Susko3
05d9418718
Rename setting to TouchDisableGameplayTaps
for better visibility when searching
2023-11-07 00:13:46 +01:00
Susko3
c1967a5cbb
Make tests fail
2023-11-06 20:43:24 +01:00
Salman Ahmed
073249dafb
Allow tinkering with cursor-related settings in resume overlay test scene
2023-11-06 18:35:46 +03:00
Salman Ahmed
e12ee29a94
Update existing test coverage
2023-11-06 18:35:30 +03:00
Bartłomiej Dach
682668ccf0
Remove touch device toasts entirely
2023-11-06 10:54:32 +01:00
Dean Herbert
86cf0a36cf
Add test coverage of spinner with no bonus ticks
2023-11-06 18:16:31 +09:00
Dean Herbert
aa6f14b024
Fix spinner test hitting assertion when spinning too fast
2023-11-06 18:16:04 +09:00
Dean Herbert
e2928cc6b9
Fix incorrect assertion check targets (and flip assertion for miss case)
2023-11-06 17:33:01 +09:00
Dean Herbert
b62811633f
Add test coverage of touching and missing not enabled touch mod
2023-11-06 17:17:19 +09:00
Salman Ahmed
99405a2bbd
Tidy up resume overlay test scene
2023-11-05 06:28:51 +03:00
Bartłomiej Dach
f2df02b60f
Automatically activate touch device mod in player
2023-11-02 21:24:58 +01:00
Bartłomiej Dach
29d4d81eaa
Add test scene for basic touchscreen detection scenarios
2023-11-02 21:24:58 +01:00
Bartłomiej Dach
12ef93ac3b
Remove no-longer-valid assertion
2023-10-30 21:31:34 +01:00
Bartłomiej Dach
f2c0bc8218
Add failing test case
2023-10-30 21:28:26 +01:00
Dean Herbert
f706fd2fca
Merge pull request #25307 from bdach/slider-velocity-undo
...
Fix slider velocity changes not being undone correctly
2023-10-31 01:44:18 +09:00
Bartłomiej Dach
b3369dbb7b
Add failing test for slider velocity
2023-10-30 10:57:48 +01:00
Bartłomiej Dach
e1ff0d12c6
Update tests to NUnit-style assertions
2023-10-30 10:55:26 +01:00
Bartłomiej Dach
0ed5f274f6
Enable NRT in TestSceneSliderVelocityAdjust
2023-10-30 10:48:31 +01:00
Dean Herbert
fbba3787d1
Merge pull request #25190 from frenzibyte/match-skin-element-animation-support
...
Match capability of animating legacy skin elements with osu!(stable)
2023-10-30 18:25:06 +09:00
Bartłomiej Dach
7a5f3b856f
Add visual test coverage for displaying hitcircles with high combo index
2023-10-27 19:43:49 +02:00
Dan Balasescu
9a0882af69
Merge pull request #25218 from peppy/better-slider-judgement-handling
...
Fix out-of-order judgements when missing a slider head
2023-10-27 15:50:13 +09:00
Salman Ahmed
e949b1f613
Fix failing tests
2023-10-26 10:36:57 +03:00
Dean Herbert
7dd11fc5bf
Fix null check
2023-10-25 17:55:55 +09:00
Dean Herbert
e79aeea3b0
Add test coverage
2023-10-24 19:10:57 +09:00
Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
...
Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
d08ba764dd
Add extended testing of rewind
2023-10-23 20:29:46 +09:00
Dean Herbert
15c1fcbf96
Set ManualClock
rate to 0 to avoid interpolation causing test errors
2023-10-23 20:29:36 +09:00
Dean Herbert
08b7c3d5ad
Remove test which makes less sense with new algorith
2023-10-23 20:01:23 +09:00
Dean Herbert
d0599496bd
Merge pull request #25177 from peppy/spinner-max-display
2023-10-21 11:10:09 +09:00
Dean Herbert
1be49f5b93
Update osu! difficulty calculator tests to factor in fractional changes
2023-10-20 19:04:24 +09:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions
and stop applying rounding allowance to catch
...
