mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-26 08:52:52 +08:00
XML/RBF conversion improvements
This commit is contained in:
parent
e3bbd29b33
commit
e40e06896d
@ -182,6 +182,7 @@ namespace CodeWalker.GameFiles
|
||||
//TestAudioYmts();
|
||||
//TestMetas();
|
||||
//TestPsos();
|
||||
//TestRbfs();
|
||||
//TestCuts();
|
||||
//TestYlds();
|
||||
//TestYcds();
|
||||
@ -476,11 +477,11 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
//filter ActiveMapFiles based on images.meta?
|
||||
|
||||
//DlcContentDataFile imagesdata;
|
||||
//if (imagedatafiles.TryGetValue(path, out imagesdata))
|
||||
//{
|
||||
// ActiveMapRpfFiles[path] = baserpf;
|
||||
//}
|
||||
//DlcContentDataFile imagesdata;
|
||||
//if (imagedatafiles.TryGetValue(path, out imagesdata))
|
||||
//{
|
||||
// ActiveMapRpfFiles[path] = baserpf;
|
||||
//}
|
||||
}
|
||||
|
||||
private void InitActiveMapRpfFiles()
|
||||
@ -534,9 +535,9 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
Dictionary<string, List<string>> overlays = new Dictionary<string, List<string>>();
|
||||
|
||||
foreach(var setupfile in DlcSetupFiles)
|
||||
{
|
||||
if(setupfile.DlcFile!=null)
|
||||
foreach (var setupfile in DlcSetupFiles)
|
||||
{
|
||||
if (setupfile.DlcFile != null)
|
||||
{
|
||||
//if (setupfile.order > maxdlcorder)
|
||||
// break;
|
||||
@ -628,7 +629,7 @@ namespace CodeWalker.GameFiles
|
||||
else if (contentfile.RpfDataFiles.TryGetValue(dfn, out rpfdatafile))
|
||||
{
|
||||
string phpath = GetDlcRpfPhysicalPath(rpfdatafile.filename, setupfile);
|
||||
|
||||
|
||||
//if (rpfdatafile.overlay)
|
||||
AddDlcOverlayRpf(dfn, rpfdatafile.filename, setupfile, overlays);
|
||||
|
||||
@ -715,7 +716,7 @@ namespace CodeWalker.GameFiles
|
||||
else
|
||||
{ } //how to handle individual files? eg interiorProxies.meta
|
||||
}
|
||||
private void AddDlcOverlayRpf(string path, string umpath, DlcSetupFile setupfile, Dictionary<string,List<string>> overlays)
|
||||
private void AddDlcOverlayRpf(string path, string umpath, DlcSetupFile setupfile, Dictionary<string, List<string>> overlays)
|
||||
{
|
||||
string opath = GetDlcOverlayPath(umpath, setupfile);
|
||||
if (opath == path) return;
|
||||
@ -1079,7 +1080,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
|
||||
|
||||
var addTxdRelationships = new Action<Dictionary<string, string>>((from) =>
|
||||
var addTxdRelationships = new Action<Dictionary<string, string>>((from) =>
|
||||
{
|
||||
foreach (var kvp in from)
|
||||
{
|
||||
@ -1516,7 +1517,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
|
||||
|
||||
IEnumerable <RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
|
||||
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
|
||||
|
||||
|
||||
var allVehicles = new Dictionary<MetaHash, VehicleInitData>();
|
||||
@ -1655,7 +1656,7 @@ namespace CodeWalker.GameFiles
|
||||
return dict;
|
||||
}
|
||||
|
||||
var addPedDicts = new Action<string, MetaHash, RpfDirectoryEntry>((namel, hash, dir)=>
|
||||
var addPedDicts = new Action<string, MetaHash, RpfDirectoryEntry>((namel, hash, dir) =>
|
||||
{
|
||||
Dictionary<MetaHash, RpfFileEntry> dict = null;
|
||||
var files = dir?.Files;
|
||||
@ -1963,7 +1964,7 @@ namespace CodeWalker.GameFiles
|
||||
//ErrorLog("Drawable dictionary not found: " + JenkIndex.GetString(hash)); //too spammy...
