dexy
|
a6cad60d6f
|
Added MetaNames from Carl, Siprus and Smallo to manually resolve merge conflicts
|
2021-11-08 00:41:43 +11:00 |
|
dexyfex
|
aef77218bc
|
Merge pull request #83 from carmineos/fragfix
BoundComposite: don't create duplicated ChildrenTransformation blocks
|
2021-11-08 00:15:24 +11:00 |
|
dexy
|
93851d20f2
|
AudioOcclusionOverride names applied in RelFile. Manually resolved merge conflict to replace PR108 by Ghost
|
2021-11-08 00:05:38 +11:00 |
|
dexyfex
|
73fd159af6
|
Merge pull request #121 from Monkeypolice188/master
Various rel field name changes
|
2021-11-07 20:46:26 +11:00 |
|
dexyfex
|
e81b716dd1
|
Merge pull request #120 from Disquse/mrf-support
MRF files support
|
2021-11-07 20:44:33 +11:00 |
|
dexy
|
d0ec453c00
|
Scenario bug fixes for modelsets and types/groups
|
2021-11-07 00:58:08 +11:00 |
|
Monkeypolice188
|
8765197eda
|
Various rel field name changes
|
2021-11-06 10:37:58 +00:00 |
|
Disquse
|
ca8eb31ae2
|
Resolve MRF saving issues
Should now be able to save any MRF with no difference comparing to original files
Remove debug dield from MrfFile
|
2021-11-06 08:17:21 +03:00 |
|
Disquse
|
11eb44dbd6
|
Early MRF saving code and tweaks
Saving is very fragile and might fail and generate wrong data if something is changed without respecting flags
|
2021-11-06 03:17:53 +03:00 |
|
Disquse
|
17b89cf4ee
|
More MRF corrections
|
2021-07-16 20:24:01 +03:00 |
|
Disquse
|
8d399945cd
|
A bit of findings about MRF structs
|
2021-06-12 14:20:21 +03:00 |
|
Disquse
|
fdf2c166f7
|
Basic parsing support for MRF files
|
2021-06-12 01:23:15 +03:00 |
|
dexy
|
4e987e523a
|
Added FragGlassWindow flags lo/hi bytes for research purposes
|
2021-05-05 19:03:32 +10:00 |
|
dexy
|
37ac0ba62b
|
Light hash calculation bounding box fix
|
2021-05-03 23:53:34 +10:00 |
|
dexy
|
5ebda6f0bb
|
HD lights rendering in exterior and lodlights switching, lights falloff fix
|
2021-05-03 22:59:31 +10:00 |
|
dexy
|
2c8311c936
|
LodLights generator positions improvement
|
2021-05-03 00:57:14 +10:00 |
|
dexy
|
12dd40ea8e
|
Light hash calculation using correct bounding boxes
|
2021-05-02 23:30:45 +10:00 |
|
dexy
|
7b628aeab2
|
Light hash calculation including archetype extensions
|
2021-05-02 23:09:21 +10:00 |
|
dexy
|
e18cf990fe
|
Moved entity light hash generation to YmapEntityDef and added Lights array to entity
|
2021-05-02 04:57:24 +10:00 |
|
dexy
|
384ad0c9cb
|
LodLights generator progress, correct hash for some lights
|
2021-05-02 00:33:13 +10:00 |
|
dexy
|
77e036e750
|
Spot lights geometry improvement, LodLights cone angles and game crash fixes
|
2021-05-01 21:17:43 +10:00 |
|
dexy
|
ea876743bc
|
LodLights rotating and scaling
|
2021-04-30 18:19:54 +10:00 |
|
dexy
|
a8e212135c
|
OccludeModel and BoxOccluder editing basics
|
2021-04-30 02:15:23 +10:00 |
|
dexy
|
7eec785459
|
Render window glass projections from fragments in model viewer and vehicle viewer
|
2021-04-27 21:29:42 +10:00 |
|
dexy
|
5cdde7a34f