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
2ba6286470
Merge branch 'master' into fix-circle-radius
2023-10-20 18:53:36 +09:00
Dean Herbert
686c45e21b
Merge branch 'master' into legacy-tick-test-coverage
2023-10-20 16:41:32 +09:00
Dean Herbert
0da0855692
Add ability to change spin speed in spinner test
2023-10-20 16:10:54 +09:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer
inheritance from osu! composer
2023-10-19 11:46:30 +02:00
Dean Herbert
78d3c3723d
Ignore instead of retry tests
2023-10-18 20:12:14 +09:00
Dean Herbert
3a5490892c
Centralise and repair circle size calculations game-wide
2023-10-18 19:50:42 +09:00
Dean Herbert
54da6f1048
Merge pull request #25160 from bdach/repeat-arrow-hidden-fade
...
Adjust slider repeat transforms to closer match stable
2023-10-18 18:03:48 +09:00
Dean Herbert
be321e34e9
Attempt to fix flaky tests with egregious retry rule
2023-10-18 17:46:14 +09:00
Dean Herbert
7479830a8e
Comment flaky tests for now
...
Same issue as other commented test (clock precision not high enough).
Will probably want a solution to this at some point.
2023-10-18 16:26:34 +09:00
Dan Balasescu
939b55020c
Merge branch 'master' into legacy-tick-test-coverage
2023-10-18 15:21:31 +09:00
Bartłomiej Dach
f116854c9f
Add test step for covering slider appearance with hidden active
2023-10-17 14:15:21 +02:00
Dean Herbert
80ac0c46d9
Fix final test
...
This looks to have been a WIP test, so I've brought it up to the point
of passing. I haven't given it much more attention than that, though.
2023-10-17 20:24:23 +09:00
Dean Herbert
9011170c3e
Adjust tests in line with new expectations
2023-10-17 20:24:23 +09:00
Dean Herbert
af7180a5b5
Add SpinnerSpinHistory
and tests
2023-10-17 20:10:22 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Dan Balasescu
3065c9f23d
Fix potential frame misordering in generator
2023-10-16 22:49:41 +09:00
Bartłomiej Dach
b3d60c6d4f
Add inline commentary about workarounds in beatmap conversion test
2023-10-16 13:40:45 +02:00
Bartłomiej Dach
937694cd14
Fix conversion test failures
2023-10-16 13:37:11 +02:00
Dean Herbert
04af46b8c7
Change SpinFramesGenerator
to take degrees as input
2023-10-16 18:34:56 +09:00
Dean Herbert
28ee99f132
Add prospective test coverage of spinner input handling
2023-10-16 18:31:01 +09:00
Dean Herbert
cfa4adb24d
Add SpinFramesGenerator
class to simplify creating spinner tests
2023-10-16 18:25:40 +09:00
Dean Herbert
159b24acf7
Rename RateAdjustedRotation
to TotalRotation
2023-10-16 18:25:03 +09:00
Bartłomiej Dach
d7e891140d
Apply mod multipliers to local score V1/V2 reimplementations
2023-10-09 13:04:12 +02:00
Bartłomiej Dach
419cc8784a
Apply mods to processor-based score algorithms
2023-10-09 12:59:02 +02:00
Dean Herbert
d14d885d19
Add test coverage of very fast slider
2023-10-04 14:58:05 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all
2023-10-04 10:52:13 +09:00
Dean Herbert
69ae370e82
Merge branch 'master' into legacy-tick-test-coverage
2023-10-03 19:37:32 +09:00
Dean Herbert
941f26d462
Add extra test coverage to TestSceneOsuModAutoplay
to cover fail case
...
Basically the slider needs to be slightly longer for this test to
correctly fail in headless tests, in conjunction with the new slider
tail leniency.
This is due to headless tests running at a fixed frame interval, and
these timings being *tight*.
