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Remove broken check from TestSceneHitCircleLateFade

This commit is contained in:
Dean Herbert 2023-09-01 17:19:39 +09:00
parent 90121814f9
commit ede9fae381

View File

@ -204,7 +204,7 @@ namespace osu.Game.Rulesets.Osu.Tests
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (shouldHit && !userTriggered && timeOffset >= 0 && CheckHittable?.Invoke(this, Time.Current) != false)
if (shouldHit && !userTriggered && timeOffset >= 0)
{
// force success
ApplyResult(r => r.Type = HitResult.Great);