Dean Herbert
|
f9c969788a
|
Fix keys not reaching full brightness as soon as they should
|
2019-09-12 13:56:23 +09:00 |
|
Dean Herbert
|
88d0756107
|
Allow global actions to propagate through pause screen
|
2019-09-06 17:17:30 +09:00 |
|
Dean Herbert
|
f925e781a9
|
Refactor HitWindows for legibility
|
2019-09-06 15:24:14 +09:00 |
|
Dean Herbert
|
986ac08397
|
Fix pause menu keyboard navigation being affected by initial cu… (#6002)
Fix pause menu keyboard navigation being affected by initial cursor hover
|
2019-09-05 17:27:48 +09:00 |
|
Dean Herbert
|
a1d7291ffa
|
Fix pause menu keyboard navigation being affected by initial cursor hover
|
2019-09-05 16:31:10 +09:00 |
|
smoogipoo
|
a87a1e6031
|
Don't redraw certain buffered containers on scale change
|
2019-09-04 19:38:12 +09:00 |
|
Dean Herbert
|
1802d2efaf
|
Merge remote-tracking branch 'upstream/master' into fix-gameplay-menu-button-hover-ani
|
2019-09-04 10:35:14 +09:00 |
|
Dean Herbert
|
4cad55cee6
|
Move hit windows lookup to DrawableRuleset
|
2019-09-03 13:05:03 +09:00 |
|
smoogipoo
|
0c73c5acf3
|
Expose full hitobject rather than hit windows
|
2019-09-02 17:14:40 +09:00 |
|
smoogipoo
|
f2bdf94a1d
|
Add HitWindows to JudgementResult to indicate timing errors
|
2019-09-02 16:28:14 +09:00 |
|
smoogipoo
|
0a89603e79
|
Fix hit error potentially not displaying with null hitwindows
|
2019-09-02 16:07:16 +09:00 |
|
Dean Herbert
|
7ca51d3866
|
Fix resume overlay being drawn below cursor
Closes #5905.
|
2019-09-02 11:20:55 +09:00 |
|
Andrei Zavatski
|
94512fea8e
|
Apply naming suggestions
|
2019-08-31 16:20:33 +03:00 |
|
Andrei Zavatski
|
d2f7a653a8
|
Fix nullref
|
2019-08-31 16:10:07 +03:00 |
|
Andrei Zavatski
|
28b19e8d54
|
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
|
2019-08-31 15:49:21 +03:00 |
|
Dean Herbert
|
1ddf292ad6
|
Fix vertical alignment of hit error display ticks
Wasn't correctly centered before.
|
2019-08-31 12:20:50 +09:00 |
|
Andrei Zavatski
|
d4291556ee
|
Remove unused using
|
2019-08-31 02:57:14 +03:00 |
|
Andrei Zavatski
|
fd958ec1ab
|
Remove unused property accessor
|
2019-08-31 02:56:41 +03:00 |
|
Andrei Zavatski
|
fa3591e5ec
|
Add setting to turn on/off the video
|
2019-08-31 00:42:20 +03:00 |
|
Andrei Zavatski
|
5dd688a51b
|
Fix video doesn't use gameplay clock
|
2019-08-31 00:09:23 +03:00 |
|
Andrei Zavatski
|
d55be4d59c
|
Implement DimmableVideo component
|
2019-08-30 23:48:38 +03:00 |
|
Andrei Zavatski
|
58a0b4e19b
|
Add basic layout for player
|
2019-08-30 23:19:55 +03:00 |
|
Dean Herbert
|
8f5dc06d55
|
Merge remote-tracking branch 'upstream/master' into accuracy-bar
|
2019-08-30 20:18:25 +09:00 |
|
Dean Herbert
|
f1db6c7039
|
Fix likely nullref
|
2019-08-30 20:18:21 +09:00 |
|
smoogipoo
|
fc813347ac
|
Make JudgementLine private
|
2019-08-30 19:54:36 +09:00 |
|
smoogipoo
|
dfccc60361
|
Reorder HitErrorDisplay
|
2019-08-30 19:53:38 +09:00 |
|
smoogipoo
|
fab12fa9cd
|
Centre align the icons
Seems to look better this way.
