Dean Herbert
0067450b22
Change volume parameter to double
2024-07-08 13:47:57 +09:00
Salman Ahmed
2bfa03c6d8
Rename test scene file
2024-07-08 07:37:42 +03:00
Dean Herbert
5907e0d1eb
Make DuckDuration
non-zero by default
2024-07-05 18:39:13 +09:00
Dean Herbert
7efb4ce30a
Fix multiple disposals resulting in assert being hit
2024-07-05 18:39:12 +09:00
Dean Herbert
65418aca1a
Add basic test coverage
2024-07-05 18:35:54 +09:00
Bartłomiej Dach
d6c1b5d399
Add failing test coverage
2024-07-05 08:54:47 +02:00
Bartłomiej Dach
6907d3d3b5
Merge branch 'master' into nodesample-inherit
2024-07-05 08:12:47 +02:00
Bartłomiej Dach
ab8623ec48
Merge pull request #28727 from OliBomby/inherit-addition
...
Allow inheriting addition bank from previous hitobject when using auto bank assignment
2024-07-05 08:12:30 +02:00
Dean Herbert
f0ad7a97cb
Merge branch 'master' into daily-challenge/better-results
2024-07-04 23:56:09 +09:00
Dean Herbert
aa72c09c3a
Merge pull request #28659 from bdach/daily-challenge/integration
...
Use room watching functionality to receive realtime daily challenge updates
2024-07-04 23:55:46 +09:00
Bartłomiej Dach
c524c23db6
Merge branch 'master' into inherit-addition
2024-07-04 15:24:59 +02:00
Bartłomiej Dach
ea9dd841c0
Merge pull request #28728 from OliBomby/inherit-volume
...
Always inherit the volume from the previous hit object on placement
2024-07-04 15:24:34 +02:00
Bartłomiej Dach
e005b46df9
Extend test coverage
2024-07-04 15:19:28 +02:00
Bartłomiej Dach
08a77bfe38
Extend test coverage
2024-07-04 15:10:49 +02:00
Bartłomiej Dach
ea4e6cf1d7
Add test coverage
2024-07-04 14:39:11 +02:00
Bartłomiej Dach
5fa586848d
Replace old bad daily challenge leaderboard with new implementation
...
- Actually shows scores rather than playlist aggregates (which are
useful... in playlists, where there is more than one item)
- Actually allows scores to be shown by clicking on them
- Doesn't completely break down visually on smaller window sizes
The general appearance is not as polished as the old one in details but
I wanted something quick that we can get out by next weekend.
Also includes the naive method of refetching scores once a new top 50
score is detected. I can add a stagger if required.
2024-07-04 13:52:08 +02:00
Bartłomiej Dach
b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
...
At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.
Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.
Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
Salman Ahmed
7a0a5620e1
Add failing test case
2024-07-04 14:06:18 +03:00
Dean Herbert
73d71d3d77
Merge pull request #28705 from bdach/editor-test-play
...
Reimplement missing gameplay test hotkeys from stable
2024-07-04 13:44:25 +09:00
Salman Ahmed
899c8d39fe
Merge branch 'master' into verify-title-markers
2024-07-04 07:07:59 +03:00
Bartłomiej Dach
e73faaefd2
Merge branch 'master' into editor-test-play
2024-07-03 13:54:47 +02:00
Dean Herbert
5f56ed6872
Merge branch 'master' into navigate-to-timestamp
2024-07-03 20:42:32 +09:00
Bartłomiej Dach
6fda0db9ba
Fix test
2024-07-03 11:03:52 +02:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
824a00b018
Merge pull request #28707 from bdach/remove-breaks
...
Add option to remove breaks via timeline context menu
2024-07-03 16:29:25 +09:00
Dan Balasescu
537e3a1642
Merge pull request #28619 from bdach/fix-tail-volume-not-saving
...
