MLO editing progress

This commit is contained in:
dexy 2019-12-30 00:56:29 +11:00
parent 92ad8a1067
commit e31e401fa8
10 changed files with 380 additions and 202 deletions

View File

@ -1600,9 +1600,20 @@ namespace CodeWalker.GameFiles
private void UpdateMloArchetype()
{
if (!(MloParent.Archetype is MloArchetype mloArchetype)) return;
if (Index >= mloArchetype.entities.Length) return;
MCEntityDef entity = mloArchetype.entities[Index];
MCEntityDef entity = null;
if ((MloEntitySet?.Entities != null) && (MloEntitySet?.EntitySet?.Entities != null))
{
var idx = MloEntitySet.Entities.IndexOf(this);
if ((idx < 0) || (idx >= MloEntitySet.EntitySet.Entities.Length)) return;
entity = MloEntitySet.EntitySet.Entities[idx];
}
else
{
if (Index >= mloArchetype.entities.Length) return;
entity = mloArchetype.entities[Index];
}
entity._Data.position = _CEntityDef.position;
entity._Data.rotation = _CEntityDef.rotation;
}

View File

@ -169,13 +169,6 @@ namespace CodeWalker.GameFiles
{
if (ent == null) return false;
MloInstanceData mloInstance = ent.MloParent?.MloInstance;
MCEntityDef ymcent = mloInstance?.TryGetArchetypeEntity(ent);
if (ymcent != null)
{
return true;//this entity already exists in this MLO...
}
if (roomIndex >= (rooms?.Length ?? 0))
{
throw new ArgumentOutOfRangeException($"Room index {roomIndex} exceeds the amount of rooms in {Name}.");
@ -194,11 +187,9 @@ namespace CodeWalker.GameFiles
if ((roomIndex >= 0) || (portalIndex >= 0))
{
if (entities == null) entities = new MCEntityDef[0];
List<MCEntityDef> entList = entities.ToList();
var entList = entities?.ToList() ?? new List<MCEntityDef>();
ent.Index = entList.Count;
entList.Add(mcEntityDef);
ent.Index = entList.IndexOf(mcEntityDef);
entities = entList.ToArray();
if (roomIndex >= 0)
@ -217,34 +208,60 @@ namespace CodeWalker.GameFiles
else if (entsetIndex >= 0)
{
var entset = entitySets[entsetIndex];
//// in the case of entity sets, adding to the entity set instance adds to the base set.... so don't need to add it here..
//entset.AddEntity(mcEntityDef);
MloInstanceEntitySet entseti = null;
mloInstance?.EntitySets.TryGetValue(entset._Data.name, out entseti);
ent.MloEntitySet = entseti;
var entList = entset.Entities?.ToList() ?? new List<MCEntityDef>();
entList.Add(mcEntityDef);
entset.Entities = entList.ToArray();
var locs = entset.Locations?.ToList() ?? new List<uint>();
locs.Add(0);//choose a better default location?
entset.Locations = locs.ToArray();
var mloInstance = ent.MloParent?.MloInstance;
if ((mloInstance?.EntitySets != null) && (entsetIndex < mloInstance.EntitySets.Length))
{
ent.MloEntitySet = mloInstance.EntitySets[entsetIndex];
}
}
else return false;
UpdateAllEntityIndexes();
return true;
}
public bool RemoveEntity(YmapEntityDef ent)
{
if (ent == null) return false;
if ((ent.MloEntitySet?.Entities != null) && (ent.MloEntitySet?.EntitySet != null))
{
var instents = ent.MloEntitySet.Entities;
var set = ent.MloEntitySet.EntitySet;
var idx = instents.IndexOf(ent);
if (idx >= 0)
{
var ents = set.Entities.ToList();
ents.RemoveAt(idx);
set.Entities = ents.ToArray();
var locs = set.Locations.ToList();
locs.RemoveAt(idx);
set.Locations = locs.ToArray();
UpdateAllEntityIndexes();
return true;
}
return false;
}
if (ent.Index >= entities.Length) return false;
MCEntityDef delent = entities[ent.Index];
MloInstanceData inst = ent.MloParent?.MloInstance;
if (inst == null) return false;
var delent = entities[ent.Index];
if (delent != null)
{
MCEntityDef[] newentities = new MCEntityDef[entities.Length - 1];
bool didDel = false;
var newentities = new MCEntityDef[entities.Length - 1];
var didDel = false;
int index = 0;
int delIndex = 0;
for (int i = 0; i < entities.Length; i++)
@ -256,9 +273,8 @@ namespace CodeWalker.GameFiles
continue;
}
newentities[index] = entities[i];