|
LodLights editing basics
|
2021-04-26 04:41:02 +10:00 |
|
dexy
|
edd8916c1f
|
LodLights selection basics, replaces DistantLodLights mode
|
2021-04-22 15:16:11 +10:00 |
|
dexy
|
b3f9312790
|
Auto calculate ymap flags and extents options in project window
|
2021-04-21 19:07:32 +10:00 |
|
dexy
|
0f6474242d
|
Added heightmap rendering and waterheight.dat file reading/rendering code
|
2021-04-21 06:26:32 +10:00 |
|
dexy
|
25df592731
|
Support for little endian heightmaps conversion
|
2021-04-18 20:39:49 +10:00 |
|
dexy
|
ab4a34cc53
|
Heightmap/XML conversion
|
2021-04-18 00:30:32 +10:00 |
|
dexy
|
ac14e716d8
|
Added missing YNV content flag
|
2021-04-17 06:51:33 +10:00 |
|
dexy
|
4751818703
|
YNV/XML conversion
|
2021-04-17 06:33:23 +10:00 |
|
dexy
|
6268298207
|
List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
|
2021-04-15 17:40:23 +10:00 |
|
dexy
|
e0bd87f51c
|
Fixed ReadXML for Dat151PedR2PVG
|
2021-04-14 15:38:51 +10:00 |
|
dexyfex
|
80b5372cd7
|
Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
|
2021-04-14 15:36:51 +10:00 |
|
dexyfex
|
b20af501e0
|
Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
|
2021-04-14 15:26:46 +10:00 |
|
dexy
|
66b1d619fe
|
Fixed Monkey Mess
|
2021-04-14 15:08:38 +10:00 |
|
dexyfex
|
f83233f6fc
|
Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
|
2021-04-14 14:54:25 +10:00 |
|
dexyfex
|
8b5d4bcedb
|
Merge pull request #99 from carmineos/mpheist4/gtxd
Cayo Perico: Load mph4_gtxd.ymt
|
2021-04-14 14:52:23 +10:00 |
|
dexyfex
|
4271e16095
|
Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
|
2021-04-14 14:52:01 +10:00 |
|
dexyfex
|
c407760674
|
Merge pull request #102 from Monkeypolice188/master
Dat54RelType Header Field Names (Update RelFile.cs)
|
2021-04-14 14:49:38 +10:00 |
|
dexy
|
d6b4d0b3a5
|
Improved error message for missing .dds files on XML import
|
2021-04-14 14:07:37 +10:00 |
|
dexy
|
fc0d84d9dd
|
Fix for incorrect ordering of ChildIndices in skeletons after XML import
|
2021-04-08 01:37:21 +10:00 |
|
dexy
|
bee7eb22f7
|
Added code to generate Shaders.xml for XML plugins
|
2021-04-07 16:52:32 +10:00 |
|
Monkeypolice188
|
b196ef1b3b
|
Update RelFile.cs
|
2021-01-28 12:52:54 +00:00 |
|
Nikez
|
9b45cb7b54
|
fix(gamefiles): Added proper description to game audio file
|
2021-01-27 11:53:48 +01:00 |
|
carmineos
|
2a2375de85
|
mpheist4: load mph4_gtxd.ymt
|
2020-12-29 13:08:21 +01:00 |
|
alexguirre
|
07e80ef3fa
|
Synth bytecode disassembler/assembler
|
2020-12-08 20:30:32 +01:00 |
|
Eugene Pogrebnyak
|
3e05173d11
|
Fixed hash generation to 100% fit RAGE one
|
2020-12-03 23:47:39 +03:00 |
|
Eugene Pogrebnyak
|
44c71139f1
|
Changed entity hash generation method to real one used in RAGE
|
2020-12-03 14:30:15 +03:00 |
|
Carmine Giugliano
|
622cbea65b
|
BoundComposite: don't create duplicated ChildrenTransformation blocks
|
2020-05-31 12:35:24 +02:00 |
|
cpast
|
d4e7bb5af3
|
Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races.