Fix slider tail volume not saving
2024-07-03 16:13:18 +09:00
Salman Ahmed
f1012070c4
Merge branch 'master' into mod-select-customisation-panel
2024-07-03 07:36:52 +03:00
Salman Ahmed
abfdf90b54
Remove unused using directive
2024-07-03 07:11:35 +03:00
Arthur Araujo
21829e7ef4
Fix test method names
2024-07-02 21:12:15 -03:00
Arthur Araujo
7cb3d7445c
Add verify checks for title markers
2024-07-02 17:20:00 -03:00
Bartłomiej Dach
6453522b34
Add failing test coverage for changing banks/samples not working on node samples
2024-07-02 16:21:56 +02:00
Bartłomiej Dach
3f08605277
Add test coverage
2024-07-02 15:02:09 +02:00
Bartłomiej Dach
3d61a217ec
Add test coverage
2024-07-02 14:34:36 +02:00
Salman Ahmed
1d94c96a8e
Display customisation header in disabled state when no customisable mod selected
2024-07-02 14:40:16 +03:00
Bartłomiej Dach
d4a8f6c8b0
Do not add extra sample control point after end of IHasRepeats
objects
2024-07-02 09:13:07 +02:00
Dean Herbert
005af280f2
Isolate bindable breaks list to EditorBeatmap
2024-07-02 11:31:55 +09:00
Salman Ahmed
d1d1f93c43
Merge branch 'mod-select-customisation-panel' into footer-v2-overlay-content
2024-06-30 11:48:23 +03:00
Salman Ahmed
901663b3ff
Fix test failure
2024-06-30 11:00:00 +03:00
Salman Ahmed
e57a0029f1
Remove local footer from ShearedOverlayContainer
2024-06-30 06:50:36 +03:00
Salman Ahmed
5dd822ea38
Migrate first-run setup overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
48bf3f1385
Migrate mod select overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
467d7c4f54
Refactor game-wide layout order of footer to fix depth issues with overlays and improve UX
...
With this new order, the logo can be easily moved to display in front of the footer in `SongSelectV2` without breaking experience when footer-based overlays are present. Such overlays (i.e. mod select overlay) will also be dimmed alongside the current screen when a game-wide overlay is open (e.g. settings).
2024-06-30 06:50:36 +03:00
Salman Ahmed
900d15e777
Add test coverage
2024-06-30 06:50:22 +03:00
Salman Ahmed
c6c75ae48d
Merge branch 'master' into footer-v2-side-buttons
2024-06-29 08:19:49 +03:00
Bartłomiej Dach
df97215298
Use room watching functionality to receive realtime daily challenge updates
2024-06-28 13:35:16 +02:00
Salman Ahmed
f462aa59df
Add test coverage for the issues that were pointed out recently
2024-06-28 11:23:52 +03:00
Bartłomiej Dach
ace6427d40
Expand test coverage
...
- Covers fail case that wasn't covered before
- Removes arbitrary wait step that was inevitably going to cause
intermittent test failures
2024-06-28 09:30:28 +02:00
Bartłomiej Dach
b36e0f0875
Merge branch 'master' into fix/editor-test-exit
2024-06-28 09:17:40 +02:00
Salman Ahmed
86b8357b8b
Improve UX & input handling when customisation panel is open
2024-06-28 08:53:31 +03:00
Dan Balasescu
3b3f914cd2
Merge branch 'master' into pp_counter_fix
2024-06-28 12:40:56 +09:00
Bartłomiej Dach
e35744118c
Merge pull request #28638 from OliBomby/beat-divisor
...
Fix editor not loading arbitrary beat divisors
2024-06-27 13:31:44 +02:00
Bartłomiej Dach
772a68cb3e
Add test coverage for correct beat divisor save
2024-06-27 12:38:29 +02:00
Dean Herbert
f07a635447
Merge pull request #28630 from peppy/fix-long-note-break-woes
2024-06-27 15:50:25 +09:00
Bartłomiej Dach
981340debe
Add safety test coverage for removal of breaks at end of beatmap
2024-06-27 07:45:59 +02:00
Salman Ahmed
e4335a543e
Add failing test case
...