|
2019-08-30 19:53:38 +09:00 |
|
Dean Herbert
|
665fc95d49
|
Handle no hitobjects / no hitwindows (osu!catch)
|
2019-08-30 19:37:20 +09:00 |
|
Dean Herbert
|
80671cefd7
|
Final visual polish
|
2019-08-30 19:14:07 +09:00 |
|
Dean Herbert
|
c3abf0ccb7
|
Improve visuals
|
2019-08-30 18:50:38 +09:00 |
|
Dean Herbert
|
8fc177b743
|
Fix namespacing and hitwindow source
|
2019-08-30 18:46:42 +09:00 |
|
Dean Herbert
|
741bd0a5cf
|
Fix incorrect colour sizes and simplify alignment specification
|
2019-08-30 18:35:17 +09:00 |
|
Dean Herbert
|
54696eef39
|
Reverse display, add animation and reduce width
|
2019-08-30 17:06:23 +09:00 |
|
Dean Herbert
|
a73d672c2f
|
Tidy up judgement line logic (and fix it displaying at the wrong place)
|
2019-08-30 16:40:39 +09:00 |
|
Dean Herbert
|
6640161bc1
|
Simplify event propagation
|
2019-08-30 15:51:36 +09:00 |
|
Dean Herbert
|
bdbfa7bd2f
|
Fix class naming
|
2019-08-30 15:32:47 +09:00 |
|
Dean Herbert
|
835ee0aa2f
|
Code quality fixes
|
2019-08-30 15:29:13 +09:00 |
|
Joehu
|
73fd3cf03c
|
Fix gameplay menu button initial hover animation
|
2019-08-28 19:00:01 -07:00 |
|
Dean Herbert
|
7aeeb65ae7
|
Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
|
2019-08-27 18:27:21 +09:00 |
|
Dean Herbert
|
5e362d10b1
|
Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
|
2019-08-26 12:21:49 +09:00 |
|
Andrei Zavatski
|
0ccfaeb8d9
|
Simplify moving average
|
2019-08-21 10:13:59 +03:00 |
|
Andrei Zavatski
|
a5acc913ea
|
CI fixes
|
2019-08-21 09:58:47 +03:00 |
|
Andrei Zavatski
|
a994ad9c84
|
Use moving average to calculate arrow position
|
2019-08-21 09:40:15 +03:00 |
|
Andrei Zavatski
|
71cbc3525d
|
Add/remove displays only if necessary
|
2019-08-21 09:16:09 +03:00 |
|
Andrei Zavatski
|
f72edb8bf8
|
Add missing blank line
|
2019-08-20 09:03:31 +03:00 |
|
Andrei Zavatski
|
596ee150c6
|
Add xmldoc for not obvious const
|
2019-08-20 08:51:41 +03:00 |
|
Andrei Zavatski
|
9f64e09625
|
Move HitErrorDisplayOverlay back to the HUD
|
2019-08-20 08:45:51 +03:00 |
|
Andrei Zavatski
|
d337f9b482
|
DefaultHitErrorDisplay -> BarHitErrorDisplay
|
2019-08-20 08:03:17 +03:00 |
|
Andrei Zavatski
|
c4251d512e
|
Simplify bar building
|
2019-08-20 08:00:09 +03:00 |
|
Andrei Zavatski
|
415f180261
|
Delete extra semicolon
|
2019-08-19 22:53:28 +03:00 |
|
Andrei Zavatski
|
50c47568e4
|
Don't present Meh hit windows if it has no value
|
2019-08-19 22:45:27 +03:00 |
|
Andrei Zavatski
|
f1c3a60660
|
Add ability to select side
|
2019-08-19 22:04:27 +03:00 |
|
Andrei Zavatski
|
1bff103d32
|
CI fixes
|
2019-08-19 21:25:14 +03:00 |
|
Andrei Zavatski
|
6d3aa0520b
|
Make HitErrorDisplay an abstract class
|
2019-08-19 20:44:06 +03:00 |
|
Andrei Zavatski
|
70084b5553
|
Move HitErrorDisplay outside of the HUD
|
2019-08-19 20:28:03 +03:00 |
|
Andrei Zavatski
|
4c817b18b7
|
Use direct cast
|
2019-08-18 17:03:11 +03:00 |
|
Andrei Zavatski
|
dd6351b8ca
|
Apply suggested changes
|
2019-08-18 16:51:16 +03:00 |
|
Andrei Zavatski
|
6c60db550f
|
Fix crash if ruleset has no Meh hit windows
|
2019-08-18 16:24:13 +03:00 |
|
Andrei Zavatski
|
55cd1cecdf
|
Add missing blank line
|
2019-08-18 15:53:42 +03:00 |
|
Andrei Zavatski
|
8740ebd13f
|
Simplify layout
|
2019-08-18 15:45:18 +03:00 |
|
Andrei Zavatski
|
a59a14c9e6
|
Add setting to enable/disable hit error visibility
|
2019-08-18 15:01:04 +03:00 |
|
Andrei Zavatski
|
ee5568e596
|
Use Queue instead of List for stored Judgements
|
2019-08-18 14:43:34 +03:00 |
|
Andrei Zavatski
|
50133ba863
|
naming adjustments
|
2019-08-18 02:57:12 +03:00 |
|
Andrei Zavatski
|
906984ad95
|
Fix the math
|
2019-08-18 02:49:07 +03:00 |
|
Andrei Zavatski
|
f7024b513e
|
Visual improvements
|
2019-08-18 01:43:43 +03:00 |
|
Andrei Zavatski
|
94dbd6386f