2023-10-03 18:52:20 +09:00
Dean Herbert
f0070eecf1
Add rotation support for very old skins
2023-10-02 20:09:39 +09:00
Dean Herbert
3a124a99ce
Improve test output for judgement checking
2023-10-02 15:28:32 +09:00
Dean Herbert
393ec119dd
Add test coverage of very short sliders
2023-10-02 15:28:32 +09:00
Dean Herbert
589abe2c52
Add note about broken test
2023-10-02 15:28:32 +09:00
Dean Herbert
b683d55023
Add a couple of extra tests
2023-10-02 14:09:52 +09:00
Dean Herbert
07207ffc32
Fix hitsounds playing too early on fast sliders
2023-10-02 14:09:52 +09:00
Dean Herbert
2410036003
Refactor tests to be easier to visually understand
2023-10-02 14:09:52 +09:00
Dean Herbert
22cb168c0f
Add test coverage of tracking inside lenience period but not at tick or end
2023-09-29 17:17:04 +09:00
Dean Herbert
135d2497e7
Add gameplay test coverage around last tick of slider
...
This includes proposed changes as per
https://github.com/ppy/osu/issues/22805#issuecomment-1740377493 .
2023-09-29 16:06:48 +09:00
Dean Herbert
55c623ff02
Apply NRT to TestSceneSliderInput
2023-09-29 14:47:55 +09:00
Dean Herbert
81485c548c
Move LegacyLastTickOffset
specification to generation code and stop passing everywhere
2023-09-29 14:32:29 +09:00
Dan Balasescu
05c9f0f9cc
Fix bonus requirement not considering number of normal ticks
2023-09-26 18:11:27 +09:00
Bartłomiej Dach
28da5baea4
Merge branch 'master' into fix-slider-length
2023-09-20 11:10:01 +02:00
Bartłomiej Dach
92cafe23fe
Merge pull request #24810 from peppy/remove-slider-head-movement-allowance
...
Remove slider head circle movement (and remove setting from "classic" mod)
2023-09-19 12:25:33 +02:00
Dean Herbert
046e96afcd
Apply NRT to slider snaking tests
2023-09-19 14:51:03 +09:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
...
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Dean Herbert
4504c9fc43
Update tests in line with new slider snaking behaviour
2023-09-19 14:42:07 +09:00
Magnus-Cosmos
bd7dab1d86
Add test for slider path edge case
2023-09-18 12:02:20 -04:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
...
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Bartłomiej Dach
ebdc501e5b
Add example scenarios and configurable score multiplier
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
0c22ff2a80
Refactor further to allow extensibility to other rulesets
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
4275af1343
Merge branch 'master' into fix-slider-tick-misssing
2023-09-15 12:09:54 +02:00
Dean Herbert
ec82414090
Allow testing hitting sliders are certain points in tests
2023-09-14 17:49:41 +09:00
Dean Herbert
1ef0c92962
Inverse snaking toggle
2023-09-14 17:49:41 +09:00
Dean Herbert
46126719eb
Fix slider tests not correctly passing slider velocity to slideres
2023-09-14 17:49:41 +09:00
Bartłomiej Dach
c68b76d9f4
Add more test cases for input handling with overlapping objects
2023-09-08 17:40:05 +02:00
Bartłomiej Dach
e9b08219e9
Block input to objects lying under already-hit slider heads before slider is fully judged when classic note lock is active
2023-09-08 13:42:18 +02:00
Bartłomiej Dach
168a828f23
Revert "Block input to objects lying under already-hit hitcircles when classic note lock is active"
...
This reverts commit 03c61a573e
.
The goal here was to handle an edge case discovered during work on note
lock, wherein it was determined that on stable hit circles would block
input from reaching objects underneath them. However, the change
mentioned above did that _too_ hard and caused overlaps to also be
blocked even long past a hit circle has been faded out.
Revert the change pending further (and more careful) investigation.
