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Add test coverage of second touch moving but not resulting in cursor movement
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@ -176,6 +176,14 @@ namespace osu.Game.Rulesets.Osu.Tests
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checkPressed(OsuAction.RightButton);
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// in this case, touch 2 should not become the positional tracking touch.
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checkPosition(TouchSource.Touch1);
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// even if the second touch moves on the screen, the original tracking touch is retained.
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beginTouch(TouchSource.Touch2, new Vector2(0));
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beginTouch(TouchSource.Touch2, new Vector2(9999));
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beginTouch(TouchSource.Touch2, new Vector2(0));
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beginTouch(TouchSource.Touch2, new Vector2(9999));
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checkPosition(TouchSource.Touch1);
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}
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[Test]
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