|
Merge remote-tracking branch 'refs/remotes/ppy/master' into accuracy-bar
|
2019-08-18 01:14:27 +03:00 |
|
Dean Herbert
|
d0f2d22995
|
Merge branch 'master' into fix-storyboard-not-shown-on-disabled-user-dim
|
2019-08-12 05:46:15 +09:00 |
|
Andrei Zavatski
|
e7964c165f
|
Make judgement lines alive for a bit longer
|
2019-08-11 19:09:50 +03:00 |
|
Andrei Zavatski
|
3136d46c7f
|
Do not generate new judgement line on miss
|
2019-08-11 19:04:56 +03:00 |
|
Andrei Zavatski
|
5e0ac28ca8
|
Add basic colours
|
2019-08-11 18:30:03 +03:00 |
|
Andrei Zavatski
|
177a317a48
|
rename AccuracyBar to HitErrorDisplay
|
2019-08-11 18:11:49 +03:00 |
|
Andrei Zavatski
|
2a35c3c3e2
|
Calculate real position for judgement lines
|
2019-08-11 18:04:54 +03:00 |
|
Andrei Zavatski
|
0a255fe4d1
|
Add moving arrow
|
2019-08-11 16:38:03 +03:00 |
|
Andrei Zavatski
|
ed409d113b
|
Add judgement lines generator
|
2019-08-11 15:53:15 +03:00 |
|
Andrei Zavatski
|
fd334e0319
|
Implement basic layout for AccuracyBar
|
2019-08-11 14:57:21 +03:00 |
|
Dean Herbert
|
90b1fe81f3
|
Update cached usage in line with framework changes
|
2019-08-09 19:12:29 +09:00 |
|
iiSaLMaN
|
0fcc6c1676
|
Add DimLevel property
|
2019-08-08 22:13:48 +03:00 |
|
iiSaLMaN
|
bedb744a2e
|
Add parentheses
|
2019-08-08 17:11:26 +03:00 |
|
iiSaLMaN
|
88b9942b2a
|
Move EnableUserDim check to defualt value of ShowDimContent
|
2019-08-08 17:07:06 +03:00 |
|
Dean Herbert
|
2172c5a52b
|
Merge branch 'master' into use-bindable-break-time-in-player
|
2019-08-08 14:24:52 +09:00 |
|
Dean Herbert
|
7d42561da9
|
Remove linq usage in BreakOverlay update
|
2019-08-08 12:58:20 +09:00 |
|
Salman Ahmed
|
3f9f9e7bc9
|
Merge branch 'master' into use-bindable-break-time-in-player
|
2019-08-08 05:36:45 +03:00 |
|
Dean Herbert
|
99f5ca07ce
|
Remove redundant comment
|
2019-08-08 10:42:54 +09:00 |
|
Dean Herbert
|
40a33b3382
|
Move IsLoaded check to more correct place
|
2019-08-08 10:41:23 +09:00 |
|
Dean Herbert
|
a2e3ab6463
|
Merge branch 'master' into add-bindable-for-break-times
|
2019-08-08 10:13:14 +09:00 |
|
iiSaLMaN
|
ba269a49ee
|
Expose break fade duration and add it in the calculation
|
2019-08-07 16:59:35 +03:00 |
|
iiSaLMaN
|
d3657d82cd
|
Simplify final check for break time
|
2019-08-07 16:28:16 +03:00 |
|
iiSaLMaN
|
c2b3c28c79
|
Use IsBreakTime for checking if currently in a break
Rather than iterating over all breaks to find which is in current time
|
2019-08-07 16:15:53 +03:00 |
|
Dean Herbert
|
dda078277a
|
Minor variable name changes
|
2019-08-06 23:05:12 +09:00 |
|
iiSaLMaN
|
2a68bb2749
|
onCompletionEvent -> pushResults
|
2019-08-06 14:11:43 +03:00 |
|
iiSaLMaN
|
dd701eaa62
|
Safely cancel the completion task on restart or immediate exit
|
2019-08-06 14:10:03 +03:00 |
|
iiSaLMaN
|
e6e315e07b
|
Expose current break index
|
2019-07-30 13:29:41 +03:00 |
|
iiSaLMaN
|
5bf0277fd4
|
Remove unnecessary quick check
Not saving for anything
|
2019-07-28 09:17:13 +03:00 |
|
iiSaLMaN
|
1dd3a66300
|
Remove unnecessary index resets
|
2019-07-28 09:16:19 +03:00 |
|
iiSaLMaN
|
95b568eb46
|
Remove unnecessary condition
|
2019-07-27 15:52:30 +03:00 |
|
iiSaLMaN
|
6c580ac9d5
|
Use while loops instead
|
2019-07-27 15:52:01 +03:00 |
|
Salman Ahmed
|
934439e138
|
Merge branch 'master' into add-bindable-for-break-times
|
2019-07-26 12:57:52 +03:00 |
|
iiSaLMaN
|
4c9e8527d8
|
Modify global index directly in the for loop
Moves the global index to a near break if not in a break yet
|
2019-07-26 09:24:53 +03:00 |
|
iiSaLMaN
|
5a94a22314
|
Add a quick check if we're not in a break with current index
|
2019-07-26 09:17:39 +03:00 |
|
iiSaLMaN
|
3fa6804501
|
Use better loops for moving index
Easy to read, suggested by peppy
|
2019-07-26 08:12:32 +03:00 |
|