Includes a refactor of `ThemeComparisonTestScene` to allow accessing a manual input manager.
2024-06-27 06:41:44 +03:00
Dean Herbert
bbacfc8d23
Add failing test coverage of osu!mania automated break creation scenarios
2024-06-27 12:10:10 +09:00
Bartłomiej Dach
fff27e619d
Fix slider tail volume not saving
...
Closes https://github.com/ppy/osu/issues/28587 .
As outlined in the issue thread, the tail volume wasn't saving because
it wasn't actually attached to a hitobject properly, and as such the
`LegacyBeatmapEncoder` logic, which is based on hitobjects, did not
pick them up on save.
To fix that, switch to using `NodeSamples` for objects that are
`IHasRepeats`. That has one added complication in that having it work
properly requires changes to the decode side too. That is because the
intent is to allow the user to change the sample settings for each node
(which are specified via `NodeSamples`), as well as "the rest of the
object", which generally means ticks or auxiliary samples like
`sliderslide` (which are specified by `Samples`).
However, up until now, `Samples` always queried the control point
which was _active at the end time of the slider_. This obviously can't
work anymore when converting `NodeSamples` to legacy control points,
because the last node's sample is _also_ at the end time of the slider.
To bypass that, add extra sample points after each node (just out of
reach of the 5ms leniency), which are supposed to control volume of
ticks and/or slides.
Upon testing, this *sort of* has the intended effect in stable, with
the exception of `sliderslide`, which seems to either respect or _not_
respect the relevant volume spec dependent on... not sure what, and not
sure I want to be debugging that. It might be frame alignment, or it
might be the phase of the moon.
2024-06-26 15:52:16 +02:00
Bartłomiej Dach
8f0198ba0f
Add test coverage for encode-after-decode stability of slider sample volume specs
2024-06-26 15:42:13 +02:00
Dean Herbert
ac235cb506
Remove unused local variable
2024-06-26 16:22:25 +09:00
Bartłomiej Dach
006184ed2f
Implement carousel container for daily challenge screen
2024-06-26 08:49:00 +02:00
Dean Herbert
0c8279c5df
Remove unused using statements
2024-06-26 14:50:53 +09:00
Salman Ahmed
fa46d8e6c9
Fix intermittent failure in online menu banner tests
2024-06-26 08:39:55 +03:00
Dean Herbert
aadb104851
Merge pull request #28589 from bdach/scale-handling-crash
...
Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-26 00:11:03 +09:00
Dean Herbert
d722be16e3
Add missing base
calls for safety
2024-06-25 23:41:43 +09:00
Dean Herbert
3d22f700a7
Merge pull request #28561 from bdach/daily-challenge/score-breakdown
...
Implement score breakdown display for daily challenge screen
2024-06-25 23:34:47 +09:00
Bartłomiej Dach
18e2a925a8
Add failing test coverage for manual breaks at start/end of map not being culled
2024-06-25 12:34:37 +02:00
Bartłomiej Dach
66b093b17e
Implement score breakdown display for daily challenge screen
2024-06-24 10:09:10 +02:00
Salman Ahmed
2efafcaf5b
Remove stale comment
2024-06-23 08:46:55 +03:00
Salman Ahmed
1298b98534
Update test coverage
2024-06-23 08:22:54 +03:00
Salman Ahmed
04efa61156
Add different display for mod customisation
2024-06-23 08:22:13 +03:00
Dean Herbert
14104e57d4
Merge branch 'master' into timeline-drag-selection-crash
2024-06-20 15:16:10 +09:00
Dean Herbert
00443403b6
Merge branch 'master' into break-autogeneration
2024-06-19 21:49:17 +09:00
Bartłomiej Dach
8757e08c2c
Fix test failures due to automatic break generation kicking in
2024-06-19 11:32:08 +02:00
Bartłomiej Dach
4390798761
Add test coverage for automatic break generation
2024-06-19 11:14:38 +02:00
Bartłomiej Dach
6a6ccbc09f
Make list of breaks bindable
2024-06-19 07:44:03 +02:00
Bartłomiej Dach
5551bae7ce
Merge branch 'master' into navigate-to-timestamp
2024-06-18 18:32:33 +02:00
Bartłomiej Dach
7ee29667db
Parse plain numbers as millisecond count when parsing timestamp
2024-06-18 16:48:04 +02:00
Bartłomiej Dach
623055b60a
Fix tests
2024-06-18 16:41:13 +02:00
Givikap120
1ddfc8f011
Updated the tests according to new logic
...
