Dean Herbert
|
926c46dbd4
|
Code formatting and slight changes to transitions.
|
2016-10-08 23:27:53 +09:00 |
|
Dean Herbert
|
9594b7193c
|
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
|
2016-10-08 23:27:46 +09:00 |
|
Dean Herbert
|
1e9e52aecc
|
osuLogo handles less keys.
|
2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
5a507838d6
|
Fix event not being unbound.
|
2016-10-08 19:12:31 +09:00 |
|
Thomas Müller
|
0c793dfe69
|
Use own Scheduler instead of Game.Scheduler.
|
2016-10-08 11:33:24 +02:00 |
|
Dean Herbert
|
27a26cfaaf
|
Ensure the correct background state is restored when skipping multiple levels
|
2016-10-08 15:54:09 +09:00 |
|
Dean Herbert
|
93f326bb9b
|
Fix welcome sound being played twice.
|
2016-10-08 15:54:08 +09:00 |
|
Dean Herbert
|
243d2cdec5
|
Block window closing while intro is playing.
|
2016-10-08 15:54:07 +09:00 |
|
Dean Herbert
|
f2f3b69eee
|
BackgroundModes shouldn't handle the escape key themselves.
|
2016-10-08 15:54:07 +09:00 |
|
Dean Herbert
|
08728b84d1
|
Make sure intro can't be exited unless the main menu has displayed once.
|
2016-10-08 15:54:06 +09:00 |
|
Dean Herbert
|
c5228b63cb
|
Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
|
2016-10-08 15:54:05 +09:00 |
|
Dean Herbert
|
c5ac851ba9
|
Add the ability to exit the game using escape.
|
2016-10-08 15:54:05 +09:00 |
|
Dean Herbert
|
b2d899feb5
|
Add basic intro sequence.
|
2016-10-08 15:54:04 +09:00 |
|
Dean Herbert
|
e25e7319e9
|
Add sample usage of PlayMode bindable.
|
2016-10-08 15:54:00 +09:00 |
|
Dean Herbert
|
5ff9d828eb
|
Add KeyCounter to Player for fun.
|
2016-10-08 15:53:59 +09:00 |
|
Dean Herbert
|
d1dfa120d1
|
Move BackgroundModes to their own files.
|
2016-10-08 15:53:57 +09:00 |
|
Dean Herbert
|
d6042bd689
|
Add intro and begin to create central logic nest.
|
2016-10-08 15:53:56 +09:00 |
|
Dean Herbert
|
a23ca25e7d
|
Remove unusable "tests" button from main menu system.
|
2016-10-08 15:53:54 +09:00 |
|
Dean Herbert
|
75c97a62e3
|
Add main menu music back.
|
2016-10-08 15:53:53 +09:00 |
|
Dean Herbert
|
b588f28856
|
Make play modes display playfield.
|
2016-10-05 20:49:31 +09:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
4eb310c3a5
|
Remove unused button state.
|
2016-10-05 20:07:15 +09:00 |
|
Dean Herbert
|
03aea04a00
|
Add BackgroundMode stack.
|
2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
c2d4672b8d
|
Add osu! prefix to mode descriptions.
|
2016-10-04 19:40:56 +09:00 |
|
Dean Herbert
|
11403a922a
|
Make Home, Settings and PlayMode buttons work.
|
2016-10-04 17:15:03 +09:00 |
|
Dean Herbert
|
ddcd5ec286
|
Add basic layout for toolbar.
|
2016-10-03 20:39:32 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
|
2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
af91341704
|
Remove unused variable.
|
2016-10-01 17:03:47 +09:00 |
|
Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
40e5a449bf
|
Add parallax to ButtonSystem.
|
2016-10-01 17:02:20 +09:00 |
|
Dean Herbert
|
4ad618abc9
|
Adjust scale and outwards transition of ButtonSystem.
|
2016-10-01 17:02:01 +09:00 |
|
Dean Herbert
|
665352f706
|
Improve the transition and look of white-boxed game modes.
|
2016-10-01 17:01:09 +09:00 |
|
Dean Herbert
|
463f606004
|
Add delay for exit process.
|
2016-09-30 13:31:05 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
643ae0cefe
|
Merge remote-tracking branch 'upstream/master' into beatmap_framework
|
2016-09-30 00:13:08 +09:00 |
|
Dean Herbert
|
a114463678
|
Add null check.
|
2016-09-29 23:52:51 +09:00 |
|
Dean Herbert
|
154226b9a3
|
Basic white-boxing of all game modes.
|
2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
a69c5b4fc0
|
Fix a few warnings.
|
2016-09-29 23:46:27 +09:00 |
|
Dean Herbert
|
7dcf2c6269
|
Add TestCase for main menu ButtonSystem.
|
2016-09-29 23:46:24 +09:00 |
|
Dean Herbert
|
aad58532ec
|
Remove getter on Objects.
|
2016-09-28 15:49:47 +09:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
ae100e3137
|
Move PlayTest to the VisualTests project.