YmapEntityDef ymapEntityDef = inst.TryGetYmapEntity(newentities[index]);
if (ymapEntityDef != null) ymapEntityDef.Index = index;
var newent = entities[i];
newentities[index] = newent;
index++;
}
@ -268,6 +284,7 @@ namespace CodeWalker.GameFiles
{
FixRoomIndexes(delIndex);
FixPortalIndexes(delIndex);
UpdateAllEntityIndexes();
}
return didDel;
}
@ -275,7 +292,6 @@ namespace CodeWalker.GameFiles
return false;
}
public void AddRoom(MCMloRoomDef room)
{
if (room == null) return;
@ -294,6 +310,11 @@ namespace CodeWalker.GameFiles
var newrooms = rooms.ToList();
newrooms.Remove(room);
rooms = newrooms.ToArray();
for (int i = 0; i < rooms.Length; i++)
{
rooms[i].Index = i;
}
}
public void AddPortal(MCMloPortalDef portal)
@ -314,6 +335,11 @@ namespace CodeWalker.GameFiles
var newportals = portals.ToList();
newportals.Remove(portal);
portals = newportals.ToArray();
for (int i = 0; i < portals.Length; i++)
{
portals[i].Index = i;
}
}
public void AddEntitySet(MCMloEntitySet set)
@ -334,6 +360,13 @@ namespace CodeWalker.GameFiles
var newsets = entitySets.ToList();
newsets.Remove(set);
entitySets = newsets.ToArray();
for (int i = 0; i < entitySets.Length; i++)
{
entitySets[i].Index = i;
}
UpdateAllEntityIndexes();
}
@ -357,7 +390,6 @@ namespace CodeWalker.GameFiles
portal.AttachedObjects = newAttachedObjects.ToArray();
}
}
private void FixRoomIndexes(int deletedIndex)
{
foreach (var room in rooms)
@ -376,6 +408,30 @@ namespace CodeWalker.GameFiles
}
}
private void UpdateAllEntityIndexes()
{
var index = 0;
if (entities != null)
{
for (int i = 0; i < entities.Length; i++)
{
entities[i].Index = index++;
}
}
if (entitySets != null)
{
for (int e = 0; e < entitySets.Length; e++)
{
var set = entitySets[e];
if (set?.Entities == null) continue;
for (int i = 0; i < set.Entities.Length; i++)
{
set.Entities[i].Index = index++;
}
}
}
}
public void LoadChildren(Meta meta)
{
var centities = MetaTypes.ConvertDataArray<CEntityDef>(meta, MetaName.CEntityDef, _MloArchetypeDefData.entities);
@ -416,6 +472,7 @@ namespace CodeWalker.GameFiles
{
entitySets[i] = new MCMloEntitySet(meta, centitySets[i], this) { OwnerMlo = this, Index = i };
}
UpdateAllEntityIndexes();
}
@ -520,13 +577,12 @@ namespace CodeWalker.GameFiles
public uint[] defaultEntitySets { get; set; }
public YmapEntityDef[] Entities { get; set; }
public Dictionary<MetaHash, MloInstanceEntitySet> EntitySets { get; set; }
public MloInstanceEntitySet[] EntitySets { get; set; }
public MloInstanceData(YmapEntityDef owner, MloArchetype mloa)
{
Owner = owner;
MloArch = mloa;
EntitySets = new Dictionary<MetaHash, MloInstanceEntitySet>();
}
public void CreateYmapEntities()
@ -538,7 +594,7 @@ namespace CodeWalker.GameFiles
var entlist = new List<YmapEntityDef>();
for (int i = 0; i < ec; i++)
{
YmapEntityDef e = CreateYmapEntity(Owner, MloArch.entities[i], i);
var e = CreateYmapEntity(Owner, MloArch.entities[i], i);
entlist.Add(e);
}
@ -547,32 +603,32 @@ namespace CodeWalker.GameFiles
var entitySets = MloArch.entitySets;
if (entitySets != null)
{
EntitySets = new MloInstanceEntitySet[entitySets.Length];
for (int i = 0; i < entitySets.Length; i++)
{
var entitySet = entitySets[i];
var instset = new MloInstanceEntitySet(entitySet, this);
if (entitySet.Entities != null)
{
EntitySets[entitySet._Data.name] = new MloInstanceEntitySet(entitySet, this);
MloInstanceEntitySet instset = EntitySets[entitySet._Data.name];
for (int j = 0; j < entitySet.Entities.Length; j++)
{
YmapEntityDef e = CreateYmapEntity(Owner, entitySet.Entities[j], lasti);
EntitySets[entitySet._Data.name].Entities.Add(e);
var e = CreateYmapEntity(Owner, entitySet.Entities[j], lasti);
instset.Entities.Add(e);
e.MloEntitySet = instset;
lasti++;
}
}
EntitySets[i] = instset;
}
}
if ((defaultEntitySets != null) && (entitySets != null))
if ((defaultEntitySets != null) && (EntitySets != null))
{
