YFT/XML conversion progress

This commit is contained in:
dexy 2020-01-21 03:12:36 +11:00
parent bec16ea42d
commit e44b2ef095
14 changed files with 1478 additions and 917 deletions

View File

@ -110,26 +110,6 @@ namespace CodeWalker.GameFiles
if (!string.IsNullOrEmpty(ddsfolder))
{
ddsfolder = Path.Combine(outputFolder, ydd.Name);
bool hastxd = false;
if (ydd?.DrawableDict?.Drawables?.data_items != null)
{
foreach (var d in ydd.DrawableDict.Drawables.data_items)
{
if (d?.ShaderGroup?.TextureDictionary != null)
{
hastxd = true;
break;
}
}
}
if (hastxd)
{
if (!Directory.Exists(ddsfolder))
{
Directory.CreateDirectory(ddsfolder);
}
}
}
if (ydd?.DrawableDict != null)

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@ -75,14 +75,6 @@ namespace CodeWalker.GameFiles
if (!string.IsNullOrEmpty(ddsfolder))
{
ddsfolder = Path.Combine(outputFolder, ydr.Name);
if (ydr?.Drawable?.ShaderGroup?.TextureDictionary != null)
{
if (!Directory.Exists(ddsfolder))
{
Directory.CreateDirectory(ddsfolder);
}
}
}
if (ydr?.Drawable != null)

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@ -79,40 +79,6 @@ namespace CodeWalker.GameFiles
if (!string.IsNullOrEmpty(ddsfolder))
{
ddsfolder = Path.Combine(outputFolder, yft.Name);
bool hastxd = false;
if (yft?.Fragment != null)
{
hastxd = hastxd || (yft.Fragment.Drawable?.ShaderGroup?.TextureDictionary != null);
hastxd = hastxd || (yft.Fragment.Drawable2?.ShaderGroup?.TextureDictionary != null);
if (yft.Fragment.DrawableArray?.data_items != null)
{
foreach (var d in yft.Fragment.DrawableArray?.data_items)
{
if (hastxd) break;
if (d?.ShaderGroup?.TextureDictionary != null)
{
hastxd = true;
}
}
}
if (yft.Fragment.PhysicsLODGroup?.PhysicsLOD1?.Children?.data_items != null)
{
foreach (var child in yft.Fragment.PhysicsLODGroup.PhysicsLOD1.Children.data_items)
{
if (hastxd) break;
hastxd = hastxd || (child.Drawable1?.ShaderGroup?.TextureDictionary != null);
hastxd = hastxd || (child.Drawable2?.ShaderGroup?.TextureDictionary != null);
}
}
}
if (hastxd)
{
if (!Directory.Exists(ddsfolder))
{
Directory.CreateDirectory(ddsfolder);
}
}
}
if (yft?.Fragment != null)

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@ -127,26 +127,6 @@ namespace CodeWalker.GameFiles
if (!string.IsNullOrEmpty(ddsfolder))
{
ddsfolder = Path.Combine(outputFolder, ypt.Name);
bool hastxd = false;
if (ypt?.DrawableDict != null)
{
foreach (var d in ypt.DrawableDict.Values)
{
if (d?.ShaderGroup?.TextureDictionary != null)
{
hastxd = true;
break;
}
}
}
if (hastxd)
{
if (!Directory.Exists(ddsfolder))
{
Directory.CreateDirectory(ddsfolder);
}
}
}
if (ypt?.PtfxList != null)

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@ -4194,9 +4194,9 @@ namespace CodeWalker.GameFiles
}
}
}
if ((yft.Fragment.Clothes != null) && (yft.Fragment.Clothes.data_items != null))
if ((yft.Fragment.Cloths != null) && (yft.Fragment.Cloths.data_items != null))
{
foreach (var cloth in yft.Fragment.Clothes.data_items)
foreach (var cloth in yft.Fragment.Cloths.data_items)
{
drawablecount++;
foreach (var kvp in cloth.Drawable.VertexDecls)

View File

@ -1790,6 +1790,21 @@ namespace CodeWalker.GameFiles
else SelfClosingTag(sb, indent, name);
}
public static void WriteRawArrayContent<T>(StringBuilder sb, T[] arr, int ind, Func<T, string> formatter = null, int arrRowSize = 10) where T : struct
{
var aCount = arr?.Length ?? 0;
for (int n = 0; n < aCount; n++)
{
var col = n % arrRowSize;
if (col == 0) Indent(sb, ind);
if (col > 0) sb.Append(" ");
string str = (formatter != null) ? formatter(arr[n]) : arr[n].ToString();
sb.Append(str);
bool lastcol = (col == (arrRowSize - 1));
bool lastn = (n == (aCount - 1));
if (lastcol || lastn) sb.AppendLine();
}
}
public static void WriteRawArray<T>(StringBuilder sb, T[] arr, int ind, string name, string typeName, Func<T, string> formatter = null, int arrRowSize = 10) where T : struct
{
var aCount = arr?.Length ?? 0;

