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Commit Graph

1767 Commits

Author SHA1 Message Date
Dean Herbert
f6ad95018a Centralise default beat length specification 2019-08-28 20:22:16 +09:00
Dean Herbert
ecfcbe3723 Merge remote-tracking branch 'upstream/master' into relative-beat-lengths 2019-08-28 20:21:56 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
Dean Herbert
7ea55a5cdd Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-28 16:36:20 +09:00
Dean Herbert
7ccc409df7 Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-27 18:27:26 +09:00
smoogipoo
9e926d44c0 Obsolete legacy UpdateState() method 2019-08-27 16:09:47 +09:00
Dean Herbert
6aab7168d4
Merge branch 'master' into relative-beat-lengths 2019-08-27 10:59:52 +09:00
Dean Herbert
07380af877
Merge branch 'master' into scrolling-lifetime-safety 2019-08-26 19:07:05 +09:00
Dean Herbert
0422c19c2f Group lifetime setters together 2019-08-26 19:06:23 +09:00
Dean Herbert
dffb2d6474
Merge branch 'master' into relative-beat-lengths 2019-08-26 18:59:50 +09:00
Dean Herbert
28dc51279a
Allow RulesetConfigCache to return null configs (#5835)
Allow RulesetConfigCache to return null configs
2019-08-26 18:59:26 +09:00
Dean Herbert
b41bed8ba0
Add nullref safety to FrameStablePlayback boolean (#5834)
Add nullref safety to FrameStablePlayback boolean
2019-08-26 18:58:27 +09:00
smoogipoo
fd4c6e08ca Merge remote-tracking branch 'origin/master' 2019-08-26 17:37:06 +09:00
smoogipoo
fb1cd9e5e7 Add a sane default lifetime end for scrolling hitobjects 2019-08-26 16:47:23 +09:00
smoogipoo
6dfe95db74 Allow RulesetConfigCache to return null configs 2019-08-26 16:34:12 +09:00
smoogipoo
6596d7fc46 Add nullref safety to FrameStablePlayback boolean 2019-08-26 16:33:24 +09:00
smoogipoo
1cfe2b7de8 Fix timing points beyond the end time potentially becoming dominant 2019-08-26 16:31:34 +09:00
smoogipoo
d99c60adc7 Provide a way to scale beat lengths relative to each other 2019-08-26 12:51:13 +09:00
Dean Herbert
5e362d10b1 Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
Dean Herbert
acc07c1d65 Remove mod icon offset 2019-08-21 22:18:29 +09:00
iiSaLMaN
439d825dd1 Disallow adding bonus judgements' result to statistics 2019-08-20 18:39:29 +03:00
Desconocidosmh
b3556403aa Make GetNextObject() a virtual method 2019-08-19 16:18:25 +02:00
Dean Herbert
152df9f3d5 Remove accidental blank line 2019-08-16 20:23:09 +09:00
Dean Herbert
d11b896148 Move FrameStablePlayback handling to early return 2019-08-16 20:21:00 +09:00
Dean Herbert
58d2268b9e Combine conditionals that provide the same behaviour 2019-08-16 19:52:35 +09:00
smoogipoo
8c67f58e2d Disable frame-stable playback in the editor 2019-08-15 18:25:31 +09:00
iiSaLMaN
883102ee5d Move score multiplier logic inside score calculation 2019-08-12 16:40:52 +03:00
Dean Herbert
90b1fe81f3 Update cached usage in line with framework changes 2019-08-09 19:12:29 +09:00
Dean Herbert
29870c773c
Merge branch 'master' into stop-counting-to-score-after-fail 2019-08-09 14:16:34 +09:00
smoogipoo
a9c4b5ac4e Add tests 2019-08-09 14:04:56 +09:00
smoogipoo
33f4b628a5 Make HasFailed private set 2019-08-09 13:42:02 +09:00
smoogipoo
88fa06efba Refactor as proposed 2019-08-09 13:38:04 +09:00
Dean Herbert
dbb3b583cf
Log error for invalid beatmap/storyboard events instead of thro… (#5611)
Log error for invalid beatmap/storyboard events instead of throwing

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-08-09 12:56:47 +09:00
Dean Herbert
7e9c100c9b Apply new resharper refactors 2019-08-09 12:29:33 +09:00
iiSaLMaN
566d874641 Prevent failing when reverting to a hasFailedAtJudgement 2019-08-08 15:25:07 +03:00
smoogipoo
