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Merge pull request #28630 from peppy/fix-long-note-break-woes
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commit
f07a635447
@ -5,6 +5,8 @@ using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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@ -74,6 +76,50 @@ namespace osu.Game.Tests.Editing
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestHoldNote()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new Beatmap
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{
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ControlPointInfo = controlPoints,
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HitObjects =
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{
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new HoldNote { StartTime = 1000, Duration = 10000 },
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}
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};
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new ManiaRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(0));
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}
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[Test]
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public void TestHoldNoteWithOverlappingNote()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new Beatmap
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{
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ControlPointInfo = controlPoints,
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HitObjects =
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{
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new HoldNote { StartTime = 1000, Duration = 10000 },
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new Note { StartTime = 2000 },
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new Note { StartTime = 12000 },
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}
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};
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new ManiaRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Has.Count.EqualTo(0));
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}
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[Test]
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public void TestTwoObjectsFarApart()
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{
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@ -349,6 +395,32 @@ namespace osu.Game.Tests.Editing
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestManualBreaksAtEndOfBeatmapAreRemovedCorrectlyEvenWithConcurrentObjects()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new Beatmap
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{
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ControlPointInfo = controlPoints,
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HitObjects =
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{
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new HoldNote { StartTime = 1000, EndTime = 20000 },
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new HoldNote { StartTime = 2000, EndTime = 3000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(10000, 15000),
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}
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};
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestBreaksAtStartOfBeatmapAreRemoved()
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{
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@ -41,22 +41,29 @@ namespace osu.Game.Screens.Edit
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foreach (var manualBreak in Beatmap.Breaks.ToList())
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{
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if (manualBreak.EndTime <= Beatmap.HitObjects.FirstOrDefault()?.StartTime
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|| manualBreak.StartTime >= Beatmap.HitObjects.LastOrDefault()?.GetEndTime()
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|| manualBreak.StartTime >= Beatmap.GetLastObjectTime()
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|| Beatmap.HitObjects.Any(ho => ho.StartTime <= manualBreak.EndTime && ho.GetEndTime() >= manualBreak.StartTime))
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{
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Beatmap.Breaks.Remove(manualBreak);
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}
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}
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double currentMaxEndTime = double.MinValue;
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for (int i = 1; i < Beatmap.HitObjects.Count; ++i)
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{
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double previousObjectEndTime = Beatmap.HitObjects[i - 1].GetEndTime();
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// Keep track of the maximum end time encountered thus far.
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// This handles cases like osu!mania's hold notes, which could have concurrent other objects after their start time.
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// Note that we're relying on the implicit assumption that objects are sorted by start time,
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// which is why similar tracking is not done for start time.
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currentMaxEndTime = Math.Max(currentMaxEndTime, Beatmap.HitObjects[i - 1].GetEndTime());
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double nextObjectStartTime = Beatmap.HitObjects[i].StartTime;
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if (nextObjectStartTime - previousObjectEndTime < BreakPeriod.MIN_GAP_DURATION)
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if (nextObjectStartTime - currentMaxEndTime < BreakPeriod.MIN_GAP_DURATION)
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continue;
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double breakStartTime = previousObjectEndTime + BreakPeriod.GAP_BEFORE_BREAK;
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double breakStartTime = currentMaxEndTime + BreakPeriod.GAP_BEFORE_BREAK;
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double breakEndTime = nextObjectStartTime - Math.Max(BreakPeriod.GAP_AFTER_BREAK, Beatmap.ControlPointInfo.TimingPointAt(nextObjectStartTime).BeatLength * 2);
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if (breakEndTime - breakStartTime < BreakPeriod.MIN_BREAK_DURATION)
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