View File

@ -5,6 +5,7 @@ using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
/*
Copyright(c) 2017 Neodymium
@ -892,7 +893,7 @@ namespace CodeWalker.GameFiles
}
[TypeConverter(typeof(ExpandableObjectConverter))] public class EnvironmentCloth : ResourceSystemBlock
[TypeConverter(typeof(ExpandableObjectConverter))] public class EnvironmentCloth : ResourceSystemBlock, IMetaXmlItem
{
// pgBase
// clothBase (TODO)
@ -938,9 +939,6 @@ namespace CodeWalker.GameFiles
private ResourceSystemStructBlock<uint> UnknownDataBlock = null;
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read(ResourceDataReader reader, params object[] parameters)
{
// read structure data
@ -992,10 +990,6 @@ namespace CodeWalker.GameFiles
}
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write(ResourceDataWriter writer, params object[] parameters)
{
// update structure data
@ -1037,10 +1031,15 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_78h);
writer.Write(this.Unknown_7Ch);
}
public void WriteXml(StringBuilder sb, int indent)
{
//TODO!!
}
public void ReadXml(XmlNode node)
{
//TODO!!
}
/// <summary>
/// Returns a list of data blocks which are referenced by this block.
/// </summary>
public override IResourceBlock[] GetReferences()
{
var list = new List<IResourceBlock>();
@ -1054,6 +1053,7 @@ namespace CodeWalker.GameFiles
}
return list.ToArray();
}
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -140,6 +140,28 @@ namespace CodeWalker.GameFiles
//public float Unknown_22 { get; set; }
//public float Unknown_23 { get; set; }
//public float Unknown_24 { get; set; }
public Matrix3_s(float[] a)
{
if ((a != null) && (a.Length == 12))
{
Row1 = new Vector4(a[0], a[1], a[2], a[3]);
Row2 = new Vector4(a[4], a[5], a[6], a[7]);
Row3 = new Vector4(a[8], a[9], a[10], a[11]);
}
else
{
Row1 = new Vector4(1, 0, 0, 0);
Row2 = new Vector4(0, 1, 0, 0);
Row3 = new Vector4(0, 0, 1, 0);
}
}
public float[] ToArray()
{
return new[] { Row1.X, Row1.Y, Row1.Z, Row1.W, Row2.X, Row2.Y, Row2.Z, Row2.W, Row3.X, Row3.Y, Row3.Z, Row3.W };
}
}
[TypeConverter(typeof(ExpandableObjectConverter))] public struct AABB_s

View File

@ -2,6 +2,7 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@ -506,9 +507,16 @@ namespace CodeWalker.GameFiles
try
{
var filepath = System.IO.Path.Combine(ddsfolder, (Name ?? "null") + ".dds");
var dds = DDSIO.GetDDSFile(this);
System.IO.File.WriteAllBytes(filepath, dds);
if (!string.IsNullOrEmpty(ddsfolder))
{
if (!Directory.Exists(ddsfolder))
{
Directory.CreateDirectory(ddsfolder);
}
var filepath = Path.Combine(ddsfolder, (Name ?? "null") + ".dds");
var dds = DDSIO.GetDDSFile(this);
File.WriteAllBytes(filepath, dds);
}
}
catch { }
}
@ -526,10 +534,10 @@ namespace CodeWalker.GameFiles
try
{
var filepath = System.IO.Path.Combine(ddsfolder, filename);
if (System.IO.File.Exists(filepath))
var filepath = Path.Combine(ddsfolder, filename);
if (File.Exists(filepath))
{
var dds = System.IO.File.ReadAllBytes(filepath);
var dds = File.ReadAllBytes(filepath);
var tex = DDSIO.GetTexture(dds);
if (tex != null)
{

View File

@ -74,6 +74,7 @@ namespace CodeWalker.GameFiles
GTAV1 = 0x7755555555996996, // GTAV - used by most drawables
GTAV2 = 0x030000000199A006, // GTAV - used on cloth?
GTAV3 = 0x0300000001996006, // GTAV - used on cloth?
GTAV4 = 0x7655555555996996, // GTAV - used by FragGlassWindow
//Types4 = 0x0000000007097007, // Max Payne 3
//Types5 = 0x0700000007097977, // Max Payne 3

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@ -708,7 +708,6 @@ namespace CodeWalker
shader.Unknown_24h = 0;
shader.Unknown_26h = 0;
shader.Unknown_28h = 0;
shader.Unknown_2Ch = 0;
switch (spsName)

View File

@ -41,6 +41,14 @@ namespace CodeWalker
uint.TryParse(val, out i);
return i;
}
public static ulong GetULongAttribute(XmlNode node, string attribute)
{
if (node == null) return 0;
string val = node.Attributes[attribute]?.InnerText;
ulong i;
ulong.TryParse(val, out i);
return i;
}
public static float GetFloatAttribute(XmlNode node, string attribute)
{
if (node == null) return 0;
@ -199,7 +207,7 @@ namespace CodeWalker
public static byte[] GetRawByteArray(XmlNode node)
public static byte[] GetRawByteArray(XmlNode node, int fromBase = 16)
{
if (node == null) return new byte[0];
var data = new List<byte>();
@ -210,16 +218,16 @@ namespace CodeWalker
{
var str = split[i];
if (string.IsNullOrEmpty(str)) continue;
var val = Convert.ToByte(str, 16);
var val = Convert.ToByte(str, fromBase);
data.Add(val);
}
}
return data.ToArray();
}
public static byte[] GetChildRawByteArray(XmlNode node, string name)
public static byte[] GetChildRawByteArray(XmlNode node, string name, int fromBase = 16)
{
var cnode = node.SelectSingleNode(name);
return GetRawByteArray(cnode);
return GetRawByteArray(cnode, fromBase);
}
public static ushort[] GetRawUshortArray(XmlNode node)
@ -450,6 +458,18 @@ namespace CodeWalker
return GetRawVector4Array(cnode);
}
public static Matrix GetMatrix(XmlNode node)
{
if (node == null) return Matrix.Identity;
var arr = GetRawFloatArray(node);
if ((arr == null) || (arr.Length != 16)) return Matrix.Identity;
return new Matrix(arr);
}
public static Matrix GetChildMatrix(XmlNode node, string name)
{
var cnode = node.SelectSingleNode(name);
return GetMatrix(cnode);
}
}
}