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Commit Graph

474 Commits

Author SHA1 Message Date
Dan Balasescu
5fdd7f9bff Fix typo in comment
Co-Authored-By: peppy <pe@ppy.sh>
2019-02-23 14:14:34 +09:00
Dean Herbert
3a57ff40cd Add comment about other cases, rewind handling 2019-02-23 14:14:34 +09:00
Dean Herbert
8e52e2330e Add extensive commenting 2019-02-23 14:14:34 +09:00
Dean Herbert
1c75ee4e82 Add fixes 2019-02-23 14:14:34 +09:00
Dean Herbert
7566fcf536 Slider press fix 2019-02-23 14:14:34 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
smoogipoo
d61dfe888e Fix venera fonts not being correctly specified 2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization 2019-02-18 15:22:34 +09:00
Dean Herbert
810175235d Fix incorrect application of scaling in some cases
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
5b1f111922 Rollback other fallthrough regressions 2019-02-05 18:14:43 +09:00
Dean Herbert
2f8f4fac64 Fix combo colour fallbacks when skin is not providing any 2019-02-05 17:54:14 +09:00
ekrctb
504e79b968 Merge branch 'master' into use-lifetime-optimization 2019-01-29 12:15:02 +09:00
Unknown
77763fde8b revert accidentally renamed variables 2019-01-25 11:22:05 +01:00
Unknown
8ddff673b7 revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
Unknown
5446c99f22 Merge branch 'master' into move-osu-settings 2019-01-25 10:57:04 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
cf147083cd move osu! settings into its ruleset 2019-01-23 13:17:29 +01:00
Unknown
4a9bcf4937 rename OsuConfigManager to GameConfigManager
also OsuSetting to GameSetting
2019-01-23 13:17:29 +01:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
Dean Herbert
4cee21f356 Make skinning better 2019-01-07 20:12:39 +09:00
Dean Herbert
13b077c83b Merge remote-tracking branch 'upstream/master' into moreOptionsFromSkin.ini 2019-01-07 18:11:17 +09:00
ekrctb
6f8a2e6ff2 Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dragicafit
ec3c87dbea Make Slider's CustumColors skinnable 2018-12-07 22:24:24 +01:00
Dean Herbert
1a974f64de Initial design for user registration dialog 2018-12-05 12:57:26 +09:00
smoogipoo
aea84f737b Fix taiko hitobjects potentially disappearing before being judged 2018-11-29 12:12:29 +09:00
smoogipoo
52bc47499f Fix spinners not having proper lifetimes 2018-11-29 12:11:45 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
050af88be9 Fix post-merge issues 2018-11-14 14:29:22 +09:00
smoogipoo
cc8531790a Use bindables for hitobject events 2018-11-09 13:58:46 +09:00
Dean Herbert
63cbc8e0e8
Merge branch 'master' into slider-placement 2018-11-02 19:45:34 +09:00
Dean Herbert
c1304eca1b Merge remote-tracking branch 'upstream/master' into slider-placement 2018-11-01 17:59:37 +09:00
Dean Herbert
5fd21d35dc
Merge branch 'master' into spinner-selection 2018-11-01 17:47:59 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
af1de01ed6 Add a spinner selection mask 2018-10-29 18:23:23 +09:00
smoogipoo
08b16be3b8 Merge branch 'slider-controlpoint-masks' into slider-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b Make sliders respond to control point changes 2018-10-29 15:36:43 +09:00
smoogipoo
660cd24750 Make sliders respond to scale changes 2018-10-29 15:26:28 +09:00
smoogipoo
619a0dfd59 Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
smoogipoo
86e09a68f7 Separate slider body to bypass snaking logic
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
2018-10-29 15:15:29 +09:00
