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Add safety test coverage for removal of breaks at end of beatmap
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@ -395,6 +395,32 @@ namespace osu.Game.Tests.Editing
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestManualBreaksAtEndOfBeatmapAreRemovedCorrectlyEvenWithConcurrentObjects()
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{
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var controlPoints = new ControlPointInfo();
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controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
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var beatmap = new Beatmap
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{
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ControlPointInfo = controlPoints,
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HitObjects =
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{
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new HoldNote { StartTime = 1000, EndTime = 20000 },
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new HoldNote { StartTime = 2000, EndTime = 3000 },
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},
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Breaks =
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{
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new ManualBreakPeriod(10000, 15000),
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}
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};
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var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset());
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beatmapProcessor.PreProcess();
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beatmapProcessor.PostProcess();
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Assert.That(beatmap.Breaks, Is.Empty);
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}
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[Test]
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public void TestBreaksAtStartOfBeatmapAreRemoved()
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{
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