mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 03:15:36 +08:00
Fix HitCircleLateFade
failures due to hitcircle not being loaded when applying mods
This commit is contained in:
parent
03c61a573e
commit
6d3a6b7a5d
@ -142,6 +142,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
drawableHitCircle.Scale = new Vector2(2f);
|
||||
|
||||
LoadComponent(drawableHitCircle);
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
||||
mod.ApplyToDrawableHitObject(drawableHitCircle);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user