Dean Herbert
4f65d67e2b
Merge branch 'master' into skinnable-spritetext 2018-10-28 08:35:25 -07:00
smoogipoo
22c545ea8c Make circle piece respond to hitobject scale 2018-10-26 15:26:19 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dan Balasescu
a2838d32bf
Merge branch 'master' into skinnable-spritetext 2018-10-09 16:23:43 +09:00
smoogipoo
42664f1c19 Make SliderBody use the new SmoothPath 2018-10-05 15:45:45 +09:00
smoogipoo
1cd11a6e5b Fix StackHeight changes not causing position updates 2018-10-03 17:06:18 +09:00
ekrctb
68980fc477 Adjust usage of Handle(Non)PositionalInput to follow framework update 2018-10-02 14:45:33 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
0d8276c5f8 Implement skinnable sprite text 2018-09-27 17:40:28 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Dean Herbert
7cca990be4 Merge remote-tracking branch 'upstream/master' into framework-image-changes 2018-09-07 18:56:00 +09:00
Dean Herbert
9f67119ba9 Fix potential nullref in IsPresent override 2018-09-06 18:01:32 +09:00
Dean Herbert
4ff66bf531 Update in line with framework Image changes 2018-09-06 13:28:44 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Dean Herbert
ffcad6e0f1 Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
# Conflicts:
#	osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
smoogipoo
34b1abeca3 Remove sliderball's input override 2018-08-21 12:24:48 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f CreateJudgementResult -> CreateResult 2018-08-06 11:07:41 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0 Migrate Rulesets.Osu to the new judgement system 2018-08-02 15:21:23 +09:00
Dean Herbert
51506efd1a Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation 2018-07-31 16:49:31 +09:00
Dean Herbert
ea6cab498e Add comment 2018-07-31 16:47:13 +09:00
Dan Balasescu
04252293a7
Merge branch 'master' into fix-repeat-arrow-interpolation 2018-07-31 16:21:15 +09:00
Dean Herbert
874b5636e4 Merge remote-tracking branch 'upstream/master' into tgi74-more-skinning 2018-07-31 16:15:27 +09:00
Dean Herbert
976653fdf9 Minor formatting fixes 2018-07-31 16:13:52 +09:00
Dean Herbert
132241424d Apply FollowPoint alpha to inner container (should not affect legacy skins) 2018-07-31 15:59:06 +09:00
Dean Herbert
a98bb057e2 Fix follow circle being scaled far larger than it should be 2018-07-31 15:27:21 +09:00
tgi74000
36afae5a24 Remove the inner followcircle fade, Fade the entire followcircle instead 2018-07-30 13:43:02 +02:00
Dean Herbert
f4cda695e6 Improve rotation handling in edge cases 2018-07-30 18:50:59 +09:00
tgi74000
c6aabc6d2d Move the FollowCircle border to its own container 2018-07-30 10:52:37 +02:00
Dean Herbert
a39188f762 Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation 2018-07-30 17:29:21 +09:00
tgi74000
84135c49ca Fix small FollowPoint rotation bug 2018-07-29 23:21:05 +02:00
tgi74000
18096490b6 Add support for followpoint skinning 2018-07-29 23:20:37 +02:00
tgi74000
4322475ad2 Add support for sliderb skinning (single frame only) 2018-07-29 22:29:07 +02:00
tgi74000
257c035f30 Add support for sliderfollowcircle skinning 2018-07-29 21:28:13 +02:00
tgi74000
52d9461f03 Add support for reversearrow skinning 2018-07-29 20:51:06 +02:00
tgi74000
2a9818a128 Add support for sliderscorepoint skinning 2018-07-29 20:42:05 +02:00
smoogipoo
ff2a3a6e92 Fix hitobjects not properly expiring if scrolling in the editor 2018-07-26 20:07:16 +09:00
Dean Herbert