|
||||
}
|
||||
}
|
||||
else if(!ydd.Loaded)
|
||||
else if (!ydd.Loaded)
|
||||
{
|
||||
TryLoadEnqueue(ydd);
|
||||
}
|
||||
@ -2236,7 +2237,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
|
||||
|
||||
public bool LoadFile<T>(T file) where T:GameFile,PackedFile
|
||||
public bool LoadFile<T>(T file) where T : GameFile, PackedFile
|
||||
{
|
||||
if (file == null) return false;
|
||||
RpfFileEntry entry = file.RpfFileEntry;
|
||||
@ -2384,7 +2385,7 @@ namespace CodeWalker.GameFiles
|
||||
public YtdFile TryGetParentYtd(uint hash)
|
||||
{
|
||||
MetaHash phash;
|
||||
if(textureParents.TryGetValue(hash, out phash))
|
||||
if (textureParents.TryGetValue(hash, out phash))
|
||||
{
|
||||
return GetYtd(phash);
|
||||
}
|
||||
@ -2890,7 +2891,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
if (xml.Length != xml2.Length)
|
||||
{ }
|
||||
if ((xml != xml2)&&(!n.EndsWith("srl.ymt") && !n.StartsWith("des_")))
|
||||
if ((xml != xml2) && (!n.EndsWith("srl.ymt") && !n.StartsWith("des_")))
|
||||
{ }
|
||||
|
||||
}
|
||||
@ -2925,7 +2926,7 @@ namespace CodeWalker.GameFiles
|
||||
#endif
|
||||
{
|
||||
var n = entry.NameLower;
|
||||
if (!(n.EndsWith(".pso") ||
|
||||
if (!(n.EndsWith(".pso") ||
|
||||
n.EndsWith(".ymt") ||
|
||||
n.EndsWith(".ymf") ||
|
||||
n.EndsWith(".ymap") ||
|
||||
@ -3008,6 +3009,87 @@ namespace CodeWalker.GameFiles
|
||||
{
|
||||
}
|
||||
}
|
||||
public void TestRbfs()
|
||||
{
|
||||
var exceptions = new List<Exception>();
|
||||
var allrbfs = new List<string>();
|
||||
var diffrbfs = new List<string>();
|
||||
|
||||
foreach (RpfFile file in AllRpfs)
|
||||
{
|
||||
foreach (RpfEntry entry in file.AllEntries)
|
||||
{
|
||||
var n = entry.NameLower;
|
||||
if (!(n.EndsWith(".ymt") ||
|
||||
n.EndsWith(".ymf") ||
|
||||
n.EndsWith(".ymap") ||
|
||||
n.EndsWith(".ytyp") ||
|
||||
n.EndsWith(".cut")))
|
||||
continue; //PSO files seem to only have these extensions
|
||||
|
||||
var fentry = entry as RpfFileEntry;
|
||||
var data = entry.File.ExtractFile(fentry);
|
||||
if (data != null)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(data))
|
||||
{
|
||||
if (RbfFile.IsRBF(ms))
|
||||
{
|
||||
UpdateStatus(string.Format(entry.Path));
|
||||
|
||||
var rbf = new RbfFile();
|
||||
rbf.Load(ms);
|
||||
|
||||
allrbfs.Add(fentry.Path);
|
||||
|
||||
var xml = RbfXml.GetXml(rbf);
|
||||
if (!string.IsNullOrEmpty(xml))
|
||||
{ }
|
||||
|
||||
var xdoc = new XmlDocument();
|
||||
xdoc.LoadXml(xml);
|
||||
var rbf2 = XmlRbf.GetRbf(xdoc);
|
||||
var rbf2b = rbf2.Save();
|
||||
|
||||
var rbf3 = new RbfFile();
|
||||
rbf3.Load(rbf2b);
|
||||
var xml3 = RbfXml.GetXml(rbf3);
|
||||
|
||||
if (xml.Length != xml3.Length)
|
||||
{ }
|
||||
if (xml != xml3)
|
||||
{
|
||||
diffrbfs.Add(fentry.Path);
|
||||
}
|
||||
|
||||
if (data.Length != rbf2b.Length)
|
||||
{
|
||||
//File.WriteAllBytes("C:\\GitHub\\CodeWalkerResearch\\RBF\\" + fentry.Name + ".dat0", data);
|
||||
//File.WriteAllBytes("C:\\GitHub\\CodeWalkerResearch\\RBF\\" + fentry.Name + ".dat1", rbf2b);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < data.Length; i++)
|
||||
{
|
||||
if (data[i] != rbf2b[i])
|
||||
{
|
||||
diffrbfs.Add(fentry.Path);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
string allrbfpaths = string.Join("\r\n", allrbfs);
|
||||
string diffrbfpaths = string.Join("\r\n", diffrbfs);
|
||||
|
||||
}
|
||||
public void TestCuts()
|
||||
{
|
||||
|
||||
|
@ -1553,7 +1553,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
int cind = indent + 1;
|
||||
|
||||
bool oneline = ((rs.Children.Count == 1) && (rs.Children[0].Name == null));
|
||||
bool oneline = ((rs.Children.Count == 1) && (rs.Children[0].Name == null) && (rs.Attributes.Count == 0));
|
||||
|
||||
OpenTag(sb, indent, rs.Name + attStr, !oneline);
|
||||
|
||||
@ -1563,17 +1563,14 @@ namespace CodeWalker.GameFiles
|
||||
if (child is RbfBytes)
|
||||
{
|
||||
var bytesChild = (RbfBytes)child;
|
||||
var contentField = rs.FindChild("content") as RbfString;//TODO: fix this to output nicer XML!