|
2020-05-26 16:59:40 -04:00 |
|
dexy
|
e77c2b95ec
|
Bug fix for loading some modded drawables
|
2020-04-20 23:58:25 +10:00 |
|
Carmine Giugliano
|
7405a5d125
|
Added EPedBoneId enum
|
2020-03-30 17:59:38 +02:00 |
|
dexy
|
21645a3297
|
Particles resource packing improvement
|
2020-03-20 11:07:55 +11:00 |
|
dexy
|
767e54fa1f
|
Particles resource packing improvements
|
2020-03-20 04:54:59 +11:00 |
|
dexy
|
57f6b71bf8
|
Improved ResourceBuilder performance and cleaned up old code
|
2020-03-19 23:14:59 +11:00 |
|
dexy
|
140510c67c
|
Added ResourceAnalyzer to YptFile
|
2020-03-19 23:13:42 +11:00 |
|
dexy
|
be73ea2bcb
|
Experimental resource packing improvements
|
2020-03-18 05:33:18 +11:00 |
|
dexy
|
213f734baf
|
Improved ResourceAnalyzer
|
2020-03-18 05:32:16 +11:00 |
|
dexy
|
1ac95eebf6
|
Added RpfResourcePageFlags structure
|
2020-03-18 05:31:11 +11:00 |
|
dexy
|
da62abefcf
|
Adjusted padding for BoundGeometry Materials array
|
2020-03-15 02:25:09 +11:00 |
|
dexy
|
38bb3ebb16
|
Changed Skeleton Bones into array and added SkeletonBonesBlock
|
2020-03-15 00:52:36 +11:00 |
|
dexy
|
1f516a87b3
|
Changed DrawableModels into arrays and added DrawableModelsBlock
|
2020-03-14 22:23:40 +11:00 |
|
dexy
|
e48503e130
|
Changed DrawableModel.Geometries to array
|
2020-03-14 01:30:56 +11:00 |
|
dexy
|
4941f86193
|
Improved array caching for ResourceAnalyzer
|
2020-03-13 23:23:54 +11:00 |
|
dexy
|
7712807c36
|
ResourceAnalyzer improvements
|
2020-03-13 04:21:30 +11:00 |
|
dexy
|
dcfe22ade7
|
Fragments group names reading/writing/packing improvements
|
2020-03-13 01:05:59 +11:00 |
|
dexy
|
82338b6a88
|
BoundGeomOctants reading/writing/padding improvements
|
2020-03-12 22:31:17 +11:00 |
|
dexy
|
b30853b6a3
|
ShaderParametersBlock length calculation and padding fix
|
2020-03-12 09:48:56 +11:00 |
|
dexy
|
463058e166
|
ResourceAnalyzer improvement for ResourcePagesInfo length
|
2020-03-12 09:45:01 +11:00 |
|
dexy
|
413877909e
|
Resource analyzer improvements
|
2020-03-12 01:33:57 +11:00 |
|
dexy
|
65a3435fb9
|
TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
|
2020-03-12 00:05:49 +11:00 |
|
dexy
|
b89c707175
|
DrawableGeometry embedding BoneIds instead of using a separate block
|
2020-03-11 07:56:02 +11:00 |
|
dexy
|
a13856ee20
|
Experimental new resource packing fix
|
2020-03-11 07:15:52 +11:00 |
|
dexy
|
d63bc6e12b
|
Experimental new resource packing
|
2020-03-11 07:14:15 +11:00 |
|
dexy
|
211764c0f9
|
Improved drawable shader parameters loading
|
2020-03-11 01:29:16 +11:00 |
|
dexy
|
d3bc78ddb4
|
Added ResourceAnalyzer
|
2020-03-10 22:50:02 +11:00 |
|
dexy
|
9aa228c1da
|
Fix for XML/drawable conversion missing TextureParametersCount
|
2020-03-10 21:44:48 +11:00 |
|
dexy
|
9d41d329c4
|
ResourceDataReader pool improvement
|
2020-03-10 13:46:18 +11:00 |
|
dexy
|
e608912977