for (var i = 0; i < defaultEntitySets.Length; i++)
{
uint index = defaultEntitySets[i];
if (index >= entitySets.Length) continue;
MCMloEntitySet set = entitySets[index];
MloInstanceEntitySet instset = EntitySets[set._Data.name];
if (index >= EntitySets.Length) continue;
var instset = EntitySets[index];
instset.Visible = true;
}
}
@ -602,9 +658,10 @@ namespace CodeWalker.GameFiles
if (EntitySets != null)
{
foreach (var entitySet in EntitySets)
for (int e = 0; e < EntitySets.Length; e++)
{
var entities = entitySet.Value.Entities;
var entitySet = EntitySets[e];
var entities = entitySet.Entities;
if (entities == null) continue;
for (int i = 0; i < entities.Count; i++)
@ -699,26 +756,31 @@ namespace CodeWalker.GameFiles
if (ymapEntity == null) return null;
if (Owner?.Archetype == null) return null;
if (!(Owner.Archetype is MloArchetype mloa)) return null;
if (ymapEntity.Index < mloa.entities.Length)
var index = Array.FindIndex(Entities, x => x == ymapEntity);
if ((index >= 0) && (index < mloa.entities.Length))
{
return mloa.entities[ymapEntity.Index];
return mloa.entities[index];
}
else
if (EntitySets != null)
{
var idx = ymapEntity.Index - mloa.entities.Length;
if (mloa.entitySets == null) return null;
for (int i = 0; i < mloa.entitySets.Length; i++)
for (int e = 0; e < EntitySets.Length; e++)
{
var set = mloa.entitySets[i];
if (set?.Entities == null) continue;
if (idx < set.Entities.Length)
var entset = EntitySets[e];
var ents = entset.Entities;
var set = entset.EntitySet;
var setents = set?.Entities;
if ((ents == null) || (setents == null)) continue;
var idx = ents.IndexOf(ymapEntity);
if ((idx >= 0) && (idx < setents.Length))
{
return set.Entities[idx];
return setents[idx];
}
idx -= set.Entities.Length;
}
return null;
}
return null;
}
public YmapEntityDef TryGetYmapEntity(MCEntityDef mcEntity)
@ -733,17 +795,20 @@ namespace CodeWalker.GameFiles
return Entities[index];
}
foreach (var entset in EntitySets.Values)
if (EntitySets != null)
{
var ents = entset.Entities;
var set = entset.EntitySet;
var setents = set?.Entities;
if ((ents == null) || (setents == null)) continue;
var idx = Array.FindIndex(setents, x => x == mcEntity);
if ((idx >= 0) && (idx < ents.Count))
for (int e = 0; e < EntitySets.Length; e++)
{
return ents[idx];
var entset = EntitySets[e];
var ents = entset.Entities;
var set = entset.EntitySet;
var setents = set?.Entities;
if ((ents == null) || (setents == null)) continue;
var idx = Array.FindIndex(setents, x => x == mcEntity);
if ((idx >= 0) && (idx < ents.Count))
{
return ents[idx];
}
}
}
@ -771,8 +836,24 @@ namespace CodeWalker.GameFiles
for (int i = 0; i < Entities.Length; i++)
{
YmapEntityDef e = Entities[i];
UpdateEntity(e);
var ent = Entities[i];
UpdateEntity(ent);
}
if (EntitySets != null)
{
for (int e = 0; e < EntitySets.Length; e++)
{
var entset = EntitySets[e];
if (entset?.Entities != null)
{
for (int i = 0; i < entset.Entities.Count; i++)
{
var ent = entset.Entities[i];
UpdateEntity(ent);
}
}
}
}
}
@ -792,23 +873,27 @@ namespace CodeWalker.GameFiles
if (e.MloEntitySet != null)
{
e.MloEntitySet.AddEntity(e);
return;
}
if (Entities == null) Entities = new YmapEntityDef[0];
var entities = Entities.ToList();
entities.Add(e);
Entities = entities.ToArray();
else
{
if (Entities == null) Entities = new YmapEntityDef[0];
var entities = Entities.ToList();
entities.Add(e);
Entities = entities.ToArray();
}
UpdateAllEntityIndexes();
}
public bool DeleteEntity(YmapEntityDef ent)
{
var del = false;
if (ent.MloEntitySet != null)
{
return ent.MloEntitySet.DeleteEntity(ent);
del = ent.MloEntitySet.DeleteEntity(ent);
UpdateAllEntityIndexes();
return del;
}
if (Entities == null)
{
throw new NullReferenceException("The Entities list returned null in our MloInstanceData. This could be an issue with initialization. The MloInstance probably doesn't exist.");