10656be954 Add interpolation to repeat point during sliding 2018-07-23 16:55:38 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
79af5cb0a0 Limit shake duration to ensure it doesn't overlap miss window 2018-07-06 17:24:30 +09:00
Dean Herbert
e041352690 Add comment regarding add/clear/remove overrides 2018-07-06 13:19:43 +09:00
Dean Herbert
48d90a67ae xmldoc and formatting 2018-07-06 12:13:23 +09:00
Dean Herbert
aa96d91762 Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake 2018-07-06 11:57:32 +09:00
Dean Herbert
d453414070 Forward shakes from slider head objects to sliders 2018-07-06 11:52:58 +09:00
tgi74000
558b2622a7 Move the Shake logic to a new ShakeContainer 2018-07-05 15:48:54 +02:00
Dean Herbert
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
smoogipoo
45a4187923 Tidy up lookups to NestedHitObjects 2018-07-02 16:10:56 +09:00
Dan Balasescu
f35ea18755
Merge branch 'master' into hit-shake 2018-06-29 17:38:02 +09:00
tgi74000
3d50050089 Move shake duration to a constant 2018-06-29 10:36:00 +02:00
Dan Balasescu
e3317b5145
Make method protected 2018-06-29 17:31:13 +09:00
Dean Herbert
cacabeb67e Remove unused field 2018-06-29 17:00:41 +09:00
Dean Herbert
0a945e4709 Check whether initialised first 2018-06-28 22:44:40 +09:00
tgi74000
59e03fa528 Move Shake to DrawableOsuHitObject, Clean up Shake() 2018-06-28 15:33:59 +02:00
tgi74000
61c416dc16 Trigger Shake if HitCircles are hit too early 2018-06-28 13:41:23 +02:00
Dean Herbert
e197ebe4c5 Fix slider heads displaying in incorrect colour 2018-06-28 01:55:09 +09:00
Dan Balasescu
0b1b3319aa
Merge branch 'master' into update-framework 2018-06-19 20:57:19 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
Tom Arrow
4aa89de2d7 Fix reverse arrow displayed with incorrect angle 2018-06-18 17:22:01 +02:00
smoogipoo
0dce7a5b61 Update framework + fix CI errors 2018-04-20 18:19:17 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
6d4f94756e Rewrite the way drag + click selections happen
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).

I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.

1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
Dean Herbert
af65f2dd48 Move AccentColour changes local to rulesets which rely on it 2018-03-22 18:53:16 +09:00
Dan Balasescu
ab9505652b Merge branch 'master' into skin--completion 2018-03-22 16:44:00 +09:00
smoogipoo
4ccaf143b5 Give sliders a default accent colour 2018-03-22 15:50:19 +09:00
Dean Herbert
fb3d319d0e Make fallback bool into a function
Allows correct handling now that beatmap skins are also a thing.
2018-03-20 16:40:11 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
a0691168cb Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement 2018-03-14 15:35:24 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning 2018-03-12 11:55:50 +09:00
Dean Herbert
d27cf16bf9 Merge remote-tracking branch 'ppy/master' into more-skinning 2018-03-12 10:46:37 +09:00
Dan Balasescu
8ba87dfdbd
Merge branch 'master' into fix-duplicate-judgements 2018-03-12 10:29:50 +09:00
smoogipoo
24501c37dd Merge branch 'drawableslider-cleanup' into editor-hitobject-movement 2018-03-10 01:15:24 +09:00
smoogipoo
8ed5fce43a Split out the slider head into a separate drawable hitobject 2018-03-10 01:13:59 +09:00
smoogipoo
4a48136e4f Make hitobject positions adjustable 2018-03-09 23:12:34 +09:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
f2d7621df3 Add skin support for explode/flash layers
Basically to hide them for legacy skins, though.
