mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 15:27:30 +08:00
Merge branch 'master' into break-autogeneration
This commit is contained in:
commit
00443403b6
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.528.1" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.618.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
inputManager = GetContainingInputManager()!;
|
||||
|
||||
BeginPlacement();
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var replayState = (GetContainingInputManager().CurrentState as RulesetInputManagerInputState<CatchAction>)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState;
|
||||
var replayState = (GetContainingInputManager()!.CurrentState as RulesetInputManagerInputState<CatchAction>)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState;
|
||||
|
||||
SetCatcherPosition(
|
||||
replayState?.CatcherX ??
|
||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
AddStep("Hold key", () =>
|
||||
{
|
||||
clock.CurrentTime = 0;
|
||||
note.OnPressed(new KeyBindingPressEvent<ManiaAction>(GetContainingInputManager().CurrentState, ManiaAction.Key1));
|
||||
note.OnPressed(new KeyBindingPressEvent<ManiaAction>(GetContainingInputManager()!.CurrentState, ManiaAction.Key1));
|
||||
});
|
||||
AddStep("progress time", () => clock.CurrentTime = 500);
|
||||
AddAssert("head is visible", () => note.Head.Alpha == 1);
|
||||
|
@ -65,11 +65,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
if (tmp is IFramedAnimation tmpAnimation && tmpAnimation.FrameCount > 0)
|
||||
frameLength = Math.Max(1000 / 60.0, 170.0 / tmpAnimation.FrameCount);
|
||||
|
||||
light = skin.GetAnimation(lightImage, true, true, frameLength: frameLength).With(d =>
|
||||
light = skin.GetAnimation(lightImage, true, true, frameLength: frameLength)?.With(d =>
|
||||
{
|
||||
if (d == null)
|
||||
return;
|
||||
|
||||
d.Origin = Anchor.Centre;
|
||||
d.Blending = BlendingParameters.Additive;
|
||||
d.Scale = new Vector2(lightScale);
|
||||
@ -91,11 +88,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
isHitting.BindTo(holdNote.IsHitting);
|
||||
|
||||
bodySprite = skin.GetAnimation(imageName, wrapMode, wrapMode, true, true, frameLength: 30).With(d =>
|
||||
bodySprite = skin.GetAnimation(imageName, wrapMode, wrapMode, true, true, frameLength: 30)?.With(d =>
|
||||
{
|
||||
if (d == null)
|
||||
return;
|
||||
|
||||
if (d is TextureAnimation animation)
|
||||
animation.IsPlaying = false;
|
||||
|
||||
|
@ -43,11 +43,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
if (tmp is IFramedAnimation tmpAnimation && tmpAnimation.FrameCount > 0)
|
||||
frameLength = Math.Max(1000 / 60.0, 170.0 / tmpAnimation.FrameCount);
|
||||
|
||||
explosion = skin.GetAnimation(imageName, true, false, frameLength: frameLength).With(d =>
|
||||
explosion = skin.GetAnimation(imageName, true, false, frameLength: frameLength)?.With(d =>
|
||||
{
|
||||
if (d == null)
|
||||
return;
|
||||
|
||||
d.Origin = Anchor.Centre;
|
||||
d.Blending = BlendingParameters.Additive;
|
||||
d.Scale = new Vector2(explosionScale);
|
||||
|
@ -28,13 +28,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
string bottomImage = skin.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.BottomStageImage)?.Value
|
||||
?? "mania-stage-bottom";
|
||||
|
||||
sprite = skin.GetAnimation(bottomImage, true, true)?.With(d =>
|
||||
{
|
||||
if (d == null)
|
||||
return;
|
||||
|
||||
d.Scale = new Vector2(1.6f);
|
||||
});
|
||||