@ -819,13 +904,11 @@ namespace CodeWalker.GameFiles
}
int index = 0;
YmapEntityDef[] newentities = new YmapEntityDef[Entities.Length - 1];
YmapEntityDef delentity = Entities[ent.Index];
bool del = false;
var newentities = new YmapEntityDef[Entities.Length - 1];
for (int i = 0; i < Entities.Length; i++)
{
if (Entities[i] == delentity)
if (i == ent.Index)
{
del = true;
continue;
@ -836,36 +919,43 @@ namespace CodeWalker.GameFiles
}
if (del)
{
if (Owner.Archetype is MloArchetype arch)
{
if (arch.RemoveEntity(ent))
{
// Delete was successful...
Entities = newentities;
return true;
}
else throw new ArgumentException("The entity could not be removed from the MloArchetype! This shouldn't happen...");
}
else throw new InvalidCastException("The owner of this archetype's archetype definition is not an MloArchetype. (wtf?)");
Entities = newentities;
UpdateAllEntityIndexes();
return true;
}
else throw new ArgumentException("The entity specified was not found in this MloInstance. It cannot be deleted.");
}
public void AddEntitySet(MCMloEntitySet set)
{
var instset = new MloInstanceEntitySet(set, this);
var esets = EntitySets?.ToList() ?? new List<MloInstanceEntitySet>();
esets.Add(instset);
EntitySets = esets.ToArray();
}
public bool DeleteEntitySet(MCMloEntitySet set)
{
if (EntitySets == null) return false;
var esets = EntitySets.ToList();
var rem = esets.RemoveAll(s => s.EntitySet == set);
EntitySets = esets.ToArray();
UpdateAllEntityIndexes();
return rem == 1;
}
public void UpdateDefaultEntitySets()
{
var list = new List<uint>();
var mloarch = Owner?.Archetype as MloArchetype;
if (mloarch?.entitySets != null)
if (EntitySets != null)
{
for (uint i = 0; i < mloarch.entitySets.Length; i++)
for (uint i = 0; i < EntitySets.Length; i++)
{
var entset = mloarch.entitySets[i];
MloInstanceEntitySet instset = null;
EntitySets.TryGetValue(entset._Data.name, out instset);
if (instset != null)
var entset = EntitySets[i];
if (entset != null)
{
if (instset.Visible)
if (entset.Visible)
{
list.Add(i);
}
@ -875,6 +965,30 @@ namespace CodeWalker.GameFiles
defaultEntitySets = list.ToArray();
}
private void UpdateAllEntityIndexes()
{
var index = 0;
if (Entities != null)
{
for (int i = 0; i < Entities.Length; i++)
{
Entities[i].Index = index++;
}
}
if (EntitySets != null)
{
for (int e = 0; e < EntitySets.Length; e++)
{
var set = EntitySets[e];
if (set?.Entities == null) continue;
for (int i = 0; i < set.Entities.Count; i++)
{
set.Entities[i].Index = index++;
}
}
}
}
}
[TypeConverter(typeof(ExpandableObjectConverter))]
@ -911,54 +1025,12 @@ namespace CodeWalker.GameFiles
public void AddEntity(YmapEntityDef ent)
{
if (Entities == null) Entities = new List<YmapEntityDef>();
ent.Index = Entities.Count;
Entities.Add(ent);
if (EntitySet != null)
{
var ents = EntitySet.Entities.ToList();
var ment = new MCEntityDef(ref ent._CEntityDef, Instance?.MloArch);
ents.Add(ment);
EntitySet.Entities = ents.ToArray();
}
var locs = Locations?.ToList() ?? new List<uint>();
locs.Add(0);//choose a better default location?
Locations = locs.ToArray();
}
public bool DeleteEntity(YmapEntityDef ent)
{
var locs = Locations;
if ((Entities == null) || (locs == null)) return false;
var idx = Entities.IndexOf(ent);
if ((idx < 0) || (idx >= locs.Length)) return false;
var newlocs = new uint[locs.Length-1];
var j = 0;
for (int i = 0; i < locs.Length; i++)
{
if (i == idx) continue;
newlocs[j] = locs[i];
j++;
}
Locations = newlocs;
var i0 = (Entities.Count > 0) ? Entities[0].Index : 0;
Entities.RemoveAt(idx);
for (int i = 0; i < Entities.Count; i++)
{
Entities[i].Index = i0 + i;
}
if (EntitySet?.Entities != null)
{
var ents = EntitySet.Entities.ToList();
ents.RemoveAt(idx);
EntitySet.Entities = ents.ToArray();
}
return true;
if (Entities == null) return false;
return Entities.Remove(ent);
}
}

