1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 15:27:30 +08:00

Merge branch 'master' into footer-v2-become-global

This commit is contained in:
Salman Ahmed 2024-06-08 14:13:05 +03:00 committed by GitHub
commit 6201220994
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
194 changed files with 5236 additions and 1255 deletions

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@ -21,7 +21,7 @@
]
},
"ppy.localisationanalyser.tools": {
"version": "2023.1117.0",
"version": "2024.517.0",
"commands": [
"localisation"
]

View File

@ -196,6 +196,9 @@ csharp_style_prefer_switch_expression = false:none
csharp_style_namespace_declarations = block_scoped:warning
#Style - C# 12 features
csharp_style_prefer_primary_constructors = false
[*.{yaml,yml}]
insert_final_newline = true
indent_style = space

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@ -2,7 +2,6 @@
<Project>
<PropertyGroup Label="C#">
<LangVersion>12.0</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.509.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.528.1" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -164,8 +164,8 @@ namespace osu.Desktop
// user activity
if (activity.Value != null)
{
presence.State = truncate(activity.Value.GetStatus(hideIdentifiableInformation));
presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
presence.State = clampLength(activity.Value.GetStatus(hideIdentifiableInformation));
presence.Details = clampLength(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0)
{
@ -271,8 +271,19 @@ namespace osu.Desktop
private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
private static string truncate(string str)
private static string clampLength(string str)
{
// Empty strings are fine to discord even though single-character strings are not. Make it make sense.
if (string.IsNullOrEmpty(str))
return str;
// As above, discord decides that *non-empty* strings shorter than 2 characters cannot possibly be valid input, because... reasons?
// And yes, that is two *characters*, or *codepoints*, not *bytes* as further down below (as determined by empirical testing).
// That seems very questionable, and isn't even documented anywhere. So to *make it* accept such valid input,
// just tack on enough of U+200B ZERO WIDTH SPACEs at the end.
if (str.Length < 2)
return str.PadRight(2, '\u200B');
if (Encoding.UTF8.GetByteCount(str) <= 128)
return str;

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@ -22,7 +22,6 @@ using osu.Game.IPC;
using osu.Game.Online.Multiplayer;
using osu.Game.Performance;
using osu.Game.Utils;
using SDL;
namespace osu.Desktop
{
@ -161,7 +160,7 @@ namespace osu.Desktop
host.Window.Title = Name;
}
protected override BatteryInfo CreateBatteryInfo() => new SDL3BatteryInfo();
protected override BatteryInfo CreateBatteryInfo() => FrameworkEnvironment.UseSDL3 ? new SDL3BatteryInfo() : new SDL2BatteryInfo();
protected override void Dispose(bool isDisposing)
{
@ -169,24 +168,5 @@ namespace osu.Desktop
osuSchemeLinkIPCChannel?.Dispose();
archiveImportIPCChannel?.Dispose();
}
private unsafe class SDL3BatteryInfo : BatteryInfo
{
public override double? ChargeLevel
{
get
{
int percentage;
SDL3.SDL_GetPowerInfo(null, &percentage);
if (percentage == -1)
return null;
return percentage / 100.0;
}
}
public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
}
}
}

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@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Utils;
namespace osu.Desktop
{
internal class SDL2BatteryInfo : BatteryInfo
{
public override double? ChargeLevel
{
get
{
SDL2.SDL.SDL_GetPowerInfo(out _, out int percentage);
if (percentage == -1)
return null;
return percentage / 100.0;
}
}
public override bool OnBattery => SDL2.SDL.SDL_GetPowerInfo(out _, out _) == SDL2.SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
}
}

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Utils;
using SDL;
namespace osu.Desktop
{
internal unsafe class SDL3BatteryInfo : BatteryInfo
{
public override double? ChargeLevel
{
get
{
int percentage;
SDL3.SDL_GetPowerInfo(null, &percentage);
if (percentage == -1)
return null;
return percentage / 100.0;
}
}
public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
}
}

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@ -54,6 +54,7 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("3949367", new[] { typeof(CatchModDoubleTime), typeof(CatchModEasy) })]
[TestCase("112643")]
[TestCase("1041052", new[] { typeof(CatchModHardRock) })]
[TestCase("high-speed-multiplier-precision")]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)

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@ -0,0 +1 @@
{"Mappings":[{"StartTime":265568.0,"Objects":[{"StartTime":265568.0,"Position":486.0,"HyperDash":false},{"StartTime":265658.0,"Position":465.1873,"HyperDash":false},{"StartTime":265749.0,"Position":463.208435,"HyperDash":false},{"StartTime":265840.0,"Position":465.146484,"HyperDash":false},{"StartTime":265967.0,"Position":459.5862,"HyperDash":false}]}]}

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@ -0,0 +1,238 @@
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 226943
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
Bookmarks: 85568,86768,90968,265568
DistanceSpacing: 0.9
BeatDivisor: 12
GridSize: 16
TimelineZoom: 1
[Metadata]
Title:Snow
TitleUnicode:Snow
Artist:Ricky Montgomery
ArtistUnicode:Ricky Montgomery
Creator:Crowley
Version:Bury Me Six Feet in Snow
Source:
Tags:indie the honeysticks alternative english
BeatmapID:2062131
BeatmapSetID:971028
[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:8.3
ApproachRate:8.3
SliderMultiplier:3.59999990463257
SliderTickRate:1
[Events]
//Background and Video events
0,0,"me.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Layer 4 (Overlay)
//Storyboard Sound Samples
[TimingPoints]
368,1200,2,2,1,30,1,0
368,-66.6666666666667,2,2,1,30,0,0
29168,-58.8235294117647,2,2,1,40,0,0
30368,-58.8235294117647,2,2,2,40,0,0
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31368,-58.8235294117647,2,2,2,40,0,0
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41168,-58.8235294117647,2,2,1,40,0,0
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45768,-58.8235294117647,2,2,2,40,0,0
45968,-58.8235294117647,2,2,1,50,0,0
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48368,-62.5,2,2,1,50,0,0
67568,-58.8235294117647,2,2,1,70,0,1
84668,-58.8235294117647,2,2,1,5,0,1
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91568,1200,2,2,1,50,1,0
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109168,-58.8235294117647,2,2,1,50,0,0
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110368,-58.8235294117647,2,2,2,50,0,0
110768,-100,2,2,1,40,0,0
127568,-62.5,2,2,2,50,0,0
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128168,-62.5,2,2,2,50,0,0
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255968,-58.8235294117647,2,2,1,70,0,1
261168,-58.8235294117647,2,2,1,70,0,1
263068,-58.8235294117647,2,2,1,70,0,0
263168,-58.8235294117647,2,2,1,60,0,1
263243,-58.8235294117647,2,2,1,60,0,0
264368,-58.8235294117647,2,2,1,60,0,1
264443,-58.8235294117647,2,2,1,60,0,0
265568,-444.444444444444,2,2,1,50,0,1
265643,-444.444444444444,2,2,1,50,0,0
266768,-444.444444444444,2,2,1,40,0,0
267968,-444.444444444444,2,2,1,30,0,0
269168,-444.444444444444,2,2,1,20,0,0
270368,-444.444444444444,2,2,1,10,0,0
271168,-444.444444444444,2,2,1,9,0,0
271568,-444.444444444444,2,2,1,8,0,0
271968,-444.444444444444,2,2,1,7,0,0
272368,-444.444444444444,2,2,1,6,0,0
272768,-444.444444444444,2,2,1,5,0,0
275168,-444.444444444444,2,2,1,5,0,0
[Colours]
Combo1 : 255,128,128
Combo2 : 72,72,255
Combo3 : 192,192,192
Combo4 : 255,136,79
[HitObjects]
486,179,265568,6,0,P|461:174|454:174,1,26.999997997284,6|0,1:2|0:0,0:0:0:0:

View File

@ -29,7 +29,6 @@ namespace osu.Game.Rulesets.Catch.Objects
public BindableNumber<double> SliderVelocityMultiplierBindable { get; } = new BindableDouble(1)
{
Precision = 0.01,
MinValue = 0.1,
MaxValue = 10
};

View File

@ -0,0 +1,96 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
using osuTK.Input;
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public partial class TestSceneManiaSelectionHandler : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
[Test]
public void TestHorizontalFlipOverSelection()
{
ManiaHitObject first = null!, second = null!, third = null!;
AddStep("create objects", () =>
{
EditorBeatmap.Add(first = new Note { StartTime = 250, Column = 2 });
EditorBeatmap.Add(second = new HoldNote { StartTime = 750, Duration = 1500, Column = 1 });
EditorBeatmap.Add(third = new Note { StartTime = 1250, Column = 3 });
});
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
AddStep("flip horizontally over selection", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<SelectionBoxButton>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("first object stayed in place", () => first.Column, () => Is.EqualTo(2));
AddAssert("second object flipped", () => second.Column, () => Is.EqualTo(3));
AddAssert("third object flipped", () => third.Column, () => Is.EqualTo(1));
}
[Test]
public void TestHorizontalFlipOverPlayfield()
{
ManiaHitObject first = null!, second = null!, third = null!;
AddStep("create objects", () =>
{
EditorBeatmap.Add(first = new Note { StartTime = 250, Column = 2 });
EditorBeatmap.Add(second = new HoldNote { StartTime = 750, Duration = 1500, Column = 1 });
EditorBeatmap.Add(third = new Note { StartTime = 1250, Column = 3 });
});
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
AddStep("flip horizontally", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.H);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("first object flipped", () => first.Column, () => Is.EqualTo(1));
AddAssert("second object flipped", () => second.Column, () => Is.EqualTo(2));
AddAssert("third object flipped", () => third.Column, () => Is.EqualTo(0));
}
[Test]
public void TestVerticalFlip()
{
ManiaHitObject first = null!, second = null!, third = null!;
AddStep("create objects", () =>
{
EditorBeatmap.Add(first = new Note { StartTime = 250, Column = 2 });
EditorBeatmap.Add(second = new HoldNote { StartTime = 750, Duration = 1500, Column = 1 });
EditorBeatmap.Add(third = new Note { StartTime = 1250, Column = 3 });
});
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
AddStep("flip vertically", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.J);
InputManager.ReleaseKey(Key.ControlLeft);
});
AddAssert("first object flipped", () => first.StartTime, () => Is.EqualTo(2250));
AddAssert("second object flipped", () => second.StartTime, () => Is.EqualTo(250));
AddAssert("third object flipped", () => third.StartTime, () => Is.EqualTo(1250));
}
}
}

View File

@ -4,6 +4,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
@ -16,6 +17,16 @@ namespace osu.Game.Rulesets.Mania.Edit
[Resolved]
private HitObjectComposer composer { get; set; } = null!;
protected override void OnSelectionChanged()
{
base.OnSelectionChanged();
var selectedObjects = SelectedItems.OfType<ManiaHitObject>().ToArray();
SelectionBox.CanFlipX = canFlipX(selectedObjects);
SelectionBox.CanFlipY = canFlipY(selectedObjects);
}
public override bool HandleMovement(MoveSelectionEvent<HitObject> moveEvent)
{
var hitObjectBlueprint = (HitObjectSelectionBlueprint)moveEvent.Blueprint;
@ -26,6 +37,58 @@ namespace osu.Game.Rulesets.Mania.Edit
return true;
}
public override bool HandleFlip(Direction direction, bool flipOverOrigin)
{
var selectedObjects = SelectedItems.OfType<ManiaHitObject>().ToArray();
var maniaPlayfield = ((ManiaHitObjectComposer)composer).Playfield;
if (selectedObjects.Length == 0)
return false;
switch (direction)
{
case Direction.Horizontal:
if (!canFlipX(selectedObjects))
return false;
int firstColumn = flipOverOrigin ? 0 : selectedObjects.Min(ho => ho.Column);
int lastColumn = flipOverOrigin ? (int)EditorBeatmap.BeatmapInfo.Difficulty.CircleSize - 1 : selectedObjects.Max(ho => ho.Column);
EditorBeatmap.PerformOnSelection(hitObject =>
{
var maniaObject = (ManiaHitObject)hitObject;
maniaPlayfield.Remove(maniaObject);
maniaObject.Column = firstColumn + (lastColumn - maniaObject.Column);
maniaPlayfield.Add(maniaObject);
});
return true;
case Direction.Vertical:
if (!canFlipY(selectedObjects))
return false;
double selectionStartTime = selectedObjects.Min(ho => ho.StartTime);
double selectionEndTime = selectedObjects.Max(ho => ho.GetEndTime());
EditorBeatmap.PerformOnSelection(hitObject =>
{
hitObject.StartTime = selectionStartTime + (selectionEndTime - hitObject.GetEndTime());
});
return true;
default:
throw new ArgumentOutOfRangeException(nameof(direction), direction, "Cannot flip over the supplied direction.");
}
}
private static bool canFlipX(ManiaHitObject[] selectedObjects)
=> selectedObjects.Select(ho => ho.Column).Distinct().Count() > 1;
private static bool canFlipY(ManiaHitObject[] selectedObjects)
=> selectedObjects.Length > 1 && selectedObjects.Min(ho => ho.StartTime) < selectedObjects.Max(ho => ho.GetEndTime());
private void performColumnMovement(int lastColumn, MoveSelectionEvent<HitObject> moveEvent)
{
var maniaPlayfield = ((ManiaHitObjectComposer)composer).Playfield;

View File

@ -140,10 +140,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
private void onIsHittingChanged(ValueChangedEvent<bool> isHitting)
{
if (bodySprite is TextureAnimation bodyAnimation)
{
bodyAnimation.GotoFrame(0);
bodyAnimation.IsPlaying = isHitting.NewValue;
}
if (lightContainer == null)
return;
@ -219,6 +216,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
base.Update();
if (!isHitting.Value)
(bodySprite as TextureAnimation)?.GotoFrame(0);
if (holdNote.Body.HasHoldBreak)
missFadeTime.Value = holdNote.Body.Result.TimeAbsolute;

View File

@ -3,15 +3,12 @@
#nullable disable
using System;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.UI
{
@ -62,12 +59,6 @@ namespace osu.Game.Rulesets.Mania.UI
onSkinChanged();
}
protected override void LoadComplete()
{
base.LoadComplete();
updateMobileSizing();
}
private void onSkinChanged()
{
for (int i = 0; i < stageDefinition.Columns; i++)
@ -92,8 +83,6 @@ namespace osu.Game.Rulesets.Mania.UI
columns[i].Width = width.Value;
}
updateMobileSizing();
}
/// <summary>
@ -106,31 +95,6 @@ namespace osu.Game.Rulesets.Mania.UI
Content[column] = columns[column].Child = content;
}
private void updateMobileSizing()
{
if (!IsLoaded || !RuntimeInfo.IsMobile)
return;
// GridContainer+CellContainer containing this stage (gets split up for dual stages).
Vector2? containingCell = this.FindClosestParent<Stage>()?.Parent?.DrawSize;
// Will be null in tests.
if (containingCell == null)
return;
float aspectRatio = containingCell.Value.X / containingCell.Value.Y;
// 2.83 is a mostly arbitrary scale-up (170 / 60, based on original implementation for argon)
float mobileAdjust = 2.83f * Math.Min(1, 7f / stageDefinition.Columns);
// 1.92 is a "reference" mobile screen aspect ratio for phones.
// We should scale it back for cases like tablets which aren't so extreme.
mobileAdjust *= aspectRatio / 1.92f;
// Best effort until we have better mobile support.
for (int i = 0; i < stageDefinition.Columns; i++)
columns[i].Width *= mobileAdjust;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

