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Update tests in line with new slider snaking behaviour

This commit is contained in:
Dean Herbert 2023-09-19 14:42:07 +09:00
parent 0360646e9b
commit 4504c9fc43

View File

@ -135,9 +135,9 @@ namespace osu.Game.Rulesets.Osu.Tests
}
[Test]
public void TestRepeatArrowDoesNotMoveWhenHit()
public void TestRepeatArrowDoesNotMove([Values] bool useAutoplay)
{
AddStep("enable autoplay", () => autoplay = true);
AddStep($"set autoplay to {useAutoplay}", () => autoplay = useAutoplay);
setSnaking(true);
CreateTest();
// repeat might have a chance to update its position depending on where in the frame its hit,
@ -145,15 +145,6 @@ namespace osu.Game.Rulesets.Osu.Tests
addCheckPositionChangeSteps(() => 16600, getSliderRepeat, positionAlmostSame);
}
[Test]
public void TestRepeatArrowMovesWhenNotHit()
{
AddStep("disable autoplay", () => autoplay = false);
setSnaking(true);
CreateTest();
addCheckPositionChangeSteps(() => 16600, getSliderRepeat, positionDecreased);
}
private void retrieveSlider(int index)
{
AddStep("retrieve slider at index", () => slider = (Slider)beatmap.HitObjects[index]);