View File

@ -2604,7 +2604,7 @@ namespace CodeWalker.GameFiles
{
get
{
return _Data.roomFrom.ToString() + " to " + _Data.roomTo.ToString();
return Index.ToString() + ": " + _Data.roomFrom.ToString() + " to " + _Data.roomTo.ToString();
}
}

View File

@ -1286,11 +1286,12 @@ namespace CodeWalker.World
}
if (mlodat.EntitySets != null)
{
foreach (var entitysets in mlodat.EntitySets)
for (int e = 0; e < mlodat.EntitySets.Length; e++)
{
var entityset = entitysets.Value;
var entityset = mlodat.EntitySets[e];
if (!entityset.Visible) continue;
var entities = entityset.Entities;
if (entities == null) continue;
for (int i = 0; i < entities.Count; i++) //should really improve this by using rooms!
{
var intent = entities[i];
@ -1509,11 +1510,12 @@ namespace CodeWalker.World
}
if (mlodat.EntitySets != null)
{
foreach (var entitysets in mlodat.EntitySets)
for (int e = 0; e < mlodat.EntitySets.Length; e++)
{
var entityset = entitysets.Value;
var entityset = mlodat.EntitySets[e];
if (!entityset.Visible) continue;
var entities = entityset.Entities;
if (entities == null) continue;
for (int i = 0; i < entities.Count; i++) //should really improve this by using rooms!
{
var intent = entities[i];

View File

@ -130,10 +130,15 @@ namespace CodeWalker.Project.Panels
MiloFloorIDTextBox.Text = milo.floorId.ToString();
MiloNumExitPortalsTextBox.Text = milo.numExitPortals.ToString();
MiloFlagsTextBox.Text = milo.MLOInstflags.ToString();
foreach (var sets in CurrentEntity.MloInstance.EntitySets)
if (CurrentEntity.MloInstance.EntitySets != null)
{
MloInstanceEntitySet set = sets.Value;
MiloEntitySetsListBox.Items.Add(set.EntitySet.ToString(), set.Visible);
foreach (var set in CurrentEntity.MloInstance.EntitySets)
{
if (set?.EntitySet != null)
{
MiloEntitySetsListBox.Items.Add(set.EntitySet.ToString(), set.Visible);
}
}
}
}
else
@ -793,11 +798,9 @@ namespace CodeWalker.Project.Panels
{
if (populatingui) return;
var inst = CurrentEntity?.MloInstance;
var mloarch = CurrentEntity?.Archetype as MloArchetype;
if ((inst != null) && (mloarch != null))
if ((inst != null) && (inst.EntitySets != null) && (e.Index < inst.EntitySets.Length) && (e.Index >= 0))
{
MloInstanceEntitySet mloInstanceEntitySet = inst.EntitySets[mloarch.entitySets[e.Index]._Data.name];
mloInstanceEntitySet.Visible = e.NewValue == CheckState.Checked;
inst.EntitySets[e.Index].Visible = e.NewValue == CheckState.Checked;
return;
}
e.NewValue = CheckState.Unchecked;

View File

@ -82,7 +82,7 @@ namespace CodeWalker.Project.Panels
TreeNode tn = ProjectForm.ProjectExplorer?.FindMloRoomTreeNode(CurrentRoom);
if (tn != null)
{
tn.Text = CurrentRoom.RoomName;
tn.Text = CurrentRoom.Index.ToString() + ": " + CurrentRoom.RoomName;
}
UpdateFormTitle();

