Adonais Romero González
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72c4dc344e
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Misc. fixes and improvements
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2016-10-16 18:30:25 -05:00 |
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Adonais Romero González
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a671765a4f
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Modified ManiaComboCounter behavior
This to match more with the current behavior in osu!mania.
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2016-10-16 17:45:37 -05:00 |
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Adonais Romero González
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2c06764b79
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Better safe than sorry
|
2016-10-16 17:10:08 -05:00 |
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Thomas Müller
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53076f6446
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Modify osu! logo to use new CircularContainer.
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2016-10-16 19:26:56 +02:00 |
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Thomas Müller
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b3e531b98c
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Remove implementation of WedgedBox and use Shear transformation instead.
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2016-10-16 14:10:24 +02:00 |
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Thomas Müller
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7751a85e14
|
Update framework.
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2016-10-16 14:10:06 +02:00 |
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Adonais Romero González
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15c6a563be
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Moved ComboResultCounter to right namespace
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2016-10-15 22:24:03 -05:00 |
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Adonais Romero González
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862dc1d7c7
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Tidying code and restricting methods
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2016-10-15 19:07:07 -05:00 |
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Adonais Romero González
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84dcb63ad2
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Changed ComboCounter format...
...to improve value management.
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2016-10-15 18:06:31 -05:00 |
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Adonais Romero González
|
0ceb72ba42
|
More refactoring
|
2016-10-15 15:16:02 -05:00 |
|
Adonais Romero González
|
a15f4cda44
|
Tidying
|
2016-10-15 15:03:51 -05:00 |
|
Adonais Romero González
|
c268500f89
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Minor variable change
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2016-10-15 14:01:11 -05:00 |
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Adonais Romero González
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9241287c79
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Merge branch 'master' into counters-a
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2016-10-15 13:45:55 -05:00 |
|
Thomas Müller
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1d8ff5fe46
|
Use circular hover region for osu! logo.
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2016-10-15 15:31:16 +02:00 |
|
Adonais Romero González
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6bd3eaf37d
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Changes according to review + Refactor
|
2016-10-14 18:23:27 -05:00 |
|
Dean Herbert
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123d92f5b9
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Merge pull request #71 from huoyaoyuan/tidy-up
Strongly type specifications
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2016-10-14 18:57:42 +09:00 |
|
Huo Yaoyuan
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cb54d33c6e
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Make converter instance per-convert.
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2016-10-14 17:48:07 +08:00 |
|
Huo Yaoyuan
|
254cc87578
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Use name ToggleVisibility.
|
2016-10-14 05:02:13 +08:00 |
|
Huo Yaoyuan
|
1c97edaac2
|
Base class for overlays.
|
2016-10-13 23:04:57 +08:00 |
|
Huo Yaoyuan
|
c93a440d3b
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Make Options:IStateful.
|
2016-10-13 22:27:37 +08:00 |
|
Huo Yaoyuan
|
ac66c08991
|
Make converter per-instance.
|
2016-10-13 21:55:49 +08:00 |
|
Huo Yaoyuan
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45a9249306
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Move implementation of HitRender.Converter to base class using an abstract Converter property.
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2016-10-13 21:14:18 +08:00 |
|
Dean Herbert
|
2566d6bfe0
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Fix regressions with HitRenderers, while also cleaning them up.
|
2016-10-13 10:10:15 +09:00 |
|
Dean Herbert
|
aa96d98822
|
Merge branch 'master' into limit-game-access
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
osu.Game/GameModes/Menu/ButtonSystem.cs
osu.Game/Online/Chat/Display/ChatLine.cs
osu.Game/OsuGame.cs
osu.Game/Overlays/ToolbarButton.cs
|
2016-10-12 20:44:33 +09:00 |
|
Dean Herbert
|
29d223dc41
|
Update framework and simplify some references.
|
2016-10-12 19:52:49 +09:00 |
|
Dean Herbert
|
b2c31d3047
|
Updates post-master-merge.
|
2016-10-12 16:01:23 +09:00 |
|
Dean Herbert
|
4052a665bf
|
Remove all non-load Game access.
|
2016-10-12 15:47:08 +09:00 |
|
Dean Herbert
|
af76dc09d3
|
Move direction declaration to usage.
|
2016-10-12 15:33:04 +09:00 |
|
Dean Herbert
|
f737090c6b
|
Make CentreTarget public.