View File

@ -8,7 +8,9 @@ using osu.Framework.Utils;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Visual;
using osu.Game.Utils;
using osuTK;
using osuTK.Input;
@ -25,22 +27,22 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
AddStep("select second object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.ElementAt(1)));
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
rectangularGridActive(false);
gridActive<RectangularPositionSnapGrid>(false);
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
AddStep("select second object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.ElementAt(1)));
AddUntilStep("distance snap grid still visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
rectangularGridActive(true);
gridActive<RectangularPositionSnapGrid>(true);
AddStep("disable distance snap grid", () => InputManager.Key(Key.T));
AddUntilStep("distance snap grid hidden", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
AddStep("select second object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.ElementAt(1)));
rectangularGridActive(true);
gridActive<RectangularPositionSnapGrid>(true);
AddStep("disable rectangular grid", () => InputManager.Key(Key.Y));
AddUntilStep("distance snap grid still hidden", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
rectangularGridActive(false);
gridActive<RectangularPositionSnapGrid>(false);
}
[Test]
@ -117,33 +119,56 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
[Test]
public void TestGridSnapMomentaryToggle()
{
rectangularGridActive(false);
gridActive<RectangularPositionSnapGrid>(false);
AddStep("hold shift", () => InputManager.PressKey(Key.ShiftLeft));
rectangularGridActive(true);
gridActive<RectangularPositionSnapGrid>(true);
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
rectangularGridActive(false);
gridActive<RectangularPositionSnapGrid>(false);
}
private void rectangularGridActive(bool active)
private void gridActive<T>(bool active) where T : PositionSnapGrid
{
AddStep("choose placement tool", () => InputManager.Key(Key.Number2));
AddStep("move cursor to (1, 1)", () =>
AddStep("move cursor to spacing + (1, 1)", () =>
{
var composer = Editor.ChildrenOfType<OsuRectangularPositionSnapGrid>().Single();
InputManager.MoveMouseTo(composer.ToScreenSpace(new Vector2(1, 1)));
var composer = Editor.ChildrenOfType<T>().Single();
InputManager.MoveMouseTo(composer.ToScreenSpace(uniqueSnappingPosition(composer) + new Vector2(1, 1)));
});
if (active)
AddAssert("placement blueprint at (0, 0)", () => Precision.AlmostEquals(Editor.ChildrenOfType<HitCirclePlacementBlueprint>().Single().HitObject.Position, new Vector2(0, 0)));
{
AddAssert("placement blueprint at spacing + (0, 0)", () =>
{
var composer = Editor.ChildrenOfType<T>().Single();
return Precision.AlmostEquals(Editor.ChildrenOfType<HitCirclePlacementBlueprint>().Single().HitObject.Position,
uniqueSnappingPosition(composer));
});
}
else
AddAssert("placement blueprint at (1, 1)", () => Precision.AlmostEquals(Editor.ChildrenOfType<HitCirclePlacementBlueprint>().Single().HitObject.Position, new Vector2(1, 1)));
{
AddAssert("placement blueprint at spacing + (1, 1)", () =>
{
var composer = Editor.ChildrenOfType<T>().Single();
return Precision.AlmostEquals(Editor.ChildrenOfType<HitCirclePlacementBlueprint>().Single().HitObject.Position,
uniqueSnappingPosition(composer) + new Vector2(1, 1));
});
}
}
private Vector2 uniqueSnappingPosition(PositionSnapGrid grid)
{
return grid switch
{
RectangularPositionSnapGrid rectangular => rectangular.StartPosition.Value + GeometryUtils.RotateVector(rectangular.Spacing.Value, -rectangular.GridLineRotation.Value),
_ => Vector2.Zero
};
}
[Test]
public void TestGridSizeToggling()
{
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Any());
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
gridSizeIs(4);
nextGridSizeIs(8);
@ -159,7 +184,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
}
private void gridSizeIs(int size)
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Single().Spacing == new Vector2(size)
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size)
&& EditorBeatmap.BeatmapInfo.GridSize == size);
}
}

View File

@ -3,9 +3,12 @@
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -71,4 +74,120 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
private void moveMouse(Vector2 pos) =>
AddStep($"move mouse to {pos}", () => InputManager.MoveMouseTo(playfield.ToScreenSpace(pos)));
}
[TestFixture]
public class TestSliderNearLinearScaling
{
private readonly Random rng = new Random(1337);
[Test]
public void TestScalingSliderFlat()
{
SliderPath sliderPathPerfect = new SliderPath(
[
new PathControlPoint(new Vector2(0), PathType.PERFECT_CURVE),
new PathControlPoint(new Vector2(50, 25)),
new PathControlPoint(new Vector2(25, 100)),
]);
SliderPath sliderPathBezier = new SliderPath(
[
new PathControlPoint(new Vector2(0), PathType.BEZIER),
new PathControlPoint(new Vector2(50, 25)),
new PathControlPoint(new Vector2(25, 100)),
]);
scaleSlider(sliderPathPerfect, new Vector2(0.000001f, 1));
scaleSlider(sliderPathBezier, new Vector2(0.000001f, 1));
for (int i = 0; i < 100; i++)
{
Assert.True(Precision.AlmostEquals(sliderPathPerfect.PositionAt(i / 100.0f), sliderPathBezier.PositionAt(i / 100.0f)));
}
}
[Test]
public void TestPerfectCurveMatchesTheoretical()
{
for (int i = 0; i < 20000; i++)
{
//Only test points that are in the screen's bounds
float p1X = 640.0f * (float)rng.NextDouble();
float p2X = 640.0f * (float)rng.NextDouble();
float p1Y = 480.0f * (float)rng.NextDouble();
float p2Y = 480.0f * (float)rng.NextDouble();
SliderPath sliderPathPerfect = new SliderPath(
[
new PathControlPoint(new Vector2(0, 0), PathType.PERFECT_CURVE),
new PathControlPoint(new Vector2(p1X, p1Y)),
new PathControlPoint(new Vector2(p2X, p2Y)),
]);
assertMatchesPerfectCircle(sliderPathPerfect);
scaleSlider(sliderPathPerfect, new Vector2(0.00001f, 1));
assertMatchesPerfectCircle(sliderPathPerfect);
}
}
private void assertMatchesPerfectCircle(SliderPath path)
{
if (path.ControlPoints.Count != 3)
return;
//Replication of PathApproximator.CircularArcToPiecewiseLinear
CircularArcProperties circularArcProperties = new CircularArcProperties(path.ControlPoints.Select(x => x.Position).ToArray());
if (!circularArcProperties.IsValid)
return;
//Addresses cases where circularArcProperties.ThetaRange>0.5
//Occurs in code in PathControlPointVisualiser.ensureValidPathType
RectangleF boundingBox = PathApproximator.CircularArcBoundingBox(path.ControlPoints.Select(x => x.Position).ToArray());
if (boundingBox.Width >= 640 || boundingBox.Height >= 480)
return;
int subpoints = (2f * circularArcProperties.Radius <= 0.1f) ? 2 : Math.Max(2, (int)Math.Ceiling(circularArcProperties.ThetaRange / (2.0 * Math.Acos(1f - (0.1f / circularArcProperties.Radius)))));
//ignore cases where subpoints is int.MaxValue, result will be garbage
//as well, having this many subpoints will cause an out of memory error, so can't happen during normal useage
if (subpoints == int.MaxValue)
return;
for (int i = 0; i < Math.Min(subpoints, 100); i++)
{
float progress = (float)rng.NextDouble();
//To avoid errors from interpolating points, ensure we check only positions that would be subpoints.
progress = (float)Math.Ceiling(progress * (subpoints - 1)) / (subpoints - 1);
//Special case - if few subpoints, ensure checking every single one rather than randomly
if (subpoints < 100)
progress = i / (float)(subpoints - 1);
//edge points cause issue with interpolation, so ignore the last two points and first
if (progress == 0.0f || progress >= (subpoints - 2) / (float)(subpoints - 1))
continue;
double theta = circularArcProperties.ThetaStart + (circularArcProperties.Direction * progress * circularArcProperties.ThetaRange);
Vector2 vector = new Vector2((float)Math.Cos(theta), (float)Math.Sin(theta)) * circularArcProperties.Radius;
Assert.True(Precision.AlmostEquals(circularArcProperties.Centre + vector, path.PositionAt(progress), 0.01f),
"A perfect circle with points " + string.Join(", ", path.ControlPoints.Select(x => x.Position)) + " and radius" + circularArcProperties.Radius + "from SliderPath does not almost equal a theoretical perfect circle with " + subpoints + " subpoints"
+ ": " + (circularArcProperties.Centre + vector) + " - " + path.PositionAt(progress)
+ " = " + (circularArcProperties.Centre + vector - path.PositionAt(progress))
);
}
}
private void scaleSlider(SliderPath path, Vector2 scale)
{
for (int i = 0; i < path.ControlPoints.Count; i++)
{
path.ControlPoints[i].Position *= scale;
}
}
}
}

View File

@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private partial class TestDrawableOsuJudgement : DrawableOsuJudgement
{
public new SkinnableSprite Lighting => base.Lighting;
public new SkinnableDrawable JudgementBody => base.JudgementBody;
public new SkinnableDrawable? JudgementBody => base.JudgementBody;
}
}
}

View File

@ -36,11 +36,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
while (rhythmStart < historicalNoteCount - 2 && current.StartTime - current.Previous(rhythmStart).StartTime < history_time_max)
rhythmStart++;
OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(rhythmStart);
OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(rhythmStart + 1);
for (int i = rhythmStart; i > 0; i--)
{
OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)current.Previous(i - 1);
OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(i);
OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(i + 1);
double currHistoricalDecay = (history_time_max - (current.StartTime - currObj.StartTime)) / history_time_max; // scales note 0 to 1 from history to now
@ -66,10 +67,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
}
else
{
if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window
if (currObj.BaseObject is Slider) // bpm change is into slider, this is easy acc window
effectiveRatio *= 0.125;
if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
if (prevObj.BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
effectiveRatio *= 0.25;
if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet)
@ -100,6 +101,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
startRatio = effectiveRatio;
islandSize = 1;
}
lastObj = prevObj;
prevObj = currObj;
}
return Math.Sqrt(4 + rhythmComplexitySum * rhythm_multiplier) / 2; //produces multiplier that can be applied to strain. range [1, infinity) (not really though)

View File

@ -8,9 +8,9 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
public readonly PathControlPoint ControlPoint;
private readonly T hitObject;
private readonly Container marker;
private readonly Circle circle;
private readonly Drawable markerRing;
[Resolved]
@ -60,38 +60,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
InternalChildren = new[]
{
marker = new Container
circle = new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new[]
{
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20),
},
markerRing = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(28),
Masking = true,
BorderThickness = 2,
BorderColour = Color4.White,
Alpha = 0,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
}
Size = new Vector2(20),
},
markerRing = new CircularProgress
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(28),
Alpha = 0,
InnerRadius = 0.1f,
Progress = 1
}
};
}
@ -115,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
}
// The connecting path is excluded from positional input
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos);
protected override bool OnHover(HoverEvent e)
{
@ -209,8 +193,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
if (IsHovered || IsSelected.Value)
colour = colour.Lighten(1);
marker.Colour = colour;
marker.Scale = new Vector2(hitObject.Scale);
Colour = colour;
Scale = new Vector2(hitObject.Scale);
}
private Color4 getColourFromNodeType()

View File

@ -435,10 +435,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
var item = new TernaryStateRadioMenuItem(type?.Description ?? "Inherit", MenuItemType.Standard, _ =>
{
changeHandler?.BeginChange();
foreach (var p in Pieces.Where(p => p.IsSelected.Value))
updatePathType(p, type);
EnsureValidPathTypes();
changeHandler?.EndChange();
});
if (countOfState == totalCount)

View File

@ -3,6 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Skinning.Default;
@ -27,14 +28,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
public SliderBodyPiece()
{
InternalChild = body = new ManualSliderBody
{
AccentColour = Color4.Transparent
};
AutoSizeAxes = Axes.Both;
// SliderSelectionBlueprint relies on calling ReceivePositionalInputAt on this drawable to determine whether selection should occur.
// Without AlwaysPresent, a movement in a parent container (ie. the editor composer area resizing) could cause incorrect input handling.
AlwaysPresent = true;
InternalChild = body = new ManualSliderBody
{
AccentColour = Color4.Transparent
};
}
[BackgroundDependencyLoader]
@ -61,7 +64,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
body.SetVertices(vertices);
}
Size = body.Size;
OriginPosition = body.PathOffset;
}

View File

@ -0,0 +1,171 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
{
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
/// <summary>
/// X position of the grid's origin.
/// </summary>
public BindableFloat StartPositionX { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.X / 2)
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.X,
Precision = 1f
};
/// <summary>
/// Y position of the grid's origin.
/// </summary>
public BindableFloat StartPositionY { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.Y / 2)
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.Y,
Precision = 1f
};
/// <summary>
/// The spacing between grid lines.
/// </summary>
public BindableFloat Spacing { get; } = new BindableFloat(4f)
{
MinValue = 4f,
MaxValue = 128f,
Precision = 1f
};
/// <summary>
/// Rotation of the grid lines in degrees.
/// </summary>
public BindableFloat GridLinesRotation { get; } = new BindableFloat(0f)
{
MinValue = -45f,
MaxValue = 45f,
Precision = 1f
};
/// <summary>
/// Read-only bindable representing the grid's origin.
/// Equivalent to <code>new Vector2(StartPositionX, StartPositionY)</code>
/// </summary>
public Bindable<Vector2> StartPosition { get; } = new Bindable<Vector2>();
/// <summary>
/// Read-only bindable representing the grid's spacing in both the X and Y dimension.
/// Equivalent to <code>new Vector2(Spacing)</code>
/// </summary>
public Bindable<Vector2> SpacingVector { get; } = new Bindable<Vector2>();
private ExpandableSlider<float> startPositionXSlider = null!;
private ExpandableSlider<float> startPositionYSlider = null!;
private ExpandableSlider<float> spacingSlider = null!;
private ExpandableSlider<float> gridLinesRotationSlider = null!;
public OsuGridToolboxGroup()
: base("grid")
{
}
private const float max_automatic_spacing = 64;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
startPositionXSlider = new ExpandableSlider<float>
{
Current = StartPositionX,
KeyboardStep = 1,
},
startPositionYSlider = new ExpandableSlider<float>
{
Current = StartPositionY,
KeyboardStep = 1,
},
spacingSlider = new ExpandableSlider<float>
{
Current = Spacing,
KeyboardStep = 1,
},
gridLinesRotationSlider = new ExpandableSlider<float>
{
Current = GridLinesRotation,
KeyboardStep = 1,
},
};
Spacing.Value = editorBeatmap.BeatmapInfo.GridSize;
}
protected override void LoadComplete()
{
base.LoadComplete();
StartPositionX.BindValueChanged(x =>
{
startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:N0}";
startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:N0}";
StartPosition.Value = new Vector2(x.NewValue, StartPosition.Value.Y);
}, true);
StartPositionY.BindValueChanged(y =>
{
startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:N0}";
startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:N0}";
StartPosition.Value = new Vector2(StartPosition.Value.X, y.NewValue);
}, true);
Spacing.BindValueChanged(spacing =>
{
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:N0}";
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:N0}";
SpacingVector.Value = new Vector2(spacing.NewValue);
editorBeatmap.BeatmapInfo.GridSize = (int)spacing.NewValue;
}, true);
GridLinesRotation.BindValueChanged(rotation =>
{
gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:#,0.##}";
gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:#,0.##}";
}, true);
}
private void nextGridSize()
{
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.EditorCycleGridDisplayMode:
nextGridSize();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
}
}

View File

@ -24,6 +24,7 @@ using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Components.TernaryButtons;
using osu.Game.Screens.Edit.Compose.Components;
@ -65,6 +66,9 @@ namespace osu.Game.Rulesets.Osu.Edit
[Cached(typeof(IDistanceSnapProvider))]
protected readonly OsuDistanceSnapProvider DistanceSnapProvider = new OsuDistanceSnapProvider();
[Cached]
protected readonly OsuGridToolboxGroup OsuGridToolboxGroup = new OsuGridToolboxGroup();
[Cached]
protected readonly FreehandSliderToolboxGroup FreehandlSliderToolboxGroup = new FreehandSliderToolboxGroup();
@ -80,10 +84,6 @@ namespace osu.Game.Rulesets.Osu.Edit
LayerBelowRuleset.AddRange(new Drawable[]
{
distanceSnapGridContainer = new Container
{
RelativeSizeAxes = Axes.Both
},
rectangularPositionSnapGrid = new OsuRectangularPositionSnapGrid
{
RelativeSizeAxes = Axes.Both
}
@ -99,14 +99,38 @@ namespace osu.Game.Rulesets.Osu.Edit
// we may be entering the screen with a selection already active
updateDistanceSnapGrid();
updatePositionSnapGrid();
RightToolbox.AddRange(new EditorToolboxGroup[]
{
new TransformToolboxGroup { RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler, },
OsuGridToolboxGroup,
new TransformToolboxGroup
{
RotationHandler = BlueprintContainer.SelectionHandler.RotationHandler,
ScaleHandler = (OsuSelectionScaleHandler)BlueprintContainer.SelectionHandler.ScaleHandler,
},
FreehandlSliderToolboxGroup
}
);
}
private void updatePositionSnapGrid()
{
if (positionSnapGrid != null)
LayerBelowRuleset.Remove(positionSnapGrid, true);
var rectangularPositionSnapGrid = new RectangularPositionSnapGrid();
rectangularPositionSnapGrid.StartPosition.BindTo(OsuGridToolboxGroup.StartPosition);
rectangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.SpacingVector);
rectangularPositionSnapGrid.GridLineRotation.BindTo(OsuGridToolboxGroup.GridLinesRotation);
positionSnapGrid = rectangularPositionSnapGrid;
positionSnapGrid.RelativeSizeAxes = Axes.Both;
LayerBelowRuleset.Add(positionSnapGrid);
}
protected override ComposeBlueprintContainer CreateBlueprintContainer()
=> new OsuBlueprintContainer(this);
@ -147,7 +171,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly Cached distanceSnapGridCache = new Cached();
private double? lastDistanceSnapGridTime;
private RectangularPositionSnapGrid rectangularPositionSnapGrid;
private PositionSnapGrid positionSnapGrid;
protected override void Update()
{
@ -205,9 +229,13 @@ namespace osu.Game.Rulesets.Osu.Edit
{
if (rectangularGridSnapToggle.Value == TernaryState.True)
{
Vector2 pos = rectangularPositionSnapGrid.GetSnappedPosition(rectangularPositionSnapGrid.ToLocalSpace(result.ScreenSpacePosition));
Vector2 pos = positionSnapGrid.GetSnappedPosition(positionSnapGrid.ToLocalSpace(result.ScreenSpacePosition));
result.ScreenSpacePosition = rectangularPositionSnapGrid.ToScreenSpace(pos);
// A grid which doesn't perfectly fit the playfield can produce a position that is outside of the playfield.
// We need to clamp the position to the playfield bounds to ensure that the snapped position is always in bounds.
pos = Vector2.Clamp(pos, Vector2.Zero, OsuPlayfield.BASE_SIZE);
result.ScreenSpacePosition = positionSnapGrid.ToScreenSpace(pos);
}
}