View File

@ -281,7 +281,7 @@ namespace CodeWalker.Project.Panels
for (int j = 0; j < rooms.Length; j++)
{
var room = rooms[j];
var roomnode = roomsnode.Nodes.Add(room.RoomName);
var roomnode = roomsnode.Nodes.Add(room.Index.ToString() + ": " + room.RoomName);
roomnode.Tag = room;
var roomentities = room.AttachedObjects;
if ((roomentities != null) && (entities != null))
@ -646,6 +646,10 @@ namespace CodeWalker.Project.Panels
}
public void SetYmapHasChanged(YmapFile ymap, bool changed)
{
if (ymap != null)
{
ymap.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -670,6 +674,10 @@ namespace CodeWalker.Project.Panels
}
public void SetYtypHasChanged(YtypFile ytyp, bool changed)
{
if (ytyp != null)
{
ytyp.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -694,6 +702,10 @@ namespace CodeWalker.Project.Panels
}
public void SetYndHasChanged(YndFile ynd, bool changed)
{
if (ynd != null)
{
ynd.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -718,6 +730,10 @@ namespace CodeWalker.Project.Panels
}
public void SetYnvHasChanged(YnvFile ynv, bool changed)
{
if (ynv != null)
{
ynv.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -742,6 +758,10 @@ namespace CodeWalker.Project.Panels
}
public void SetTrainTrackHasChanged(TrainTrack track, bool changed)
{
if (track != null)
{
track.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -766,6 +786,10 @@ namespace CodeWalker.Project.Panels
}
public void SetScenarioHasChanged(YmtFile scenario, bool changed)
{
if (scenario != null)
{
scenario.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -790,6 +814,10 @@ namespace CodeWalker.Project.Panels
}
public void SetAudioRelHasChanged(RelFile rel, bool changed)
{
if (rel != null)
{
rel.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
@ -814,6 +842,10 @@ namespace CodeWalker.Project.Panels
}
public void SetGrassBatchHasChanged(YmapGrassInstanceBatch batch, bool changed)
{
if (batch?.Ymap != null)
{
batch.Ymap.HasChanged = true;
}
if (ProjectTreeView.Nodes.Count > 0)
{
var gbnode = FindGrassTreeNode(batch);
@ -1791,6 +1823,33 @@ namespace CodeWalker.Project.Panels
tn.Parent.Nodes.Remove(tn);
}
}
public void RemoveMloRoomTreeNode(MCMloRoomDef room)
{
var tn = FindMloRoomTreeNode(room);
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Rooms (" + (room.OwnerMlo?.rooms?.Length.ToString() ?? "0") + ")";
tn.Parent.Nodes.Remove(tn);
}
}
public void RemoveMloPortalTreeNode(MCMloPortalDef portal)
{
var tn = FindMloPortalTreeNode(portal);
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Portals (" + (portal.OwnerMlo?.portals?.Length.ToString() ?? "0") + ")";
tn.Parent.Nodes.Remove(tn);
}
}
public void RemoveMloEntitySetTreeNode(MCMloEntitySet set)
{
var tn = FindMloEntitySetTreeNode(set);
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Entity Sets (" + (set.OwnerMlo?.entitySets?.Length.ToString() ?? "0") + ")";
tn.Parent.Nodes.Remove(tn);
}
}
public void RemovePathNodeTreeNode(YndNode node)
{
var tn = FindPathNodeTreeNode(node);

