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Ignore instead of retry tests
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@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[TestCase(80, 0)]
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[TestCase(80, 10)]
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[TestCase(90, 1)]
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[Retry(100)] // headless test doesn't run at high enough precision for this to always enter a tracking state in time.
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[Ignore("headless test doesn't run at high enough precision for this to always enter a tracking state in time.")]
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public void TestVeryShortSlider(float sliderLength, int repeatCount)
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{
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Slider slider;
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@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[TestCase(10, true)]
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[TestCase(0, true)]
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[TestCase(-30, false)]
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[Retry(100)] // headless test doesn't run at high enough precision for this to always enter a tracking state in time.
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[Ignore("headless test doesn't run at high enough precision for this to always enter a tracking state in time.")]
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public void TestTailLeniency(float finalPosition, bool hit)
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{
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Slider slider;
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