|
2016-10-12 15:28:28 +09:00 |
|
Dean Herbert
|
79b62d4373
|
Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
osu-framework
osu.Desktop.VisualTests/Program.cs
|
2016-10-12 15:20:23 +09:00 |
|
Dean Herbert
|
c0ea061bd4
|
Update framework; amend ToolbarButton to use padding and Children initialiser.
|
2016-10-12 12:24:07 +09:00 |
|
Thomas Müller
|
c62f29dcae
|
Merge branch 'master' of github.com:ppy/osu into general-improvements
|
2016-10-09 16:02:35 +02:00 |
|
Thomas Müller
|
9ed0748d73
|
No need to enforce scheduling of task anymore.
|
2016-10-09 15:40:32 +02:00 |
|
Dean Herbert
|
25de055802
|
Merge branch 'master' into stateful-drawables
Conflicts:
osu.Game/GameModes/Menu/Intro.cs
|
2016-10-09 22:08:32 +09:00 |
|
Thomas Müller
|
dd04b33232
|
Use AddInternal instead of AddTopLevel.
|
2016-10-09 20:06:23 +09:00 |
|
Thomas Müller
|
bcb5a02221
|
Don't rely on return value of Container.Add.
|
2016-10-09 20:06:20 +09:00 |
|
Thomas Müller
|
d9486e790a
|
Use AddInternal instead of AddTopLevel.
|
2016-10-09 11:56:41 +02:00 |
|
Thomas Müller
|
99c8f618af
|
Don't rely on return value of Container.Add.
|
2016-10-09 11:55:52 +02:00 |
|
Dean Herbert
|
76f1653090
|
Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
|
2016-10-09 15:25:22 +09:00 |
|
Dean Herbert
|
926c46dbd4
|
Code formatting and slight changes to transitions.
|
2016-10-08 23:27:53 +09:00 |
|
Dean Herbert
|
9594b7193c
|
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
|
2016-10-08 23:27:46 +09:00 |
|
Dean Herbert
|
1e9e52aecc
|
osuLogo handles less keys.
|
2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
5a507838d6
|
Fix event not being unbound.
|
2016-10-08 19:12:31 +09:00 |
|
Thomas Müller
|
0c793dfe69
|
Use own Scheduler instead of Game.Scheduler.
|
2016-10-08 11:33:24 +02:00 |
|
Dean Herbert
|
27a26cfaaf
|
Ensure the correct background state is restored when skipping multiple levels
|
2016-10-08 15:54:09 +09:00 |
|
Dean Herbert
|
93f326bb9b
|
Fix welcome sound being played twice.
|
2016-10-08 15:54:08 +09:00 |
|
Dean Herbert
|
243d2cdec5
|
Block window closing while intro is playing.
|
2016-10-08 15:54:07 +09:00 |
|
Dean Herbert
|
f2f3b69eee
|
BackgroundModes shouldn't handle the escape key themselves.
|
2016-10-08 15:54:07 +09:00 |
|
Dean Herbert
|
08728b84d1
|
Make sure intro can't be exited unless the main menu has displayed once.
|
2016-10-08 15:54:06 +09:00 |
|
Dean Herbert
|
c5228b63cb
|
Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
|
2016-10-08 15:54:05 +09:00 |
|
Dean Herbert
|
c5ac851ba9
|
Add the ability to exit the game using escape.
|
2016-10-08 15:54:05 +09:00 |
|
Dean Herbert
|
b2d899feb5
|
Add basic intro sequence.
|
2016-10-08 15:54:04 +09:00 |
|
Dean Herbert
|
e25e7319e9
|
Add sample usage of PlayMode bindable.
|
2016-10-08 15:54:00 +09:00 |
|
Dean Herbert
|
5ff9d828eb
|
Add KeyCounter to Player for fun.
|
2016-10-08 15:53:59 +09:00 |
|
Dean Herbert
|
d1dfa120d1
|
Move BackgroundModes to their own files.
|
2016-10-08 15:53:57 +09:00 |
|
Dean Herbert
|
d6042bd689
|
Add intro and begin to create central logic nest.
|
2016-10-08 15:53:56 +09:00 |
|
Dean Herbert
|
a23ca25e7d
|
Remove unusable "tests" button from main menu system.
|
2016-10-08 15:53:54 +09:00 |
|
Dean Herbert
|
75c97a62e3
|
Add main menu music back.
|
2016-10-08 15:53:53 +09:00 |
|
Dean Herbert
|
b588f28856
|
Make play modes display playfield.
