smoogipoo
3af702453f
Implement realtime match song select
2020-12-21 00:37:13 +09:00
smoogipoo
275efd12b8
Fix room manager reference
2020-12-21 00:21:48 +09:00
smoogipoo
15480c006b
Create the correct room subscreen
2020-12-21 00:21:30 +09:00
smoogipoo
5b4197a9ef
Disable watching replays from realtime results screen
2020-12-21 00:14:54 +09:00
smoogipoo
07077b8f4e
Add realtime player
2020-12-21 00:13:05 +09:00
smoogipoo
945ba59c8e
Make timeshift player able to not allow pause
2020-12-21 00:06:44 +09:00
smoogipoo
1fdc19ee0f
Add realtime match subscreen and related components
2020-12-21 00:05:38 +09:00
smoogipoo
55cdff5be7
Renamespace ready button
2020-12-20 23:54:04 +09:00
smoogipoo
a1ba4b6979
Split MatchSubScreen into abstract component + timeshift implementation
2020-12-20 23:40:19 +09:00
smoogipoo
b9e4a7196e
Add realtime lounge subscreen
2020-12-20 23:36:56 +09:00
smoogipoo
455a84c73f
Add realtime multiplayer screen
2020-12-20 23:32:57 +09:00
smoogipoo
fdfe3c2b36
Merge branch 'realtime-ready-button' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
a2ad0b0329
Merge branch 'realtime-participants-list' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
594db76cf3
Fix compilation errors
2020-12-20 23:10:45 +09:00
smoogipoo
4ada0e17c0
Merge branch 'abstract-room-manager' into stateful-multiplayer-client
2020-12-20 23:10:05 +09:00
smoogipoo
c33e693b8e
Refactor InitialRoomsReceived to avoid extra bindables
2020-12-20 23:05:17 +09:00
smoogipoo
f876a329b1
Fire-and-forget leave-room request
2020-12-20 22:51:33 +09:00
smoogipoo
b002c46666
Add number of ready users to button
2020-12-20 18:49:51 +09:00
smoogipoo
19db35501e
Fix incorrect end date usage in timeshift ready button
2020-12-20 18:44:36 +09:00
smoogipoo
ce2560b545
Extract value into const
2020-12-20 18:36:31 +09:00
smoogipoo
45107280a0
Make TimeBetweenPolls into a bindable
2020-12-20 18:34:54 +09:00
smoogipoo
fb61cdfd41
Remove unnecessary first-frame polling + address concerns
2020-12-20 18:20:45 +09:00
smoogipoo
812a1d2b4f
Fix onSuccess callback potentially being called on failure
2020-12-20 18:03:30 +09:00
smoogipoo
d74485704a
Reset intial rooms received on filter change
2020-12-20 17:46:45 +09:00
smoogipoo
7c7f15089a
Make CreateRoomManager return the drawable version
2020-12-20 17:42:23 +09:00
smoogipoo
d20eb368f5
Make return into IEnumerable
2020-12-20 17:36:23 +09:00
smoogipoo
3a4878558f
Merge branch 'master' into abstract-room-manager
2020-12-20 17:35:01 +09:00
Dean Herbert
8ac76bd524
Merge pull request #11199 from smoogipoo/refactor-player-score-creation
...
Asyncify player score creation and submission
2020-12-20 17:30:11 +09:00
Bartłomiej Dach
4e5064c4f6
Start accuracy at 1
2020-12-19 21:31:17 +01:00
Bartłomiej Dach
c738a57b39
Fix username overflow in new leaderboard design
2020-12-19 18:48:17 +01:00
Dean Herbert
b3bff281ce
Merge branch 'master' into spectator-driven-leaderboard
2020-12-20 01:13:59 +09:00
Bartłomiej Dach
3de03d279e
Merge branch 'master' into gameplay-leaderboard-update
2020-12-19 15:20:04 +01:00
Bartłomiej Dach
06a17a9d8c
Rename other constant to be distinguishable
2020-12-19 15:18:05 +01:00
Bartłomiej Dach
315a957a0c
Extract constant for text transition duration
2020-12-19 15:17:31 +01:00
Bartłomiej Dach
e2cc401c12
Move BDL above LoadComplete()
2020-12-19 15:05:59 +01:00
Bartłomiej Dach
d392e0f27e
Extract shared rank-formatting helper
2020-12-19 15:04:22 +01:00
Bartłomiej Dach
22a2c3efdf
Add back xmldoc of AddPlayer
2020-12-19 15:04:18 +01:00
Bartłomiej Dach
28ca21b432
Seal banned method & throw better exception
2020-12-19 14:50:09 +01:00
Dean Herbert
28674cedd6
Merge pull request #11196 from Grrum/alignSelectionBoxCirclesToCenterOfBorder
...