de4ad1f625 Fix bad log message 2019-08-08 14:44:49 +09:00
smoogipoo
ac2060f1cf Throw exceptions and let LegacyDecoder handle them 2019-08-08 14:44:04 +09:00
Dean Herbert
a345955f45 Add mentions linking ScoreProcessor apply/revert methods together 2019-08-08 13:57:04 +09:00
iiSaLMaN
c77e6074f6 Disallow adding to score after the player has failed 2019-08-07 19:58:26 +03:00
Dan Balasescu
df784e1d8e
Merge branch 'master' into mod-icon-improvements 2019-08-07 19:43:52 +09:00
Dean Herbert
b0e0659715 Dispose instead 2019-08-07 17:33:30 +09:00
Dean Herbert
c6d481238d Move QuadBatch to a local variable to stop resharper complaining 2019-08-07 16:56:22 +09:00
Andrei Zavatski
1d42f0959a ModIcon improvements 2019-08-07 08:46:27 +03:00
smoogipoo
0ff1c6184b Add generation comment 2019-08-01 17:36:20 +09:00
smoogipoo
a2468e599b Fix ticks in repeat spans being returned in reverse order 2019-08-01 17:31:37 +09:00
smoogipoo
bc80fa11bb Mode IApplicableToBeatmap application to WorkingBeatmap 2019-08-01 12:41:46 +09:00
smoogipoo
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
smoogipoo
e57663b39c Apply mod score multipliers 2019-07-31 17:55:22 +09:00
smoogipoo
6bfac9f8e4 Remove protected ctor 2019-07-31 17:50:13 +09:00
Dean Herbert
894d573fbc
Cache DrawableHitObject for skinnables to access (#5463)
Cache DrawableHitObject for skinnables to access
2019-07-29 18:49:37 +09:00
Dan Balasescu
7779302e82
Merge branch 'master' into skin-scaling-modes 2019-07-29 17:47:07 +09:00
iiSaLMaN
ba4045a761 Fix transforming mods not working properly
Hidden, Grow, Deflate, etc..
2019-07-27 00:22:40 +03:00
Dean Herbert
eb6bda3f08 Cache DrawableHitObject for skinnables to access 2019-07-25 16:03:07 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes 2019-07-24 18:37:31 +09:00
smoogipoo
4e7e2d1d52 Adjust comments 2019-07-23 21:16:09 +09:00
smoogipoo
74b09c72fa Refactor state updates to convert State into an IBindable 2019-07-23 21:16:09 +09:00
Dan Balasescu
9b526ef61e
Merge branch 'master' into move-state-logic 2019-07-23 20:37:57 +09:00
Dean Herbert
91e21688d8
Make AccentColour a bindable (#5420)
Make AccentColour a bindable

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-07-23 20:37:47 +09:00
smoogipoo
776757545d Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
Dean Herbert
d4d286c988 Add full documentation 2019-07-22 16:08:38 +09:00
Dean Herbert
c3b81bef4a Flip default to the preferred method going forward 2019-07-22 15:55:38 +09:00
Dean Herbert
be170b4124 Naming and documentation improvements 2019-07-22 15:50:02 +09:00
Dean Herbert
91f86adb66 Move DrawableHitObject state management to base class 2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
Dean Herbert
74c961bcff Add more flexible skin element confine modes 2019-07-22 14:42:56 +09:00
Dean Herbert
f1423b8cb5 Add more brackets 2019-07-18 00:03:04 +09:00
Dean Herbert
3e57fcf5c5 Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies 2019-07-17 22:11:01 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths (#5033)
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
smoogipoo
a9286fee07 Recycle slider paths when the parenting slider dies 2019-07-17 16:20:27 +09:00
smoogipoo
ed203cb0ff Delay intial hitobject updates 2019-07-16 13:45:59 +09:00
Dean Herbert
d0c8aaba4e Override basic equality function too 2019-07-15 15:50:50 +09:00
Dean Herbert
9c1badd2e3 Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation 2019-07-15 15:42:54 +09:00
Dean Herbert
80ddfc3b1e Disable frame accurate replay playback
I want to prioritise better playback performance over accuracy for now. Also, in my testing this is still 100% accurate due to the addition of the FrameStabilityContainer, which is pretty cool.