and fixed one minor CI code quality thing
2024-06-18 15:48:21 +03:00
Bartłomiej Dach
44b9a06639
Allow more lenient parsing of incoming timestamps
2024-06-18 13:13:50 +02:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager()
2024-06-18 07:41:19 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
...
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Dean Herbert
a6f09bc626
Merge pull request #28468 from bdach/daily-challenge/event-feed
...
Implement event feed view for daily challenge screen
2024-06-17 20:16:48 +09:00
Dean Herbert
15fbad0097
Merge pull request #28480 from bdach/storyboard-pass-fail-show
...
Implement toggling visibility of pass and fail storyboard layers
2024-06-16 11:08:00 +09:00
Dean Herbert
6bd633f8ce
Apply NRT to test scene
2024-06-15 17:26:57 +08:00
Bartłomiej Dach
67ca7e4135
Implement toggling visibility of pass and fail storyboard layers
...
Closes https://github.com/ppy/osu/issues/6842 .
This is a rather barebones implementation, just to get this in place
somehow at least. The logic is simple - 50% health or above shows pass
layer, anything below shows fail layer.
This does not match stable logic all across the board because I have
no idea how to package that. Stable defines "passing" in like fifty
ways:
- in mania it's >80% HP
(bb57924c15/osu
!/GameModes/Play/Rulesets/Mania/RulesetMania.cs#L333-L336)
- in taiko it's >80% *accuracy*
(bb57924c15/osu
!/GameModes/Play/Rulesets/Taiko/RulesetTaiko.cs#L486-L492)
- there's also the part where "geki additions" will unconditionally set
passing state
(bb57924c15/osu
!/GameModes/Play/Player.cs#L3561-L3564)
- and also the part where at the end of the map, the final passing state
is determined by checking whether the user passed more sections than
failed
(bb57924c15/osu
!/GameModes/Play/Player.cs#L3320)
The biggest issues of these are probably the first two, and they can
*probably* be fixed, but would require a new member on `Ruleset` and I'm
not sure how to make one look, so I'm not doing that at this time
pending collection of ideas on how to do that.
2024-06-14 13:59:02 +02:00
Shiumano
bfca64a98e
Add failing test
2024-06-14 20:07:27 +09:00
Bartłomiej Dach
8b6385f7d0
Add failing test case demonstrating crash
2024-06-14 09:24:53 +02:00
Bartłomiej Dach
8c4aa84037
Implement event feed view for daily challenge screen
2024-06-13 09:05:45 +02:00
Bartłomiej Dach
2be6b29f21
Implement time remaining display for daily challenge screen
2024-06-12 11:43:24 +02:00
Bartłomiej Dach
2321e408cb
Add test scene for daily challenge screen
2024-06-10 13:12:20 +02:00
Bartłomiej Dach
dd6e9308b3
Extract user mod select button for reuse
2024-06-10 12:45:27 +02:00
Salman Ahmed
6201220994
Merge branch 'master' into footer-v2-become-global
2024-06-08 14:13:05 +03:00
Dean Herbert
daf85c320a
Merge pull request #22237 from mk56-spn/LeaderBoardScore_clean
...