View File

@ -1,69 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class OsuRectangularPositionSnapGrid : RectangularPositionSnapGrid, IKeyBindingHandler<GlobalAction>
{
private static readonly int[] grid_sizes = { 4, 8, 16, 32 };
private int currentGridSizeIndex = grid_sizes.Length - 1;
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
public OsuRectangularPositionSnapGrid()
: base(OsuPlayfield.BASE_SIZE / 2)
{
}
[BackgroundDependencyLoader]
private void load()
{
int gridSizeIndex = Array.IndexOf(grid_sizes, editorBeatmap.BeatmapInfo.GridSize);
if (gridSizeIndex >= 0)
currentGridSizeIndex = gridSizeIndex;
updateSpacing();
}
private void nextGridSize()
{
currentGridSizeIndex = (currentGridSizeIndex + 1) % grid_sizes.Length;
updateSpacing();
}
private void updateSpacing()
{
int gridSize = grid_sizes[currentGridSizeIndex];
editorBeatmap.BeatmapInfo.GridSize = gridSize;
Spacing = new Vector2(gridSize);
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.EditorCycleGridDisplayMode:
nextGridSize();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
}
}

View File

@ -3,7 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
@ -25,33 +24,17 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public partial class OsuSelectionHandler : EditorSelectionHandler
{
[Resolved(CanBeNull = true)]
private IDistanceSnapProvider? snapProvider { get; set; }
/// <summary>
/// During a transform, the initial path types of a single selected slider are stored so they
/// can be maintained throughout the operation.
/// </summary>
private List<PathType?>? referencePathTypes;
protected override void OnSelectionChanged()
{
base.OnSelectionChanged();
Quad quad = selectedMovableObjects.Length > 0 ? GeometryUtils.GetSurroundingQuad(selectedMovableObjects) : new Quad();
SelectionBox.CanFlipX = SelectionBox.CanScaleX = quad.Width > 0;
SelectionBox.CanFlipY = SelectionBox.CanScaleY = quad.Height > 0;
SelectionBox.CanScaleDiagonally = SelectionBox.CanScaleX && SelectionBox.CanScaleY;
SelectionBox.CanFlipX = quad.Width > 0;
SelectionBox.CanFlipY = quad.Height > 0;
SelectionBox.CanReverse = EditorBeatmap.SelectedHitObjects.Count > 1 || EditorBeatmap.SelectedHitObjects.Any(s => s is Slider);
}
protected override void OnOperationEnded()
{
base.OnOperationEnded();
referencePathTypes = null;
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.Key == Key.M && e.ControlPressed && e.ShiftPressed)
@ -149,96 +132,9 @@ namespace osu.Game.Rulesets.Osu.Edit
return didFlip;
}
public override bool HandleScale(Vector2 scale, Anchor reference)
{
adjustScaleFromAnchor(ref scale, reference);
var hitObjects = selectedMovableObjects;
// for the time being, allow resizing of slider paths only if the slider is
// the only hit object selected. with a group selection, it's likely the user
// is not looking to change the duration of the slider but expand the whole pattern.
if (hitObjects.Length == 1 && hitObjects.First() is Slider slider)
scaleSlider(slider, scale);
else
scaleHitObjects(hitObjects, reference, scale);
moveSelectionInBounds();
return true;
}
private static void adjustScaleFromAnchor(ref Vector2 scale, Anchor reference)
{
// cancel out scale in axes we don't care about (based on which drag handle was used).
if ((reference & Anchor.x1) > 0) scale.X = 0;
if ((reference & Anchor.y1) > 0) scale.Y = 0;
// reverse the scale direction if dragging from top or left.
if ((reference & Anchor.x0) > 0) scale.X = -scale.X;
if ((reference & Anchor.y0) > 0) scale.Y = -scale.Y;
}
public override SelectionRotationHandler CreateRotationHandler() => new OsuSelectionRotationHandler();
private void scaleSlider(Slider slider, Vector2 scale)
{
referencePathTypes ??= slider.Path.ControlPoints.Select(p => p.Type).ToList();
Quad sliderQuad = GeometryUtils.GetSurroundingQuad(slider.Path.ControlPoints.Select(p => p.Position));
// Limit minimum distance between control points after scaling to almost 0. Less than 0 causes the slider to flip, exactly 0 causes a crash through division by 0.
scale = Vector2.ComponentMax(new Vector2(Precision.FLOAT_EPSILON), sliderQuad.Size + scale) - sliderQuad.Size;
Vector2 pathRelativeDeltaScale = new Vector2(
sliderQuad.Width == 0 ? 0 : 1 + scale.X / sliderQuad.Width,
sliderQuad.Height == 0 ? 0 : 1 + scale.Y / sliderQuad.Height);
Queue<Vector2> oldControlPoints = new Queue<Vector2>();
foreach (var point in slider.Path.ControlPoints)
{
oldControlPoints.Enqueue(point.Position);
point.Position *= pathRelativeDeltaScale;
}
// Maintain the path types in case they were defaulted to bezier at some point during scaling
for (int i = 0; i < slider.Path.ControlPoints.Count; ++i)
slider.Path.ControlPoints[i].Type = referencePathTypes[i];
// Snap the slider's length to the current beat divisor
// to calculate the final resulting duration / bounding box before the final checks.
slider.SnapTo(snapProvider);
//if sliderhead or sliderend end up outside playfield, revert scaling.
Quad scaledQuad = GeometryUtils.GetSurroundingQuad(new OsuHitObject[] { slider });
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
if (xInBounds && yInBounds && slider.Path.HasValidLength)
return;
foreach (var point in slider.Path.ControlPoints)
point.Position = oldControlPoints.Dequeue();
// Snap the slider's length again to undo the potentially-invalid length applied by the previous snap.
slider.SnapTo(snapProvider);
}
private void scaleHitObjects(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale)
{
scale = getClampedScale(hitObjects, reference, scale);
Quad selectionQuad = GeometryUtils.GetSurroundingQuad(hitObjects);
foreach (var h in hitObjects)
h.Position = GeometryUtils.GetScaledPosition(reference, scale, selectionQuad, h.Position);
}
private (bool X, bool Y) isQuadInBounds(Quad quad)
{
bool xInBounds = (quad.TopLeft.X >= 0) && (quad.BottomRight.X <= DrawWidth);
bool yInBounds = (quad.TopLeft.Y >= 0) && (quad.BottomRight.Y <= DrawHeight);
return (xInBounds, yInBounds);
}
public override SelectionScaleHandler CreateScaleHandler() => new OsuSelectionScaleHandler();
private void moveSelectionInBounds()
{
@ -262,43 +158,6 @@ namespace osu.Game.Rulesets.Osu.Edit
h.Position += delta;
}
/// <summary>
/// Clamp scale for multi-object-scaling where selection does not exceed playfield bounds or flip.
/// </summary>
/// <param name="hitObjects">The hitobjects to be scaled</param>
/// <param name="reference">The anchor from which the scale operation is performed</param>
/// <param name="scale">The scale to be clamped</param>
/// <returns>The clamped scale vector</returns>
private Vector2 getClampedScale(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale)
{
float xOffset = ((reference & Anchor.x0) > 0) ? -scale.X : 0;
float yOffset = ((reference & Anchor.y0) > 0) ? -scale.Y : 0;
Quad selectionQuad = GeometryUtils.GetSurroundingQuad(hitObjects);
//todo: this is not always correct for selections involving sliders. This approximation assumes each point is scaled independently, but sliderends move with the sliderhead.
Quad scaledQuad = new Quad(selectionQuad.TopLeft.X + xOffset, selectionQuad.TopLeft.Y + yOffset, selectionQuad.Width + scale.X, selectionQuad.Height + scale.Y);
//max Size -> playfield bounds
if (scaledQuad.TopLeft.X < 0)
scale.X += scaledQuad.TopLeft.X;
if (scaledQuad.TopLeft.Y < 0)
scale.Y += scaledQuad.TopLeft.Y;
if (scaledQuad.BottomRight.X > DrawWidth)
scale.X -= scaledQuad.BottomRight.X - DrawWidth;
if (scaledQuad.BottomRight.Y > DrawHeight)
scale.Y -= scaledQuad.BottomRight.Y - DrawHeight;
//min Size -> almost 0. Less than 0 causes the quad to flip, exactly 0 causes scaling to get stuck at minimum scale.
Vector2 scaledSize = selectionQuad.Size + scale;
Vector2 minSize = new Vector2(Precision.FLOAT_EPSILON);
scale = Vector2.ComponentMax(minSize, scaledSize) - selectionQuad.Size;
return scale;
}
/// <summary>
/// All osu! hitobjects which can be moved/rotated/scaled.
/// </summary>

View File

@ -41,8 +41,8 @@ namespace osu.Game.Rulesets.Osu.Edit
private void updateState()
{
var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects);
CanRotateSelectionOrigin.Value = quad.Width > 0 || quad.Height > 0;
CanRotatePlayfieldOrigin.Value = selectedMovableObjects.Any();
CanRotateAroundSelectionOrigin.Value = quad.Width > 0 || quad.Height > 0;
CanRotateAroundPlayfieldOrigin.Value = selectedMovableObjects.Any();
}
private OsuHitObject[]? objectsInRotation;

View File

@ -0,0 +1,241 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Utils;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class OsuSelectionScaleHandler : SelectionScaleHandler
{
/// <summary>
/// Whether scaling anchored by the center of the playfield can currently be performed.
/// </summary>
public Bindable<bool> CanScaleFromPlayfieldOrigin { get; private set; } = new BindableBool();
/// <summary>
/// Whether a single slider is currently selected, which results in a different scaling behaviour.
/// </summary>
public Bindable<bool> IsScalingSlider { get; private set; } = new BindableBool();
[Resolved]
private IEditorChangeHandler? changeHandler { get; set; }
[Resolved(CanBeNull = true)]
private IDistanceSnapProvider? snapProvider { get; set; }
private BindableList<HitObject> selectedItems { get; } = new BindableList<HitObject>();
[BackgroundDependencyLoader]
private void load(EditorBeatmap editorBeatmap)
{
selectedItems.BindTo(editorBeatmap.SelectedHitObjects);
}
protected override void LoadComplete()
{
base.LoadComplete();
selectedItems.CollectionChanged += (_, __) => updateState();
updateState();
}
private void updateState()
{
var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects);
CanScaleX.Value = quad.Width > 0;
CanScaleY.Value = quad.Height > 0;
CanScaleDiagonally.Value = CanScaleX.Value && CanScaleY.Value;
CanScaleFromPlayfieldOrigin.Value = selectedMovableObjects.Any();
IsScalingSlider.Value = selectedMovableObjects.Count() == 1 && selectedMovableObjects.First() is Slider;
}
private Dictionary<OsuHitObject, OriginalHitObjectState>? objectsInScale;
private Vector2? defaultOrigin;
public override void Begin()
{
if (objectsInScale != null)
throw new InvalidOperationException($"Cannot {nameof(Begin)} a scale operation while another is in progress!");
changeHandler?.BeginChange();
objectsInScale = selectedMovableObjects.ToDictionary(ho => ho, ho => new OriginalHitObjectState(ho));
OriginalSurroundingQuad = objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider
? GeometryUtils.GetSurroundingQuad(slider.Path.ControlPoints.Select(p => slider.Position + p.Position))
: GeometryUtils.GetSurroundingQuad(objectsInScale.Keys);
defaultOrigin = OriginalSurroundingQuad.Value.Centre;
}
public override void Update(Vector2 scale, Vector2? origin = null, Axes adjustAxis = Axes.Both)
{
if (objectsInScale == null)
throw new InvalidOperationException($"Cannot {nameof(Update)} a scale operation without calling {nameof(Begin)} first!");
Debug.Assert(defaultOrigin != null && OriginalSurroundingQuad != null);
Vector2 actualOrigin = origin ?? defaultOrigin.Value;
// for the time being, allow resizing of slider paths only if the slider is
// the only hit object selected. with a group selection, it's likely the user
// is not looking to change the duration of the slider but expand the whole pattern.
if (objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider)
{
var originalInfo = objectsInScale[slider];
Debug.Assert(originalInfo.PathControlPointPositions != null && originalInfo.PathControlPointTypes != null);
scaleSlider(slider, scale, originalInfo.PathControlPointPositions, originalInfo.PathControlPointTypes);
}
else
{
scale = ClampScaleToPlayfieldBounds(scale, actualOrigin);
foreach (var (ho, originalState) in objectsInScale)
{
ho.Position = GeometryUtils.GetScaledPosition(scale, actualOrigin, originalState.Position);
}
}
moveSelectionInBounds();
}
public override void Commit()
{
if (objectsInScale == null)
throw new InvalidOperationException($"Cannot {nameof(Commit)} a rotate operation without calling {nameof(Begin)} first!");
changeHandler?.EndChange();
objectsInScale = null;
OriginalSurroundingQuad = null;
defaultOrigin = null;
}
private IEnumerable<OsuHitObject> selectedMovableObjects => selectedItems.Cast<OsuHitObject>()
.Where(h => h is not Spinner);
private void scaleSlider(Slider slider, Vector2 scale, Vector2[] originalPathPositions, PathType?[] originalPathTypes)
{
scale = Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
// Maintain the path types in case they were defaulted to bezier at some point during scaling
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
{
slider.Path.ControlPoints[i].Position = originalPathPositions[i] * scale;
slider.Path.ControlPoints[i].Type = originalPathTypes[i];
}
// Snap the slider's length to the current beat divisor
// to calculate the final resulting duration / bounding box before the final checks.
slider.SnapTo(snapProvider);
//if sliderhead or sliderend end up outside playfield, revert scaling.
Quad scaledQuad = GeometryUtils.GetSurroundingQuad(new OsuHitObject[] { slider });
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
if (xInBounds && yInBounds && slider.Path.HasValidLength)
return;
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
slider.Path.ControlPoints[i].Position = originalPathPositions[i];
// Snap the slider's length again to undo the potentially-invalid length applied by the previous snap.
slider.SnapTo(snapProvider);
}
private (bool X, bool Y) isQuadInBounds(Quad quad)
{
bool xInBounds = (quad.TopLeft.X >= 0) && (quad.BottomRight.X <= OsuPlayfield.BASE_SIZE.X);
bool yInBounds = (quad.TopLeft.Y >= 0) && (quad.BottomRight.Y <= OsuPlayfield.BASE_SIZE.Y);
return (xInBounds, yInBounds);
}
/// <summary>
/// Clamp scale for multi-object-scaling where selection does not exceed playfield bounds or flip.
/// </summary>
/// <param name="origin">The origin from which the scale operation is performed</param>
/// <param name="scale">The scale to be clamped</param>
/// <returns>The clamped scale vector</returns>
public Vector2 ClampScaleToPlayfieldBounds(Vector2 scale, Vector2? origin = null)
{
//todo: this is not always correct for selections involving sliders. This approximation assumes each point is scaled independently, but sliderends move with the sliderhead.
if (objectsInScale == null)
return scale;
Debug.Assert(defaultOrigin != null && OriginalSurroundingQuad != null);
if (objectsInScale.Count == 1 && objectsInScale.First().Key is Slider slider)
origin = slider.Position;
Vector2 actualOrigin = origin ?? defaultOrigin.Value;
var selectionQuad = OriginalSurroundingQuad.Value;
var tl1 = Vector2.Divide(-actualOrigin, selectionQuad.TopLeft - actualOrigin);
var tl2 = Vector2.Divide(OsuPlayfield.BASE_SIZE - actualOrigin, selectionQuad.TopLeft - actualOrigin);
var br1 = Vector2.Divide(-actualOrigin, selectionQuad.BottomRight - actualOrigin);
var br2 = Vector2.Divide(OsuPlayfield.BASE_SIZE - actualOrigin, selectionQuad.BottomRight - actualOrigin);
if (!Precision.AlmostEquals(selectionQuad.TopLeft.X - actualOrigin.X, 0))
scale.X = selectionQuad.TopLeft.X - actualOrigin.X < 0 ? MathHelper.Clamp(scale.X, tl2.X, tl1.X) : MathHelper.Clamp(scale.X, tl1.X, tl2.X);
if (!Precision.AlmostEquals(selectionQuad.TopLeft.Y - actualOrigin.Y, 0))
scale.Y = selectionQuad.TopLeft.Y - actualOrigin.Y < 0 ? MathHelper.Clamp(scale.Y, tl2.Y, tl1.Y) : MathHelper.Clamp(scale.Y, tl1.Y, tl2.Y);
if (!Precision.AlmostEquals(selectionQuad.BottomRight.X - actualOrigin.X, 0))
scale.X = selectionQuad.BottomRight.X - actualOrigin.X < 0 ? MathHelper.Clamp(scale.X, br2.X, br1.X) : MathHelper.Clamp(scale.X, br1.X, br2.X);
if (!Precision.AlmostEquals(selectionQuad.BottomRight.Y - actualOrigin.Y, 0))
scale.Y = selectionQuad.BottomRight.Y - actualOrigin.Y < 0 ? MathHelper.Clamp(scale.Y, br2.Y, br1.Y) : MathHelper.Clamp(scale.Y, br1.Y, br2.Y);
return Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
}
private void moveSelectionInBounds()
{
Quad quad = GeometryUtils.GetSurroundingQuad(objectsInScale!.Keys);
Vector2 delta = Vector2.Zero;
if (quad.TopLeft.X < 0)
delta.X -= quad.TopLeft.X;
if (quad.TopLeft.Y < 0)
delta.Y -= quad.TopLeft.Y;
if (quad.BottomRight.X > OsuPlayfield.BASE_SIZE.X)
delta.X -= quad.BottomRight.X - OsuPlayfield.BASE_SIZE.X;
if (quad.BottomRight.Y > OsuPlayfield.BASE_SIZE.Y)
delta.Y -= quad.BottomRight.Y - OsuPlayfield.BASE_SIZE.Y;
foreach (var (h, _) in objectsInScale!)
h.Position += delta;
}
private struct OriginalHitObjectState
{
public Vector2 Position { get; }
public Vector2[]? PathControlPointPositions { get; }
public PathType?[]? PathControlPointTypes { get; }
public OriginalHitObjectState(OsuHitObject hitObject)
{
Position = hitObject.Position;
PathControlPointPositions = (hitObject as IHasPath)?.Path.ControlPoints.Select(p => p.Position).ToArray();
PathControlPointTypes = (hitObject as IHasPath)?.Path.ControlPoints.Select(p => p.Type).ToArray();
}
}
}
}