View File

@ -706,7 +706,6 @@ namespace CodeWalker.Project
if (instance != null)
{
CurrentEntity = instance.TryGetYmapEntity(CurrentMloEntity);
CurrentYmapFile = instance.Owner?.Ymap;
}
@ -721,7 +720,6 @@ namespace CodeWalker.Project
else
{
CurrentArchetype = CurrentEntity.Archetype;
CurrentYmapFile = CurrentEntity.Ymap;
}
}
@ -2339,45 +2337,50 @@ namespace CodeWalker.Project
return;
}
if ((CurrentMloEntity == null) && (CurrentEntity != null))
{
CurrentMloEntity = mloInstance.TryGetArchetypeEntity(CurrentEntity);
}
if ((CurrentMloRoom == null) && (CurrentMloPortal == null) && (CurrentMloEntitySet == null))
{
if ((mloArch.rooms?.Length??0) <= 0)
if (CurrentMloEntity != null)
{
MessageBox.Show($@"Mlo {mloArch.Name} has no rooms! Cannot create entity.");
return;
CurrentMloRoom = mloArch.GetEntityRoom(CurrentMloEntity);
CurrentMloPortal = mloArch.GetEntityPortal(CurrentMloEntity);
CurrentMloEntitySet = mloArch.GetEntitySet(CurrentMloEntity);
}
else
{
if ((mloArch.rooms?.Length??0) <= 0)
{
MessageBox.Show($@"Mlo {mloArch.Name} has no rooms! Cannot create entity.");
return;
}
CurrentMloRoom = mloArch.rooms[0];
}
CurrentMloRoom = mloArch?.GetEntityRoom(CurrentMloEntity);
}
int roomIndex = CurrentMloRoom?.Index ?? -1;
if (roomIndex >= 0)
if (roomIndex >= (mloArch.rooms?.Length ?? 0))
{
if (roomIndex >= (mloArch.rooms?.Length??0))
{
MessageBox.Show($@"Room at index {roomIndex} does not exist in {mloArch.Name}! {mloArch.Name} only has {(mloArch.rooms?.Length??0)} rooms.");
return;
}
MessageBox.Show($@"Room at index {roomIndex} does not exist in {mloArch.Name}! {mloArch.Name} only has {(mloArch.rooms?.Length ?? 0)} rooms.");
return;
}
int portalIndex = CurrentMloPortal?.Index ?? -1;
if (portalIndex >= 0)
if (portalIndex >= (mloArch.portals?.Length ?? 0))
{
if (portalIndex >= (mloArch.portals?.Length??0))
{
MessageBox.Show($@"Portal at index {portalIndex} does not exist in {mloArch.Name}! {mloArch.Name} only has {(mloArch.portals?.Length??0)} portals.");
return;
}
MessageBox.Show($@"Portal at index {portalIndex} does not exist in {mloArch.Name}! {mloArch.Name} only has {(mloArch.portals?.Length ?? 0)} portals.");
return;
}
int entsetIndex = CurrentMloEntitySet?.Index ?? -1;
if (entsetIndex >= 0)
if (entsetIndex >= (mloArch.entitySets?.Length ?? 0))
{
if (entsetIndex >= (mloArch.entitySets?.Length ?? 0))
{
MessageBox.Show($@"EntitySet at index {entsetIndex} does not exist in {mloArch.Name}! {mloArch.Name} only has {(mloArch.entitySets?.Length ?? 0)} entitySets.");
return;
}
MessageBox.Show($@"EntitySet at index {entsetIndex} does not exist in {mloArch.Name}! {mloArch.Name} only has {(mloArch.entitySets?.Length ?? 0)} entitySets.");
return;
}
@ -2418,8 +2421,8 @@ namespace CodeWalker.Project
cent.rotation = rot.ToVector4();
var createindex = mloArch.entities.Length;
MCEntityDef ment = new MCEntityDef(ref cent, mloArch);
YmapEntityDef outEnt = mloInstance.CreateYmapEntity(mloInstance.Owner, ment, createindex);
var ment = new MCEntityDef(ref cent, mloArch);
var outEnt = mloInstance.CreateYmapEntity(mloInstance.Owner, ment, createindex);
try
{
@ -2428,14 +2431,14 @@ namespace CodeWalker.Project
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
mloArch.AddEntity(outEnt, roomIndex, portalIndex, entsetIndex);
mloInstance.AddEntity(outEnt);//in the case of entitySets, this will add to the archetype entity set... weird and bad - should change this!
mloInstance.AddEntity(outEnt);
outEnt.SetArchetype(GameFileCache.GetArchetype(cent.archetypeName));
}
}
else
{
mloArch.AddEntity(outEnt, roomIndex, portalIndex, entsetIndex);
mloInstance.AddEntity(outEnt);//in the case of entitySets, this will add to the archetype entity set... weird and bad - should change this!
mloInstance.AddEntity(outEnt);
outEnt.SetArchetype(GameFileCache.GetArchetype(cent.archetypeName));
}
}
@ -2445,14 +2448,17 @@ namespace CodeWalker.Project
return;
}
ment = mloInstance.TryGetArchetypeEntity(outEnt);
LoadProjectTree();
ProjectExplorer?.TrySelectMloEntityTreeNode(mloInstance.TryGetArchetypeEntity(outEnt));
ProjectExplorer?.TrySelectMloEntityTreeNode(ment);
CurrentEntity = outEnt;
CurrentMloEntity = ment;
CurrentYtypFile = CurrentEntity.MloParent?.Archetype?.Ytyp;
}
public void NewMloRoom(MCMloRoomDef copy = null)
{
var mlo = CurrentMloRoom?.OwnerMlo ?? CurrentMloPortal?.OwnerMlo ?? CurrentMloEntitySet?.OwnerMlo ?? (CurrentEntity?.MloParent.Archetype as MloArchetype);
var mlo = CurrentMloRoom?.OwnerMlo ?? CurrentMloPortal?.OwnerMlo ?? CurrentMloEntitySet?.OwnerMlo ?? (CurrentEntity?.MloParent.Archetype as MloArchetype) ?? (CurrentArchetype as MloArchetype);
if (mlo == null) return;
if (copy == null)
@ -2488,7 +2494,7 @@ namespace CodeWalker.Project
}
public void NewMloPortal(MCMloPortalDef copy = null)
{