2018-03-07 18:21:05 +09:00
Dean Herbert
05eb678654 Add skin support for judgements 2018-03-07 18:21:05 +09:00
Dean Herbert
4dfd3a61cc Remove alpha setting 2018-03-06 18:40:39 +09:00
Dean Herbert
7cf1d4450a SliderTick transform improvements 2018-03-06 18:28:36 +09:00
Dean Herbert
0704d823a9 Fix slider selection point not being set to new origin 2018-03-01 22:03:00 +09:00
Dean Herbert
bdd88303b3
Merge branch 'master' into editor-hitobject-overlays 2018-02-26 17:53:50 +09:00
Dean Herbert
1218a75b7f Improve vector conditional 2018-02-26 16:11:26 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework 2018-02-26 15:00:18 +09:00
Dean Herbert
f1ddfa0581 Fix sliders never getting a correct lifetime set 2018-02-25 16:25:56 +09:00
smoogipoo
50d1183ec2 Division-by-zero safety + reference our own size 2018-02-24 02:53:02 +09:00
smoogipoo
066abfbdbc Rename PositionAt -> CurvePositionAt to represent its new meaning 2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc Make slider control points relative to start position 2018-02-23 20:59:27 +09:00
smoogipoo
08bb25347c Make DrawableSlider contain the slider body 2018-02-23 20:27:05 +09:00
Dean Herbert
84b707f4f8 Add basic hitcircle skinning 2018-02-23 13:38:12 +09:00
smoogipoo
604b0fa20a Fix post-merge issues 2018-02-22 14:11:06 +09:00
smoogipoo
ded2644df8 Merge branch 'master' into editor-hitobject-overlays 2018-02-22 14:08:36 +09:00
Dean Herbert
3b4e4bd110 Merge remote-tracking branch 'upstream/master' into general-slider-improvements 2018-02-22 12:28:33 +09:00
smoogipoo
08e52e8c15 Remove unnecessary schedules 2018-02-21 18:02:52 +09:00
smoogipoo
9cd9c83f2c Allow changing accentcolour/bordercolour post-load 2018-02-21 18:00:46 +09:00
smoogipoo
f903e6d241 Fix stacking not working with sliders
Fixes #2093.
2018-02-21 17:46:45 +09:00
smoogipoo
f877b642da Clean up and document better what "progress" means 2018-02-21 17:10:18 +09:00
smoogipoo
7fe0989427 Merge branch 'general-slider-improvements' into editor-hitobject-overlays 2018-02-20 23:51:47 +09:00
smoogipoo
ee055b8e5c Allow customizing the snake-ability of sliders 2018-02-20 20:53:06 +09:00
smoogipoo
8270e4d758 Add BorderColour to SliderBody 2018-02-20 20:51:28 +09:00
smoogipoo
ad2f556133 Add hitobject overlays to selected hitobjects 2018-02-20 18:01:45 +09:00
Dean Herbert
58f20c3723
Merge branch 'master' into editor-hitobject-movement 2018-02-13 18:56:16 +09:00
smoogipoo
87baa6febd Merge remote-tracking branch 'origin/master' into editor-pattern-adjustments 2018-02-12 19:08:13 +09:00
smoogipoo
cfb2b3f1e8 Rework SelctionLayer to support click-selections 2018-02-12 16:02:42 +09:00
Aergwyn
c3ce015869 fade slider ticks with hidden mod 2018-02-11 11:03:01 +01:00
smoogipoo
46284c61ae Return HitResult.None instead of null 2018-02-08 14:25:59 +09:00
smoogipoo
beaecbafbd Merge branch 'master' into unified-hitwindows 2018-02-08 13:22:44 +09:00
Dean Herbert
3d0ef8b3bd Move property back to local variable
Never used elsewhere
2018-02-06 18:14:08 +09:00
Dean Herbert
27fd42fb17 Adjust appear animations of repeats and ticks 2018-02-06 18:10:15 +09:00
Dean Herbert
e417aaa23f Adjust scale out effect 2018-02-06 17:46:56 +09:00
Dean Herbert
60fb78e49d Simplify iteration code 2018-02-06 17:46:45 +09:00
ColdVolcano
bf26fc94d8 Merge branch 'master' into repeat-points 2018-02-03 23:56:40 -06:00
smoogipoo
b15f184261 Make osu! use HitWindows 2018-02-02 20:33:59 +09:00
