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mirror of https://github.com/ppy/osu.git synced 2024-09-21 21:27:24 +08:00
osu-lazer/osu.Game/Skinning
2023-09-19 03:40:30 +03:00
..
Components Fix BeatmapAttributeText not supporting unicode artist/title 2023-05-02 13:47:49 +09:00
ArgonProSkin.cs Change asset folder 2022-12-20 21:18:51 +09:00
ArgonSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
BeatmapSkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
DefaultLegacySkin.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
DefaultSkinComponentsContainer.cs Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
FontAdjustableSkinComponent.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
GameplaySkinComponentLookup.cs Reword and fix typos in some new xmldoc 2023-02-16 15:27:30 +09:00
GlobalSkinColours.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
IAnimationTimeReference.cs Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs Reword xmldoc on ISerialisableDrawable to make less skin-centric 2023-02-16 15:31:35 +09:00
ISerialisableDrawableContainer.cs Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
ISkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
ISkinComponentLookup.cs Add further documentation to skin classes 2023-02-15 18:23:19 +09:00
ISkinSource.cs Reword and fix typos in some new xmldoc 2023-02-16 15:27:30 +09:00
ISkinTransformer.cs Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
LegacyAccuracyCounter.cs Adjust legacy skin elements to better align with skinning expectations 2023-07-19 17:45:07 +09:00
LegacyBeatmapSkin.cs Standardise all local SkinComponentsContainerLookup variables to containerLookup 2023-02-16 15:33:56 +09:00
LegacyColourCompatibility.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyComboCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
LegacyFont.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyHealthDisplay.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
LegacyJudgementPieceNew.cs Do the thing aka fix the if 2023-01-26 10:01:33 -03:00
LegacyJudgementPieceOld.cs Apply NRT to LegacyJudgementPieceOld 2023-02-02 14:19:00 +09:00
LegacyKiaiFlashingDrawable.cs Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs Automated pass 2023-06-24 01:00:03 +09:00
LegacyManiaSkinConfigurationLookup.cs Add parsing support for mania NoteBodyStyle 2023-02-10 19:46:59 +09:00
LegacyManiaSkinDecoder.cs Add parsing support for mania NoteBodyStyle 2023-02-10 19:46:59 +09:00
LegacyNoteBodyStyle.cs Add comment regarding unused enum members in LegacyNoteBodyStyle 2023-02-13 17:43:52 +09:00
LegacyRollingCounter.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs Adjust legacy skin elements to better align with skinning expectations 2023-07-19 17:45:07 +09:00
LegacySkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
LegacySkinDecoder.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs Change extension from retrieval to post-processing instead 2023-09-19 03:40:30 +03:00
LegacySkinTransformer.cs Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
LegacySongProgress.cs Combine common code into SongProgress base class 2023-01-18 15:23:55 +09:00
LegacySpriteText.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
MaxDimensionLimitedTextureLoaderStore.cs Fix GetAsync() not limiting texture dimensions 2023-01-25 19:02:35 +01:00
PausableSkinnableSound.cs Partial everything 2022-11-27 00:00:27 +09:00
PoolableSkinnableSample.cs Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
RealmBackedResourceStore.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
ResourceStoreBackedSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
SerialisableDrawableExtensions.cs Rename left-over skinnable naming in SerialisedDrawableExtensions 2023-02-16 15:34:41 +09:00
SerialisedDrawableInfo.cs Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
Skin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinComboColourLookup.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinComponentsContainer.cs revert: remove attachment logic from SkinComponentContainer 2023-06-14 21:19:08 +02:00
SkinComponentsContainerLookup.cs Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
SkinConfigManager.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinConfiguration.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinCustomColourLookup.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
SkinImporter.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
SkinInfo.cs Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
SkinLayoutInfo.cs Do not serialise SkinLayoutInfo.AllDrawables 2023-02-20 20:37:48 +01:00
SkinManager.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinnableDrawable.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableSound.cs Drank some coffee and figured out the fix 2023-03-15 10:49:59 +01:00
SkinnableSprite.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
SkinnableSpriteText.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinProvidingContainer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinReloadableDrawable.cs Add xmldoc for new method and reorder methods in SkinReloadableDrawable 2023-03-16 15:58:42 +09:00
SkinTransformer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinUtils.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
TrianglesSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
UnsupportedSkinComponentException.cs Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00