2019-07-10 10:27:51 +09:00
Dean Herbert
84919d70bb Health bar -> Health display
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error 2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field 2019-07-06 18:38:41 +03:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
iiSaLMaN
530e07110f Use a descriptive name for the setting 2019-07-06 06:32:25 +03:00
smoogipoo
5862eb172a Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
# Conflicts:
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
Dean Herbert
8120bb36bc More methods 2019-07-03 18:42:10 +09:00
Dean Herbert
06ef8f71e9 Fix typo 2019-07-03 18:41:01 +09:00
Dean Herbert
62dd89197c Refactor comment slightly 2019-07-03 18:36:04 +09:00
miterosan
5ecb764cdc Remove whitespaces and lowercase the comments 2019-07-03 10:57:09 +02:00
miterosan
43d7f66c5b Add comment about the android ruleset situation. 2019-07-03 10:54:10 +02:00
miterosan
ab244d1b7f Only log that the rulesets could not be loaded from a directory. 2019-07-03 10:21:18 +02:00
miterosan
d9e646d9ef Use addRuleset inside loadRulesetFromFile 2019-07-03 09:51:09 +02:00
Salman Ahmed
98daaf634a Simplify changes 2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2 Fade health bar on value change 2019-07-03 05:11:11 +03:00
miterosan
f1ceea8361 style fixes 2019-07-02 17:25:12 +02:00
miterosan
778c36c7d7 Allow discover of rulesets that are already loaded. 2019-07-02 17:05:04 +02:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud 2019-07-02 05:24:56 +03:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
iiSaLMaN
41597efdf7 Hide health bar in no fail 2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8 Implement IApplicableToHUD 2019-06-29 04:23:59 +03:00
smoogipoo
a6ee83eac2 Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders 2019-06-27 19:57:21 +09:00
Dean Herbert
ba48331fcb Remove no longer necessary HandleInput overrides 2019-06-27 18:34:59 +09:00
smoogipoo
6ce86e6083 General refactoring 2019-06-26 17:52:25 +09:00
Andrei Zavatski
4a05c560cf Remove unwanted class and move the bind logic outside the RulesetSelector 2019-06-24 23:13:28 +03:00
Andrei Zavatski
35db20a337 Remove useless bindable check 2019-06-24 02:01:00 +03:00
Andrei Zavatski
60ff497add Merge remote-tracking branch 'refs/remotes/ppy/master' into toolbar-rulesets-refactor 2019-06-24 01:06:54 +03:00
David Zhao
de59e038ac Prevent non-combo affecting judgements from triggering sudden death 2019-06-21 14:29:16 +09:00
Andrei Zavatski
413c2158e2 Simplify bindables usage 2019-06-18 01:11:05 +03:00
Andrei Zavatski
c95e3da3ec Implement a BindableRulesetSelector 2019-06-18 00:23:00 +03:00
Andrei Zavatski
cecbcd21b2 Merge remote-tracking branch 'upstream/master' into toolbar-rulesets-refactor 2019-06-17 23:12:55 +03:00
smoogipoo
2e7922c3f9 Fix 0-length sliders not getting correct lengths 2019-06-15 23:53:28 +09:00
Dean Herbert
cf713fbacc
Merge branch 'master' into fix-stacking-shaking 2019-06-14 22:16:35 +09:00
smoogipoo
4818187d8f Reset result timeoffset to 0 when rewound 2019-06-13 14:55:52 +09:00
smoogipoo