|
||||
var contentField = rs.FindAttribute("content") as RbfString;//TODO: fix this to output nicer XML!
|
||||
if (contentField != null)
|
||||
{
|
||||
OpenTag(sb, cind, "value");
|
||||
var aind = cind + 1;
|
||||
|
||||
if (contentField.Value == "char_array")
|
||||
{
|
||||
foreach (byte k in bytesChild.Value)
|
||||
{
|
||||
Indent(sb, aind);
|
||||
Indent(sb, cind);
|
||||
sb.AppendLine(k.ToString());
|
||||
}
|
||||
}
|
||||
@ -1582,23 +1579,20 @@ namespace CodeWalker.GameFiles
|
||||
var valueReader = new DataReader(new MemoryStream(bytesChild.Value));
|
||||
while (valueReader.Position < valueReader.Length)
|
||||
{
|
||||
Indent(sb, aind);
|
||||
Indent(sb, cind);
|
||||
var y = valueReader.ReadUInt16();
|
||||
sb.AppendLine(y.ToString());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorXml(sb, aind, "Unexpected content type: " + contentField.Value);
|
||||
ErrorXml(sb, cind, "Unexpected content type: " + contentField.Value);
|
||||
}
|
||||
|
||||
CloseTag(sb, cind, "value");
|
||||
}
|
||||
else
|
||||
{
|
||||
string stringValue = Encoding.ASCII.GetString(bytesChild.Value);
|
||||
string str = stringValue.Substring(0, stringValue.Length - 1); //removes null terminator
|
||||
|
||||
sb.Append(str);
|
||||
}
|
||||
}
|
||||
@ -1609,6 +1603,8 @@ namespace CodeWalker.GameFiles
|
||||
}
|
||||
if (child is RbfString)
|
||||
{
|
||||
////// this doesn't seem to be used! it's always using RbfBytes child...
|
||||
|
||||
var stringChild = (RbfString)child;
|
||||
StringTag(sb, cind, stringChild.Name, stringChild.Value);
|
||||
|
||||
@ -1940,14 +1936,14 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
public static string UintString(uint h)
|
||||
{
|
||||
string str;
|
||||
if (MetaNames.TryGetString(h, out str)) return str;
|
||||
//string str;
|
||||
//if (MetaNames.TryGetString(h, out str)) return str;
|
||||
|
||||
str = JenkIndex.TryGetString(h);
|
||||
if (!string.IsNullOrEmpty(str)) return str;
|
||||
//str = JenkIndex.TryGetString(h);
|
||||
//if (!string.IsNullOrEmpty(str)) return str;
|
||||
|
||||
//TODO: do extra hash lookup here
|
||||
//if(Lookup.TryGetValue(uh, out str)) ...
|
||||
////TODO: do extra hash lookup here
|
||||
////if(Lookup.TryGetValue(uh, out str)) ...