View File

@ -78,11 +78,15 @@ namespace osu.Game.Rulesets.Osu.Edit
{
base.LoadComplete();
ScheduleAfterChildren(() => angleInput.TakeFocus());
ScheduleAfterChildren(() =>
{
angleInput.TakeFocus();
angleInput.SelectAll();
});
angleInput.Current.BindValueChanged(angle => rotationInfo.Value = rotationInfo.Value with { Degrees = angle.NewValue });
rotationOrigin.Items.First().Select();
rotationHandler.CanRotateSelectionOrigin.BindValueChanged(e =>
rotationHandler.CanRotateAroundSelectionOrigin.BindValueChanged(e =>
{
selectionCentreButton.Selected.Disabled = !e.NewValue;
}, true);

View File

@ -0,0 +1,212 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class PreciseScalePopover : OsuPopover
{
private readonly OsuSelectionScaleHandler scaleHandler;
private readonly Bindable<PreciseScaleInfo> scaleInfo = new Bindable<PreciseScaleInfo>(new PreciseScaleInfo(1, ScaleOrigin.PlayfieldCentre, true, true));
private SliderWithTextBoxInput<float> scaleInput = null!;
private BindableNumber<float> scaleInputBindable = null!;
private EditorRadioButtonCollection scaleOrigin = null!;
private RadioButton playfieldCentreButton = null!;
private RadioButton selectionCentreButton = null!;
private OsuCheckbox xCheckBox = null!;
private OsuCheckbox yCheckBox = null!;
public PreciseScalePopover(OsuSelectionScaleHandler scaleHandler)
{
this.scaleHandler = scaleHandler;
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
}
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
Width = 220,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(20),
Children = new Drawable[]
{
scaleInput = new SliderWithTextBoxInput<float>("Scale:")
{
Current = scaleInputBindable = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 2,
Precision = 0.001f,
Value = 1,
Default = 1,
},
Instantaneous = true
},
scaleOrigin = new EditorRadioButtonCollection
{
RelativeSizeAxes = Axes.X,
Items = new[]
{
playfieldCentreButton = new RadioButton("Playfield centre",
() => setOrigin(ScaleOrigin.PlayfieldCentre),
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
selectionCentreButton = new RadioButton("Selection centre",
() => setOrigin(ScaleOrigin.SelectionCentre),
() => new SpriteIcon { Icon = FontAwesome.Solid.VectorSquare })
}
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(4),
Children = new Drawable[]
{
xCheckBox = new OsuCheckbox(false)
{
RelativeSizeAxes = Axes.X,
LabelText = "X-axis",
Current = { Value = true },
},
yCheckBox = new OsuCheckbox(false)
{
RelativeSizeAxes = Axes.X,
LabelText = "Y-axis",
Current = { Value = true },
},
}
},
}
};
playfieldCentreButton.Selected.DisabledChanged += isDisabled =>
{
playfieldCentreButton.TooltipText = isDisabled ? "The current selection cannot be scaled relative to playfield centre." : string.Empty;
};
selectionCentreButton.Selected.DisabledChanged += isDisabled =>
{
selectionCentreButton.TooltipText = isDisabled ? "The current selection cannot be scaled relative to its centre." : string.Empty;
};
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() =>
{
scaleInput.TakeFocus();
scaleInput.SelectAll();
});
scaleInput.Current.BindValueChanged(scale => scaleInfo.Value = scaleInfo.Value with { Scale = scale.NewValue });
xCheckBox.Current.BindValueChanged(x => setAxis(x.NewValue, yCheckBox.Current.Value));
yCheckBox.Current.BindValueChanged(y => setAxis(xCheckBox.Current.Value, y.NewValue));
selectionCentreButton.Selected.Disabled = !(scaleHandler.CanScaleX.Value || scaleHandler.CanScaleY.Value);
playfieldCentreButton.Selected.Disabled = scaleHandler.IsScalingSlider.Value && !selectionCentreButton.Selected.Disabled;
scaleOrigin.Items.First(b => !b.Selected.Disabled).Select();
scaleInfo.BindValueChanged(scale =>
{
var newScale = new Vector2(scale.NewValue.XAxis ? scale.NewValue.Scale : 1, scale.NewValue.YAxis ? scale.NewValue.Scale : 1);
scaleHandler.Update(newScale, getOriginPosition(scale.NewValue));
});
}
private void updateAxisCheckBoxesEnabled()
{
if (scaleInfo.Value.Origin == ScaleOrigin.PlayfieldCentre)
{
toggleAxisAvailable(xCheckBox.Current, true);
toggleAxisAvailable(yCheckBox.Current, true);
}
else
{
toggleAxisAvailable(xCheckBox.Current, scaleHandler.CanScaleX.Value);
toggleAxisAvailable(yCheckBox.Current, scaleHandler.CanScaleY.Value);
}
}
private void toggleAxisAvailable(Bindable<bool> axisBindable, bool available)
{
// enable the bindable to allow setting the value
axisBindable.Disabled = false;
// restore the presumed default value given the axis's new availability state
axisBindable.Value = available;
axisBindable.Disabled = !available;
}
private void updateMaxScale()
{
if (!scaleHandler.OriginalSurroundingQuad.HasValue)
return;
const float max_scale = 10;
var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value));
if (!scaleInfo.Value.XAxis)
scale.X = max_scale;
if (!scaleInfo.Value.YAxis)
scale.Y = max_scale;
scaleInputBindable.MaxValue = MathF.Max(1, MathF.Min(scale.X, scale.Y));
}
private void setOrigin(ScaleOrigin origin)
{
scaleInfo.Value = scaleInfo.Value with { Origin = origin };
updateMaxScale();
updateAxisCheckBoxesEnabled();
}
private Vector2? getOriginPosition(PreciseScaleInfo scale) => scale.Origin == ScaleOrigin.PlayfieldCentre ? OsuPlayfield.BASE_SIZE / 2 : null;
private void setAxis(bool x, bool y)
{
scaleInfo.Value = scaleInfo.Value with { XAxis = x, YAxis = y };
updateMaxScale();
}
protected override void PopIn()
{
base.PopIn();
scaleHandler.Begin();
updateMaxScale();
}
protected override void PopOut()
{
base.PopOut();
if (IsLoaded) scaleHandler.Commit();
}
}
public enum ScaleOrigin
{
PlayfieldCentre,
SelectionCentre
}
public record PreciseScaleInfo(float Scale, ScaleOrigin Origin, bool XAxis, bool YAxis);
}

View File

@ -18,14 +18,14 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
{
private readonly Bindable<bool> canRotate = new BindableBool();
private readonly AggregateBindable<bool> canRotate = new AggregateBindable<bool>((x, y) => x || y);
private readonly AggregateBindable<bool> canScale = new AggregateBindable<bool>((x, y) => x || y);
private EditorToolButton rotateButton = null!;
private Bindable<bool> canRotatePlayfieldOrigin = null!;
private Bindable<bool> canRotateSelectionOrigin = null!;
private EditorToolButton scaleButton = null!;
public SelectionRotationHandler RotationHandler { get; init; } = null!;
public OsuSelectionScaleHandler ScaleHandler { get; init; } = null!;
public TransformToolboxGroup()
: base("transform")
@ -45,7 +45,9 @@ namespace osu.Game.Rulesets.Osu.Edit
rotateButton = new EditorToolButton("Rotate",
() => new SpriteIcon { Icon = FontAwesome.Solid.Undo },
() => new PreciseRotationPopover(RotationHandler)),
// TODO: scale
scaleButton = new EditorToolButton("Scale",
() => new SpriteIcon { Icon = FontAwesome.Solid.ArrowsAlt },
() => new PreciseScalePopover(ScaleHandler))
}
};
}
@ -54,21 +56,17 @@ namespace osu.Game.Rulesets.Osu.Edit
{
base.LoadComplete();
// aggregate two values into canRotate
canRotatePlayfieldOrigin = RotationHandler.CanRotatePlayfieldOrigin.GetBoundCopy();
canRotatePlayfieldOrigin.BindValueChanged(_ => updateCanRotateAggregate());
canRotate.AddSource(RotationHandler.CanRotateAroundPlayfieldOrigin);
canRotate.AddSource(RotationHandler.CanRotateAroundSelectionOrigin);
canRotateSelectionOrigin = RotationHandler.CanRotateSelectionOrigin.GetBoundCopy();
canRotateSelectionOrigin.BindValueChanged(_ => updateCanRotateAggregate());
void updateCanRotateAggregate()
{
canRotate.Value = RotationHandler.CanRotatePlayfieldOrigin.Value || RotationHandler.CanRotateSelectionOrigin.Value;
}
canScale.AddSource(ScaleHandler.CanScaleX);
canScale.AddSource(ScaleHandler.CanScaleY);
canScale.AddSource(ScaleHandler.CanScaleFromPlayfieldOrigin);
// bindings to `Enabled` on the buttons are decoupled on purpose
// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
canRotate.BindValueChanged(_ => rotateButton.Enabled.Value = canRotate.Value, true);
canRotate.Result.BindValueChanged(rotate => rotateButton.Enabled.Value = rotate.NewValue, true);
canScale.Result.BindValueChanged(scale => scaleButton.Enabled.Value = scale.NewValue, true);
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
@ -82,6 +80,12 @@ namespace osu.Game.Rulesets.Osu.Edit
rotateButton.TriggerClick();
return true;
}
case GlobalAction.EditorToggleScaleControl:
{
scaleButton.TriggerClick();
return true;
}
}
return false;

View File

@ -67,8 +67,6 @@ namespace osu.Game.Rulesets.Osu.Mods
// Generate the replay frames the cursor should follow
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap, drawableRuleset.Mods).Generate().Frames.Cast<OsuReplayFrame>().ToList();
drawableRuleset.UseResumeOverlay = false;
}
}
}

View File

@ -47,9 +47,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
// Hide judgment displays and follow points as they won't make any sense.
// Hide follow points as they won't make any sense.
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
drawableRuleset.Playfield.DisplayJudgements.Value = false;
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
}

View File

@ -39,9 +39,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
// Hide judgment displays and follow points as they won't make any sense.
// Hide follow points as they won't make any sense.
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
drawableRuleset.Playfield.DisplayJudgements.Value = false;
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
}

View File

@ -38,9 +38,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
// Hide judgment displays and follow points as they won't make any sense.
// Hide follow points as they won't make any sense.
// Judgements can potentially be turned on in a future where they display at a position relative to their drawable counterpart.
drawableRuleset.Playfield.DisplayJudgements.Value = false;
(drawableRuleset.Playfield as OsuPlayfield)?.FollowPoints.Hide();
}

View File

@ -19,6 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "Put your faith in the approach circles...";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles), typeof(OsuModDepth) };

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
@ -14,10 +12,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public partial class DrawableOsuJudgement : DrawableJudgement
{
internal SkinnableLighting Lighting { get; private set; }
internal SkinnableLighting Lighting { get; private set; } = null!;
[Resolved]
private OsuConfigManager config { get; set; }
private OsuConfigManager config { get; set; } = null!;
private bool positionTransferred;
[BackgroundDependencyLoader]
private void load()
@ -39,10 +39,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Lighting.ResetAnimation();
Lighting.SetColourFrom(JudgedObject, Result);
if (JudgedObject?.HitObject is OsuHitObject osuObject)
positionTransferred = false;
}
protected override void Update()
{
base.Update();
if (!positionTransferred && JudgedObject is DrawableOsuHitObject osuObject && JudgedObject.IsInUse)
{
Position = osuObject.StackedEndPosition;
Scale = new Vector2(osuObject.Scale);
Position = osuObject.ToSpaceOfOtherDrawable(osuObject.OriginPosition, Parent!);
Scale = new Vector2(osuObject.HitObject.Scale);
positionTransferred = true;
}
}

View File

@ -10,9 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@ -63,22 +61,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.ApplyTransformsAt(time, false);
}
private Vector2? lastPosition;
public void UpdateProgress(double completionProgress)
{
Position = drawableSlider.HitObject.CurvePositionAt(completionProgress);
Slider slider = drawableSlider.HitObject;
Position = slider.CurvePositionAt(completionProgress);
var diff = lastPosition.HasValue ? lastPosition.Value - Position : Position - drawableSlider.HitObject.CurvePositionAt(completionProgress + 0.01f);
bool rewinding = (Clock as IGameplayClock)?.IsRewinding == true;
//0.1 / slider.Path.Distance is the additional progress needed to ensure the diff length is 0.1
var diff = slider.CurvePositionAt(completionProgress) - slider.CurvePositionAt(Math.Min(1, completionProgress + 0.1 / slider.Path.Distance));
// Ensure the value is substantially high enough to allow for Atan2 to get a valid angle.
// Needed for when near completion, or in case of a very short slider.
if (diff.LengthFast < 0.01f)
return;
ball.Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI) + (rewinding ? 180 : 0);
lastPosition = Position;
ball.Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI);
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
@ -11,10 +12,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
/// </summary>
public partial class ManualSliderBody : SliderBody
{
public new void SetVertices(IReadOnlyList<Vector2> vertices)
public ManualSliderBody()
{
base.SetVertices(vertices);
Size = Path.Size;
AutoSizeAxes = Axes.Both;
}
public new void SetVertices(IReadOnlyList<Vector2> vertices) => base.SetVertices(vertices);
}
}

View File

@ -13,6 +13,7 @@ using osu.Game.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.UI;
@ -45,7 +46,13 @@ namespace osu.Game.Rulesets.Osu.UI
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { AlignWithStoryboard = true };
protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay();
protected override ResumeOverlay CreateResumeOverlay()
{
if (Mods.Any(m => m is OsuModAutopilot))
return new DelayedResumeOverlay { Scale = new Vector2(0.65f) };
return new OsuResumeOverlay();
}
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay);

View File

@ -26,12 +26,5 @@ namespace osu.Game.Rulesets.Taiko.Edit
ShowSpeedChanges.BindValueChanged(showChanges => VisualisationMethod = showChanges.NewValue ? ScrollVisualisationMethod.Overlapping : ScrollVisualisationMethod.Constant, true);
}
protected override double ComputeTimeRange()
{
// Adjust when we're using constant algorithm to not be sluggish.
double multiplier = ShowSpeedChanges.Value ? 1 : 4;
return base.ComputeTimeRange() / multiplier;
}
}
}

