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Commit Graph

1703 Commits

Author SHA1 Message Date
Salman Ahmed
e119e045e4 Update "Argon" skin components layout and use the new components 2023-10-26 09:13:09 +03:00
Dean Herbert
23ea128f30
Merge branch 'master' into velocity-based-ball-animation 2023-10-25 14:01:19 +09:00
Salman Ahmed
8ed660d863 Remove incorrect logic 2023-10-23 01:58:25 +03:00
Salman Ahmed
12bb4b697c Support retrieving textures in argon skin from game resources 2023-10-23 01:24:32 +03:00
Salman Ahmed
491f119988 Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
Salman Ahmed
ac8c2a173b Apply velocity into legacy slider ball animation rate 2023-10-20 22:47:45 +03:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
Dean Herbert
682aa06acf
Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout 2023-10-06 19:34:27 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Dean Herbert
82ba545358 Add initial animation for health bars 2023-10-02 17:01:58 +09:00
Salman Ahmed
314ecec65b Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
Salman Ahmed
0bcb99f2c4 Crop oversized gameplay textures instead of downscaling them 2023-09-30 01:34:47 +03:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
Bartłomiej Dach
edf40cc091
Fix nullability inspection 2023-09-27 17:09:42 +02:00
Dean Herbert
2481c0b64b Don't show replay import "missing beatmap" notifications during stable import
Closes https://github.com/ppy/osu/issues/24926.
2023-09-27 17:04:43 +09:00
Dean Herbert
c44cca2c23 Fix skin version being incorrectly set to 1.0 when skin is missing skin.ini
Closes https://github.com/ppy/osu/issues/24939.
2023-09-27 16:50:03 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
bd66285bd4 Rename parameter on LegacySpriteText to better imply the maximum size is per glyph 2023-09-20 12:59:40 +09:00
Salman Ahmed
922f6f36f2 Add size limitation for hit object numbers 2023-09-19 04:38:10 +03:00
Salman Ahmed
b823507b2a Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
Salman Ahmed
291a91be66 Change extension from retrieval to post-processing instead 2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
ce4b523950
Merge branch 'master' into fix-mania-skin-lookups-no-sprites 2023-09-06 19:29:13 +02:00
Bartłomiej Dach
fe3683ed5b
Adjust formatting slightly
The uneven spacing was bothering me...
2023-09-06 18:41:27 +02:00
Bartłomiej Dach
f9db0fad88
Ignore unused thing inspection harder 2023-09-06 18:37:17 +02:00
Dean Herbert
dce6adb895
Add text explanation of icons
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-07 01:23:56 +09:00
Dean Herbert
88b9d3237a Fix osu!mania legacy skin configurations not working when notes are not skinned 2023-09-06 18:03:54 +09:00
Dean Herbert
14936677fc Ignore unused thing inspection 2023-09-06 18:03:40 +09:00
Dean Herbert
6c95b88589 Add debug output for skin configuration lookups
We've struggle with debugging these over the years so I think this was
worth a couple of hours of work.

Example of osu! lookups:

```log
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]:
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: ScorePrefix) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: ScorePrefix) 🔴
```

Example of osu!mania lookups:

```log
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
[runtime] 2023-09-06 08:28:34 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: antiPLUR - Runengon (Raveille) [Easy] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:

```
2023-09-06 18:03:40 +09:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Salman Ahmed
6674c70280 Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
Dean Herbert
49fc9655d2 Apply NRT to osu.Game.Betamaps.Formats namespace 2023-08-16 19:37:24 +09:00
nanashi-1
2c3d5dc21a remove unnecesary directive 2023-08-09 08:44:01 +08:00
nanashi-1
fed338a42b improve code 2023-08-09 07:34:30 +08:00
nanashi-1
07b4f6115b use small 2023-08-07 20:26:32 +08:00
nanashi-1
bd67e93310 fix code format 2023-08-07 11:16:51 +08:00
nanashi-1
eb3d3b51e2 add legacy rank display 2023-08-07 09:50:44 +08:00
Dean Herbert
6cf065f6d1 Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Dean Herbert
43107f8cf0 Fix skin mapping not working for menu fountains 2023-07-25 17:46:05 +09:00
Dean Herbert
d23c73a2f1
Adjust with better numbers based off 1920x1080 resolution
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-07-21 17:25:38 +09:00
Dean Herbert
61ff3d08d4 Change depth of LegacySongProgress to allow "skinning" via health bar background 2023-07-19 17:48:19 +09:00
Dean Herbert
e283845b71 Adjust legacy skin elements to better align with skinning expectations 2023-07-19 17:45:07 +09:00
Dean Herbert
8f826a3702 Add skinning support for kiai fountain stars 2023-07-13 22:57:04 +09:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt 2023-07-08 18:10:04 +02:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
Dean Herbert
759cd5aec7 Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
Dean Herbert
3a2dd0e7dd Move argon key counter to right to match stable expectations 2023-06-26 16:22:38 +09:00
Dean Herbert
52fdeeb491 Improve positioning and positioning code clarity for argon / triangles implementations 2023-06-26 16:20:51 +09:00
Dean Herbert
ba7f472247 Split padding out into constant to fix weird looking math 2023-06-26 16:05:57 +09:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable 2023-06-25 15:42:08 +02:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
tsrk
9d688733ac
fix: correct key counter position in Triangles and Legacy skins 2023-06-15 14:37:38 +02:00
tsrk
2f40f5bd19
fix: change key counter position in Triangles and Legacy skins 2023-06-15 12:01:38 +02:00
tsrk
081190802e
revert: remove attachment logic from SkinComponentContainer
This is no longer in the scope of the PR.
2023-06-14 21:19:08 +02:00
tsrk
e26aeea589
feat: make KeyCounterDisplay skinnable 2023-06-14 21:15:12 +02:00
tsrk
6fc6729677
feat: integrate attachment flow in SkinComponentsContainer 2023-06-06 00:27:43 +02:00
Dan Balasescu
d2380bd840 Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
cdwcgt
4549a865d9
Merge branch 'master' into export 2023-05-04 00:18:01 +09:00
Dean Herbert
37a5dde859 Fix BeatmapAttributeText not supporting unicode artist/title 2023-05-02 13:47:49 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export 2023-04-09 15:02:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing 2023-04-05 22:56:25 +02:00
Terochi
e6f1ec57a9 Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Dean Herbert
8e6a4559e3 Add xmldoc for new method and reorder methods in SkinReloadableDrawable 2023-03-16 15:58:42 +09:00
Dean Herbert
297e7d6542 Fix Flush call being run too late in PoolableSkinnableSample 2023-03-16 15:33:30 +09:00
Terochi
edc6314634 Drank some coffee and figured out the fix 2023-03-15 10:49:59 +01:00
Terochi
b0f1a69523 Update the pauseLoop sample instantly on skin change 2023-03-15 09:05:34 +01:00
Terochi
a9c349fa6d Cache any skin changes in SkinReloadableDrawable to ScheduledDelegate 2023-03-15 09:03:29 +01:00
Terochi
390ad335d0 Reloading samples before playing then when skin change occurs 2023-03-14 21:35:52 +01:00
rozukke
1f7721786b Perform check to account for non-ASCII characters 2023-03-13 22:01:26 +11:00
Dean Herbert
16c8a392a1 Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
Bartłomiej Dach
6799492596
Merge branch 'master' into skin-editor-layer-select 2023-02-20 21:33:48 +01:00
Bartłomiej Dach
86a7f4dfd0
Do not serialise SkinLayoutInfo.AllDrawables
- It is entirely derived from `SkinLayoutInfo.DrawableInfo`, which is
  the actual primary thing we want to serialise.
- It will never get read out from any serialised files anyway (corollary
  of the previous point - it is a get-only property derived from another).
- It is only used in tests.

