Fixed texture name XML escaping

This commit is contained in:
dexy 2020-02-09 05:22:21 +11:00
parent cfa7243417
commit 5d1321e291

View File

@ -503,7 +503,7 @@ namespace CodeWalker.GameFiles
YtdXml.StringTag(sb, indent, "Usage", Usage.ToString());
YtdXml.StringTag(sb, indent, "UsageFlags", UsageFlags.ToString());
YtdXml.ValueTag(sb, indent, "ExtraFlags", ExtraFlags.ToString());
YtdXml.StringTag(sb, indent, "FileName", (Name ?? "null") + ".dds");
YtdXml.StringTag(sb, indent, "FileName", YtdXml.XmlEscape((Name ?? "null") + ".dds"));
try
{