View File

@ -53,6 +53,9 @@ namespace osu.Game.Rulesets.Taiko.Edit
public void SetStrongState(bool state)
{
if (SelectedItems.OfType<Hit>().All(h => h.IsStrong == state))
return;
EditorBeatmap.PerformOnSelection(h =>
{
if (!(h is Hit taikoHit)) return;
@ -67,6 +70,9 @@ namespace osu.Game.Rulesets.Taiko.Edit
public void SetRimState(bool state)
{
if (SelectedItems.OfType<Hit>().All(h => h.Type == (state ? HitType.Rim : HitType.Centre)))
return;
EditorBeatmap.PerformOnSelection(h =>
{
if (h is Hit taikoHit)

View File

@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModConstantSpeed : Mod, IApplicableToDrawableRuleset<TaikoHitObject>
{
public override string Name => "Constant Speed";
public override string Acronym => "CS";
public override double ScoreMultiplier => 0.9;
public override LocalisableString Description => "No more tricky speed changes!";
public override IconUsage? Icon => FontAwesome.Solid.Equals;
public override ModType Type => ModType.Conversion;
public void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
{
var taikoRuleset = (DrawableTaikoRuleset)drawableRuleset;
taikoRuleset.VisualisationMethod = ScrollVisualisationMethod.Constant;
}
}
}

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 0,
Scale = new Vector2(0.7f),
Scale = new Vector2(TaikoLegacyHitTarget.SCALE),
Colour = new Colour4(255, 228, 0, 255),
};
@ -58,8 +58,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
if (!result.IsHit || !isKiaiActive)
return;
sprite.ScaleTo(0.85f).Then()
.ScaleTo(0.7f, 80, Easing.OutQuad);
sprite.ScaleTo(TaikoLegacyHitTarget.SCALE + 0.15f).Then()
.ScaleTo(TaikoLegacyHitTarget.SCALE, 80, Easing.OutQuad);
}
}
}

View File

@ -12,6 +12,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
public partial class TaikoLegacyHitTarget : CompositeDrawable
{
/// <summary>
/// In stable this is 0.7f (see https://github.com/peppy/osu-stable-reference/blob/7519cafd1823f1879c0d9c991ba0e5c7fd3bfa02/osu!/GameModes/Play/Rulesets/Taiko/RulesetTaiko.cs#L592)
/// but for whatever reason this doesn't match visually.
/// </summary>
public const float SCALE = 0.8f;
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
@ -22,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
new Sprite
{
Texture = skin.GetTexture("approachcircle"),
Scale = new Vector2(0.83f),
Scale = new Vector2(SCALE + 0.03f),
Alpha = 0.47f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -30,7 +36,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
new Sprite
{
Texture = skin.GetTexture("taikobigcircle"),
Scale = new Vector2(0.8f),
Scale = new Vector2(SCALE),
Alpha = 0.22f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -150,6 +150,7 @@ namespace osu.Game.Rulesets.Taiko
new TaikoModClassic(),
new TaikoModSwap(),
new TaikoModSingleTap(),
new TaikoModConstantSpeed(),
};
case ModType.Automation:

View File

@ -82,7 +82,12 @@ namespace osu.Game.Rulesets.Taiko.UI
TimeRange.Value = ComputeTimeRange();
}
protected virtual double ComputeTimeRange() => PlayfieldAdjustmentContainer.ComputeTimeRange();
protected virtual double ComputeTimeRange()
{
// Adjust when we're using constant algorithm to not be sluggish.
double multiplier = VisualisationMethod == ScrollVisualisationMethod.Constant ? 4 * Beatmap.Difficulty.SliderMultiplier : 1;
return PlayfieldAdjustmentContainer.ComputeTimeRange() / multiplier;
}
protected override void UpdateAfterChildren()
{

View File

@ -1188,5 +1188,36 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.That(beatmap.HitObjects[0].GetEndTime(), Is.EqualTo(3153));
}
}
[Test]
public void TestBeatmapDifficultyIsClamped()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("out-of-range-difficulties.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var decoded = decoder.Decode(stream).Difficulty;
Assert.That(decoded.DrainRate, Is.EqualTo(10));
Assert.That(decoded.CircleSize, Is.EqualTo(10));
Assert.That(decoded.OverallDifficulty, Is.EqualTo(10));
Assert.That(decoded.ApproachRate, Is.EqualTo(10));
Assert.That(decoded.SliderMultiplier, Is.EqualTo(3.6));
Assert.That(decoded.SliderTickRate, Is.EqualTo(8));
}
}
[Test]
public void TestManiaBeatmapDifficultyCircleSizeClamp()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("out-of-range-difficulties-mania.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var decoded = decoder.Decode(stream).Difficulty;
Assert.That(decoded.CircleSize, Is.EqualTo(14));
}
}
}
}

View File

@ -33,6 +33,7 @@ using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Beatmaps.Formats
{
@ -126,17 +127,20 @@ namespace osu.Game.Tests.Beatmaps.Formats
[TestCase(LegacyBeatmapDecoder.LATEST_VERSION, false)]
public void TestLegacyBeatmapReplayOffsetsDecode(int beatmapVersion, bool offsetApplied)
{
const double first_frame_time = 48;
const double second_frame_time = 65;
const double first_frame_time = 31;
const double second_frame_time = 48;
const double third_frame_time = 65;
var decoder = new TestLegacyScoreDecoder(beatmapVersion);
using (var resourceStream = TestResources.OpenResource("Replays/mania-replay.osr"))
{
var score = decoder.Parse(resourceStream);
int offset = offsetApplied ? LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0;
Assert.That(score.Replay.Frames[0].Time, Is.EqualTo(first_frame_time + (offsetApplied ? LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0)));
Assert.That(score.Replay.Frames[1].Time, Is.EqualTo(second_frame_time + (offsetApplied ? LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0)));
Assert.That(score.Replay.Frames[0].Time, Is.EqualTo(first_frame_time + offset));
Assert.That(score.Replay.Frames[1].Time, Is.EqualTo(second_frame_time + offset));
Assert.That(score.Replay.Frames[2].Time, Is.EqualTo(third_frame_time + offset));
}
}
@ -177,6 +181,94 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(second_frame_time));
}
[Test]
public void TestNegativeFrameSkipped()
{
var ruleset = new OsuRuleset().RulesetInfo;
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
var beatmap = new TestBeatmap(ruleset);
var score = new Score
{
ScoreInfo = scoreInfo,
Replay = new Replay
{
Frames = new List<ReplayFrame>
{
new OsuReplayFrame(0, new Vector2()),
new OsuReplayFrame(1000, OsuPlayfield.BASE_SIZE),
new OsuReplayFrame(500, OsuPlayfield.BASE_SIZE / 2),
new OsuReplayFrame(2000, OsuPlayfield.BASE_SIZE),
}
}
};
var decodedAfterEncode = encodeThenDecode(LegacyScoreEncoder.LATEST_VERSION, score, beatmap);
Assert.That(decodedAfterEncode.Replay.Frames, Has.Count.EqualTo(3));
Assert.That(decodedAfterEncode.Replay.Frames[0].Time, Is.EqualTo(0));
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(1000));
Assert.That(decodedAfterEncode.Replay.Frames[2].Time, Is.EqualTo(2000));
}
[Test]
public void FirstTwoFramesSwappedIfInWrongOrder()
{
var ruleset = new OsuRuleset().RulesetInfo;
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
var beatmap = new TestBeatmap(ruleset);
var score = new Score
{
ScoreInfo = scoreInfo,
Replay = new Replay
{
Frames = new List<ReplayFrame>
{
new OsuReplayFrame(100, new Vector2()),
new OsuReplayFrame(50, OsuPlayfield.BASE_SIZE / 2),
new OsuReplayFrame(1000, OsuPlayfield.BASE_SIZE),
}
}
};
var decodedAfterEncode = encodeThenDecode(LegacyScoreEncoder.LATEST_VERSION, score, beatmap);
Assert.That(decodedAfterEncode.Replay.Frames, Has.Count.EqualTo(3));
Assert.That(decodedAfterEncode.Replay.Frames[0].Time, Is.EqualTo(0));
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(100));
Assert.That(decodedAfterEncode.Replay.Frames[2].Time, Is.EqualTo(1000));
}
[Test]
public void FirstTwoFramesPulledTowardThirdIfTheyAreAfterIt()
{
var ruleset = new OsuRuleset().RulesetInfo;
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
var beatmap = new TestBeatmap(ruleset);
var score = new Score
{
ScoreInfo = scoreInfo,
Replay = new Replay
{
Frames = new List<ReplayFrame>
{
new OsuReplayFrame(0, new Vector2()),
new OsuReplayFrame(500, OsuPlayfield.BASE_SIZE / 2),
new OsuReplayFrame(-1500, OsuPlayfield.BASE_SIZE),
}
}
};
var decodedAfterEncode = encodeThenDecode(LegacyScoreEncoder.LATEST_VERSION, score, beatmap);
Assert.That(decodedAfterEncode.Replay.Frames, Has.Count.EqualTo(3));
Assert.That(decodedAfterEncode.Replay.Frames[0].Time, Is.EqualTo(-1500));
Assert.That(decodedAfterEncode.Replay.Frames[1].Time, Is.EqualTo(-1500));
Assert.That(decodedAfterEncode.Replay.Frames[2].Time, Is.EqualTo(-1500));
}
[Test]
public void TestCultureInvariance()
{

View File

@ -59,7 +59,7 @@ namespace osu.Game.Tests.Chat
return true;
case ChatAckRequest ack:
ack.TriggerSuccess(new ChatAckResponse { Silences = silencedUserIds.Select(u => new ChatSilence { UserId = u }).ToList() });
ack.TriggerSuccess(new ChatAckResponse { Silences = silencedUserIds.Select(u => new ChatSilence { UserId = u }).ToArray() });
silencedUserIds.Clear();
return true;

View File

@ -0,0 +1,5 @@
[General]
Mode: 3
[Difficulty]
CircleSize:14

View File

@ -0,0 +1,10 @@
[General]
Mode: 0
[Difficulty]
HPDrainRate:25
CircleSize:25
OverallDifficulty:25
ApproachRate:30
SliderMultiplier:30
SliderTickRate:30

View File

@ -62,6 +62,10 @@ namespace osu.Game.Tests.Skins
"Archives/modified-argon-20231108.osk",
// Covers "Argon" performance points counter
"Archives/modified-argon-20240305.osk",
// Covers default rank display
"Archives/modified-default-20230809.osk",
// Covers legacy rank display
"Archives/modified-classic-20230809.osk"
};
/// <summary>

View File

@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
var beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
beatmapSet.OnlineID = 241526; // ID hardcoded to ensure that the preview track exists online.
Child = thumbnail = new BeatmapCardThumbnail(beatmapSet)
Child = thumbnail = new BeatmapCardThumbnail(beatmapSet, beatmapSet)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -10,9 +10,11 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Utils;
using osuTK;
using osuTK.Input;
@ -26,9 +28,13 @@ namespace osu.Game.Tests.Visual.Editing
[Cached(typeof(SelectionRotationHandler))]
private TestSelectionRotationHandler rotationHandler;
[Cached(typeof(SelectionScaleHandler))]
private TestSelectionScaleHandler scaleHandler;
public TestSceneComposeSelectBox()
{
rotationHandler = new TestSelectionRotationHandler(() => selectionArea);
scaleHandler = new TestSelectionScaleHandler(() => selectionArea);
}
[SetUp]
@ -45,13 +51,8 @@ namespace osu.Game.Tests.Visual.Editing
{
RelativeSizeAxes = Axes.Both,
CanScaleX = true,
CanScaleY = true,
CanScaleDiagonally = true,
CanFlipX = true,
CanFlipY = true,
OnScale = handleScale
}
}
};
@ -60,27 +61,6 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.ReleaseButton(MouseButton.Left);
});
private bool handleScale(Vector2 amount, Anchor reference)
{
if ((reference & Anchor.y1) == 0)
{
int directionY = (reference & Anchor.y0) > 0 ? -1 : 1;
if (directionY < 0)
selectionArea.Y += amount.Y;
selectionArea.Height += directionY * amount.Y;
}
if ((reference & Anchor.x1) == 0)
{
int directionX = (reference & Anchor.x0) > 0 ? -1 : 1;
if (directionX < 0)
selectionArea.X += amount.X;
selectionArea.Width += directionX * amount.X;
}
return true;
}
private partial class TestSelectionRotationHandler : SelectionRotationHandler
{
private readonly Func<Container> getTargetContainer;
@ -89,7 +69,7 @@ namespace osu.Game.Tests.Visual.Editing
{
this.getTargetContainer = getTargetContainer;
CanRotateSelectionOrigin.Value = true;
CanRotateAroundSelectionOrigin.Value = true;
}
[CanBeNull]
@ -125,6 +105,51 @@ namespace osu.Game.Tests.Visual.Editing
}
}
private partial class TestSelectionScaleHandler : SelectionScaleHandler
{
private readonly Func<Container> getTargetContainer;
public TestSelectionScaleHandler(Func<Container> getTargetContainer)
{
this.getTargetContainer = getTargetContainer;
CanScaleX.Value = true;
CanScaleY.Value = true;
CanScaleDiagonally.Value = true;
}
[CanBeNull]
private Container targetContainer;
public override void Begin()
{
if (targetContainer != null)
throw new InvalidOperationException($"Cannot {nameof(Begin)} a scale operation while another is in progress!");
targetContainer = getTargetContainer();
OriginalSurroundingQuad = new Quad(targetContainer!.X, targetContainer.Y, targetContainer.Width, targetContainer.Height);
}
public override void Update(Vector2 scale, Vector2? origin = null, Axes adjustAxis = Axes.Both)
{
if (targetContainer == null)
throw new InvalidOperationException($"Cannot {nameof(Update)} a scale operation without calling {nameof(Begin)} first!");
Vector2 actualOrigin = origin ?? Vector2.Zero;
targetContainer.Position = GeometryUtils.GetScaledPosition(scale, actualOrigin, OriginalSurroundingQuad!.Value.TopLeft);
targetContainer.Size = OriginalSurroundingQuad!.Value.Size * scale;
}
public override void Commit()
{
if (targetContainer == null)
throw new InvalidOperationException($"Cannot {nameof(Commit)} a scale operation without calling {nameof(Begin)} first!");
targetContainer = null;
}
}
[Test]
public void TestRotationHandleShownOnHover()
{

View File

@ -5,6 +5,7 @@ using System.Linq;
using System.Collections.Generic;
using Humanizer;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Beatmaps;
@ -396,7 +397,7 @@ namespace osu.Game.Tests.Visual.Editing
textBox.Current.Value = bank;
// force a commit via keyboard.
// this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit.
InputManager.ChangeFocus(textBox);
((IFocusManager)InputManager).ChangeFocus(textBox);
InputManager.Key(Key.Enter);
});

View File

@ -6,6 +6,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics.UserInterface;
@ -62,12 +63,12 @@ namespace osu.Game.Tests.Visual.Editing
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
AddStep("focus text box", () => InputManager.ChangeFocus(numeratorTextBox));
AddStep("focus text box", () => ((IFocusManager)InputManager).ChangeFocus(numeratorTextBox));
AddStep("set numerator to 7", () => numeratorTextBox.Current.Value = "7");
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
AddStep("drop focus", () => InputManager.ChangeFocus(null));
AddStep("drop focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
AddAssert("current is 7/4", () => timeSignature.Current.Value.Equals(new TimeSignature(7)));
}
@ -77,12 +78,12 @@ namespace osu.Game.Tests.Visual.Editing
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
AddStep("focus text box", () => InputManager.ChangeFocus(numeratorTextBox));
AddStep("focus text box", () => ((IFocusManager)InputManager).ChangeFocus(numeratorTextBox));
AddStep("set numerator to 0", () => numeratorTextBox.Current.Value = "0");
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
AddStep("drop focus", () => InputManager.ChangeFocus(null));
AddStep("drop focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
AddAssert("numerator is 4", () => numeratorTextBox.Current.Value == "4");
}