Align selection box circles to center of border
2020-12-19 21:22:26 +09:00
Dean Herbert
beaced3211
Remove unnecessary async state machine
2020-12-19 13:58:56 +09:00
Bartłomiej Dach
f1878eff63
Use yet another solution leveraging padding
2020-12-18 23:45:42 +01:00
smoogipoo
772dd0287e
Split submission and import into two methods
2020-12-19 03:32:05 +09:00
smoogipoo
cc22efaa6b
Use tcs instead of delay-wait
2020-12-19 03:17:04 +09:00
smoogipoo
6efe24695b
Add the realtime multiplayer ready button
2020-12-19 02:59:11 +09:00
smoogipoo
4e0113afbf
Abstractify ready button and add a timeshift implementation
2020-12-19 02:55:48 +09:00
smoogipoo
e4a54dc6cd
Renamespace ready button
2020-12-19 02:52:51 +09:00
smoogipoo
11a903a206
Add test for many users and disable scrollbar
2020-12-19 02:47:24 +09:00
smoogipoo
1e5c32410a
Add the realtime multiplayer participants list
2020-12-19 02:41:37 +09:00
smoogipoo
4d051818a1
Add base class for all realtime multiplayer classes
2020-12-19 02:41:23 +09:00
smoogipoo
0fb8615f95
Implement room parting
2020-12-19 02:02:04 +09:00
smoogipoo
9b0ca8fc3b
Make real time room manager not poll while inside a room
2020-12-19 01:57:30 +09:00
smoogipoo
a6520d3d44
Clear rooms and poll only when connected to multiplayer server
2020-12-19 01:01:09 +09:00
smoogipoo
cf2340cafb
Add a realtime room manager
2020-12-19 00:53:06 +09:00
smoogipoo
f4e9703deb
Fix incorrect comparison
2020-12-19 00:52:42 +09:00
smoogipoo
4494bb1eb5
Abstract RoomManager and Multiplayer
2020-12-19 00:52:27 +09:00
Graham Johnson
122250f454
replace drag cirle function with dictionary
2020-12-18 10:45:23 -05:00
Salman Ahmed
030dce5559
Increase leaderboard score width a bit
2020-12-18 13:09:50 +03:00
Salman Ahmed
c9e75e7908
Add user avatar to leaderboard scores
2020-12-18 13:09:05 +03:00
smoogipoo
eccfc8ccd2
Fix potential cross-reference access
2020-12-18 18:31:49 +09:00
smoogipoo
8826d01559
Create completion progress delegate immediately
2020-12-18 18:20:36 +09:00
smoogipoo
1369b75a86
Fix potential multiple submission
2020-12-18 17:48:42 +09:00
smoogipoo
2958cab239
Remove GotoRanking
2020-12-18 17:47:33 +09:00
Dean Herbert
75c5b99ac5
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:33:25 +09:00
Dean Herbert
fdad5e86d3
Remove stray newline
2020-12-18 17:33:18 +09:00
Dean Herbert
470c68d6a5
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:30:21 +09:00
Dean Herbert
615352c1e4
Fix shear offset not being included in GameplayLeaderboard's own size
2020-12-18 17:30:11 +09:00
Dean Herbert
668536ce56
Fix vertical size potentially changing during relayout
2020-12-18 17:25:48 +09:00
Dean Herbert
5cc2156801
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:20:20 +09:00
Dean Herbert
e82986b763
Fix panel x positions getting weird duration relayouts
...
Also adjust the transitions a bit to feel better.
2020-12-18 17:19:55 +09:00
Dean Herbert
4cf013c005
Fix animation replacing itself even when score position hasn't changed
2020-12-18 17:19:55 +09:00
Dean Herbert
bca4d83af7
Revert previous player add flow via interface
2020-12-18 17:19:55 +09:00
Dean Herbert
cb3f89d0a5
Hook up with new leaderboard design
2020-12-18 17:13:51 +09:00
Dean Herbert
5e83605026
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:07:43 +09:00
Dean Herbert
157a72ec5d
Revert previous player add flow via interface
2020-12-18 17:07:38 +09:00
smoogipoo
97ff500b0d
Make timeshift wait on score submission
2020-12-18 16:56:22 +09:00
Dean Herbert
96f23a1135
Merge branch 'master' into gameplay-leaderboard-update
2020-12-18 16:56:21 +09:00
Dean Herbert
70cda680c0
Update to match new implementation
2020-12-18 16:55:55 +09:00
Dean Herbert
869cac819d
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 16:55:44 +09:00
smoogipoo
2db7433c0b
Refactor player score creation and submission process
2020-12-18 16:51:59 +09:00
Dean Herbert
9226a67f16
Merge branch 'master' into spectator-driven-leaderboard
2020-12-18 16:47:46 +09:00
Dean Herbert
99f2032fdf
Merge branch 'master' into gameplay-leaderboard-update
2020-12-18 16:44:52 +09:00
Dean Herbert
9618f512d7
Merge pull request #11190 from frenzibyte/api-friends-list
...