2023-09-08 10:11:21 +02:00
Bartłomiej Dach
59bd6d827e
Add failing test case for overlapping objects blocking each other when not intended
2023-09-08 10:01:32 +02:00
Dean Herbert
64baa4d01a
Add test coverage of failing slider tick generation edge case
2023-09-07 18:20:08 +09:00
Dean Herbert
1a37543d28
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
Bartłomiej Dach
6d3a6b7a5d
Fix HitCircleLateFade
failures due to hitcircle not being loaded when applying mods
2023-09-05 23:35:03 +02:00
Bartłomiej Dach
03c61a573e
Block input to objects lying under already-hit hitcircles when classic note lock is active
2023-09-05 22:50:27 +02:00
Bartłomiej Dach
40d1196aea
Add test cases covering overlapping slider input expectations
2023-09-05 22:49:54 +02:00
Dean Herbert
ede9fae381
Remove broken check from TestSceneHitCircleLateFade
2023-09-01 17:28:31 +09:00
Dean Herbert
90121814f9
Merge branch 'master' into stable-notelock
2023-09-01 17:15:48 +09:00
Dean Herbert
2d88135198
Add automated test coverage for new test
2023-08-31 16:18:53 +09:00
Salman Ahmed
b8df714f56
Remove unused using directives
2023-08-30 21:50:52 +03:00
Salman Ahmed
c91031604c
Add test cases for hitting hit circles with "early fade" behaviour
2023-08-30 21:41:57 +03:00
Bartłomiej Dach
38e3459391
Fix broken assertion
2023-08-24 08:54:38 +02:00
Bartłomiej Dach
7f215f163f
Use reduced hittable range with autopilot active
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a316036460
Add failing test case for special autopilot hittable range
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
ed2b1a0754
Contain entirety of legacy notelock badness inside the hit policy
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
64b36a73b1
Rename test scene to match tested class
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
48b3f7dced
Add test case covering stacks not shaking
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
9ffc6cdd61
Add test case covering overlapping slider fail case
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a045cb71fc
Add assertions checking action type taken by legacy hit policy
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
1f3121bdf2
Merge branch 'master' into stable-notelock
2023-08-24 08:52:43 +02:00
Bartłomiej Dach
b777b34cc0
Merge branch 'master' into stable-notelock
2023-08-24 08:43:59 +02:00
Dean Herbert
981e0c1ad7
Rename export test step to better fit purpose
2023-08-24 14:26:26 +09:00
Bartłomiej Dach
052bf2a6e0
Use alternative solution for timing offset woes on export
2023-08-23 13:54:34 +02:00
Bartłomiej Dach
64786aaee8
Adjust test cases slightly to avoid running into hitwindow edge issue
...
Some note lock test cases do not play out correctly when exported out
to stable due to a completely separate issue, namely #11311 .
Adjust the test cases for now to isolate failure vectors.
2023-08-23 10:43:48 +02:00
Bartłomiej Dach
a1b4a56215
Add capability to export ordered object policy test cases for stable crosscheck
2023-08-23 10:43:41 +02:00
Bartłomiej Dach
9fd59b807f
Rewrite TestSceneObjectOrderedHitPolicy
to not rely on custom hitwindows
2023-08-22 15:36:36 +02:00
Bartłomiej Dach
ab4d47b594
Rewrite assertions to use nunit constraints
2023-08-22 14:37:58 +02:00
Bartłomiej Dach
c9f611a713
Enable NRT in TestSceneObjectOrderedHitPolicy
2023-08-22 14:30:55 +02:00
Bartłomiej Dach
1d657a8844
Merge branch 'master' into fix-slider-reversing
2023-08-21 09:29:46 +02:00
Bartłomiej Dach
3d52a1267e
Fix test failures via test-local popover containers
2023-08-19 15:08:30 +02:00
OliBomby
4ff58c6818
fix no nodesample test case
2023-08-16 22:10:59 +02:00
Bartłomiej Dach
5219b8a13b
Add test coverage for precise rotation control
2023-08-16 11:37:52 +02:00
Pasi4K5
6346872c39
Improve code readability and add assertion to test scene
2023-08-15 23:27:12 +02:00
Pasi4K5
cd70673463
Fix property name
2023-08-14 22:41:25 +02:00
Pasi4K5
28994166bc
Split up assertions
2023-08-14 22:09:12 +02:00
Pasi4K5
449bee98cc
Code cleanup
2023-08-14 21:56:08 +02:00
Pasi4K5
bbd91e3ee4
Add TestSceneSliderReversal
2023-08-14 14:14:11 +02:00
Bartłomiej Dach
cd416e09f9
Add test scene for checking spinner judgements
2023-07-29 00:49:21 +02:00
Liam DeVoe
15af85226c
adjust test for correct stable notelock
...
stable actually allows for hitobjs to be hit in the middle of sliders, as long as it doesn't interfere with the end time of the slider.