New leaderboard score card design implementation
2024-06-08 20:06:17 +09:00
Dean Herbert
7fc6ad5340
Merge pull request #28184 from frenzibyte/footer-v2-transitions
...
Add basic animation to new footer and buttons
2024-06-08 19:43:23 +09:00
Salman Ahmed
5f8f6caedd
Use OsuGame.SHEAR
2024-06-07 22:45:22 +03:00
Salman Ahmed
6f729be573
Merge branch 'master' into LeaderBoardScore_clean
2024-06-07 22:42:49 +03:00
Bartłomiej Dach
199d31c0f4
Fix test not compiling
...
A little ugly but maybe it'll do...
2024-06-07 09:54:00 +02:00
Bartłomiej Dach
4cd1ccc4d4
Merge branch 'master' into add-rank-display
2024-06-07 09:33:03 +02:00
Bartłomiej Dach
dd9c77d248
Fix obsoletion warning
2024-06-06 13:50:31 +02:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample
2024-06-06 13:42:25 +02:00
OliBomby
d8994786f6
Merge remote-tracking branch 'upstream/master' into grids-2
2024-06-05 17:18:48 +02:00
Bartłomiej Dach
4fcb902341
Merge branch 'master' into grids-1
2024-06-03 12:33:51 +02:00
Dean Herbert
53b7c29488
Add test coverage of menu banner link opening
2024-05-31 03:15:26 +09:00
Dean Herbert
2f2bc8e52e
Avoid ChatAckRequest
failures flooding console in OsuGameTestScene
s
2024-05-30 17:37:55 +09:00
Dean Herbert
16e2fa2c6a
Merge branch 'master' into fix/editor-test-exit
2024-05-29 21:08:36 +09:00
Bartłomiej Dach
7b7e439d03
Merge branch 'master' into scale-tool
2024-05-29 10:15:48 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming
2024-05-29 09:40:29 +02:00
Dan Balasescu
655b0f5343
Merge branch 'master' into negative-frame-handling
2024-05-29 13:14:59 +09:00
OliBomby
a89ba33b47
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
2024-05-28 16:14:16 +02:00
Dean Herbert
8c4931eeec
Merge branch 'master' into footer-v2-transitions
2024-05-28 18:49:39 +09:00
Dean Herbert
4408039b3e
Merge branch 'master' into footer-v2-back-button
2024-05-28 15:50:34 +09:00
Dean Herbert
75d961e6f2
Pass the same thing in twice for better maybe
2024-05-27 20:30:01 +09:00
Bartłomiej Dach
1f41261fc7
Fix test failure
2024-05-27 12:01:02 +02:00
Dean Herbert
740a3377fa
Merge branch 'master' into LeaderBoardScore_clean
2024-05-27 17:18:41 +09:00
Joseph Madamba
8e14c24ee3
Follow slanted flow logic precedent in test
...
See `ModSelectOverlay` components.
2024-05-26 00:24:03 -07:00
Salman Ahmed
91fb5ed749
Move toggle step to SetUpSteps
2024-05-25 17:28:03 +03:00
Salman Ahmed
2c18c10ac8
Move to SelectV2
namespace
2024-05-25 17:20:10 +03:00
Salman Ahmed
d395c85418
Adjust right content width based on scoring mode
2024-05-25 17:16:41 +03:00
Salman Ahmed
5955378004
Replace "X mods" text with a pill indicator
2024-05-25 16:11:24 +03:00
Salman Ahmed
35af518fdb
Remove expanded/contracted states and limit to 5 mods
...
Also adjusts right content width to contain those 5 mods. Not sure how to handle the extra space in the score though...to be dealt with later.
2024-05-25 12:52:48 +03:00
Salman Ahmed
1f01293783
Make scores slanted in test scene
2024-05-25 12:36:09 +03:00
Dean Herbert
2134ff7a1b
Merge pull request #28071 from Fabiano1337/lazer-speedkeys
...