Add global friends list to API providers
2020-12-18 16:44:29 +09:00
Dean Herbert
c84807ed5c
Refactor implementation
2020-12-18 16:20:54 +09:00
smoogipoo
c80ecec0b4
Reorder methods
2020-12-18 15:36:24 +09:00
Dean Herbert
4af508235e
Rename long variable
2020-12-18 15:35:18 +09:00
Dean Herbert
20175a884a
Merge branch 'api-friends-list' into gameplay-leaderboard-update
2020-12-18 15:28:07 +09:00
Dean Herbert
206bf3713e
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Dean Herbert
fa524d64f8
Merge branch 'master' into spectator-driven-leaderboard
2020-12-18 13:34:03 +09:00
Dean Herbert
9079d33412
X before Y for sanity
2020-12-18 11:20:21 +09:00
Dean Herbert
44f4ed4fd3
Fix spacing
2020-12-18 11:19:40 +09:00
Graham Johnson
a0235a06e6
update comment
2020-12-17 19:40:21 -05:00
Salman Ahmed
92bf74ba29
localUser -> localOrReplayPlayer
2020-12-18 03:37:24 +03:00
Salman Ahmed
a8abefcd66
Make GameplayLeaderboardScore a model class
2020-12-18 03:34:33 +03:00
Graham Johnson
a01ed1827a
Align the drag circles on the selction box in the editor to be on the center of the border
2020-12-17 19:34:16 -05:00
Salman Ahmed
0faf3fdfd3
Update gameplay leaderboard scores with the new design
2020-12-17 15:19:10 +03:00
Dean Herbert
3ff70d331a
Mark recordingScore as nullable
2020-12-17 16:17:13 +09:00
Dean Herbert
81b0db0401
Remove double construction of empty replay object
2020-12-17 16:17:08 +09:00
Dean Herbert
de9c21e7d1
Tenatively mark leaderboard class as LongRunningLoad until final integration
2020-12-17 15:48:53 +09:00
Dean Herbert
a01bb3d5a3
Better limit bindable exposure of data class
2020-12-16 16:20:29 +09:00
Dean Herbert
6bce587b59
Pass users in via constructor and correctly unbind on disposal
2020-12-16 16:20:29 +09:00
Dean Herbert
6e2131c164
Don't track local user score in any special way
2020-12-16 16:20:29 +09:00
Dean Herbert
09d0ceb766
Add testing setup to get a better visual idea of how scoreboard will work
...
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
2020-12-16 16:20:29 +09:00
Dean Herbert
d009a0be51
Move class to final location
2020-12-16 16:20:29 +09:00
Dean Herbert
88b3bf06e8
Merge branch 'master' into add-bundle-header
2020-12-16 13:40:15 +09:00
Dean Herbert
ea6c196f81
Remove unused using statement
2020-12-15 16:03:18 +09:00
Dean Herbert
e37089af5e
Further code cleanup
2020-12-15 15:44:56 +09:00
Dean Herbert
8b68ccc0ff
Rename class and move inside HUD namespace
2020-12-15 15:34:11 +09:00
Dean Herbert
dd5572b20a
Remove unnecessary methods and event
2020-12-15 15:26:20 +09:00
Dean Herbert
8362ad37e3
Bring up-to-date with code changes
2020-12-15 15:22:14 +09:00
Dean Herbert
70e5d4495a
Merge branch 'master' into ingame-leaderboard-general-implementation
2020-12-15 15:14:56 +09:00
Dean Herbert
10ee8ed8e8
Reorder functions and simplify transform logic
2020-12-15 13:04:11 +09:00
Dean Herbert
0d4ac2f748
Refresh view after import completes
2020-12-15 12:57:28 +09:00
Dean Herbert
db4f2d5ffb
Refresh view after import succeeds
2020-12-15 12:52:45 +09:00
Dean Herbert
cafe81ab97
Further refactoring and bindable simplification
2020-12-15 12:52:38 +09:00
Dean Herbert
33f77f81f2
Disable the import button when no file is selected, rather than weird flash logic
2020-12-15 12:43:48 +09:00
Dean Herbert
cba4657021
Get handled file extensions from game itself, rather than duplicating locally
2020-12-15 12:37:41 +09:00
Dean Herbert
26fa010fed
Merge branch 'master' into import-screen
2020-12-15 12:37:27 +09:00
Dean Herbert
29f3e8e486
