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Commit Graph

362 Commits

Author SHA1 Message Date
Dan Balasescu
cd5f0d6e96
Merge pull request #8201 from peppy/fix-hyperdash-test
Fix hyperdash test having a zero-length juice stream
2020-03-11 13:46:59 +09:00
Dan Balasescu
ba98155832
Merge branch 'master' into fix-hyperdash-test 2020-03-11 12:56:40 +09:00
Dan Balasescu
df52b58543
Merge branch 'master' into remove-tiny-droplet-samples 2020-03-11 12:46:16 +09:00
Dean Herbert
8ec2c35c4f Change origin of nested objects inside JuiceStream to fix visibility issues 2020-03-10 19:35:10 +09:00
Dean Herbert
9ad519e5a5 Remove fade and custom InitialLifetimeOffset 2020-03-10 19:35:10 +09:00
Dean Herbert
4daba48a1d Stop rotating DrawableCatchHitObjects at the top level 2020-03-10 19:30:31 +09:00
Dean Herbert
14192c069f Don't play samples on catching a tiny droplet 2020-03-10 18:05:44 +09:00
Dean Herbert
5329b222f6 Fix hyperdash test having a zero-length juice stream 2020-03-10 17:49:51 +09:00
Dean Herbert
2b33594400 Add random rotation and scale factors to osu!catch bananas 2020-03-10 15:59:13 +09:00
Dean Herbert
015a39abc7 Fix hyperdash fruit not visible on default skin 2020-02-26 19:22:31 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dan Balasescu
8d48008dd5
Merge branch 'master' into split-out-pulp-formations 2020-02-21 11:45:06 +09:00
Dean Herbert
9344f62cf0 Merge branch 'master' into catch-droplet-rotation 2020-02-21 11:09:02 +09:00
Dean Herbert
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
Dean Herbert
8a6a424893
Merge branch 'master' into catch-droplet-rotation 2020-02-21 10:31:02 +09:00
smoogipoo
6468bfa543 Apply adjustments 2020-02-21 10:01:38 +09:00
Dean Herbert
5551343cf3 Throw instead of null return 2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11 Update in line with combo colour API changes 2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6 Split out pulp formations into own piece classes 2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378 Add droplet rotation animation 2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54 Adjust droplets to match stable 2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531 Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
Dean Herbert
3f99d25e37 Use new UpdateComboColour method to simplify colouring 2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038 Fix fruit representation not cycling as often as it should 2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442 Fix ordering of fruits to match stable 2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf Fix banana colouring for skins 2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f Centralise and fix scaling 2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240 Fix handling of bindable changes in accent colour 2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934 Fix catch combo colouring 2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9 Fix incorrect scaling factor being applied 2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696 Move radius adjust local to fruit piece 2020-02-19 09:39:56 +09:00
Dean Herbert
89bff32274 Fix metrics not matching between skins and lazer 2020-02-17 19:16:40 +09:00
Dean Herbert
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
smoogipoo
a554ca728b Don't reuse the same control point references 2019-12-16 15:27:54 +09:00
smoogipoo
fa1468325e Refactor hitobjects to remove default control point 2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4 Fix nested hitobjects not updating 2019-12-06 20:53:40 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46 Make catch use the new nested hitobject structure 2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
1c317bc9dc Merge branch 'reset-dho-lifetimes' into fix-catch-rewind 2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
iiSaLMaN
fb69755869 Use transform management for catch hit objects 2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
smoogipoo
38a2b9d92b Fix multiple invocations by using a separate variable 2019-08-01 13:33:00 +09:00
Dean Herbert