sprite = skin.GetAnimation(bottomImage, true, true)?.With(d => d.Scale = new Vector2(1.6f));
|
||||
|
||||
if (sprite != null)
|
||||
InternalChild = sprite;
|
||||
|
@ -161,9 +161,9 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
pressed = value;
|
||||
if (value)
|
||||
OnPressed(new KeyBindingPressEvent<OsuAction>(GetContainingInputManager().CurrentState, OsuAction.LeftButton));
|
||||
OnPressed(new KeyBindingPressEvent<OsuAction>(GetContainingInputManager()!.CurrentState, OsuAction.LeftButton));
|
||||
else
|
||||
OnReleased(new KeyBindingReleaseEvent<OsuAction>(GetContainingInputManager().CurrentState, OsuAction.LeftButton));
|
||||
OnReleased(new KeyBindingReleaseEvent<OsuAction>(GetContainingInputManager()!.CurrentState, OsuAction.LeftButton));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
private void scheduleHit() => AddStep("schedule action", () =>
|
||||
{
|
||||
double delay = hitCircle.StartTime - hitCircle.HitWindows.WindowFor(HitResult.Great) - Time.Current;
|
||||
Scheduler.AddDelayed(() => hitAreaReceptor.OnPressed(new KeyBindingPressEvent<OsuAction>(GetContainingInputManager().CurrentState, OsuAction.LeftButton)), delay);
|
||||
Scheduler.AddDelayed(() => hitAreaReceptor.OnPressed(new KeyBindingPressEvent<OsuAction>(GetContainingInputManager()!.CurrentState, OsuAction.LeftButton)), delay);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updatePosition(GetContainingInputManager().CurrentState.Mouse.Position);
|
||||
updatePosition(GetContainingInputManager()!.CurrentState.Mouse.Position);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
editorInfo.Selected.ValueChanged += selection =>
|
||||
{
|
||||
// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
|
||||
GetContainingFocusManager().TriggerFocusContention(null);
|
||||
GetContainingFocusManager()?.TriggerFocusContention(null);
|
||||
|
||||
// Required to avoid cyclic failure in BindableWithCurrent (TriggerChange called during the Current_Set process).
|
||||
// Arguable a framework issue but since we haven't hit it anywhere else a local workaround seems best.
|
||||
|
@ -1,10 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using ManagedBass.Fx;
|
||||
using osu.Framework.Audio.Mixing;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Audio.Effects
|
||||
@ -26,8 +24,6 @@ namespace osu.Game.Audio.Effects
|
||||
private readonly BQFParameters filter;
|
||||
private readonly BQFType type;
|
||||
|
||||
private readonly Cached filterApplication = new Cached();
|
||||
|
||||
private int cutoff;
|
||||
|
||||
/// <summary>
|
||||
@ -42,7 +38,7 @@ namespace osu.Game.Audio.Effects
|
||||
return;
|
||||
|
||||
cutoff = value;
|
||||
filterApplication.Invalidate();
|
||||
updateFilter();
|
||||
}
|
||||
}
|
||||
|
||||
@ -64,18 +60,9 @@ namespace osu.Game.Audio.Effects
|
||||
fQ = 0.7f
|
||||
};
|
||||
|
||||
Cutoff = getInitialCutoff(type);
|
||||
}
|
||||
cutoff = getInitialCutoff(type);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!filterApplication.IsValid)
|
||||
{
|
||||
updateFilter(cutoff);
|
||||
filterApplication.Validate();
|
||||
}
|
||||
updateFilter();
|
||||
}
|
||||
|
||||
private int getInitialCutoff(BQFType type)
|
||||
@ -93,13 +80,13 @@ namespace osu.Game.Audio.Effects
|
||||
}
|
||||
}
|
||||
|
||||
private void updateFilter(int newValue)
|
||||
private void updateFilter()
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case BQFType.LowPass:
|
||||
// Workaround for weird behaviour when rapidly setting fCenter of a low-pass filter to nyquist - 1hz.