|
XML/YFT/YDR/YBN conversion VFT values added
|
2020-03-10 08:34:17 +11:00 |
|
dexy
|
408bcaf837
|
AWC/XML conversion peak chunk auto generation
|
2020-03-09 23:52:15 +11:00 |
|
dexy
|
33048b07bd
|
AWC/XML conversion loop point bug fix
|
2020-03-09 05:52:21 +11:00 |
|
dexy
|
5b0fafa121
|
AWC/XML conversion improvements
|
2020-03-09 04:29:15 +11:00 |
|
dexy
|
665a2d67e5
|
Fix for UnkUshort ordering in XML/AWC conversion
|
2020-03-08 18:18:40 +11:00 |
|
dexy
|
419c63af93
|
Fixed accessibility on Dat54StreamingSound.Duration
|
2020-03-07 23:03:47 +11:00 |
|
dexy
|
b3857db929
|
Added stereo playback option in AwcForm
|
2020-03-07 07:00:35 +11:00 |
|
dexy
|
bae11fd2ce
|
Fixed XML escaping issue
|
2020-03-06 23:01:50 +11:00 |
|
dexy
|
26183af00d
|
Peds facial animations progress
|
2020-03-06 03:02:40 +11:00 |
|
dexy
|
917407c2e6
|
YED parsing progress
|
2020-03-05 10:40:54 +11:00 |
|
dexy
|
ad8fb02f14
|
YED parsing progress
|
2020-03-04 04:44:28 +11:00 |
|
dexy
|
721b04aa2e
|
YED parsing progress
|
2020-03-03 21:27:49 +11:00 |
|
dexy
|
97c5e806d8
|
YED parsing progress
|
2020-03-03 07:50:25 +11:00 |
|
dexy
|
ddfce89912
|
YED parsing progress
|
2020-03-02 07:48:30 +11:00 |
|
dexy
|
30982ef45d
|
YFT/XML conversion bug fix for FragMatrices (in FragDrawable)
|
2020-02-27 18:49:00 +11:00 |
|
dexy
|
44a5d4891b
|
Fix for exporting fragments XML drawable array names
|
2020-02-26 14:50:12 +11:00 |
|
dexy
|
a41e7c5eb3
|
Increased resilience to some modded drawables
|
2020-02-25 23:30:41 +11:00 |
|
dexy
|
a18d99086b
|
Changed working directory setting to .. instead of absolute path
|
2020-02-25 03:22:47 +11:00 |
|
dexy
|
c9b69bd6b7
|
Update to .net framework 4.8 and new csproj style, moved all CodeWalker project files into subfolder
|
2020-02-25 02:56:27 +11:00 |
|
dexy
|
e2ed6e0fb8
|
Update all projects to .net 4.7.2. Updated all nuget packages to latest version. Removed packages.config from CodeWalker.Core
|
2020-02-24 21:25:52 +11:00 |
|
dexy
|
05d971d8cf
|
AWC/XML conversion bug fix
|
2020-02-11 07:09:41 +11:00 |
|
dexy
|
70b490e552
|
AWC/XML conversion bugfixes
|
2020-02-11 02:40:37 +11:00 |
|
dexy
|
86d01a4528
|
AWC/XML conversion bugfixes
|
2020-02-11 00:15:57 +11:00 |
|
dexy
|
6df258225e
|
Stopped AWC files from being compressed on import
|
2020-02-10 22:24:51 +11:00 |
|
dexy
|
5e46e85b9e
|
AWC/XML conversion
|
2020-02-10 21:36:10 +11:00 |
|
dexy
|
a347346f1f
|
AWC/XML conversion progress
|
2020-02-10 06:33:38 +11:00 |
|
dexy
|
db3804fc92
|
AWC/XML conversion progress
|
2020-02-09 09:02:12 +11:00 |
|
dexy
|
81c2361013
|
AWC audio name hash resolution and sorting
|
2020-02-09 07:26:18 +11:00 |
|
dexy
|
cdda4b943e
|
AWC research progress
|
2020-02-09 05:23:18 +11:00 |
|
dexy
|
5d1321e291
|
Fixed texture name XML escaping
|
2020-02-09 05:22:21 +11:00 |
|
dexy
|