All of the three reasons above make serialising the property out to skin
files nothing more than a waste of space.
2023-02-20 20:37:48 +01:00
Bartłomiej Dach
43724472c4
Clarify comment to avoid playing pronoun game 2023-02-20 20:09:24 +01:00
Dean Herbert
ec12186d63 Remove unnecesasry null check on content 2023-02-20 19:53:04 +09:00
Dean Herbert
18700b4daa Add note about skin migrations being on read and remove an older deprecation notice 2023-02-20 19:51:54 +09:00
Dean Herbert
1629c86b5d
Mark constant identifier as non-localisable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:39 +09:00
Dean Herbert
0ddda018fd
Add xmldoc for SkinComponentsContainerLookup.Ruleset
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:18 +09:00
Dean Herbert
5f7a6d13c3 Remove unused GetSerialisableIdentifier for now 2023-02-20 19:47:17 +09:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
Salman Ahmed
449e5fa6f8 Rename one more left-over skinnable naming 2023-02-17 22:09:55 +03:00
cdwcgt
e84e011d5d Merge branch 'master' into export 2023-02-17 22:15:19 +09:00
Dean Herbert
c03b6cec23 Add IEquatable and ToString support to SkinComponentsContainerLookup 2023-02-17 19:27:16 +09:00
Dean Herbert
209d41ee9d Use RulesetInfo instead of Ruleset in skin components lookup 2023-02-17 18:24:05 +09:00
Dean Herbert
675e5b81f3 Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00
Dean Herbert
2267aa1ac2 Add ability to retrieve serialisable drawables for specific rulesets 2023-02-17 18:24:05 +09:00
Dean Herbert
ffb99364b9 Ensure skin default component layouts only apply to global layout for now 2023-02-17 18:24:05 +09:00
Dean Herbert
9793774377 Update SkinDeserialisationTest to work with new serialisation structure 2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567 Change serialisation format of skin layouts to allow more flexibility
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
9685fb2114 Always return a non-null container for SkinComponentsContainerLookups 2023-02-17 14:19:19 +09:00
Dean Herbert
4cc6664dc7 Add optional ruleset identifier to SkinComponentsContainerLookup 2023-02-17 14:19:19 +09:00
Dean Herbert
1a63ca9ece Add xmldoc around SkinComponentsContainerLookup 2023-02-17 14:18:05 +09:00
Dean Herbert
cb7df7282b Apply NRT to SerialisedDrawableInfo 2023-02-16 20:01:59 +09:00
Dean Herbert
81dcc105a9 Rename left-over skinnable naming in SerialisedDrawableExtensions 2023-02-16 15:34:41 +09:00
Dean Herbert
76f7accd13 Standardise all local SkinComponentsContainerLookup variables to containerLookup 2023-02-16 15:33:56 +09:00
Dean Herbert
eea0cd3cf8 Reword xmldoc on ISerialisableDrawable to make less skin-centric 2023-02-16 15:31:35 +09:00
Dean Herbert
0b25f7baeb
Reword and fix typos in some new xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-16 15:27:30 +09:00
Dean Herbert
08ed174f61 Change GameplaySkinComponentLookup's generic to always be an enum
And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8 Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c Move the lookup type out of ISserialisableDrawableContainer 2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503 Rename ISkinnableTarget to ISerialisableDrawableContainer 2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970 Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7 Add further documentation to skin classes 2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9 Rename SkinnableDrawableInfo to SerialisedDrawableInfo 2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2 Rename SkinnableInfo to SkinnableDrawableInfo 2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e Move SkinnableInfo to better namespace 2023-02-15 18:23:10 +09:00
Dean Herbert
8bbd00822c Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
Dean Herbert
55358d36c8 Change MinimumColumnWidth to remove setter 2023-02-13 17:50:32 +09:00
Dean Herbert
ca768ca446 Add comment regarding unused enum members in LegacyNoteBodyStyle 2023-02-13 17:43:52 +09:00
Dean Herbert
bfbffc4a68 Add parsing support for mania NoteBodyStyle 2023-02-10 19:46:59 +09:00
Dean Herbert
635e225d19 Add correct lookup for WidthForNoteHeightScale 2023-02-10 19:18:41 +09:00
Dean Herbert
e5f62b0d2e Remove public access modifier from interface methods 2023-02-06 14:19:25 +09:00
Dean Herbert
10ab4d572a Merge branch 'master' into skin-editor-undo-support 2023-02-06 13:46:50 +09:00
Bartłomiej Dach
59656a7286
Merge branch 'master' into skin-editor-dont-show-save-on-no-change 2023-02-03 19:08:33 +01:00
Dean Herbert
2f30306ea2 Expose a method to reload a SkinnableTargetContainer from provided info 2023-02-03 18:53:09 +09:00
Dean Herbert
92306b9123 Combine localisations for abstract skinnable components into a single file
Generally we don't want localisation files with only one to two
translations. It makes it harder for translators to handle in crowdin (a
lot of file changes for small results).