Merge branch 'master' into fix-load-too-fast
2020-12-14 17:52:35 +09:00
Dean Herbert
ae22f75406
Bind replay recording score to judgement changes
2020-12-14 17:33:33 +09:00
Dean Herbert
1793385e96
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
Dean Herbert
0d7f53b0b9
Fix gameplay loading too fast the first time entering a beatmap
2020-12-14 14:21:21 +09:00
Grrum
635608ee3d
Merge branch 'master' into selectionRotation
2020-12-13 08:01:44 -05:00
Graham Johnson
7d2b77cdbd
improve selection box rotation UX
2020-12-13 07:58:58 -05:00
Bartłomiej Dach
d457926523
Merge branch 'master' into fix-player-load-stuck-at-empty-screen
2020-12-11 20:49:27 +01:00
Bartłomiej Dach
01833e8c9b
Merge branch 'master' into fix-single-threaded-seeking
2020-12-11 20:14:28 +01:00
Dean Herbert
2dd5911256
Rename method to better match purpose
2020-12-11 14:44:01 +09:00
Dean Herbert
01bd765384
Simplify pause handling by moving transform logic to bindable change event
2020-12-10 17:42:47 +09:00
Dean Herbert
679a550d83
Fix single threaded seeking not working due to unnecessary seek call
2020-12-10 17:42:28 +09:00
Dean Herbert
437c0506ce
Refactor to allow for special disposal handling to still work
2020-12-10 16:56:56 +09:00
Dean Herbert
67dd7be71a
Move cancelLoad call to OnResuming
...
This has no real effect; it just feels more readable to me.
2020-12-10 16:34:59 +09:00
Dean Herbert
491ab74059
Schedule pushWhenLoaded once ever
...
Previously it was being scheduled another time each OnResume, resulting
in more and more calls as a user retries the same beatmap multiple
times.
To simplify things I've decided to just schedule once ever. This means
that on resuming there's no 400ms delay any more, but in testing this
isn't really an issue (load time is still high enough that it will never
really be below that anyway). Even if gameplay was to load faster, the
animation should gracefully proceed.
2020-12-10 16:33:30 +09:00
Dean Herbert
cc996ec7fc
Ensure player is consumed at the point of scheduled push running the first time
2020-12-10 16:32:14 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support
2020-12-08 16:11:11 +09:00
smoogipoo
10c1823534
Remove now unused files
2020-12-07 22:07:11 +09:00
smoogipoo
34f3672750
Make ctor protected
2020-12-07 22:04:41 +09:00
smoogipoo
f599427080
Implement TimeshiftFilterControl
2020-12-07 22:04:35 +09:00
smoogipoo
1b3836aeef
Re-implement multiplayer FilterControl
2020-12-07 21:59:26 +09:00
smoogipoo
5be0672fe9
Split out enums
2020-12-07 21:54:42 +09:00
smoogipoo
fa65874763
Limit room name to 100 characters
2020-12-07 21:09:38 +09:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
PercyDan
60d8102a77
Merge branch 'master' into import-screen
2020-12-04 21:20:14 +08:00
MATRIX-feather
7104230ae3
Add "onCurrentDirectoryChanged"
2020-12-04 19:52:25 +08:00
Endrik Tombak
c25e2c3dd5
Select recommended beatmap if last selection is filtered
2020-12-03 23:13:14 +02:00
MATRIX-feather
fb080284d2
Simplify UI implementation
2020-12-04 04:10:08 +08:00
MATRIX-feather
85de1a1d20
Animation changes
2020-12-04 03:19:20 +08:00
MATRIX-feather
abe5a67bc5
Simplify implementation
2020-12-04 03:14:31 +08:00
Endrik Tombak
49be4978bd
Avoid calling ToList twice
2020-12-03 19:53:41 +02:00
Endrik Tombak
4cd2e207ac
Document getBestRulesetOrder
2020-12-03 19:53:06 +02:00
Endrik Tombak
48dad61a46
Apply review suggestions
2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa
Merge branch 'master' of https://github.com/ppy/osu into present-recommended
2020-12-03 19:38:32 +02:00