Dan Balasescu
39e626f29e
Merge branch 'master' into fix-ticks-appearing-late 2018-02-01 18:28:42 +09:00
Dean Herbert
b8f6dcffaf Merge remote-tracking branch 'upstream/master' into repeat-points 2018-02-01 13:32:53 +09:00
ColdVolcano
06b615c474 Merge branch 'master' into repeat-points 2018-01-31 21:30:28 -06:00
smoogipoo
27357e100a Simplify condition 2018-01-30 16:28:38 +09:00
smoogipoo
702c4efb88 Give Slider a tail hitobject to make slider ends counts towards score 2018-01-30 16:28:14 +09:00
smoogipoo
b293408147 Construct the head of sliders from Slider 2018-01-30 15:50:48 +09:00
Aergwyn
214938b98d fix SliderTicks appearing too late 2018-01-25 10:52:03 +01:00
ColdVolcano
1f51149da8 Add xmldoc 2018-01-24 15:41:51 -06:00
ColdVolcano
cee8bb50c9 Fix reference points being wrongly selected 2018-01-24 15:34:52 -06:00
ColdVolcano
efae00c149 make repeat points look better 2018-01-23 04:31:37 -06:00
Aergwyn
24b7d91f5b Merge branch 'master' into fix-repeats-appearing-early 2018-01-23 09:04:45 +01:00
smoogipoo
33c52ba30f Fix off-by-ones in RepeatPoint code 2018-01-23 13:58:43 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Aergwyn
b726f90c37 remove unnecessary variable 2018-01-22 12:44:55 +01:00
Aergwyn
66176f2882 fix RepeatPoint animations
- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values
- TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
2018-01-22 12:36:38 +01:00
Shawdooow
e109d5fe20 fix slider heads 2018-01-19 11:13:49 -05:00
smoogipoo
6908597b95 Fix inverted ternary
See #1935 - repeat index 1 is at the end of the slider, not the start.
2018-01-18 23:44:00 +09:00
Dan Balasescu
46ba2cda10
Remove unused using 2018-01-18 21:19:06 +09:00
Dean Herbert
1a83770a06 Fix incorrect math 2018-01-18 21:16:15 +09:00
Dean Herbert
065d2a4887 Add licence header 2018-01-18 21:12:53 +09:00
Dean Herbert
01ff1584c2 Fix repeat points not following slider snaking correctly 2018-01-18 21:06:47 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
Dean Herbert
d0881e443b Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
Dan Balasescu
9c602f8770
Merge branch 'master' into drawable-fruit-improvements 2018-01-09 22:06:16 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
0cc8516aa3
Remove empty cases, add initial ball scale adjust. 2018-01-04 20:53:33 +09:00
Dean Herbert
717b263b77 Comment and better stacking of FadeOuts 2018-01-04 20:47:42 +09:00
Dean Herbert
1f62fe19d5 Make animation a bit more subtle 2018-01-04 20:43:42 +09:00
Dean Herbert
ffc7f7ecf4 Add a better slider "hit" state fade out animation 2018-01-04 20:16:10 +09:00
Dean Herbert
bde957940d Disallow SliderBall from contracting after EndTime 2018-01-04 20:09:58 +09:00
Shawdooow
94f81a1784 fix 2018-01-03 10:04:36 -05:00
Shawdooow
9122eaa28e
Merge branch 'master' into approach-rate 2018-01-03 10:02:55 -05:00
Aergwyn
1ce6219293 remove unnecessary override 2018-01-03 13:55:24 +01:00
Aergwyn
d94c313947 fix slider follow circle instantly disappearing on slider ends 2018-01-03 08:13:58 +01:00
Dean Herbert
31865b4d96 Rename conflicting variable 2018-01-03 15:12:27 +09:00
Aergwyn
481a16b491 extended hitobject tests 2018-01-01 11:55:30 +01:00
Shawdooow
1502fde1b0 fix slider start circles 2017-12-31 12:04:31 -05:00
Shawdooow
064758b96d fixes 2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052 new Approach to approach rate 2017-12-31 11:15:14 -05:00