c3b81bef4a Flip default to the preferred method going forward 2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66 Move DrawableHitObject state management to base class 2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd 2019-07-03 13:29:59 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Unknown
01508e6813 implement HD for CtB 2019-06-28 10:34:04 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
14cef94a53 Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation 2019-03-29 12:59:26 +09:00
Dean Herbert
39df8cce19 Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
Dean Herbert
489153579a Add xmldoc and clarify struct variables 2019-03-11 14:36:29 +09:00
Dean Herbert
165a353a83 Add extensive commenting about LegacyLastTick usage 2019-03-08 20:12:48 +09:00
Dean Herbert
355705f0a5 Fix legacy tick handling 2019-03-08 19:57:30 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
5b1f111922 Rollback other fallthrough regressions 2019-02-05 18:14:43 +09:00
Dean Herbert
a5c1ef03f9
Merge branch 'master' into catch-slider-conversion-tweak 2019-01-31 19:27:08 +09:00
ekrctb
ea48d6a88a reduce code duplication / allocations 2019-01-26 16:16:49 +09:00
ekrctb
1a5a238752 Use integer count for tiny droplet generation 2019-01-26 16:14:37 +09:00
ekrctb
3375096f1d Fix juice stream generates tiny droplet at tick time 2019-01-25 18:11:27 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ekrctb
67ea3beeb4 Fix catch slider conversion for last droplets 2019-01-21 18:05:55 +09:00
Dean Herbert
4cee21f356 Make skinning better 2019-01-07 20:12:39 +09:00
smoogipoo
b64932f6db Implement hit windows 2018-12-27 22:39:15 +09:00
Dan Balasescu
b5fdbe8d87
Merge branch 'master' into master 2018-11-25 01:38:19 +09:00
123tris
b2d21e4ee0 * Corrected misspelling of function in DrawableFruit.cs and refactored all of its use cases 2018-11-24 16:50:23 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
3aba462e52 Make Path.Distance a property again 2018-11-12 14:07:48 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Hanamuke
a17200a66a Merge branch 'master' into fix_combo 2018-09-14 18:48:13 +02:00
Hanamuke
1c2cc3837a Compute combo for nested Objects. Display fruit depending on Combo for
osu!catch
2018-09-13 21:52:15 +02:00
Hanamuke
7d3380db66 Fixed comment. Created static CatchArea.GetCatcheWidth method 2018-09-13 17:01:33 +02:00
Hanamuke
a3c3bfb1a8 Fixes hyperdash computation (for nested objects) 2018-09-12 19:48:35 +02:00
smoogipoo
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
9dff5cea07 Make Rulesets.Catch use the new judgement result structure 2018-08-02 20:37:07 +09:00
smoogipoo
e825edb6d7 Migrate Rulesets.Catch to the new judgement system 2018-08-02 15:44:48 +09:00
Dean Herbert
f1a35f77d2 Make bananas explode even on miss 2018-06-29 16:49:01 +09:00
Dean Herbert
f7fbf61306 Centralise judgement logic 2018-06-29 15:27:02 +09:00
Dean Herbert
0940715631
Merge branch 'master' into catch-scoring 2018-06-29 14:59:15 +09:00
smoogipoo
80501de4b9 Add legacy slider offsets 2018-06-27 12:09:21 +09:00
Dean Herbert
1a8aa6eab1 Fix regression causing new combos to once again not be respected 2018-06-26 20:13:55 +09:00
Dean Herbert
f7f17bab78
Merge branch 'master' into catch-droplet-fix 2018-06-26 19:29:15 +09:00
smoogipoo
c9581a2d56 Merge remote-tracking branch 'origin/master' into catch_star_rating
# Conflicts:
#	osu-framework
#	osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs
#	osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
2018-06-21 12:15:25 +09:00
ekrctb
516b1c5495 Fix droplet position clamping 2018-06-20 18:29:23 +09:00
ekrctb
9d7e5b4920 Clamp juice stream position 2018-06-20 17:23:55 +09:00
Dan Balasescu
0ba80fad60
Merge branch 'master' into droplets-should-bounce 2018-06-15 17:34:54 +09:00
Dean Herbert
149d94116b Fix droplets not bouncing off catcher's plate immediately 2018-06-15 15:44:47 +09:00
Dean Herbert
2ff7b4cdcf
Merge branch 'master' into catch-droplet-fix 2018-06-15 14:34:01 +09:00
smoogipoo
31bd59442f Remove banana positioning comment 2018-06-14 21:38:08 +09:00
Dean Herbert
c41a50bf24 Fix combos ending with JuiceStreams never leaving the catcher's plate
Closes #2634.