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@ -3,17 +3,22 @@
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestSceneMetadataSection : OsuTestScene
public partial class TestSceneMetadataSection : OsuManualInputManagerTestScene
{
[Cached]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap
@ -26,6 +31,81 @@ namespace osu.Game.Tests.Visual.Editing
private TestMetadataSection metadataSection;
[Test]
public void TestUpdateViaTextBoxOnFocusLoss()
{
AddStep("set metadata", () =>
{
editorBeatmap.Metadata.Artist = "Example Artist";
editorBeatmap.Metadata.ArtistUnicode = string.Empty;
});
createSection();
TextBox textbox;
AddStep("focus first textbox", () =>
{
textbox = metadataSection.ChildrenOfType<TextBox>().First();
InputManager.MoveMouseTo(textbox);
InputManager.Click(MouseButton.Left);
});
AddStep("simulate changing textbox", () =>
{
// Can't simulate text input but this should work.
InputManager.Keys(PlatformAction.SelectAll);
InputManager.Keys(PlatformAction.Copy);
InputManager.Keys(PlatformAction.Paste);
InputManager.Keys(PlatformAction.Paste);
});
assertArtistMetadata("Example Artist");
// It's important values are committed immediately on focus loss so the editor exit sequence detects them.
AddAssert("value immediately changed on focus loss", () =>
{
((IFocusManager)InputManager).TriggerFocusContention(metadataSection);
return editorBeatmap.Metadata.Artist;
}, () => Is.EqualTo("Example ArtistExample Artist"));
}
[Test]
public void TestUpdateViaTextBoxOnCommit()
{
AddStep("set metadata", () =>
{
editorBeatmap.Metadata.Artist = "Example Artist";
editorBeatmap.Metadata.ArtistUnicode = string.Empty;
});
createSection();
TextBox textbox;
AddStep("focus first textbox", () =>
{
textbox = metadataSection.ChildrenOfType<TextBox>().First();
InputManager.MoveMouseTo(textbox);
InputManager.Click(MouseButton.Left);
});
AddStep("simulate changing textbox", () =>
{
// Can't simulate text input but this should work.
InputManager.Keys(PlatformAction.SelectAll);
InputManager.Keys(PlatformAction.Copy);
InputManager.Keys(PlatformAction.Paste);
InputManager.Keys(PlatformAction.Paste);
});
assertArtistMetadata("Example Artist");
AddStep("commit", () => InputManager.Key(Key.Enter));
assertArtistMetadata("Example ArtistExample Artist");
}
[Test]
public void TestMinimalMetadata()
{
@ -40,7 +120,7 @@ namespace osu.Game.Tests.Visual.Editing
createSection();
assertArtist("Example Artist");
assertArtistTextBox("Example Artist");
assertRomanisedArtist("Example Artist", false);
assertTitle("Example Title");
@ -61,7 +141,7 @@ namespace osu.Game.Tests.Visual.Editing
createSection();
assertArtist("*なみりん");
assertArtistTextBox("*なみりん");
assertRomanisedArtist(string.Empty, true);
assertTitle("コイシテイク・プラネット");
@ -82,7 +162,7 @@ namespace osu.Game.Tests.Visual.Editing
createSection();
assertArtist("*なみりん");
assertArtistTextBox("*なみりん");
assertRomanisedArtist("*namirin", true);
assertTitle("コイシテイク・プラネット");
@ -104,11 +184,11 @@ namespace osu.Game.Tests.Visual.Editing
createSection();
AddStep("set romanised artist name", () => metadataSection.ArtistTextBox.Current.Value = "*namirin");
assertArtist("*namirin");
assertArtistTextBox("*namirin");
assertRomanisedArtist("*namirin", false);
AddStep("set native artist name", () => metadataSection.ArtistTextBox.Current.Value = "*なみりん");
assertArtist("*なみりん");
assertArtistTextBox("*なみりん");
assertRomanisedArtist("*namirin", true);
AddStep("set romanised title", () => metadataSection.TitleTextBox.Current.Value = "Hitokoto no kyori");
@ -123,21 +203,24 @@ namespace osu.Game.Tests.Visual.Editing
private void createSection()
=> AddStep("create metadata section", () => Child = metadataSection = new TestMetadataSection());
private void assertArtist(string expected)
=> AddAssert($"artist is {expected}", () => metadataSection.ArtistTextBox.Current.Value == expected);
private void assertArtistMetadata(string expected)
=> AddAssert($"artist metadata is {expected}", () => editorBeatmap.Metadata.Artist, () => Is.EqualTo(expected));
private void assertArtistTextBox(string expected)
=> AddAssert($"artist textbox is {expected}", () => metadataSection.ArtistTextBox.Current.Value, () => Is.EqualTo(expected));
private void assertRomanisedArtist(string expected, bool editable)
{
AddAssert($"romanised artist is {expected}", () => metadataSection.RomanisedArtistTextBox.Current.Value == expected);
AddAssert($"romanised artist is {expected}", () => metadataSection.RomanisedArtistTextBox.Current.Value, () => Is.EqualTo(expected));
AddAssert($"romanised artist is {(editable ? "" : "not ")}editable", () => metadataSection.RomanisedArtistTextBox.ReadOnly == !editable);
}
private void assertTitle(string expected)
=> AddAssert($"title is {expected}", () => metadataSection.TitleTextBox.Current.Value == expected);
=> AddAssert($"title is {expected}", () => metadataSection.TitleTextBox.Current.Value, () => Is.EqualTo(expected));
private void assertRomanisedTitle(string expected, bool editable)
{
AddAssert($"romanised title is {expected}", () => metadataSection.RomanisedTitleTextBox.Current.Value == expected);
AddAssert($"romanised title is {expected}", () => metadataSection.RomanisedTitleTextBox.Current.Value, () => Is.EqualTo(expected));
AddAssert($"romanised title is {(editable ? "" : "not ")}editable", () => metadataSection.RomanisedTitleTextBox.ReadOnly == !editable);
}

View File

@ -16,7 +16,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestSceneRectangularPositionSnapGrid : OsuManualInputManagerTestScene
public partial class TestScenePositionSnapGrid : OsuManualInputManagerTestScene
{
private Container content;
protected override Container<Drawable> Content => content;
@ -33,28 +33,34 @@ namespace osu.Game.Tests.Visual.Editing
},
content = new Container
{
RelativeSizeAxes = Axes.Both
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
}
});
}
private static readonly object[][] test_cases =
{
new object[] { new Vector2(0, 0), new Vector2(10, 10) },
new object[] { new Vector2(240, 180), new Vector2(10, 15) },
new object[] { new Vector2(160, 120), new Vector2(30, 20) },
new object[] { new Vector2(480, 360), new Vector2(100, 100) },
new object[] { new Vector2(0, 0), new Vector2(10, 10), 0f },
new object[] { new Vector2(240, 180), new Vector2(10, 15), 10f },
new object[] { new Vector2(160, 120), new Vector2(30, 20), -10f },
new object[] { new Vector2(480, 360), new Vector2(100, 100), 0f },
};
[TestCaseSource(nameof(test_cases))]
public void TestRectangularGrid(Vector2 position, Vector2 spacing)
public void TestRectangularGrid(Vector2 position, Vector2 spacing, float rotation)
{
RectangularPositionSnapGrid grid = null;
AddStep("create grid", () => Child = grid = new RectangularPositionSnapGrid(position)
AddStep("create grid", () =>
{
RelativeSizeAxes = Axes.Both,
Spacing = spacing
Child = grid = new RectangularPositionSnapGrid
{
RelativeSizeAxes = Axes.Both,
};
grid.StartPosition.Value = position;
grid.Spacing.Value = spacing;
grid.GridLineRotation.Value = rotation;
});
AddStep("add snapping cursor", () => Add(new SnappingCursorContainer

View File

@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneSkinnableRankDisplay : SkinnableHUDComponentTestScene
{
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor(new OsuRuleset());
private Bindable<ScoreRank> rank => (Bindable<ScoreRank>)scoreProcessor.Rank;
protected override Drawable CreateDefaultImplementation() => new DefaultRankDisplay();
protected override Drawable CreateLegacyImplementation() => new LegacyRankDisplay();
[Test]
public void TestChangingRank()
{
AddStep("Set rank to SS Hidden", () => rank.Value = ScoreRank.XH);
AddStep("Set rank to SS", () => rank.Value = ScoreRank.X);
AddStep("Set rank to S Hidden", () => rank.Value = ScoreRank.SH);
AddStep("Set rank to S", () => rank.Value = ScoreRank.S);
AddStep("Set rank to A", () => rank.Value = ScoreRank.A);
AddStep("Set rank to B", () => rank.Value = ScoreRank.B);
AddStep("Set rank to C", () => rank.Value = ScoreRank.C);
AddStep("Set rank to D", () => rank.Value = ScoreRank.D);
AddStep("Set rank to F", () => rank.Value = ScoreRank.F);
}
}
}

View File

@ -6,6 +6,7 @@ using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Screens.Menu;
using osuTK.Input;
@ -15,8 +16,14 @@ namespace osu.Game.Tests.Visual.Menus
{
private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
}
[Test]
public void TestOnlineMenuBanner()
public void TestOnlineMenuBannerTrusted()
{
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
{
@ -25,13 +32,51 @@ namespace osu.Game.Tests.Visual.Menus
new APIMenuImage
{
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
Url = @"https://osu.ppy.sh/home/news/2023-12-21-project-loved-december-2023",
Url = $@"{API.WebsiteRootUrl}/home/news/2023-12-21-project-loved-december-2023",
}
}
});
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("enter menu", () => InputManager.Key(Key.Enter));
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
AddStep("click banner", () =>
{
InputManager.MoveMouseTo(onlineMenuBanner);
InputManager.Click(MouseButton.Left);
});
// Might not catch every occurrence due to async nature, but works in manual testing and saves annoying test setup.
AddAssert("no dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog == null);
}
[Test]
public void TestOnlineMenuBannerUntrustedDomain()
{
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
{
Images = new[]
{
new APIMenuImage
{
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
Url = @"https://google.com",
}
}
});
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("enter menu", () => InputManager.Key(Key.Enter));
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
AddStep("click banner", () =>
{
InputManager.MoveMouseTo(onlineMenuBanner);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog != null);
}
}
}

View File

@ -16,6 +16,7 @@ using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
@ -317,13 +318,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
p.RequestResults = _ => resultsRequested = true;
});
AddUntilStep("wait for load", () => playlist.ChildrenOfType<DrawableLinkCompiler>().Any() && playlist.ChildrenOfType<BeatmapCardThumbnail>().First().DrawWidth > 0);
AddStep("move mouse to first item title", () =>
{
var drawQuad = playlist.ChildrenOfType<LinkFlowContainer>().First().ScreenSpaceDrawQuad;
var location = (drawQuad.TopLeft + drawQuad.BottomLeft) / 2 + new Vector2(drawQuad.Width * 0.2f, 0);
InputManager.MoveMouseTo(location);
});
AddUntilStep("wait for text load", () => playlist.ChildrenOfType<DrawableLinkCompiler>().Any());
AddAssert("first item title not hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.False);
AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
AddUntilStep("first item selected", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().First().IsSelectedItem, () => Is.True);

View File

@ -7,6 +7,7 @@ using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -17,6 +18,7 @@ using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.GameplayTest;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
@ -27,6 +29,59 @@ namespace osu.Game.Tests.Visual.Navigation
{
public partial class TestSceneBeatmapEditorNavigation : OsuGameTestScene
{
[Test]
public void TestChangeMetadataExitWhileTextboxFocusedPromptsSave()
{
BeatmapSetInfo beatmapSet = null!;
AddStep("import test beatmap", () => Game.BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely());
AddStep("retrieve beatmap", () => beatmapSet = Game.BeatmapManager.QueryBeatmapSet(set => !set.Protected).AsNonNull().Value.Detach());
AddStep("present beatmap", () => Game.PresentBeatmap(beatmapSet));
AddUntilStep("wait for song select",
() => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet)
&& Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect
&& songSelect.IsLoaded);
AddStep("switch ruleset", () => Game.Ruleset.Value = new ManiaRuleset().RulesetInfo);
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0)));
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddStep("change to song setup", () => InputManager.Key(Key.F4));
TextBox textbox = null!;
AddUntilStep("wait for metadata section", () =>
{
var t = Game.ChildrenOfType<MetadataSection>().SingleOrDefault().ChildrenOfType<TextBox>().FirstOrDefault();
if (t == null)
return false;
textbox = t;
return true;
});
AddStep("focus textbox", () =>
{
InputManager.MoveMouseTo(textbox);
InputManager.Click(MouseButton.Left);
});
AddStep("simulate changing textbox", () =>
{
// Can't simulate text input but this should work.
InputManager.Keys(PlatformAction.SelectAll);
InputManager.Keys(PlatformAction.Copy);
InputManager.Keys(PlatformAction.Paste);
InputManager.Keys(PlatformAction.Paste);
});
AddStep("exit", () => Game.ChildrenOfType<Editor>().Single().Exit());
AddUntilStep("save dialog displayed", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog is PromptForSaveDialog);
}
[Test]
public void TestEditorGameplayTestAlwaysUsesOriginalRuleset()
{

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
@ -26,7 +24,7 @@ namespace osu.Game.Tests.Visual.Navigation
{
public partial class TestScenePresentScore : OsuGameTestScene
{
private BeatmapSetInfo beatmap;
private BeatmapSetInfo beatmap = null!;
[SetUpSteps]
public new void SetUpSteps()
@ -64,7 +62,7 @@ namespace osu.Game.Tests.Visual.Navigation
Ruleset = new OsuRuleset().RulesetInfo
},
}
})?.Value;
})!.Value;
});
}
@ -158,6 +156,27 @@ namespace osu.Game.Tests.Visual.Navigation
presentAndConfirm(secondImport, type);
}
[Test]
public void TestScoreRefetchIgnoresEmptyHash()
{
AddStep("enter song select", () => Game.ChildrenOfType<ButtonSystem>().Single().OnSolo?.Invoke());
AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded);
importScore(-1, hash: string.Empty);
importScore(3, hash: @"deadbeef");
// oftentimes a `PresentScore()` call will be given a `ScoreInfo` which is converted from an online score,
// in which cases the hash will generally not be available.
AddStep("present score", () => Game.PresentScore(new ScoreInfo { OnlineID = 3, Hash = string.Empty }));
AddUntilStep("wait for results", () => lastWaitedScreen != Game.ScreenStack.CurrentScreen && Game.ScreenStack.CurrentScreen is ResultsScreen);
AddUntilStep("correct score displayed", () =>
{
var score = ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score!;
return score.OnlineID == 3 && score.Hash == "deadbeef";
});
}
private void returnToMenu()
{
// if we don't pause, there's a chance the track may change at the main menu out of our control (due to reaching the end of the track).
@ -171,14 +190,14 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
}
private Func<ScoreInfo> importScore(int i, RulesetInfo ruleset = null)
private Func<ScoreInfo> importScore(int i, RulesetInfo? ruleset = null, string? hash = null)
{
ScoreInfo imported = null;
ScoreInfo? imported = null;
AddStep($"import score {i}", () =>
{
imported = Game.ScoreManager.Import(new ScoreInfo
{
Hash = Guid.NewGuid().ToString(),
Hash = hash ?? Guid.NewGuid().ToString(),
OnlineID = i,
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo,
@ -188,14 +207,14 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert($"import {i} succeeded", () => imported != null);
return () => imported;
return () => imported!;
}
/// <summary>
/// Some tests test waiting for a particular screen twice in a row, but expect a new instance each time.
/// There's a case where they may succeed incorrectly if we don't compare against the previous instance.
/// </summary>
private IScreen lastWaitedScreen;
private IScreen lastWaitedScreen = null!;
private void presentAndConfirm(Func<ScoreInfo> getImport, ScorePresentType type)
{