2023-07-19 02:06:29 -04:00
Dean Herbert
b9a66ad7b3
Add test coverage of incorrect selection behaviour
2023-07-19 14:59:22 +09:00
Liam DeVoe
768d7b5e1c
correct implementation of stable notelock
2023-07-17 23:31:21 -04:00
Dean Herbert
547f247669
Fix test to work regardless of screen sizes
2023-07-12 17:41:58 +09:00
Dean Herbert
b20190ed4f
Merge branch 'master' into fix-blueprint-end-placement
2023-07-12 17:38:47 +09:00
Dean Herbert
ca9c31b492
Add test coverage of slider blueprint end placement failing outside playfield
2023-07-11 17:29:28 +09:00
Bartłomiej Dach
2cd5fd5944
Add failing legacy mod conversion test cases
2023-07-09 16:09:25 +02:00
Bartłomiej Dach
e9ecad9839
Add failing test cases covering NaN-timing-point sliders
2023-07-08 23:24:38 +02:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
Bartłomiej Dach
f8d2f2f7e1
Fix more issues discovered by CI that can be fixed game-side
2023-06-24 19:04:05 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5
Apply required nullability changes
2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
9bcd86d66d
Fix test failure due to relying on implementation detail
2023-06-19 18:42:30 +02:00
tsrk
cf1ee2ba35
test(TestSceneOsuTouchInput): fix InputTrigger
depth
2023-06-18 18:26:08 +02:00
tsrk
c8afd057bd
test(TestSceneOsuTouchInput): simplify draw hierarchy
...
An InputTrigger is considered active as long as
2023-06-18 17:51:17 +02:00
tsrk
b960741ff7
test: adapt touch input test to changes
2023-06-16 18:54:19 +02:00
Bartłomiej Dach
3bf900a4df
Add failing test case for slider scenario
2023-06-10 12:14:08 +02:00
Bartłomiej Dach
2958ce35be
Adjust object snapping test cases to pass with new radius
2023-06-08 13:19:47 +02:00
Dean Herbert
310c54fe28
Add test coverage ensuring positional data is present in hit events
2023-06-01 13:26:47 +09:00
Dean Herbert
e68ba6366c
Update new usages of "soft" to use the new constant
2023-05-24 14:04:10 +09:00
Dean Herbert
83dcd78826
Make HitSampleInfo.Bank
non-nullable
2023-05-16 18:12:56 +09:00
Bartłomiej Dach
a45f0b65a1
Merge pull request #23372 from peppy/fix-slider-end-circle-appear-delay
...
Fix fade in delay for first slider end circle being incorrect when snaking disabled
2023-05-03 19:06:39 +02:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
...
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
b2b9f2a036
Merge branch 'master' into bubble_mod_implementation_clean
2023-05-02 16:59:55 +09:00
Dean Herbert
e3c51b9652
Add ability to toggle snaking in slider test scene
2023-05-02 16:26:56 +09:00
Dean Herbert
e3c384c6b5
Merge branch 'master' into sample-control-points
2023-05-02 14:38:39 +09:00
Bartłomiej Dach
ff29189e89
Add custom cursor-ripple
to cover skinnability in test
2023-05-01 09:33:37 +02:00
Dean Herbert
a4ae9e409b
Implement ripples (legacy and default)
2023-04-30 14:48:03 +09:00
OliBomby
354cd23874
removed all usage of hitobject's DifficultyControlPoint
2023-04-26 18:17:02 +02:00
OliBomby
c6fc180659
remove all test usages of SampleControlPoint
2023-04-26 14:21:52 +02:00
Dean Herbert
b0c09df259
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
Dean Herbert
cc408470f4
Add test coverage of second touch moving but not resulting in cursor movement
2023-03-21 16:14:44 +09:00
Dean Herbert
7b34607676
Merge branch 'master' into bubble_mod_implementation_clean
2023-03-16 13:45:22 +09:00
Dean Herbert
42359a9754
Fix previous touch action not being released when it's not a direct touch
2023-03-15 16:43:20 +09:00
Dean Herbert
6c4f596a9a
Make osu! touch input aware of the distance travelled of a non-direct touch
2023-03-15 16:43:20 +09:00
Bartłomiej Dach
f711915e5f
Remove unused using directive
2023-03-07 21:16:30 +01:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
...
