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Fixed texture name XML escaping
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@ -503,7 +503,7 @@ namespace CodeWalker.GameFiles
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YtdXml.StringTag(sb, indent, "Usage", Usage.ToString());
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YtdXml.StringTag(sb, indent, "UsageFlags", UsageFlags.ToString());
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YtdXml.ValueTag(sb, indent, "ExtraFlags", ExtraFlags.ToString());
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YtdXml.StringTag(sb, indent, "FileName", (Name ?? "null") + ".dds");
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YtdXml.StringTag(sb, indent, "FileName", YtdXml.XmlEscape((Name ?? "null") + ".dds"));
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try
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{
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