1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-30 07:19:54 +08:00

add legacy rank display

This commit is contained in:
nanashi-1
2023-08-07 09:50:44 +08:00
Unverified
parent f3f7d1ba7c
commit eb3d3b51e2
+47
View File
@@ -0,0 +1,47 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Skinning
{
public partial class LegacyRankDisplay : CompositeDrawable, ISerialisableDrawable
{
public bool UsesFixedAnchor { get; set; }
[Resolved]
private ScoreProcessor scoreProcessor { get; set; } = null!;
[Resolved]
private ISkinSource source { get; set; } = null!;
private readonly Sprite rank;
public LegacyRankDisplay()
{
AutoSizeAxes = Axes.Both;
AddInternal(rank = new Sprite());
}
protected override void LoadComplete()
{
var skin = source.FindProvider(s => getTexture(s, "A") != null);
rank.Texture = getTexture(skin, scoreProcessor.Rank.Value.ToString());
scoreProcessor.Rank.BindValueChanged(v => rank.Texture = getTexture(skin, v.NewValue.ToString()));
}
private static Texture getTexture(ISkin skin, string name) => skin?.GetTexture($"ranking-{name}");
}
}