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
Dean Herbert
ee87a29376
Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
...
Fix hit circle late-miss fading differences compared to stable
2023-02-21 13:56:57 +09:00
MK56
b74c1c8334
Merge branch 'master' into bubble_mod_implementation_clean
2023-02-19 21:36:59 +01:00
Bartłomiej Dach
0611fd4035
Add coverage for classic/hidden interactions
2023-02-19 16:39:25 +01:00
tsrk
6193aeed12
fix(TestSceneOsuTouchInput): missing Value call
2023-02-17 00:13:45 +00:00
tsrk
c61fac578c
style(KeyCounter): rename methods and arguments
...
As for the second suggestion in
https://github.com/ppy/osu/pull/22654#discussion_r1109047998 ,
I went with the first one as only one Trigger actually uses this
argument for rewinding.
2023-02-16 23:15:03 +00:00
tsrk
6340730427
refactor(KeyCounter): remove circularity
2023-02-16 21:59:39 +00:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
a644fae364
style(KeyCounter): rename (Un)lit
methods to (Un)light
2023-02-15 21:41:41 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
5024838f3a
Merge branch 'master' into bubble_mod_implementation_clean
2023-02-15 13:47:18 +09:00
Dean Herbert
9e04a36d86
Move test to a mod test and add more resilient test logic
2023-02-14 15:07:45 +09:00
Pasi4K5
a820c0c8eb
Add TestSceneInstantResume
2023-02-13 23:55:13 +01:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Adam
defe1fbf50
Remove '#nullable disable'
2023-02-12 09:25:28 -06:00
Dean Herbert
20f3ab167e
Re-centralise BannedApiAnalysers
nuget package
2023-02-11 19:36:40 +09:00
Dean Herbert
86c8675910
Update realm and other dependencies
2023-02-11 13:52:24 +09:00
Adam
6d99e09912
Modify tests
2023-02-09 16:47:43 -06:00
Adam
5cd973fb34
Add test
2023-02-06 19:20:43 -06:00
MK56
c50604f701
Merge branch 'master' into bubble_mod_implementation_clean
2023-01-27 11:58:56 +01:00
Bartłomiej Dach
c4dce30de5
Merge pull request #22412 from peppy/argon-kiai
...
Add very basic kiai flash to argon hit circles
2023-01-26 19:13:58 +01:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2
2023-01-26 16:08:20 +09:00
Dan Balasescu
9ed0b8ccfa
Merge pull request #22375 from peppy/osu-ruleset-touch-support
...
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-26 08:12:12 +09:00
Bartłomiej Dach
73f53328cf
Merge branch 'master' into argon-kiai
2023-01-25 22:21:26 +01:00
Dean Herbert
78cfe2f547
Fix hit circle kiai test scene not always working as expected
2023-01-25 18:46:52 +09:00
Dean Herbert
9499d3a20a
Add support for disabling "hit lighting" with osu! argon skin
2023-01-25 15:50:49 +09:00
Dean Herbert
e4a79d8581
Rename test scene to differentiate from other ruleset touch tests
2023-01-25 15:01:05 +09:00
Dean Herbert
b9ed6a7a7c
Add visual demonstration of streaming that runs a bit faster than other tests
2023-01-23 17:55:04 +09:00
Dean Herbert
b436b7b99b
Add test coverage of more streaming scenarios
2023-01-23 17:39:41 +09:00
Dean Herbert
238a3833e2
Add test coverage of stream scenario with an initial finger down
2023-01-23 17:28:01 +09:00
Dean Herbert
c4d5957ac3
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-23 17:07:27 +09:00
Dean Herbert
92dc626734
Merge branch 'master' into osu-ruleset-multi-touch-basic
2023-01-18 13:13:22 +09:00