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Fix intermittent failure in online menu banner tests

This commit is contained in:
Salman Ahmed 2024-06-26 08:39:55 +03:00
parent 3d6a9ccb6d
commit fa46d8e6c9

View File

@ -3,6 +3,8 @@
using System.Linq;
using NUnit.Framework;
using NUnit.Framework.Internal;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
@ -20,6 +22,7 @@ namespace osu.Game.Tests.Visual.Menus
{
base.SetUpSteps();
AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
AddStep("disable return to top on idle", () => Game.ChildrenOfType<ButtonSystem>().Single().ReturnToTopOnIdle = false);
}
[Test]