2018-06-14 16:39:31 +09:00
Dan Balasescu
cbb883614a
Merge branch 'master' into catch-droplet-fix 2018-06-13 15:18:52 +09:00
clayton
e44e08201b
Remove unnecessary usings and move Banana out of BananaShower 2018-06-11 12:43:01 -07:00
clayton
f486bcfee1
Add judgements to catch 2018-06-09 17:38:17 -07:00
ekrctb
456dc81f2f Fix InspectCode issues 2018-05-25 19:18:11 +09:00
ekrctb
26c6313dec catch: the fruit positions are finalized on the post process 2018-05-25 19:11:29 +09:00
Dean Herbert
f5ab93a712 Make all drawable fruit absolute values easily scalable 2018-05-25 17:37:52 +09:00
frankhjwx
44fd4b95bd We need DistanceToHyperDash for star rating calculation 2018-05-21 09:58:46 +08:00
smoogipoo
97a523584d Make HitWindows not return null by default 2018-05-11 15:52:51 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
af65f2dd48 Move AccentColour changes local to rulesets which rely on it 2018-03-22 18:53:16 +09:00
Dean Herbert
7bdca0ff39 Merge remote-tracking branch 'upstream/master' into accent-colour-properties 2018-03-22 15:07:28 +09:00
Dean Herbert
78a8f60b39 IHasComboIndex -> IHasComboInformation 2018-03-22 12:35:17 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
Dean Herbert
8d790e180d Fix juice stream droplets spawning in incorrect locations
Closes #2149.
2018-03-16 17:03:38 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
smoogipoo
f5fc9cdfba Fix catch now having incorrect offsets 2018-02-24 02:59:55 +09:00
Dean Herbert
3bd42e3c85 Fix catch never hitting result screen 2018-02-01 18:08:15 +09:00
Dean Herbert
daac7494dd Fix incorrect offset check for DrawableCatchHitObjects 2018-02-01 18:08:15 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
b4b15b7dd0 Apply review fixes 2018-01-13 00:51:20 +09:00
Dean Herbert
9e10854840 Fix banannanananana showers not exploding enough 2018-01-12 22:30:35 +09:00
Dean Herbert
7b19353ed8 Fix weird fruit not fading out 2018-01-12 22:30:35 +09:00
Dean Herbert
f03b8206da Make banana showers always last in combo (explodey) 2018-01-12 22:30:35 +09:00
Dean Herbert
93c4d58b69 Make catch plate fruit again 2018-01-12 22:30:35 +09:00
Dan Balasescu
d9c47f98a8
Merge branch 'master' into catch-banana-shower 2018-01-12 20:00:00 +09:00
Dean Herbert
7bdedf802c Fix juice streams not propagating accent colours to nested objects 2018-01-12 19:39:56 +09:00
Dean Herbert
9e3091bfe9 Change anchors in line with new ScrollingPlayfield implementation
(cherry picked from commit 079827d)
2018-01-12 18:33:41 +09:00
Dean Herbert
26fedd7e61 Update in line with upstream changes
(cherry picked from commit 2b6d991)
2018-01-12 18:33:41 +09:00
Dean Herbert
5b15073010 Add actual banana conversion/reading
(cherry picked from commit d353158)
2018-01-12 18:33:41 +09:00
Dean Herbert
5c79bdc41c Use switch pattern matching in more places
Also switch access to many classes to public.