27fdda8b91 Don't update hitobject results when rewinding 2019-06-13 12:21:49 +09:00
EVAST9919
e5a6d920cd Implement an abstract RulesetSelector class 2019-06-12 23:23:01 +03:00
Dean Herbert
00ee45fe46 Merge remote-tracking branch 'origin/update-visibility-container' into update-framework 2019-06-11 19:36:13 +09:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Dan Balasescu
346c4310c3
Merge branch 'master' into fail-animation 2019-06-07 20:48:36 +09:00
smoogipoo
c7d0fcd42a Update drawnodes 2019-06-06 16:49:35 +09:00
Dean Herbert
9c214c3f0e Add animation on failing 2019-06-04 16:13:16 +09:00
HoLLy
2a295545a7 Don't mutate strainPeaks 2019-05-29 11:25:25 +02:00
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
Paul Teng
1c3b768266 Use Precision.AlmostBigger 2019-05-12 09:02:22 -04:00
Paul Teng
1a6c8e91a5 Compare Health with small value 2019-05-12 08:44:20 -04:00
smoogipoo
3fe61c4a7e Trim whitespace 2019-05-10 18:48:39 +09:00
Dan Balasescu
425154c264
Merge branch 'master' into progress-bar-show-seek 2019-05-10 18:24:15 +09:00
smoogipoo
ad4b4f3422 Use nullable cancellation tokens 2019-05-10 17:42:45 +09:00
Dean Herbert
a44296a6db
Merge branch 'master' into progress-bar-show-seek 2019-05-10 17:27:49 +09:00
Dean Herbert
21ab628f41
Merge branch 'master' into player-load-cancellations 2019-05-10 16:58:36 +09:00
smoogipoo
d25d39b315 Add cancellation to storyboard/hitobject loading 2019-05-10 16:31:09 +09:00
Dan Balasescu
32808a8a59
Merge branch 'master' into fix-long-skip-performance 2019-05-10 16:10:50 +09:00
David Zhao
5c096cbc91 Revert mirroring condition too 2019-05-09 18:59:00 +09:00
David Zhao
9e0af723cc Split out affectscombo change 2019-05-09 18:56:19 +09:00
Dean Herbert
9248e6290c Use FrameStabilityClock to denote current position on song progress 2019-05-09 18:09:26 +09:00
Dean Herbert
3bcfc86b9c Allow custom MaxCatchUpFrames to be specified
Also adjusts the default to allow for smoother seeking.
2019-05-09 16:39:03 +09:00
Dean Herbert
66594b7a1b Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start 2019-05-09 16:39:03 +09:00
David Zhao
b0e34d86d5 Subtract a result from count if its been reverted 2019-05-09 16:16:20 +09:00
David Zhao
39fb5712f1 Only combo-incrementing results add to result count 2019-05-09 15:31:37 +09:00
smoogipoo
39efa2d173 Fix possible cross-thread config cache access 2019-05-08 19:05:00 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8 Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36 Fix merge 2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b Fix mod equality checks not working as intended 2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c Improve xmldoc slightly 2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc 2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2 2019-04-30 18:55:35 +03:00
iiSaLMaN
148f4c4ce0
Pass Rank.Value instead
Passing Rank.Value along each iteration instead of calculating.
2019-04-30 18:49:31 +03:00
iiSaLMaN
e0abd0b2c1
fix comment 2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment 2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc 2019-04-30 18:12:27 +03:00