|
||||
if (newValue >= MAX_LOWPASS_CUTOFF)
|
||||
if (Cutoff >= MAX_LOWPASS_CUTOFF)
|
||||
{
|
||||
ensureDetached();
|
||||
return;
|
||||
@ -109,7 +96,7 @@ namespace osu.Game.Audio.Effects
|
||||
|
||||
// Workaround for weird behaviour when rapidly setting fCenter of a high-pass filter to 1hz.
|
||||
case BQFType.HighPass:
|
||||
if (newValue <= 1)
|
||||
if (Cutoff <= 1)
|
||||
{
|
||||
ensureDetached();
|
||||
return;
|
||||
@ -120,17 +107,8 @@ namespace osu.Game.Audio.Effects
|
||||
|
||||
ensureAttached();
|
||||
|
||||
int filterIndex = mixer.Effects.IndexOf(filter);
|
||||
|
||||
if (filterIndex < 0) return;
|
||||
|
||||
if (mixer.Effects[filterIndex] is BQFParameters existingFilter)
|
||||
{
|
||||
existingFilter.fCenter = newValue;
|
||||
|
||||
// required to update effect with new parameters.
|
||||
mixer.Effects[filterIndex] = existingFilter;
|
||||
}
|
||||
filter.fCenter = Cutoff;
|
||||
mixer.UpdateEffect(filter);
|
||||
}
|
||||
|
||||
private void ensureAttached()
|
||||
@ -138,8 +116,7 @@ namespace osu.Game.Audio.Effects
|
||||
if (IsAttached)
|
||||
return;
|
||||
|
||||
Debug.Assert(!mixer.Effects.Contains(filter));
|
||||
mixer.Effects.Add(filter);
|
||||
mixer.AddEffect(filter);
|
||||
IsAttached = true;
|
||||
}
|
||||
|
||||
@ -148,8 +125,7 @@ namespace osu.Game.Audio.Effects
|
||||
if (!IsAttached)
|
||||
return;
|
||||
|
||||
Debug.Assert(mixer.Effects.Contains(filter));
|
||||
mixer.Effects.Remove(filter);
|
||||
mixer.RemoveEffect(filter);
|
||||
IsAttached = false;
|
||||
}
|
||||
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
inputManager = GetContainingInputManager()!;
|
||||
showDuringTouch = config.GetBindable<bool>(OsuSetting.GameplayCursorDuringTouch);
|
||||
}
|
||||
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (!allowImmediateFocus)
|
||||
return;
|
||||
|
||||
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(this));
|
||||
Scheduler.Add(() => GetContainingFocusManager()!.ChangeFocus(this));
|
||||
}
|
||||
|
||||
public new void KillFocus() => base.KillFocus();
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(e);
|
||||
GetContainingFocusManager().ChangeFocus(Component);
|
||||
GetContainingFocusManager()!.ChangeFocus(Component);
|
||||
}
|
||||
|
||||
protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
Current.BindValueChanged(updateTextBoxFromSlider, true);
|
||||
}
|
||||
|
||||
public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
|
||||
public bool TakeFocus() => GetContainingFocusManager()?.ChangeFocus(textBox) == true;
|
||||
|
||||
public bool SelectAll() => textBox.SelectAll();
|
||||
|
||||
|
@ -243,7 +243,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
|
||||
if (nextTextBox != null)
|
||||
{
|
||||
Schedule(() => GetContainingFocusManager().ChangeFocus(nextTextBox));
|
||||
Schedule(() => GetContainingFocusManager()!.ChangeFocus(nextTextBox));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Comments
|
||||
base.LoadComplete();
|
||||
|
||||
if (!TextBox.ReadOnly)
|
||||
GetContainingFocusManager().ChangeFocus(TextBox);
|
||||
GetContainingFocusManager()!.ChangeFocus(TextBox);
|
||||
}
|
||||
|
||||
protected override void OnCommit(string text)
|
||||
|
@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Login
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
Schedule(() => { GetContainingFocusManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
Schedule(() => { GetContainingFocusManager()!.ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -216,7 +216,7 @@ namespace osu.Game.Overlays.Login
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
if (form != null) GetContainingFocusManager().ChangeFocus(form);
|
||||
if (form != null) GetContainingFocusManager()!.ChangeFocus(form);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
}
|
||||
|
@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Login
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
Schedule(() => { GetContainingFocusManager().ChangeFocus(codeTextBox); });
|
||||
Schedule(() => { GetContainingFocusManager()!.ChangeFocus(codeTextBox); });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Overlays
|
||||
this.FadeIn(transition_time, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(panel));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(panel));
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(nameTextBox));
|
||||
|
||||
nameTextBox.Current.BindValueChanged(s =>
|
||||
{
|
||||
|
@ -136,7 +136,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(nameTextBox));
|
||||
}
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
|
@ -949,7 +949,7 @@ namespace osu.Game.Overlays.Mods
|
||||
RequestScroll?.Invoke(this);
|
||||
|
||||
// Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action.