(cherry picked from commit 86cc3b7)
2018-01-12 18:33:41 +09:00
Dean Herbert
a36cfd4265 Add BananaShower models and representations
(cherry picked from commit e12e095)
2018-01-12 18:33:41 +09:00
Dean Herbert
1c3c90bac6 Add banana design
(cherry picked from commit 6961ca2)
2018-01-12 18:33:41 +09:00
Dean Herbert
e5f17e3ddb Remove scale from all but palpable fruit 2018-01-11 22:36:21 +09:00
Dean Herbert
0609fc40de Fix up DrawableJuiceStream/BananaShower
(cherry picked from commit 0bfb3b6)
2018-01-11 20:56:09 +09:00
Dean Herbert
66ebe2ee66 Change anchors in line with new ScrollingPlayfield implementation
(cherry picked from commit 079827d)
2018-01-11 20:55:43 +09:00
smoogipoo
9d00e5bb7d Make ScrollingHitObjectContainer handle nested hitobjects 2018-01-11 15:08:30 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
Dan Balasescu
9c602f8770
Merge branch 'master' into drawable-fruit-improvements 2018-01-09 22:06:16 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
Dean Herbert
5bd489863c Rename enum 2018-01-04 18:20:23 +09:00
Dean Herbert
3c06318521 Improve the look of hyperdash fruit 2018-01-03 20:55:52 +09:00
Dean Herbert
b03cbaca77 Add back random rotation 2018-01-03 20:55:44 +09:00
Dean Herbert
9bde8d3da1 Move combo colouring to test case 2018-01-03 20:52:01 +09:00
Dean Herbert
4ee845fea8 Adjust border thickness and fade out rate of border 2018-01-03 19:15:25 +09:00
Dean Herbert
b137c3b2ca Adjust ticks size 2018-01-03 18:35:43 +09:00
Dean Herbert
921ca6956d Improve fruit visuals 2018-01-03 18:26:54 +09:00
Dean Herbert
cf1f84cc32 Give fruit a border 2018-01-03 16:32:58 +09:00
Dean Herbert
02131d75d4 Let fruits know what index they are in the beatmap to draw a visual representation 2018-01-03 16:31:57 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925 Fix possible nullref exceptions 2017-12-21 23:02:46 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
Dean Herbert
51cae24a26 Add basic hyperdash movement
Doesn't restrict direction yet. Also improves readability of fruit catch detection.
2017-12-01 19:33:13 +09:00
Dean Herbert
881745d756 Initial implementation of hyperdash calculation 2017-12-01 17:59:36 +09:00
Dean Herbert
8f3fd7092e CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
2017-11-28 18:37:41 +09:00
Dean Herbert
2deb33ac41 Add basic fruit scaling support 2017-11-28 18:34:40 +09:00
Dean Herbert
bb6b656ec6 Fix code review issues 2017-10-12 22:27:22 +09:00
Dean Herbert
4a4c01f221 Fix CI problems 2017-10-11 21:25:15 +09:00
Dean Herbert
744d548738 Add missing licence header 2017-10-11 20:28:10 +09:00
Dean Herbert
0b282a49bd Add tiny droplet support 2017-10-11 20:11:29 +09:00
Dean Herbert
1b732c799a Make all juice nested objects from ticks 2017-10-11 19:10:07 +09:00
Dean Herbert
1f1bdc6162 Make juice streams interactive (and correctly positioned) 2017-10-11 18:18:06 +09:00
Dean Herbert
03fbf47bc2 Add juicy streams 2017-10-10 20:22:42 +09:00
Dean Herbert
26215b4488 Create an abstract base class for drawable catch objects 2017-10-09 19:42:55 +09:00
Dean Herbert
0aa152974a Add interfaces to CatchBaseHit 2017-09-19 21:40:38 +09:00
Dean Herbert
fe221905fa Make fruits look a bit closer to the final design 2017-09-15 20:55:04 +09:00
Dean Herbert
4e0aed4b8a Add combo/colour metadata to CatchBaseHit 2017-09-15 20:54:34 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00