cfa7243417
|
AWC research progress
|
2020-02-08 06:24:04 +11:00 |
|
dexy
|
6c1afda9a2
|
Added EncodeADPCM, optimised DecodeADPCM
|
2020-02-07 22:22:40 +11:00 |
|
dexy
|
84419cc2b7
|
Tidy up AwcAudio.GetWavStream
|
2020-02-07 19:27:23 +11:00 |
|
dexy
|
668e8a2841
|
AWC improvements
|
2020-02-07 04:02:55 +11:00 |
|
dexy
|
4020327e64
|
AwcFile parsing improvements
|
2020-02-06 05:33:12 +11:00 |
|
dexy
|
96cac975f5
|
Particles keyframe properties names
|
2020-02-05 06:03:47 +11:00 |
|
dexy
|
6a8cfe9e8b
|
Particles property name hashes research
|
2020-02-05 04:07:41 +11:00 |
|
dexy
|
c88c0e96e5
|
Updated names in particles, added effects collections in YptFile
|
2020-02-05 03:13:06 +11:00 |
|
dexy
|
147b230082
|
YPT/XML conversion
|
2020-02-04 22:35:25 +11:00 |
|
dexy
|
dff9c8738e
|
YPT/XML conversion progress?
|
2020-02-04 05:08:51 +11:00 |
|
dexy
|
c3e212d0d0
|
Fix for PSO/XML raw float array not using invariant culture
|
2020-02-04 03:26:51 +11:00 |
|
dexy
|
3f28d97556
|
YPT/XML conversion progress, tighter resource packing
|
2020-02-03 23:31:50 +11:00 |
|
dexy
|
3b2135e8e1
|
YPT/XML conversion progress
|
2020-02-03 10:09:51 +11:00 |
|
dexy
|
b11d350294
|
YPT/XML conversion progress
|
2020-02-01 07:03:02 +11:00 |
|
dexy
|
8b7474e1d0
|
Made progress action optional for RpfFile.Defragment
|
2020-01-28 01:21:53 +11:00 |
|
dexy
|
fd1efc3ee0
|
Added some names to FragPhysArchetype XML
|
2020-01-27 18:42:02 +11:00 |
|
dexy
|
63ad3024fe
|
XML conversion textures folder name not using file extension
|
2020-01-27 18:19:45 +11:00 |
|
dexy
|
5f481bfd6f
|
Fixed BVH generation for BoundComposite
|
2020-01-27 16:58:53 +11:00 |
|
dexy
|
839c4fc71c
|
Particles file rearrangement
|
2020-01-27 15:45:42 +11:00 |
|
dexy
|
78a254fcc1
|
YPT viewing improvements
|
2020-01-27 07:26:27 +11:00 |
|
dexy
|
cedf2f73f6
|
Resource types cleanup
|
2020-01-27 06:35:15 +11:00 |
|
dexy
|
ad61b39920
|
Particles types progress
|
2020-01-27 05:48:17 +11:00 |
|
dexy
|
923c3e8a76
|
Particles structures progress
|
2020-01-27 04:40:20 +11:00 |
|
dexy
|
e7423c55db
|
Particles file clean up and types research
|
2020-01-26 06:31:28 +11:00 |
|
dexy
|
ddbb5b9457
|
Bug fix for saving drawables/fragments from model viewer, fragments glass XML improvements
|
2020-01-25 21:31:01 +11:00 |
|
dexy
|
d7c3caaa1d
|
Fixed YFT/XML conversion for cloth yft's
|
2020-01-25 19:21:40 +11:00 |
|
dexy
|
379b141b13
|
YFT/XML cloth improvements
|
2020-01-25 05:32:49 +11:00 |
|
dexy
|
8c50a8a441
|
Improved vehicle window glass XML conversion
|
2020-01-25 05:14:17 +11:00 |
|
dexy
|
a494583865
|
Vehicle glass windows research, fix for broken group names in modded yft's
|
2020-01-25 00:34:11 +11:00 |
|
dexy
|
bd18610dca
|
YLD/XML conversion
|
2020-01-24 02:55:48 +11:00 |
|
dexy
|
7bc7d9612a
|
YFT/XML conversion progress
|