|
2016-10-05 20:49:31 +09:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
4eb310c3a5
|
Remove unused button state.
|
2016-10-05 20:07:15 +09:00 |
|
Dean Herbert
|
03aea04a00
|
Add BackgroundMode stack.
|
2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
c2d4672b8d
|
Add osu! prefix to mode descriptions.
|
2016-10-04 19:40:56 +09:00 |
|
Dean Herbert
|
11403a922a
|
Make Home, Settings and PlayMode buttons work.
|
2016-10-04 17:15:03 +09:00 |
|
Dean Herbert
|
ddcd5ec286
|
Add basic layout for toolbar.
|
2016-10-03 20:39:32 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
|
2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
af91341704
|
Remove unused variable.
|
2016-10-01 17:03:47 +09:00 |
|
Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
40e5a449bf
|
Add parallax to ButtonSystem.
|
2016-10-01 17:02:20 +09:00 |
|
Dean Herbert
|
4ad618abc9
|
Adjust scale and outwards transition of ButtonSystem.
|
2016-10-01 17:02:01 +09:00 |
|
Dean Herbert
|
665352f706
|
Improve the transition and look of white-boxed game modes.
|
2016-10-01 17:01:09 +09:00 |
|
Dean Herbert
|
463f606004
|
Add delay for exit process.
|
2016-09-30 13:31:05 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
643ae0cefe
|
Merge remote-tracking branch 'upstream/master' into beatmap_framework
|
2016-09-30 00:13:08 +09:00 |
|
Dean Herbert
|
a114463678
|
Add null check.
|
2016-09-29 23:52:51 +09:00 |
|
Dean Herbert
|
154226b9a3
|
Basic white-boxing of all game modes.
|
2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
a69c5b4fc0
|
Fix a few warnings.
|
2016-09-29 23:46:27 +09:00 |
|
Dean Herbert
|
7dcf2c6269
|
Add TestCase for main menu ButtonSystem.
|
2016-09-29 23:46:24 +09:00 |
|
Dean Herbert
|
aad58532ec
|
Remove getter on Objects.
|
2016-09-28 15:49:47 +09:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
ae100e3137
|
Move PlayTest to the VisualTests project.
|
2016-09-25 13:59:38 +09:00 |
|
Dean Herbert
|
58ed5c00e4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
|
2016-09-25 13:40:06 +09:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
9891e72114
|
Fix indentation.
|
2016-09-24 15:35:27 +09:00 |
|
Dean Herbert
|
c64dfca82e
|
Remove silly textboxes.
|
2016-09-24 00:09:59 +09:00 |
|
Dean Herbert
|
f936618156
|
Add back TextAwesome and osu!font.
|
2016-09-24 00:05:09 +09:00 |
|
Dean Herbert
|
997c6f45f6
|
Update framework again.
|
2016-09-21 17:37:33 +09:00 |
|
Dean Herbert
|
33e46facec
|
Use children for initialisation.
|
2016-09-21 13:25:23 +09:00 |
|
Dean Herbert
|
3a5f37444c
|
Add back Playfield masking.
|
2016-09-21 13:21:55 +09:00 |
|
Dean Herbert
|
1712a142a5
|
Add proper HitObject expiration.
|
2016-09-21 13:12:15 +09:00 |
|
Dean Herbert
|
f1688499e4
|
Bring framework up-to-date.
|
2016-09-21 13:12:05 +09:00 |
|
Dean Herbert
|
e0c06a4f19
|
Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
|
2016-09-20 16:36:42 +09:00 |
|
Dean Herbert
|
b9de26aa26
|
Framework updates.
|
2016-09-20 14:41:55 +09:00 |
|
Remie Richards
|
3b1ef0b991
|
Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised.
|
2016-09-19 01:57:15 +01:00 |
|
Remie Richards
|
3c297064b6
|
Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right)
|
2016-09-19 01:47:14 +01:00 |
|
Remie Richards
|
320f76d860
|
Fixes over-scaling, Brings osu! logo back to the front
|
2016-09-19 01:35:50 +01:00 |
|
Remie Richards
|
80dfad9af9
|
Missed an extra set of () on an object initialiser
|
2016-09-18 20:49:01 +01:00 |
|
Remie Richards
|
314b0dfc04
|
Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
|
2016-09-18 20:41:53 +01:00 |
|
Remie Richards
|
4754c0e2d1
|
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
|
2016-09-17 21:54:52 +01:00 |
|