mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 06:52:56 +08:00
Fix break generation not accounting for concurrent hitobjects correctly
This commit is contained in:
parent
bbacfc8d23
commit
7ef7e5f163
@ -48,15 +48,20 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
|
||||
double currentMaxEndTime = double.MinValue;
|
||||
|
||||
for (int i = 1; i < Beatmap.HitObjects.Count; ++i)
|
||||
{
|
||||
double previousObjectEndTime = Beatmap.HitObjects[i - 1].GetEndTime();
|
||||
// Keep track of the maximum end time encountered thus far.
|
||||
// This handles cases like osu!mania's hold notes, which could have concurrent other objects after their start time.
|
||||
currentMaxEndTime = Math.Max(currentMaxEndTime, Beatmap.HitObjects[i - 1].GetEndTime());
|
||||
|
||||
double nextObjectStartTime = Beatmap.HitObjects[i].StartTime;
|
||||
|
||||
if (nextObjectStartTime - previousObjectEndTime < BreakPeriod.MIN_GAP_DURATION)
|
||||
if (nextObjectStartTime - currentMaxEndTime < BreakPeriod.MIN_GAP_DURATION)
|
||||
continue;
|
||||
|
||||
double breakStartTime = previousObjectEndTime + BreakPeriod.GAP_BEFORE_BREAK;
|
||||
double breakStartTime = currentMaxEndTime + BreakPeriod.GAP_BEFORE_BREAK;
|
||||
double breakEndTime = nextObjectStartTime - Math.Max(BreakPeriod.GAP_AFTER_BREAK, Beatmap.ControlPointInfo.TimingPointAt(nextObjectStartTime).BeatLength * 2);
|
||||
|
||||
if (breakEndTime - breakStartTime < BreakPeriod.MIN_BREAK_DURATION)
|
||||
|
Loading…
Reference in New Issue
Block a user