|
||||
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(null));
|
||||
Scheduler.Add(() => GetContainingFocusManager()!.ChangeFocus(null));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -465,7 +465,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
}
|
||||
|
||||
if (HasFocus)
|
||||
GetContainingFocusManager().ChangeFocus(null);
|
||||
GetContainingFocusManager()!.ChangeFocus(null);
|
||||
|
||||
cancelAndClearButtons.FadeOut(300, Easing.OutQuint);
|
||||
cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;
|
||||
|
@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
var next = Children.SkipWhile(c => c != sender).Skip(1).FirstOrDefault();
|
||||
if (next != null)
|
||||
GetContainingFocusManager().ChangeFocus(next);
|
||||
GetContainingFocusManager()?.ChangeFocus(next);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -201,7 +201,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
searchTextBox.HoldFocus = false;
|
||||
if (searchTextBox.HasFocus)
|
||||
GetContainingFocusManager().ChangeFocus(null);
|
||||
GetContainingFocusManager()!.ChangeFocus(null);
|
||||
}
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
@ -669,7 +669,7 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
{
|
||||
SpriteName = { Value = file.Name },
|
||||
Origin = Anchor.Centre,
|
||||
Position = skinnableTarget.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position),
|
||||
Position = skinnableTarget.ToLocalSpace(GetContainingInputManager()!.CurrentState.Mouse.Position),
|
||||
};
|
||||
|
||||
SelectedComponents.Clear();
|
||||
|
@ -580,7 +580,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
GetContainingFocusManager().ChangeFocus(this);
|
||||
GetContainingFocusManager()!.ChangeFocus(this);
|
||||
SelectAll();
|
||||
}
|
||||
}
|
||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(sliderVelocitySlider));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(sliderVelocitySlider));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.GreyCarmineLight,
|
||||
Colour = colours.PurpleLight,
|
||||
Alpha = 0.4f,
|
||||
},
|
||||
},
|
||||
@ -212,12 +212,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
bool active = IsHovered || IsDragged;
|
||||
|
||||
var colour = colours.GreyCarmineLighter;
|
||||
var colour = colours.PurpleLighter;
|
||||
if (active)
|
||||
colour = colour.Lighten(0.3f);
|
||||
|
||||
this.FadeColour(colour, 400, Easing.OutQuint);
|
||||
handle.ResizeWidthTo(active ? 20 : 10, 400, Easing.OutElastic);
|
||||
handle.ResizeWidthTo(active ? 20 : 10, 400, Easing.OutElasticHalf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
OnFocused?.Invoke();
|
||||
base.OnFocus(e);
|
||||
|
||||
GetContainingFocusManager().TriggerFocusContention(this);
|
||||
GetContainingFocusManager()!.TriggerFocusContention(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
base.LoadComplete();
|
||||
|
||||
if (string.IsNullOrEmpty(ArtistTextBox.Current.Value))
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(ArtistTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(ArtistTextBox));
|
||||
|
||||
ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox));
|
||||
TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox));
|
||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(e);
|
||||
GetContainingFocusManager().ChangeFocus(textBox);
|
||||
GetContainingFocusManager()!.ChangeFocus(textBox);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
if (issue.Time != null)
|
||||
{
|
||||
clock.Seek(issue.Time.Value);
|
||||
editor.OnPressed(new KeyBindingPressEvent<GlobalAction>(GetContainingInputManager().CurrentState, GlobalAction.EditorComposeMode));
