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Rename one more left-over skinnable
naming
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@ -64,8 +64,8 @@ namespace osu.Game.Skinning
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Anchor = component.Anchor;
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Origin = component.Origin;
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if (component is ISerialisableDrawable skinnable)
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UsesFixedAnchor = skinnable.UsesFixedAnchor;
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if (component is ISerialisableDrawable serialisableDrawable)
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UsesFixedAnchor = serialisableDrawable.UsesFixedAnchor;
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foreach (var (_, property) in component.GetSettingsSourceProperties())
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{
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