So for cases like this I believe we should be grouping translations
where it makes sense.

I've left individual components in their own files as I can see
potential for more settings to be added in the future. Plus it gives a
bit of extra context.
2023-02-03 16:02:18 +09:00
Dean Herbert
cf8cfe0d2c Move skin component localisations to namespaces 2023-02-03 15:34:57 +09:00
Dean Herbert
32207dc9dd Merge branch 'master' into locale/skin-editor-components 2023-02-03 15:24:00 +09:00
Dean Herbert
9c954a93e3 Update Save method xmldoc to make more sense 2023-02-03 15:18:01 +09:00
Bartłomiej Dach
4d46a8f32d
Merge branch 'master' into skin-editor-dont-show-save-on-no-change 2023-02-02 19:36:23 +01:00
Bartłomiej Dach
6c0aada86a
Merge pull request #22490 from peppy/skin-overlay-namespace
Move skin editor to overlays namespace
2023-02-02 18:14:16 +01:00
Dean Herbert
015f4f2b38 Avoid showing skin save message when changing scenes after making no changes 2023-02-02 18:42:37 +09:00
Dean Herbert
229fb518dc Apply NRT to LegacyJudgementPieceOld 2023-02-02 14:19:00 +09:00
Dean Herbert
183d1c5bd6 Change version comparison to match other existing code as proposed in review 2023-02-02 14:18:49 +09:00
Dean Herbert
263a7e2766 Merge branch 'master' into misses-animation 2023-02-02 14:08:15 +09:00
Dean Herbert
8dc2e6872e Move skin editor to overlays namespace 2023-02-02 14:00:31 +09:00
Dean Herbert
10df64467a
Merge pull request #22430 from peppy/skin-editor-nrt
Apply NRT to all skin editor classes
2023-02-02 13:57:57 +09:00
tsrk
0fb6a63709
refactor: change namespacing to allow osu-localisation-analyzer to process all strings 2023-02-02 00:46:14 +00:00
tsrk
8645e705fd
feat: add localisation for Skin editor components 2023-02-01 23:48:05 +00:00
Bartłomiej Dach
c5e1f54185
Fix sample store creation mutating shared resource store 2023-01-30 20:48:52 +01:00
Dean Herbert
74ab036f3e Refactor SkinnableSound.Samples to be non-nullable 2023-01-27 19:32:30 +09:00
Dean Herbert
8a9a6c733c
Apply missed cleanup to BackgroundDependencyLoader call
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-01-27 13:55:34 +09:00
EXtremeExploit
758b4c8cfc
Do the thing aka fix the if 2023-01-26 10:01:33 -03:00
Dean Herbert
4352c56c3e Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
Dean Herbert
2017ac1135 Apply NRT to all skin editor classes 2023-01-26 17:52:53 +09:00
Dean Herbert
64e7f6f138 Add more documentation around the implementation of FontAdjustableSkinComponent 2023-01-26 16:05:07 +09:00
Dean Herbert
d63719a602 Move and rename the base component class 2023-01-26 16:04:56 +09:00
Dean Herbert
48885d40cc
Merge branch 'master' into skin-fonts 2023-01-26 15:52:54 +09:00
Dean Herbert
f3c92749bf Fix code quality issues 2023-01-26 15:43:03 +09:00
EXtremeExploit
bcecc49092
Only do misses animations on modern skins 2023-01-25 23:05:11 -03:00
EXtremeExploit
a6fc3ce477
bring comment back 2023-01-25 20:38:55 -03:00
Bartłomiej Dach
fd495e87f7
Fix GetAsync() not limiting texture dimensions 2023-01-25 19:02:35 +01:00