|
||||
|
||||
|
||||
//if (h == 0) return "";
|
||||
|
@ -44,6 +44,13 @@ namespace CodeWalker.GameFiles
|
||||
public List<RbfEntryDescription> descriptors { get; set; }
|
||||
public Dictionary<string, int> outDescriptors { get; private set; } = new Dictionary<string, int>();
|
||||
|
||||
|
||||
public void Load(byte[] data)
|
||||
{
|
||||
using (var ms = new MemoryStream(data))
|
||||
Load(ms);
|
||||
}
|
||||
|
||||
public RbfStructure Load(string fileName)
|
||||
{
|
||||
using (var fileStream = new FileStream(fileName, FileMode.Open))
|
||||
@ -222,7 +229,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
public byte GetDescriptorIndex(IRbfType t, out bool isNew)
|
||||
{
|
||||
var key = $"{t.Name}_{t.DataType}";
|
||||
var key = t.Name;// $"{t.Name}_{t.DataType}";
|
||||
isNew = false;
|
||||
|
||||
if (!outDescriptors.TryGetValue(key, out var idx))
|
||||
@ -388,6 +395,15 @@ namespace CodeWalker.GameFiles
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public IRbfType FindAttribute(string name)
|
||||
{
|
||||
foreach (var attr in Attributes)
|
||||
{
|
||||
if (attr == null) continue;
|
||||
if (attr.Name == name) return attr;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public void Save(RbfFile root, DataWriter writer)
|
||||
{
|
||||
root.WriteRecordId(this, writer);
|
||||
|
@ -56,13 +56,15 @@ namespace CodeWalker.GameFiles
|
||||
Z = z
|
||||
};
|
||||
}
|
||||
else if ((element.Elements().Count() == 0) && (element.Attributes().Count() == 0)) //else if (element.Name == "type" || element.Name == "key" || element.Name == "platform")
|
||||
else if ((element.Elements().Count() == 0) && (element.Attributes().Count() == 0) && (!element.IsEmpty)) //else if (element.Name == "type" || element.Name == "key" || element.Name == "platform")
|
||||
{
|
||||
return new RbfString()
|
||||
{
|
||||
Name = element.Name.LocalName,
|
||||
Value = element.Value
|
||||
};
|
||||
var bytearr = Encoding.ASCII.GetBytes(element.Value);
|
||||
var bytearrnt = new byte[bytearr.Length + 1];
|
||||
Buffer.BlockCopy(bytearr, 0, bytearrnt, 0, bytearr.Length);
|
||||
var bytes = new RbfBytes() { Value = bytearrnt };
|
||||
var struc = new RbfStructure() { Name = element.Name.LocalName };
|
||||
struc.Children.Add(bytes);
|
||||
return struc;
|
||||
}
|
||||
|
||||
var n = new RbfStructure();
|
||||
@ -83,11 +85,33 @@ namespace CodeWalker.GameFiles
|
||||
}
|
||||
else if (node is XText text)
|
||||
{
|
||||
return new RbfBytes()
|
||||
byte[] bytes = null;
|
||||
var contentAttr = node.Parent?.Attribute("content");
|
||||
if (contentAttr != null)
|
||||
{
|
||||
Name = "",
|
||||
Value = Encoding.ASCII.GetBytes(text.Value).Concat(new byte[] { 0x00 }).ToArray()
|
||||
};
|
||||
if (contentAttr.Value == "char_array")
|
||||
{
|
||||
bytes = GetByteArray(text.Value);
|
||||
}
|
||||
else if (contentAttr.Value == "short_array")
|
||||
{
|
||||
bytes = GetUshortArray(text.Value);
|
||||
}
|
||||
else
|
||||
{ }
|
||||
}
|
||||
else
|
||||
{
|
||||
bytes = Encoding.ASCII.GetBytes(text.Value).Concat(new byte[] { 0x00 }).ToArray();
|
||||
}
|
||||
if (bytes != null)
|
||||
{
|
||||
return new RbfBytes()
|
||||
{
|
||||
Name = "",
|
||||
Value = bytes
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -138,5 +162,45 @@ namespace CodeWalker.GameFiles
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private static byte[] GetByteArray(string text)
|
||||
{
|
||||
if (string.IsNullOrEmpty(text)) return null;
|
||||
var data = new List<byte>();
|
||||
var split = Regex.Split(text, @"[\s\r\n\t]");
|
||||
for (int i = 0; i < split.Length; i++)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(split[i]))
|
||||
{
|
||||
var str = split[i];
|
||||
if (string.IsNullOrEmpty(str)) continue;
|
||||
var val = Convert.ToByte(str);
|
||||
data.Add(val);
|
||||
}
|
||||
}
|
||||
return data.ToArray();
|
||||
}
|
||||
private static byte[] GetUshortArray(string text)
|
||||
{
|
||||
var data = new List<byte>();
|
||||
var split = Regex.Split(text, @"[\s\r\n\t]");
|
||||
for (int i = 0; i < split.Length; i++)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(split[i]))
|
||||
{
|
||||
var str = split[i];
|
||||
if (string.IsNullOrEmpty(str)) continue;
|
||||
var val = Convert.ToUInt16(str);
|
||||
data.Add((byte)((val >> 0) & 0xFF));
|
||||
data.Add((byte)((val >> 8) & 0xFF));
|
||||
}
|
||||
}
|
||||
return data.ToArray();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user