Make ctrl-up/down change speed modifier of mods
2024-05-24 23:20:04 +09:00
Bartłomiej Dach
9f19ab092d
Merge branch 'master' into grids-1
2024-05-24 14:39:55 +02:00
Bartłomiej Dach
c800bb5339
Merge branch 'master' into lazer-speedkeys
2024-05-24 13:19:26 +02:00
Bartłomiej Dach
63406b6feb
Rewrite implementation
2024-05-24 13:03:42 +02:00
Bartłomiej Dach
9045ec24ab
Rewrite test
2024-05-24 12:04:09 +02:00
Bartłomiej Dach
a80dbba9d0
Update to not use obsoleted method
2024-05-24 10:35:31 +02:00
Bartłomiej Dach
4089071299
Merge branch 'master' into fix-editor-didnt-save
2024-05-24 10:16:46 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling
2024-05-23 15:10:40 +02:00
Dean Herbert
84fe3699f6
Reorder test steps to work better on multiple runs
2024-05-23 14:32:25 +08:00
Dean Herbert
6c37560842
Merge branch 'master' into daily-challenge-mvp
2024-05-23 10:57:05 +08:00
Dean Herbert
ae27fc6944
Merge pull request #28200 from Hecatia-Lapislazuli/max-cs-scaling
...
Enforce difficulty setting limits during decode
2024-05-23 09:30:15 +08:00
Dan Balasescu
0d13848421
Add whitespace to appease R#
2024-05-23 00:21:19 +09:00
Dean Herbert
093be3d723
Cast remaining test usages to IFocusManager
to remove obsolete notice
2024-05-22 21:55:53 +08:00
Fabian van Oeffelt
abc67ebbac
Fix test not running due to floating point number inaccuacy
2024-05-22 13:59:26 +02:00
Aurelian
f3cae73e2e
Added tests for difficulty clamping
2024-05-22 13:26:00 +02:00
Dean Herbert
1fdebe94ac
Merge branch 'master' into lazer-speedkeys
2024-05-22 12:05:04 +08:00
Bartłomiej Dach
3b15c223be
Add failing test case
2024-05-20 15:05:39 +02:00
Bartłomiej Dach
85f85dee9e
Enable NRT in TestScenePresentScore
2024-05-20 14:46:28 +02:00
Fabian van Oeffelt
99f30d92c8
Add Unit Tests
2024-05-18 18:38:31 +02:00
Bartłomiej Dach
a4f8ed2a0e
Add button to access daily challenge playlist from main menu
2024-05-17 11:15:52 +02:00
Salman Ahmed
8b285f5b1e
Add dummy SongSelectV2
screen to house new footer buttons (and new components going forward)
2024-05-16 07:48:58 +03:00
Salman Ahmed
03220598b8
Move screen footer to OsuGame
2024-05-16 07:48:58 +03:00
Salman Ahmed
95840672cb
Clean up screen footer test scene
2024-05-16 07:48:10 +03:00
Salman Ahmed
a2794922d5
Add TopLevelContent
layer for applying external transforms on footer buttons
2024-05-16 07:48:10 +03:00
Salman Ahmed
e3afd89dc8
Allow specifying height of ShearedButton
s
...
Also includes a test case in `TestSceneShearedButton`s to ensure the buttons' shear factors don't change on different heights (I've encountered issues with that previously).
2024-05-16 05:02:56 +03:00
Salman Ahmed
21f5d891bb
Rename and move footer classes to appropriate places
2024-05-16 04:41:16 +03:00
OliBomby
8df5f22b4e
Merge remote-tracking branch 'upstream/master' into scaling
2024-05-15 23:05:19 +02:00
Bartłomiej Dach
7f3fde2a25
Add failing test case
2024-05-14 11:13:06 +02:00