|
2016-09-25 13:59:38 +09:00 |
|
Dean Herbert
|
58ed5c00e4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
|
2016-09-25 13:40:06 +09:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
9891e72114
|
Fix indentation.
|
2016-09-24 15:35:27 +09:00 |
|
Dean Herbert
|
c64dfca82e
|
Remove silly textboxes.
|
2016-09-24 00:09:59 +09:00 |
|
Dean Herbert
|
f936618156
|
Add back TextAwesome and osu!font.
|
2016-09-24 00:05:09 +09:00 |
|
Dean Herbert
|
997c6f45f6
|
Update framework again.
|
2016-09-21 17:37:33 +09:00 |
|
Dean Herbert
|
33e46facec
|
Use children for initialisation.
|
2016-09-21 13:25:23 +09:00 |
|
Dean Herbert
|
3a5f37444c
|
Add back Playfield masking.
|
2016-09-21 13:21:55 +09:00 |
|
Dean Herbert
|
1712a142a5
|
Add proper HitObject expiration.
|
2016-09-21 13:12:15 +09:00 |
|
Dean Herbert
|
f1688499e4
|
Bring framework up-to-date.
|
2016-09-21 13:12:05 +09:00 |
|
Dean Herbert
|
e0c06a4f19
|
Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
|
2016-09-20 16:36:42 +09:00 |
|
Dean Herbert
|
b9de26aa26
|
Framework updates.
|
2016-09-20 14:41:55 +09:00 |
|
Remie Richards
|
3b1ef0b991
|
Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised.
|
2016-09-19 01:57:15 +01:00 |
|
Remie Richards
|
3c297064b6
|
Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right)
|
2016-09-19 01:47:14 +01:00 |
|
Remie Richards
|
320f76d860
|
Fixes over-scaling, Brings osu! logo back to the front
|
2016-09-19 01:35:50 +01:00 |
|
Remie Richards
|
80dfad9af9
|
Missed an extra set of () on an object initialiser
|
2016-09-18 20:49:01 +01:00 |
|
Remie Richards
|
314b0dfc04
|
Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
|
2016-09-18 20:41:53 +01:00 |
|
Remie Richards
|
4754c0e2d1
|
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
|
2016-09-17 21:54:52 +01:00 |
|
Remie Richards
|
1a5c2b5221
|
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
|
2016-09-17 21:33:46 +01:00 |
|
Dean Herbert
|
36ae4dd271
|
Fix osu! playfield (was using inheriting sizemode when it shouldn't).
|
2016-09-15 23:58:02 +09:00 |
|
Dean Herbert
|
4a85d8627d
|
Update to latest framework version.
|
2016-09-11 03:04:47 +09:00 |
|
Dean Herbert
|
851ef4fbbf
|
Framework updates.
|
2016-09-11 02:27:42 +09:00 |
|
Dean Herbert
|
b6bbea392b
|
Merge branch 'general-fixes' into beatmap_framework
Conflicts:
osu-framework
|
2016-09-11 02:24:15 +09:00 |
|
Dean Herbert
|
842fb1892f
|
Update to latest framework version.
|
2016-09-11 02:23:26 +09:00 |
|
Dean Herbert
|
753a67fb3d
|
Update to use new transform logic.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
9e76feb159
|
Add remaining HitRenderers.
Many general improvements.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
97d101310d
|
Make OsuPlayfield box a bit larger.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
024ae1d1c2
|
Move playfields to own class.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
93744f7372
|
Add basic TaikoHitRenderer.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
677a1b0e56
|
Add basic box background to OsuPlayfield.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
2ea5a5c675
|
Add basic HitRenderer framework.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
7cee44ab1d
|
HitObject -> HitBase. Also add BaseHits for each game mode.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
016521240a
|
Add playtest class.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
7254c31a92
|
Drawable is abstract, let's not instantiate it.
|
2016-09-04 18:32:14 +09:00 |
|
Dean Herbert
|
23111821f5
|
Update naming conventions.
|
2016-09-04 18:31:58 +09:00 |
|
Dean Herbert
|
586aaad2b0
|
Add sample TextBox and SpriteText to MainMenu for comparison.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
6e836708bd
|
Remove unnecessary file extension.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-09-01 22:47:48 +09:00 |
|
Dean Herbert
|
af3e024c7b
|
Update SampleManager Get method call.
|
2016-09-01 22:47:48 +09:00 |
|
Huo Yaoyuan
|
6826391b7a
|
Replace custom delegates by generic delegates.
|
2016-09-01 00:48:28 +08:00 |
|
Dean Herbert
|
e3ec485a9d
|
New style transformations.
|
2016-08-31 12:23:44 +09:00 |
|
Dean Herbert
|
81f9ce657f
|
License -> Licence.
|
2016-08-26 17:27:49 +09:00 |
|
Dean Herbert
|
6cbbeaaac0
|
Initial commit.
|
2016-08-26 14:41:47 +09:00 |
|