var mlo = CurrentMloRoom?.OwnerMlo ?? CurrentMloPortal?.OwnerMlo ?? CurrentMloEntitySet?.OwnerMlo ?? (CurrentEntity?.MloParent.Archetype as MloArchetype);
var mlo = CurrentMloRoom?.OwnerMlo ?? CurrentMloPortal?.OwnerMlo ?? CurrentMloEntitySet?.OwnerMlo ?? (CurrentEntity?.MloParent.Archetype as MloArchetype) ?? (CurrentArchetype as MloArchetype);
if (mlo == null) return;
if (copy == null)
@ -2500,13 +2506,17 @@ namespace CodeWalker.Project
if (copy != null)
{
portal._Data = copy._Data;
portal.Corners = (Vector4[])copy.Corners.Clone();
portal.Corners = (Vector4[])copy.Corners?.Clone();
}
else
{
portal._Data.roomFrom = 1;
portal._Data.roomTo = 0;
}
if (portal.Corners == null)
{
portal.Corners = new[] { new Vector4(0, 0, 0, float.NaN), new Vector4(0, 0, 1, float.NaN), new Vector4(0, 1, 1, float.NaN), new Vector4(0, 1, 0, float.NaN) };
}
mlo.AddPortal(portal);
@ -2522,7 +2532,7 @@ namespace CodeWalker.Project
}
public void NewMloEntitySet(MCMloEntitySet copy = null)
{
var mlo = CurrentMloRoom?.OwnerMlo ?? CurrentMloPortal?.OwnerMlo ?? CurrentMloEntitySet?.OwnerMlo ?? (CurrentEntity?.MloParent.Archetype as MloArchetype);
var mlo = CurrentMloRoom?.OwnerMlo ?? CurrentMloPortal?.OwnerMlo ?? CurrentMloEntitySet?.OwnerMlo ?? (CurrentEntity?.MloParent.Archetype as MloArchetype) ?? (CurrentArchetype as MloArchetype);
if (mlo == null) return;
if (copy == null)
@ -2546,6 +2556,7 @@ namespace CodeWalker.Project
var mloInstance = TryGetMloInstance(mlo);
if (mloInstance != null)
{
mloInstance.AddEntitySet(set);
}
LoadProjectTree();
@ -2617,9 +2628,13 @@ namespace CodeWalker.Project
MloInstanceData mloInstance = CurrentEntity.MloParent.MloInstance;
if (mloInstance == null) return false;
var ent = CurrentEntity;
var mcEnt = mloInstance.TryGetArchetypeEntity(ent);
var delent = CurrentEntity; //CurrentEntity could get changed when we remove the tree node..
var delytyp = CurrentEntity.MloParent.Archetype.Ytyp;
var mcEnt = mloInstance.TryGetArchetypeEntity(CurrentEntity);
ProjectExplorer?.RemoveMloEntityTreeNode(mcEnt);
ProjectExplorer?.SetYtypHasChanged(delytyp, true);
try
{
@ -2627,13 +2642,15 @@ namespace CodeWalker.Project
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
mloInstance.DeleteEntity(ent);
mloArchetype.RemoveEntity(delent);
mloInstance.DeleteEntity(delent);
//WorldForm.SelectItem(null, null, null);
}
}
else
{
mloInstance.DeleteEntity(ent);
mloArchetype.RemoveEntity(delent);
mloInstance.DeleteEntity(delent);
}
}
catch (Exception e) // various failures could happen so we'll use a trycatch for when an exception is thrown.
@ -2642,13 +2659,10 @@ namespace CodeWalker.Project
return false;
}
var delent = ent;
var delytyp = delent.MloParent.Archetype.Ytyp;
ProjectExplorer?.SetYtypHasChanged(delytyp, true);
ClosePanel((EditYmapEntityPanel p) => { return p.Tag == delent; });
CurrentEntity = null;
CurrentMloEntity = null;
WorldForm.SelectItem(null);
return true;
@ -2670,6 +2684,11 @@ namespace CodeWalker.Project
{
}
ProjectExplorer?.RemoveMloRoomTreeNode(CurrentMloRoom);
ProjectExplorer?.SetYtypHasChanged(mlo.Ytyp, true);
ClosePanel((EditYtypMloRoomPanel p) => { return p.Tag == CurrentMloRoom; });
CurrentMloRoom = null;
return true;
}
public bool DeleteMloPortal()
@ -2689,6 +2708,11 @@ namespace CodeWalker.Project
{
}
ProjectExplorer?.RemoveMloPortalTreeNode(CurrentMloPortal);
ProjectExplorer?.SetYtypHasChanged(mlo.Ytyp, true);
ClosePanel((EditYtypMloPortalPanel p) => { return p.Tag == CurrentMloPortal; });
CurrentMloPortal = null;
return true;
}
public bool DeleteMloEntitySet()
@ -2706,8 +2730,14 @@ namespace CodeWalker.Project
var mloInstance = TryGetMloInstance(mlo);
if (mloInstance != null)
{
mloInstance.DeleteEntitySet(CurrentMloEntitySet);
}
ProjectExplorer?.RemoveMloEntitySetTreeNode(CurrentMloEntitySet);
ProjectExplorer?.SetYtypHasChanged(mlo.Ytyp, true);
ClosePanel((EditYtypMloEntSetPanel p) => { return p.Tag == CurrentMloEntitySet; });
CurrentMloEntitySet = null;
return true;
}

View File

@ -1958,12 +1958,13 @@ namespace CodeWalker.Rendering
}
if (ent.MloInstance.EntitySets != null)
{
foreach (var entitysets in ent.MloInstance.EntitySets)
for (int e = 0; e < ent.MloInstance.EntitySets.Length; e++)
{
var entityset = entitysets.Value;
var entityset = ent.MloInstance.EntitySets[e];
if (!entityset.VisibleOrForced) continue;
var entities = entityset.Entities;
if (entities == null) continue;
for (int i = 0; i < entities.Count; i++)
{
var intent = entities[i];

View File

@ -5304,7 +5304,7 @@ namespace CodeWalker
}
else
{
//project not open, or entity not selected there, just remove the entity from the ymap/nlo...
//project not open, or entity not selected there, just remove the entity from the ymap/mlo...
var ymap = ent.Ymap;
var instance = ent.MloParent?.MloInstance;
if (ymap == null)