|
||||
editor.OnPressed(new KeyBindingPressEvent<GlobalAction>(GetContainingInputManager()!.CurrentState, GlobalAction.EditorComposeMode));
|
||||
}
|
||||
|
||||
if (!issue.HitObjects.Any())
|
||||
|
@ -248,21 +248,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(passwordTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(passwordTextBox));
|
||||
passwordTextBox.OnCommit += (_, _) => performJoin();
|
||||
}
|
||||
|
||||
private void performJoin()
|
||||
{
|
||||
lounge?.Join(room, passwordTextBox.Text, null, joinFailed);
|
||||
GetContainingFocusManager().TriggerFocusContention(passwordTextBox);
|
||||
GetContainingFocusManager()?.TriggerFocusContention(passwordTextBox);
|
||||
}
|
||||
|
||||
private void joinFailed(string error) => Schedule(() =>
|
||||
{
|
||||
passwordTextBox.Text = string.Empty;
|
||||
|
||||
GetContainingFocusManager().ChangeFocus(passwordTextBox);
|
||||
GetContainingFocusManager()!.ChangeFocus(passwordTextBox);
|
||||
|
||||
errorText.Text = error;
|
||||
errorText
|
||||
|
@ -249,7 +249,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
inputManager = GetContainingInputManager()!;
|
||||
|
||||
showStoryboards.BindValueChanged(val => epilepsyWarning?.FadeTo(val.NewValue ? 1 : 0, 250, Easing.OutQuint), true);
|
||||
epilepsyWarning?.FinishTransforms(true);
|
||||
|
@ -1279,7 +1279,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// we need to block right click absolute scrolling when hovering a carousel item so context menus can display.
|
||||
// this can be reconsidered when we have an alternative to right click scrolling.
|
||||
if (GetContainingInputManager().HoveredDrawables.OfType<DrawableCarouselItem>().Any())
|
||||
if (GetContainingInputManager()!.HoveredDrawables.OfType<DrawableCarouselItem>().Any())
|
||||
{
|
||||
rightMouseScrollBlocked = true;
|
||||
return false;
|
||||
|
@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select
|
||||
searchTextBox.ReadOnly = true;
|
||||
searchTextBox.HoldFocus = false;
|
||||
if (searchTextBox.HasFocus)
|
||||
GetContainingFocusManager().ChangeFocus(searchTextBox);
|
||||
GetContainingFocusManager()!.ChangeFocus(searchTextBox);
|
||||
}
|
||||
|
||||
public void Activate()
|
||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Screens.Select
|
||||
modsAtGameplayStart = Mods.Value;
|
||||
|
||||
// Ctrl+Enter should start map with autoplay enabled.
|
||||
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
|
||||
if (GetContainingInputManager()?.CurrentState?.Keyboard.ControlPressed == true)
|
||||
{
|
||||
var autoInstance = getAutoplayMod();
|
||||
|
||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Screens.SelectV2.Footer
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(this));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(this));
|
||||
|
||||
beatmap.BindValueChanged(_ => Hide());
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Screens.Utility.SampleComponents
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
inputManager = GetContainingInputManager()!;
|
||||
IsActive.BindTo(latencyArea.IsActiveArea);
|
||||
}
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.528.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.618.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.517.0" />
|
||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
|
@ -23,6 +23,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.528.1" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.618.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user