2020-01-23 18:36:34 +11:00 |
|
dexy
|
4854afa037
|
YFT/XML conversion progress
|
2020-01-23 04:05:50 +11:00 |
|
dexy
|
de3aa9f83b
|
YFT/XML conversion progress
|
2020-01-22 23:36:34 +11:00 |
|
dexy
|
88b4785a10
|
YFT/XML conversion progress
|
2020-01-22 05:02:14 +11:00 |
|
dexy
|
08d60877ee
|
Added default attribute names for XML vectors reading
|
2020-01-22 02:45:27 +11:00 |
|
dexy
|
e44b2ef095
|
YFT/XML conversion progress
|
2020-01-21 03:12:36 +11:00 |
|
dexy
|
bec16ea42d
|
YDR/YDD/XML conversion
|
2020-01-20 02:08:04 +11:00 |
|
dexy
|
9ed308df7a
|
YDR/XML conversion progress
|
2020-01-19 02:36:28 +11:00 |
|
dexy
|
cd4c87cd71
|
YDR/YDD/YFT/YPT/XML conversion progress
|
2020-01-18 04:20:40 +11:00 |
|
dexy
|
f81958679a
|
YTD/XML conversion
|
2020-01-17 23:02:55 +11:00 |
|
dexy
|
21a7c3e6e3
|
Texture UsageData research
|
2020-01-17 17:15:19 +11:00 |
|
dexy
|
d6eb18dee3
|
Removed YTD test in GameFileCache
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2020-01-17 04:35:20 +11:00 |
|
dexy
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c59047bdee
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DDS file import code, Texture unknowns research
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2020-01-17 04:32:47 +11:00 |
|
dexy
|
529eb779a4
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YBN/XML conversion polygon material bug fix
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2020-01-17 03:45:35 +11:00 |
|
dexy
|
2939e76118
|
YBN/XML conversion
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2020-01-16 18:03:24 +11:00 |
|
dexy
|
fa1a3ac00e
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Bug fix for modded .ydr saving
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2020-01-15 20:03:16 +11:00 |
|
dexy
|
3f24a234e6
|
Collisions editing progress
|
2020-01-13 23:31:27 +11:00 |
|
dexy
|
741cf0ecfc
|
Collisions editing progress
|
2020-01-13 16:25:52 +11:00 |
|
dexy
|
8f903610bf
|
Collisions editing progress
|
2020-01-12 22:53:57 +11:00 |
|
dexy
|
581ae73db5
|
Collisions editing progress
|
2020-01-12 14:25:27 +11:00 |
|
dexy
|
16982d7219
|
Collisions editing progress
|
2020-01-11 19:20:14 +11:00 |
|
dexy
|
44cf8ee1d2
|
Collisions editing progress
|
2020-01-11 02:11:31 +11:00 |
|
dexy
|
308e2eda29
|
Collisions editing progress
|
2020-01-10 23:41:58 +11:00 |
|
dexy
|
e4cc7550eb
|
Collisions editing progress
|
2020-01-10 02:12:16 +11:00 |
|
dexy
|
09da0a2f54
|
Collisions editing progress
|
2020-01-08 01:02:51 +11:00 |
|
dexy
|
3c60801e84
|
Collisions editing progress
|
2020-01-07 20:51:53 +11:00 |
|
dexy
|
33dc83c0e0
|
Collisions editing progress
|
2020-01-06 22:17:51 +11:00 |
|
dexy
|
0d066679cb
|
Collisions editing progress
|
2020-01-03 22:50:23 +11:00 |
|
dexy
|
d85f5eddb2
|
Collisions editing beginnings
|
2020-01-02 00:16:49 +11:00 |
