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Add basic layout for player

This commit is contained in:
Andrei Zavatski 2019-08-30 23:19:55 +03:00
parent 6e5cb8a318
commit 58a0b4e19b

View File

@ -10,6 +10,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Video;
using osu.Framework.Input.Events;
using osu.Framework.Logging;
using osu.Framework.Screens;
@ -81,6 +82,8 @@ namespace osu.Game.Screens.Play
protected DimmableStoryboard DimmableStoryboard { get; private set; }
protected VideoSprite Video { get; private set; }
[Cached]
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
protected new readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
@ -143,6 +146,14 @@ namespace osu.Game.Screens.Play
private void addUnderlayComponents(Container target)
{
target.Add(DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both });
var video = Beatmap.Value.Video;
if (video != null)
{
target.Add(Video = video);
Video.RelativeSizeAxes = Axes.Both;
}
}
private void addGameplayComponents(Container target, WorkingBeatmap working)