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Merge pull request #28523 from bdach/break-display-and-adjustment

Display breaks on editor timeline & allow manually adjusting their duration
This commit is contained in:
Dean Herbert 2024-06-19 21:48:54 +09:00 committed by GitHub
commit 32a7885f10
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GPG Key ID: B5690EEEBB952194
5 changed files with 336 additions and 27 deletions

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@ -2,9 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
{
@ -20,11 +21,24 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
Add(new BreakVisualisation(breakPeriod));
}
private partial class BreakVisualisation : DurationVisualisation
private partial class BreakVisualisation : Circle
{
private readonly BreakPeriod breakPeriod;
public BreakVisualisation(BreakPeriod breakPeriod)
: base(breakPeriod.StartTime, breakPeriod.EndTime)
{
this.breakPeriod = breakPeriod;
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Both;
}
protected override void Update()
{
base.Update();
X = (float)breakPeriod.StartTime;
Width = (float)breakPeriod.Duration;
}
[BackgroundDependencyLoader]

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@ -1,23 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
{
/// <summary>
/// Represents a spanning point on a timeline part.
/// </summary>
public partial class DurationVisualisation : Circle
{
protected DurationVisualisation(double startTime, double endTime)
{
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Both;
X = (float)startTime;
Width = (float)(endTime - startTime);
}
}
}

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@ -0,0 +1,216 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects;
using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public partial class TimelineBreak : CompositeDrawable
{
public BreakPeriod Break { get; }
public TimelineBreak(BreakPeriod b)
{
Break = b;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Both;
Origin = Anchor.TopLeft;
Padding = new MarginPadding { Horizontal = -5 };
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 5 },
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.PurpleLight,
Alpha = 0.4f,
},
},
new DragHandle(Break, isStartHandle: true)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Action = (time, breakPeriod) => breakPeriod.StartTime = time,
},
new DragHandle(Break, isStartHandle: false)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Action = (time, breakPeriod) => breakPeriod.EndTime = time,
},
};
}
protected override void Update()
{
base.Update();
X = (float)Break.StartTime;
Width = (float)Break.Duration;
}
private partial class DragHandle : FillFlowContainer
{
public new Anchor Anchor
{
get => base.Anchor;
init => base.Anchor = value;
}
public Action<double, BreakPeriod>? Action { get; init; }
private readonly BreakPeriod breakPeriod;
private readonly bool isStartHandle;
private Container handle = null!;
private (double min, double max)? allowedDragRange;
[Resolved]
private EditorBeatmap beatmap { get; set; } = null!;
[Resolved]
private Timeline timeline { get; set; } = null!;
[Resolved]
private IEditorChangeHandler? changeHandler { get; set; }
[Resolved]
private OsuColour colours { get; set; } = null!;
public DragHandle(BreakPeriod breakPeriod, bool isStartHandle)
{
this.breakPeriod = breakPeriod;
this.isStartHandle = isStartHandle;
}
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Direction = FillDirection.Horizontal;
Spacing = new Vector2(5);
Children = new Drawable[]
{
handle = new Container
{
Anchor = Anchor,
Origin = Anchor,
RelativeSizeAxes = Axes.Y,
CornerRadius = 5,
Masking = true,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Colour4.White,
},
},
new OsuSpriteText
{
BypassAutoSizeAxes = Axes.X,
Anchor = Anchor,
Origin = Anchor,
Text = "Break",
Margin = new MarginPadding { Top = 2, },
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
FinishTransforms(true);
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateState();
base.OnHoverLost(e);
}
protected override bool OnDragStart(DragStartEvent e)
{
changeHandler?.BeginChange();
updateState();
double min = beatmap.HitObjects.Last(ho => ho.GetEndTime() <= breakPeriod.StartTime).GetEndTime();
double max = beatmap.HitObjects.First(ho => ho.StartTime >= breakPeriod.EndTime).StartTime;
if (isStartHandle)
max = Math.Min(max, breakPeriod.EndTime - BreakPeriod.MIN_BREAK_DURATION);
else
min = Math.Max(min, breakPeriod.StartTime + BreakPeriod.MIN_BREAK_DURATION);
allowedDragRange = (min, max);
return true;
}
protected override void OnDrag(DragEvent e)
{
base.OnDrag(e);
Debug.Assert(allowedDragRange != null);
if (timeline.FindSnappedPositionAndTime(e.ScreenSpaceMousePosition).Time is double time
&& time > allowedDragRange.Value.min
&& time < allowedDragRange.Value.max)
{
Action?.Invoke(time, breakPeriod);
}
updateState();
}
protected override void OnDragEnd(DragEndEvent e)
{
changeHandler?.EndChange();
updateState();
base.OnDragEnd(e);
}
private void updateState()
{
bool active = IsHovered || IsDragged;
var colour = colours.PurpleLighter;
if (active)
colour = colour.Lighten(0.3f);
this.FadeColour(colour, 400, Easing.OutQuint);
handle.ResizeWidthTo(active ? 20 : 10, 400, Easing.OutElasticHalf);
}
}
}
}

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@ -0,0 +1,94 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public partial class TimelineBreakDisplay : TimelinePart<TimelineBreak>
{
[Resolved]
private Timeline timeline { get; set; } = null!;
/// <summary>
/// The visible time/position range of the timeline.
/// </summary>
private (float min, float max) visibleRange = (float.MinValue, float.MaxValue);
private readonly Cached breakCache = new Cached();
private readonly BindableList<BreakPeriod> breaks = new BindableList<BreakPeriod>();
protected override void LoadBeatmap(EditorBeatmap beatmap)
{
base.LoadBeatmap(beatmap);
// TODO: this will have to be mutable soon enough
breaks.AddRange(beatmap.Breaks);
}
protected override void Update()
{
base.Update();
if (DrawWidth <= 0) return;
(float, float) newRange = (
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopLeft).X) / DrawWidth * Content.RelativeChildSize.X,
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopRight).X) / DrawWidth * Content.RelativeChildSize.X);
if (visibleRange != newRange)
{
visibleRange = newRange;
breakCache.Invalidate();
}
if (!breakCache.IsValid)
{
recreateBreaks();
breakCache.Validate();
}
}
private void recreateBreaks()
{
// Remove groups outside the visible range
foreach (TimelineBreak drawableBreak in this)
{
if (!shouldBeVisible(drawableBreak.Break))
drawableBreak.Expire();
}
// Add remaining ones
for (int i = 0; i < breaks.Count; i++)
{
var breakPeriod = breaks[i];
if (!shouldBeVisible(breakPeriod))
continue;
bool alreadyVisible = false;
foreach (var b in this)
{
if (ReferenceEquals(b.Break, breakPeriod))
{
alreadyVisible = true;
break;
}
}
if (alreadyVisible)
continue;
Add(new TimelineBreak(breakPeriod));
}
}
private bool shouldBeVisible(BreakPeriod breakPeriod) => breakPeriod.EndTime >= visibleRange.min && breakPeriod.StartTime <= visibleRange.max;
}
}

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@ -69,7 +69,15 @@ namespace osu.Game.Screens.Edit.Compose
if (ruleset == null || composer == null)
return base.CreateTimelineContent();
return wrapSkinnableContent(new TimelineBlueprintContainer(composer));
return wrapSkinnableContent(new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TimelineBlueprintContainer(composer),
new TimelineBreakDisplay { RelativeSizeAxes = Axes.Both, },
}
});
}
private Drawable wrapSkinnableContent(Drawable content)