|
dexy
|
f51d5644fd
|
YnvBuilder support for vehicles
|
2020-01-01 14:40:38 +11:00 |
|
dexy
|
26c3c5edec
|
Collisions selection improvements
|
2020-01-01 00:00:04 +11:00 |
|
dexy
|
786b9e5199
|
Improved mouse selection in collisions mode
|
2019-12-30 18:05:02 +11:00 |
|
dexy
|
e40e06896d
|
XML/RBF conversion improvements
|
2019-12-30 16:37:29 +11:00 |
|
dexy
|
e3bbd29b33
|
XML/RBF conversion
|
2019-12-30 05:23:09 +11:00 |
|
dexy
|
e31e401fa8
|
MLO editing progress
|
2019-12-30 00:56:29 +11:00 |
|
dexy
|
92ad8a1067
|
Updated MetaNames
|
2019-12-29 12:09:23 +11:00 |
|
dexy
|
d13c8bbc3b
|
Fix for ymap XML not displaying
|
2019-12-29 10:47:36 +11:00 |
|
dexy
|
0e11478d7b
|
MLO editing progress
|
2019-12-28 23:24:36 +11:00 |
|
dexy
|
ab0e007cfe
|
MLO editing progress
|
2019-12-28 16:01:09 +11:00 |
|
dexy
|
88a926202f
|
MLO editing progress
|
2019-12-28 04:08:45 +11:00 |
|
dexy
|
3f445182f3
|
Fix for add/remove entities not applying to world view
|
2019-12-15 15:40:00 +11:00 |
|
dexy
|
2b02ad0091
|
Fixed LODs culling issue
|
2019-12-11 22:38:59 +11:00 |
|
dexy
|
5672ea6dc3
|
Improved XInput controls
|
2019-12-11 18:46:36 +11:00 |
|
dexy
|
567218d5c7
|
Prevent falling under the map in first person mode
|
2019-12-11 17:53:34 +11:00 |
|
dexy
|
0aa220e0c2
|
Improved GameFileCache memory usage
|
2019-12-11 00:31:56 +11:00 |
|
dexy
|
d5c0bc2477
|
Collision detection refactoring and improvements
|
2019-12-10 18:33:45 +11:00 |
|
dexy
|
58d2293358
|
Collision detection refactoring and improvements
|
2019-12-09 22:33:36 +11:00 |
|
dexy
|
dd03e24fb0
|
Collisions rendering improvements and bug fixes
|
2019-12-09 17:06:59 +11:00 |
|
dexy
|
5d0a3334a8
|
LOD manager immersion improvement
|
2019-12-09 00:41:35 +11:00 |
|
dexy
|
b187ad919b
|
LOD manager performance improvements
|
2019-12-08 18:40:09 +11:00 |
|
dexy
|
6c76726131
|
Added LOD manager, improved shadows performance
|
2019-12-08 05:42:06 +11:00 |
|
dexy
|
85f0fa1e36
|
Updating PSO/XML conversion
|
2019-12-07 01:33:27 +11:00 |
|
dexy
|
43d6bf1068
|
Replaced meta pointer values with ulongs
|
2019-12-06 23:53:03 +11:00 |
|
dexy
|
52f4563680
|
Change entity culling to use boxes instead of spheres
|
2019-12-06 22:36:11 +11:00 |
|
dexy
|
faf530c04c
|
Fixed some items not being loaded into world map data store
|
2019-12-05 21:56:48 +11:00 |
|
dexy
|
a5259c17fe
|
Replaced world grid with quadtrees, improved loading speed of cutscenes
|
2019-12-05 21:05:31 +11:00 |
|
dexy
|
9a53c2147b
|
Deferred shading
|
2019-12-04 00:52:22 +11:00 |
|
dexy
|
755477590d
|
Finxed rendering issues due to reversed depth
|
2019-12-01 20:47:16 +11:00 |
|
dexy
|
442d623302
|
Reversed depth buffer
|
2019-12-01 20:17:14 +11:00 |
|
dexy
|
7fb07e1a27
|
Opening ytyp in project window now updating world view archetypes
|
2019-12-01 17:31:44 +11:00 |
|