View File

@ -0,0 +1,184 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.SelectV2.Leaderboards;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
{
public partial class TestSceneLeaderboardScoreV2 : OsuTestScene
{
[Cached]
private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[Resolved]
private OsuConfigManager config { get; set; } = null!;
private FillFlowContainer? fillFlow;
private OsuSpriteText? drawWidthText;
private float relativeWidth;
[BackgroundDependencyLoader]
private void load()
{
// TODO: invalidation seems to be one-off when clicking slider to a certain value, so drag for now
// doesn't seem to happen in-game (when toggling window mode)
AddSliderStep("change relative width", 0, 1f, 0.6f, v =>
{
relativeWidth = v;
if (fillFlow != null) fillFlow.Width = v;
});
}
[SetUp]
public void Setup() => Schedule(() =>
{
Children = new Drawable[]
{
fillFlow = new FillFlowContainer
{
Width = relativeWidth,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 2f),
Shear = new Vector2(OsuGame.SHEAR, 0)
},
drawWidthText = new OsuSpriteText(),
};
foreach (var scoreInfo in getTestScores())
{
fillFlow.Add(new LeaderboardScoreV2(scoreInfo, scoreInfo.Position, scoreInfo.User.Id == 2)
{
Shear = Vector2.Zero,
});
}
foreach (var score in fillFlow.Children)
score.Show();
});
[SetUpSteps]
public void SetUpSteps()
{
AddToggleStep("toggle scoring mode", v => config.SetValue(OsuSetting.ScoreDisplayMode, v ? ScoringMode.Classic : ScoringMode.Standardised));
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (drawWidthText != null) drawWidthText.Text = $"DrawWidth: {fillFlow?.DrawWidth}";
}
private static ScoreInfo[] getTestScores()
{
var scores = new[]
{
new ScoreInfo
{
Position = 999,
Rank = ScoreRank.X,
Accuracy = 1,
MaxCombo = 244,
TotalScore = RNG.Next(1_800_000, 2_000_000),
MaximumStatistics = { { HitResult.Great, 3000 } },
Ruleset = new OsuRuleset().RulesetInfo,
User = new APIUser
{
Id = 6602580,
Username = @"waaiiru",
CountryCode = CountryCode.ES,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
},
Date = DateTimeOffset.Now.AddYears(-2),
},
new ScoreInfo
{
Position = 22333,
Rank = ScoreRank.S,
Accuracy = 0.1f,
MaxCombo = 32040,
TotalScore = RNG.Next(1_200_000, 1_500_000),
MaximumStatistics = { { HitResult.Great, 3000 } },
Ruleset = new OsuRuleset().RulesetInfo,
User = new APIUser
{
Id = 1541390,
Username = @"Toukai",
CountryCode = CountryCode.CA,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
},
Date = DateTimeOffset.Now.AddMonths(-6),
},
TestResources.CreateTestScoreInfo(),
new ScoreInfo
{
Position = 110000,
Rank = ScoreRank.B,
Accuracy = 1,
MaxCombo = 244,
TotalScore = RNG.Next(1_000_000, 1_200_000),
MaximumStatistics = { { HitResult.Great, 3000 } },
Ruleset = new ManiaRuleset().RulesetInfo,
User = new APIUser
{
Username = @"No cover",
CountryCode = CountryCode.BR,
},
Date = DateTimeOffset.Now,
},
new ScoreInfo
{
Position = 110000,
Rank = ScoreRank.D,
Accuracy = 1,
MaxCombo = 244,
TotalScore = RNG.Next(500_000, 1_000_000),
MaximumStatistics = { { HitResult.Great, 3000 } },
Ruleset = new ManiaRuleset().RulesetInfo,
User = new APIUser
{
Id = 226597,
Username = @"WWWWWWWWWWWWWWWWWWWW",
CountryCode = CountryCode.US,
},
Date = DateTimeOffset.Now,
},
};
scores[2].Rank = ScoreRank.A;
scores[2].TotalScore = RNG.Next(120_000, 400_000);
scores[2].MaximumStatistics[HitResult.Great] = 3000;
scores[1].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight() };
scores[2].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight(), new OsuModClassic() };
scores[3].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight(), new OsuModClassic(), new OsuModDifficultyAdjust() };
scores[4].Mods = new ManiaRuleset().CreateAllMods().ToArray();
return scores;
}
}
}

View File

@ -87,6 +87,105 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("delete all beatmaps", () => manager.Delete());
}
[Test]
public void TestSpeedChange()
{
createSongSelect();
changeMods();
decreaseModSpeed();
AddAssert("half time activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
decreaseModSpeed();
AddAssert("half time speed changed to 0.9x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.9).Within(0.005));
increaseModSpeed();
AddAssert("half time speed changed to 0.95x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
increaseModSpeed();
AddAssert("no mods selected", () => songSelect!.Mods.Value.Count == 0);
increaseModSpeed();
AddAssert("double time activated at 1.05x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
increaseModSpeed();
AddAssert("double time speed changed to 1.1x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.1).Within(0.005));
decreaseModSpeed();
AddAssert("double time speed changed to 1.05x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
OsuModNightcore nc = new OsuModNightcore
{
SpeedChange = { Value = 1.05 }
};
changeMods(nc);
increaseModSpeed();
AddAssert("nightcore speed changed to 1.1x", () => songSelect!.Mods.Value.OfType<ModNightcore>().Single().SpeedChange.Value, () => Is.EqualTo(1.1).Within(0.005));
decreaseModSpeed();
AddAssert("nightcore speed changed to 1.05x", () => songSelect!.Mods.Value.OfType<ModNightcore>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
decreaseModSpeed();
AddAssert("no mods selected", () => songSelect!.Mods.Value.Count == 0);
decreaseModSpeed();
AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
decreaseModSpeed();
AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.9).Within(0.005));
increaseModSpeed();
AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
OsuModDoubleTime dt = new OsuModDoubleTime
{
SpeedChange = { Value = 1.02 },
AdjustPitch = { Value = true },
};
changeMods(dt);
decreaseModSpeed();
AddAssert("half time activated at 0.97x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.97).Within(0.005));
AddAssert("adjust pitch preserved", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().AdjustPitch.Value, () => Is.True);
OsuModHalfTime ht = new OsuModHalfTime
{
SpeedChange = { Value = 0.97 },
AdjustPitch = { Value = true },
};
Mod[] modlist = { ht, new OsuModHardRock(), new OsuModHidden() };
changeMods(modlist);
increaseModSpeed();
AddAssert("double time activated at 1.02x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.02).Within(0.005));
AddAssert("double time activated at 1.02x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().AdjustPitch.Value, () => Is.True);
AddAssert("HD still enabled", () => songSelect!.Mods.Value.OfType<ModHidden>().SingleOrDefault(), () => Is.Not.Null);
AddAssert("HR still enabled", () => songSelect!.Mods.Value.OfType<ModHardRock>().SingleOrDefault(), () => Is.Not.Null);
changeMods(new ModWindUp());
increaseModSpeed();
AddAssert("windup still active", () => songSelect!.Mods.Value.First() is ModWindUp);
changeMods(new ModAdaptiveSpeed());
increaseModSpeed();
AddAssert("adaptive speed still active", () => songSelect!.Mods.Value.First() is ModAdaptiveSpeed);
void increaseModSpeed() => AddStep("increase mod speed", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.Up);
InputManager.ReleaseKey(Key.ControlLeft);
});
void decreaseModSpeed() => AddStep("decrease mod speed", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.Down);
InputManager.ReleaseKey(Key.ControlLeft);
});
}
[Test]
public void TestPlaceholderBeatmapPresence()
{

View File

@ -0,0 +1,83 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Online.Metadata;
using osu.Game.Online.Rooms;
using osu.Game.Screens.Menu;
using osuTK.Input;
using Color4 = osuTK.Graphics.Color4;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public partial class TestSceneMainMenuButton : OsuTestScene
{
[Resolved]
private MetadataClient metadataClient { get; set; } = null!;
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
[Test]
public void TestStandardButton()
{
AddStep("add button", () => Child = new MainMenuButton(
ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), _ => { }, 0, Key.P)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
ButtonSystemState = ButtonSystemState.TopLevel,
});
}
[Test]
public void TestDailyChallengeButton()
{
AddStep("beatmap of the day not active", () => metadataClient.DailyChallengeUpdated(null));
AddStep("set up API", () => dummyAPI.HandleRequest = req =>
{
switch (req)
{
case GetRoomRequest getRoomRequest:
if (getRoomRequest.RoomId != 1234)
return false;
var beatmap = CreateAPIBeatmap();
beatmap.OnlineID = 1001;
getRoomRequest.TriggerSuccess(new Room
{
RoomID = { Value = 1234 },
Playlist =
{
new PlaylistItem(beatmap)
},
EndDate = { Value = DateTimeOffset.Now.AddSeconds(30) }
});
return true;
default:
return false;
}
});
AddStep("add button", () => Child = new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), _ => { }, 0, Key.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
ButtonSystemState = ButtonSystemState.TopLevel,
});
AddStep("beatmap of the day active", () => metadataClient.DailyChallengeUpdated(new DailyChallengeInfo
{
RoomID = 1234,
}));
}
}
}

View File

@ -10,6 +10,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Localisation;
using osu.Framework.Testing;
using osu.Framework.Utils;
@ -623,7 +624,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
AddStep("unfocus search text box externally", () => InputManager.ChangeFocus(null));
AddStep("unfocus search text box externally", () => ((IFocusManager)InputManager).ChangeFocus(null));
AddStep("press tab", () => InputManager.Key(Key.Tab));
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);

View File

@ -5,6 +5,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("set instantaneous to false", () => sliderWithTextBoxInput.Instantaneous = false);
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
AddStep("change text", () => textBox.Text = "3");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.Zero);
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.Zero);
@ -61,7 +62,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("textbox changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
@ -71,12 +72,12 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("lose focus", () => InputManager.ChangeFocus(null));
AddStep("lose focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
@ -87,7 +88,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("set instantaneous to true", () => sliderWithTextBoxInput.Instantaneous = true);
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
AddStep("change text", () => textBox.Text = "3");
AddAssert("slider moved", () => slider.Current.Value, () => Is.EqualTo(3));
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
@ -106,7 +107,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("textbox not changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
@ -116,12 +117,12 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
AddStep("set text to invalid", () => textBox.Text = "garbage");
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
AddStep("lose focus", () => InputManager.ChangeFocus(null));
AddStep("lose focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));

View File

@ -51,15 +51,16 @@ namespace osu.Game.Tournament.Screens.Editors
AddInternal(rightClickMessage = new WarningBox("Right click to place and link matches"));
ScrollContent.Add(grid = new RectangularPositionSnapGrid(Vector2.Zero)
ScrollContent.Add(grid = new RectangularPositionSnapGrid
{
Spacing = new Vector2(GRID_SPACING),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BypassAutoSizeAxes = Axes.Both,
Depth = float.MaxValue
});
grid.Spacing.Value = new Vector2(GRID_SPACING);
LadderInfo.Matches.CollectionChanged += (_, _) => updateMessage();
updateMessage();
}

View File

@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
editorInfo.Selected.ValueChanged += selection =>
{
// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
GetContainingInputManager().TriggerFocusContention(null);
GetContainingFocusManager().TriggerFocusContention(null);
// Required to avoid cyclic failure in BindableWithCurrent (TriggerChange called during the Current_Set process).
// Arguable a framework issue but since we haven't hit it anywhere else a local workaround seems best.

View File

@ -61,7 +61,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
thumbnail = new BeatmapCardThumbnail(BeatmapSet)
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet)
{
Name = @"Left (icon) area",
Size = new Vector2(height),

View File

@ -62,7 +62,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
thumbnail = new BeatmapCardThumbnail(BeatmapSet)
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet)
{
Name = @"Left (icon) area",
Size = new Vector2(height),

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.Drawables.Cards.Buttons;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Framework.Graphics.UserInterface;
using osuTK;
@ -36,14 +35,14 @@ namespace osu.Game.Beatmaps.Drawables.Cards
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public BeatmapCardThumbnail(APIBeatmapSet beatmapSetInfo)
public BeatmapCardThumbnail(IBeatmapSetInfo beatmapSetInfo, IBeatmapSetOnlineInfo onlineInfo)
{
InternalChildren = new Drawable[]
{
new UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType.List)
{
RelativeSizeAxes = Axes.Both,
OnlineInfo = beatmapSetInfo
OnlineInfo = onlineInfo
},
background = new Box
{
@ -62,7 +61,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(50),
InnerRadius = 0.2f
},
content = new Container
@ -93,6 +91,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards
{
base.Update();
progress.Progress = playButton.Progress.Value;
playButton.Scale = new Vector2(DrawWidth / 100);
progress.Size = new Vector2(50 * DrawWidth / 100);
}
private void updateState()

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@ -13,6 +13,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Beatmaps.Drawables
@ -124,12 +125,8 @@ namespace osu.Game.Beatmaps.Drawables
miscFillFlowContainer.Show();
double rate = 1;
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
}
rate = ModUtils.CalculateRateWithMods(displayedContent.Mods);
double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;

View File

@ -27,8 +27,17 @@ namespace osu.Game.Beatmaps.Drawables
set => base.Masking = value;
}
public UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover)
protected override double LoadDelay { get; }
private readonly double timeBeforeUnload;
protected override double TransformDuration => 400;
public UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover, double timeBeforeLoad = 500, double timeBeforeUnload = 1000)
{
LoadDelay = timeBeforeLoad;
this.timeBeforeUnload = timeBeforeUnload;
this.coverType = coverType;
InternalChild = new Box
@ -38,12 +47,12 @@ namespace osu.Game.Beatmaps.Drawables
};
}
protected override double LoadDelay => 500;
protected override double TransformDuration => 400;
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad);
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, timeBeforeUnload)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
protected override Drawable CreateDrawable(IBeatmapSetOnlineInfo model)
{

View File

@ -85,6 +85,8 @@ namespace osu.Game.Beatmaps.Formats
base.ParseStreamInto(stream, beatmap);
applyDifficultyRestrictions(beatmap.Difficulty, beatmap);
flushPendingPoints();
// Objects may be out of order *only* if a user has manually edited an .osu file.
@ -102,10 +104,30 @@ namespace osu.Game.Beatmaps.Formats
}
}
/// <summary>
/// Ensures that all <see cref="BeatmapDifficulty"/> settings are within the allowed ranges.
/// See also: https://github.com/peppy/osu-stable-reference/blob/0e425c0d525ef21353c8293c235cc0621d28338b/osu!/GameplayElements/Beatmaps/Beatmap.cs#L567-L614
/// </summary>
private static void applyDifficultyRestrictions(BeatmapDifficulty difficulty, Beatmap beatmap)
{
difficulty.DrainRate = Math.Clamp(difficulty.DrainRate, 0, 10);
// mania uses "circle size" for key count, thus different allowable range
difficulty.CircleSize = beatmap.BeatmapInfo.Ruleset.OnlineID != 3
? Math.Clamp(difficulty.CircleSize, 0, 10)
: Math.Clamp(difficulty.CircleSize, 1, 18);
difficulty.OverallDifficulty = Math.Clamp(difficulty.OverallDifficulty, 0, 10);
difficulty.ApproachRate = Math.Clamp(difficulty.ApproachRate, 0, 10);
difficulty.SliderMultiplier = Math.Clamp(difficulty.SliderMultiplier, 0.4, 3.6);
difficulty.SliderTickRate = Math.Clamp(difficulty.SliderTickRate, 0.5, 8);
}
/// <summary>
/// Processes the beatmap such that a new combo is started the first hitobject following each break.
/// </summary>
private void postProcessBreaks(Beatmap beatmap)
private static void postProcessBreaks(Beatmap beatmap)
{
int currentBreak = 0;
bool forceNewCombo = false;
@ -161,7 +183,7 @@ namespace osu.Game.Beatmaps.Formats
/// This method's intention is to restore those legacy defaults.
/// See also: https://osu.ppy.sh/wiki/en/Client/File_formats/Osu_%28file_format%29
/// </summary>
private void applyLegacyDefaults(BeatmapInfo beatmapInfo)
private static void applyLegacyDefaults(BeatmapInfo beatmapInfo)
{
beatmapInfo.WidescreenStoryboard = false;
beatmapInfo.SamplesMatchPlaybackRate = false;
@ -402,11 +424,11 @@ namespace osu.Game.Beatmaps.Formats
break;
case @"SliderMultiplier":
difficulty.SliderMultiplier = Math.Clamp(Parsing.ParseDouble(pair.Value), 0.4, 3.6);
difficulty.SliderMultiplier = Parsing.ParseDouble(pair.Value);
break;
case @"SliderTickRate":
difficulty.SliderTickRate = Math.Clamp(Parsing.ParseDouble(pair.Value), 0.5, 8);
difficulty.SliderTickRate = Parsing.ParseDouble(pair.Value);
break;
}
}

View File

@ -202,7 +202,7 @@ namespace osu.Game.Collections
[BackgroundDependencyLoader]
private void load()
{
AddInternal(addOrRemoveButton = new IconButton
AddInternal(addOrRemoveButton = new NoFocusChangeIconButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@ -271,6 +271,11 @@ namespace osu.Game.Collections
}
protected override Drawable CreateContent() => (Content)base.CreateContent();
private partial class NoFocusChangeIconButton : IconButton
{
public override bool ChangeFocusOnClick => false;
}
}
}
}

View File

@ -137,7 +137,7 @@ namespace osu.Game.Collections
this.ScaleTo(0.9f, exit_duration);
// Ensure that textboxes commit
GetContainingInputManager()?.TriggerFocusContention(this);
GetContainingFocusManager()?.TriggerFocusContention(this);
}
}
}

View File

@ -1134,7 +1134,17 @@ namespace osu.Game.Database
case 41:
foreach (var score in migration.NewRealm.All<ScoreInfo>())
LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
{
try
{
// this can fail e.g. if a user has a score set on a ruleset that can no longer be loaded.
LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
}
catch (Exception ex)
{
Logger.Log($@"Failed to populate total score without mods for score {score.ID}: {ex}", LoggingTarget.Database);
}
}
break;
}

View File

@ -16,7 +16,6 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Scoring.Legacy;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
namespace osu.Game.Database
{
@ -248,8 +247,7 @@ namespace osu.Game.Database
// warning: ordering is important here - both total score and ranks are dependent on accuracy!
score.Accuracy = computeAccuracy(score, scoreProcessor);
score.Rank = computeRank(score, scoreProcessor);
score.TotalScore = convertFromLegacyTotalScore(score, ruleset, beatmap);
LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
(score.TotalScoreWithoutMods, score.TotalScore) = convertFromLegacyTotalScore(score, ruleset, beatmap);
}
/// <summary>
@ -273,7 +271,7 @@ namespace osu.Game.Database
// warning: ordering is important here - both total score and ranks are dependent on accuracy!
score.Accuracy = computeAccuracy(score, scoreProcessor);
score.Rank = computeRank(score, scoreProcessor);
score.TotalScore = convertFromLegacyTotalScore(score, ruleset, difficulty, attributes);
(score.TotalScoreWithoutMods, score.TotalScore) = convertFromLegacyTotalScore(score, ruleset, difficulty, attributes);
}
/// <summary>
@ -283,17 +281,13 @@ namespace osu.Game.Database
/// <param name="ruleset">The <see cref="Ruleset"/> in which the score was set.</param>
/// <param name="beatmap">The <see cref="WorkingBeatmap"/> applicable for this score.</param>
/// <returns>The standardised total score.</returns>
private static long convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, WorkingBeatmap beatmap)
private static (long withoutMods, long withMods) convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, WorkingBeatmap beatmap)
{
if (!score.IsLegacyScore)
return score.TotalScore;
return (score.TotalScoreWithoutMods, score.TotalScore);
if (ruleset is not ILegacyRuleset legacyRuleset)
return score.TotalScore;
var mods = score.Mods;
if (mods.Any(mod => mod is ModScoreV2))
return score.TotalScore;
return (score.TotalScoreWithoutMods, score.TotalScore);
var playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, score.Mods);
@ -302,8 +296,13 @@ namespace osu.Game.Database
ILegacyScoreSimulator sv1Simulator = legacyRuleset.CreateLegacyScoreSimulator();
LegacyScoreAttributes attributes = sv1Simulator.Simulate(beatmap, playableBeatmap);
var legacyBeatmapConversionDifficultyInfo = LegacyBeatmapConversionDifficultyInfo.FromBeatmap(beatmap.Beatmap);
return convertFromLegacyTotalScore(score, ruleset, LegacyBeatmapConversionDifficultyInfo.FromBeatmap(beatmap.Beatmap), attributes);
var mods = score.Mods;
if (mods.Any(mod => mod is ModScoreV2))
return ((long)Math.Round(score.TotalScore / sv1Simulator.GetLegacyScoreMultiplier(mods, legacyBeatmapConversionDifficultyInfo)), score.TotalScore);
return convertFromLegacyTotalScore(score, ruleset, legacyBeatmapConversionDifficultyInfo, attributes);
}
/// <summary>
@ -314,15 +313,15 @@ namespace osu.Game.Database
/// <param name="difficulty">The beatmap difficulty.</param>
/// <param name="attributes">The legacy scoring attributes for the beatmap which the score was set on.</param>
/// <returns>The standardised total score.</returns>
private static long convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, LegacyBeatmapConversionDifficultyInfo difficulty, LegacyScoreAttributes attributes)
private static (long withoutMods, long withMods) convertFromLegacyTotalScore(ScoreInfo score, Ruleset ruleset, LegacyBeatmapConversionDifficultyInfo difficulty, LegacyScoreAttributes attributes)
{
if (!score.IsLegacyScore)
return score.TotalScore;
return (score.TotalScoreWithoutMods, score.TotalScore);
Debug.Assert(score.LegacyTotalScore != null);
if (ruleset is not ILegacyRuleset legacyRuleset)
return score.TotalScore;
return (score.TotalScoreWithoutMods, score.TotalScore);
double legacyModMultiplier = legacyRuleset.CreateLegacyScoreSimulator().GetLegacyScoreMultiplier(score.Mods, difficulty);
int maximumLegacyAccuracyScore = attributes.AccuracyScore;
@ -354,17 +353,18 @@ namespace osu.Game.Database
double modMultiplier = score.Mods.Select(m => m.ScoreMultiplier).Aggregate(1.0, (c, n) => c * n);
long convertedTotalScore;
long convertedTotalScoreWithoutMods;
switch (score.Ruleset.OnlineID)
{
case 0:
if (score.MaxCombo == 0 || score.Accuracy == 0)
{
return (long)Math.Round((
convertedTotalScoreWithoutMods = (long)Math.Round(
0
+ 500000 * Math.Pow(score.Accuracy, 5)
+ bonusProportion) * modMultiplier);
+ bonusProportion);
break;
}
// see similar check above.
@ -372,10 +372,11 @@ namespace osu.Game.Database
// are either pointless or wildly wrong.
if (maximumLegacyComboScore + maximumLegacyBonusScore == 0)
{
return (long)Math.Round((
convertedTotalScoreWithoutMods = (long)Math.Round(
500000 * comboProportion // as above, zero if mods result in zero multiplier, one otherwise
+ 500000 * Math.Pow(score.Accuracy, 5)
+ bonusProportion) * modMultiplier);
+ bonusProportion);
break;
}
// Assumptions:
@ -472,17 +473,17 @@ namespace osu.Game.Database
double newComboScoreProportion = estimatedComboPortionInStandardisedScore / maximumAchievableComboPortionInStandardisedScore;
convertedTotalScore = (long)Math.Round((
convertedTotalScoreWithoutMods = (long)Math.Round(
500000 * newComboScoreProportion * score.Accuracy
+ 500000 * Math.Pow(score.Accuracy, 5)
+ bonusProportion) * modMultiplier);
+ bonusProportion);
break;
case 1:
convertedTotalScore = (long)Math.Round((
convertedTotalScoreWithoutMods = (long)Math.Round(
250000 * comboProportion
+ 750000 * Math.Pow(score.Accuracy, 3.6)
+ bonusProportion) * modMultiplier);
+ bonusProportion);
break;
case 2:
@ -507,28 +508,28 @@ namespace osu.Game.Database
? 0
: (double)score.Statistics.GetValueOrDefault(HitResult.SmallTickHit) / score.MaximumStatistics.GetValueOrDefault(HitResult.SmallTickHit);
convertedTotalScore = (long)Math.Round((
convertedTotalScoreWithoutMods = (long)Math.Round(
comboPortion * estimateComboProportionForCatch(attributes.MaxCombo, score.MaxCombo, score.Statistics.GetValueOrDefault(HitResult.Miss))
+ dropletsPortion * dropletsHit
+ bonusProportion) * modMultiplier);
+ bonusProportion);
break;
case 3:
convertedTotalScore = (long)Math.Round((
convertedTotalScoreWithoutMods = (long)Math.Round(
850000 * comboProportion
+ 150000 * Math.Pow(score.Accuracy, 2 + 2 * score.Accuracy)
+ bonusProportion) * modMultiplier);
+ bonusProportion);
break;
default:
convertedTotalScore = score.TotalScore;
break;
return (score.TotalScoreWithoutMods, score.TotalScore);
}
if (convertedTotalScore < 0)
throw new InvalidOperationException($"Total score conversion operation returned invalid total of {convertedTotalScore}");
if (convertedTotalScoreWithoutMods < 0)
throw new InvalidOperationException($"Total score conversion operation returned invalid total of {convertedTotalScoreWithoutMods}");
return convertedTotalScore;
long convertedTotalScore = (long)Math.Round(convertedTotalScoreWithoutMods * modMultiplier);
return (convertedTotalScoreWithoutMods, convertedTotalScore);
}
/// <summary>

View File

@ -120,6 +120,7 @@ namespace osu.Game.Graphics
public static IconUsage Cross => get(OsuIconMapping.Cross);
public static IconUsage CrossCircle => get(OsuIconMapping.CrossCircle);
public static IconUsage Crown => get(OsuIconMapping.Crown);
public static IconUsage DailyChallenge => get(OsuIconMapping.DailyChallenge);
public static IconUsage Debug => get(OsuIconMapping.Debug);
public static IconUsage Delete => get(OsuIconMapping.Delete);
public static IconUsage Details => get(OsuIconMapping.Details);
@ -218,6 +219,9 @@ namespace osu.Game.Graphics
[Description(@"crown")]
Crown,
[Description(@"daily-challenge")]
DailyChallenge,
[Description(@"debug")]
Debug,

View File

@ -26,9 +26,12 @@ namespace osu.Game.Graphics.UserInterface
// Right mouse button is a special case where we allow actioning without dismissing the menu.
// This is achieved by not calling `Clicked` (as done by the base implementation in OnClick).
if (IsActionable && e.Button == MouseButton.Right)
{
Item.Action.Value?.Invoke();
return true;
}
return true;
return false;
}
private partial class ToggleTextContainer : TextContainer

View File

@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
if (!allowImmediateFocus)
return;
Scheduler.Add(() => GetContainingInputManager().ChangeFocus(this));
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(this));
}
public new void KillFocus() => base.KillFocus();

View File

@ -52,8 +52,6 @@ namespace osu.Game.Graphics.UserInterface
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
const float nub_padding = 5;
Children = new Drawable[]
{
LabelTextFlowContainer = new OsuTextFlowContainer(ApplyLabelParameters)
@ -69,15 +67,13 @@ namespace osu.Game.Graphics.UserInterface
{
Nub.Anchor = Anchor.CentreRight;
Nub.Origin = Anchor.CentreRight;
Nub.Margin = new MarginPadding { Right = nub_padding };
LabelTextFlowContainer.Padding = new MarginPadding { Right = Nub.DEFAULT_EXPANDED_SIZE + nub_padding * 2 };
LabelTextFlowContainer.Padding = new MarginPadding { Right = Nub.DEFAULT_EXPANDED_SIZE + 10f };
}
else
{
Nub.Anchor = Anchor.CentreLeft;
Nub.Origin = Anchor.CentreLeft;
Nub.Margin = new MarginPadding { Left = nub_padding };
LabelTextFlowContainer.Padding = new MarginPadding { Left = Nub.DEFAULT_EXPANDED_SIZE + nub_padding * 2 };
LabelTextFlowContainer.Padding = new MarginPadding { Left = Nub.DEFAULT_EXPANDED_SIZE + 10f };
}
Nub.Current.BindTo(Current);

View File

@ -50,6 +50,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
Component.BorderColour = colours.Blue;
}
public bool SelectAll() => Component.SelectAll();
protected virtual OsuTextBox CreateTextBox() => new OsuTextBox();
public override bool AcceptsFocus => true;
@ -57,7 +59,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
GetContainingInputManager().ChangeFocus(Component);
GetContainingFocusManager().ChangeFocus(Component);
}
protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>

View File

@ -85,7 +85,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
Current.BindValueChanged(updateTextBoxFromSlider, true);
}
public bool TakeFocus() => GetContainingInputManager().ChangeFocus(textBox);
public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
public bool SelectAll() => textBox.SelectAll();
private bool updatingFromTextBox;

View File

@ -142,6 +142,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.R }, GlobalAction.EditorToggleRotateControl),
new KeyBinding(new[] { InputKey.Control, InputKey.E }, GlobalAction.EditorToggleScaleControl),
};
private static IEnumerable<KeyBinding> inGameKeyBindings => new[]
@ -182,6 +183,8 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Shift, InputKey.F2 }, GlobalAction.SelectPreviousRandom),
new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions),
new KeyBinding(InputKey.BackSpace, GlobalAction.DeselectAllMods),
new KeyBinding(new[] { InputKey.Control, InputKey.Up }, GlobalAction.IncreaseModSpeed),
new KeyBinding(new[] { InputKey.Control, InputKey.Down }, GlobalAction.DecreaseModSpeed),
};
private static IEnumerable<KeyBinding> audioControlKeyBindings => new[]
@ -409,6 +412,9 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
EditorToggleRotateControl,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleScaleControl))]
EditorToggleScaleControl,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseOffset))]
IncreaseOffset,
@ -420,6 +426,12 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.StepReplayBackward))]
StepReplayBackward,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseModSpeed))]
IncreaseModSpeed,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DecreaseModSpeed))]
DecreaseModSpeed,
}
public enum GlobalActionCategory

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
@ -54,6 +54,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString Exit => new TranslatableString(getKey(@"exit"), @"exit");
/// <summary>
/// "daily challenge"
/// </summary>
public static LocalisableString DailyChallenge => new TranslatableString(getKey(@"daily_challenge"), @"daily challenge");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -32,7 +32,7 @@ namespace osu.Game.Localisation
/// <summary>
/// "Are you sure you want to delete all scores? This cannot be undone!"
/// </summary>
public static LocalisableString Scores => new TranslatableString(getKey(@"collections"), @"Are you sure you want to delete all scores? This cannot be undone!");
public static LocalisableString Scores => new TranslatableString(getKey(@"scores"), @"Are you sure you want to delete all scores? This cannot be undone!");
/// <summary>
/// "Are you sure you want to delete all mod presets?"

View File

@ -5,14 +5,14 @@ using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class DeleteConfirmationDialogStrings
public static class DialogStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.DeleteConfirmationDialog";
private const string prefix = @"osu.Game.Resources.Localisation.Dialog";
/// <summary>
/// "Caution"
/// </summary>
public static LocalisableString HeaderText => new TranslatableString(getKey(@"header_text"), @"Caution");
public static LocalisableString Caution => new TranslatableString(getKey(@"header_text"), @"Caution");
/// <summary>
/// "Yes. Go for it."

View File

@ -47,7 +47,7 @@ namespace osu.Game.Localisation
public static LocalisableString Calculating => new TranslatableString(getKey(@"calculating"), @"calculating...");
/// <summary>
/// "{0} items"
/// "{0} item(s)"
/// </summary>
public static LocalisableString Items(int arg0) => new TranslatableString(getKey(@"items"), @"{0} item(s)", arg0);

View File

@ -369,6 +369,21 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString EditorToggleRotateControl => new TranslatableString(getKey(@"editor_toggle_rotate_control"), @"Toggle rotate control");
/// <summary>
/// "Toggle scale control"
/// </summary>
public static LocalisableString EditorToggleScaleControl => new TranslatableString(getKey(@"editor_toggle_scale_control"), @"Toggle scale control");
/// <summary>
/// "Increase mod speed"
/// </summary>
public static LocalisableString IncreaseModSpeed => new TranslatableString(getKey(@"increase_mod_speed"), @"Increase mod speed");
/// <summary>
/// "Decrease mod speed"
/// </summary>
public static LocalisableString DecreaseModSpeed => new TranslatableString(getKey(@"decrease_mod_speed"), @"Decrease mod speed");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -114,7 +114,7 @@ Please try changing your audio device to a working setting.");
public static LocalisableString MismatchingBeatmapForReplay => new TranslatableString(getKey(@"mismatching_beatmap_for_replay"), @"Your local copy of the beatmap for this replay appears to be different than expected. You may need to update or re-download it.");
/// <summary>
/// "You are now running osu! {version}.
/// "You are now running osu! {0}.
/// Click to see what's new!"
/// </summary>
public static LocalisableString GameVersionAfterUpdate(string version) => new TranslatableString(getKey(@"game_version_after_update"), @"You are now running osu! {0}.

View File

@ -49,6 +49,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString UrlCopied => new TranslatableString(getKey(@"url_copied"), @"URL copied");
/// <summary>
/// "Speed changed to {0:N2}x"
/// </summary>
public static LocalisableString SpeedChangedTo(double speed) => new TranslatableString(getKey(@"speed_changed"), @"Speed changed to {0:N2}x", speed);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -42,7 +42,11 @@ namespace osu.Game.Online.API
public string WebsiteRootUrl { get; }
public int APIVersion => 20220705; // We may want to pull this from the game version eventually.
/// <summary>
/// The API response version.
/// See: https://osu.ppy.sh/docs/index.html#api-versions
/// </summary>
public int APIVersion { get; }
public Exception LastLoginError { get; private set; }
@ -84,12 +88,23 @@ namespace osu.Game.Online.API
this.config = config;
this.versionHash = versionHash;
if (game.IsDeployedBuild)
APIVersion = game.AssemblyVersion.Major * 10000 + game.AssemblyVersion.Minor;
else
{
var now = DateTimeOffset.Now;
APIVersion = now.Year * 10000 + now.Month * 100 + now.Day;
}
APIEndpointUrl = endpointConfiguration.APIEndpointUrl;
WebsiteRootUrl = endpointConfiguration.WebsiteRootUrl;
NotificationsClient = setUpNotificationsClient();
authentication = new OAuth(endpointConfiguration.APIClientID, endpointConfiguration.APIClientSecret, APIEndpointUrl);
log = Logger.GetLogger(LoggingTarget.Network);
log.Add($@"API endpoint root: {APIEndpointUrl}");
log.Add($@"API request version: {APIVersion}");
ProvidedUsername = config.Get<string>(OsuSetting.Username);

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