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Collisions editing progress
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parent
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commit
308e2eda29
@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Text;
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@ -7,6 +8,7 @@ using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public class YbnFile : GameFile, PackedFile
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{
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public Bounds Bounds { get; set; }
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@ -1040,6 +1040,23 @@ namespace CodeWalker.Project
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}
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}
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foreach (var ybn in CurrentProjectFile.YbnFiles)
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{
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string filename = ybn.FilePath;
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if (!File.Exists(filename))
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{
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filename = cpath + "\\" + filename;
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}
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if (File.Exists(filename))
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{
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LoadYbnFromFile(ybn, filename);
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}
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else
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{
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MessageBox.Show("Couldn't find file: " + filename);
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}
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}
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foreach (var ynd in CurrentProjectFile.YndFiles)
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{
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string filename = ynd.FilePath;
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@ -1246,18 +1263,23 @@ namespace CodeWalker.Project
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}
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}
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CloseAllProjectItems();
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lock (projectsyncroot)
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{
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CurrentProjectFile = null;
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CurrentYmapFile = null;
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CurrentYtypFile = null;
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CurrentYbnFile = null;
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CurrentYndFile = null;
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CurrentYnvFile = null;
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CurrentTrainTrack = null;
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CurrentScenario = null;
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CloseAllProjectItems();
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LoadProjectUI();
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CurrentProjectFile = null;
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CurrentYmapFile = null;
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CurrentYtypFile = null;
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CurrentYbnFile = null;
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CurrentYndFile = null;
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CurrentYnvFile = null;
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CurrentTrainTrack = null;
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CurrentScenario = null;
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LoadProjectUI();
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}
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if (WorldForm != null)
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@ -5932,9 +5954,9 @@ namespace CodeWalker.Project
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ymaps.Clear(); //remove all the gtav ymaps.
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}
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if (renderitems && (CurrentProjectFile != null))
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lock (projectsyncroot)
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{
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lock (projectsyncroot)
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if (renderitems && (CurrentProjectFile != null))
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{
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for (int i = 0; i < CurrentProjectFile.YmapFiles.Count; i++)
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{
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@ -5993,10 +6015,10 @@ namespace CodeWalker.Project
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ybns.Clear();
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}
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if (CurrentProjectFile == null) return;
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lock (projectsyncroot)
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{
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if (CurrentProjectFile == null) return;
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visibleybns.Clear();
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for (int i = 0; i < ybns.Count; i++)
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{
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@ -6028,10 +6050,10 @@ namespace CodeWalker.Project
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ynds.Clear();
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}
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if (CurrentProjectFile == null) return;
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lock (projectsyncroot)
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{
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if (CurrentProjectFile == null) return;
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visibleynds.Clear();
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for (int i = 0; i < ynds.Count; i++)
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{
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@ -6063,10 +6085,10 @@ namespace CodeWalker.Project
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ynvs.Clear();
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}
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if (CurrentProjectFile == null) return;
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lock (projectsyncroot)
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{
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if (CurrentProjectFile == null) return;
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visibleynvs.Clear();
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for (int i = 0; i < ynvs.Count; i++)
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{
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@ -6099,10 +6121,10 @@ namespace CodeWalker.Project
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}
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if (CurrentProjectFile == null) return;
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lock (projectsyncroot)
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{
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if (CurrentProjectFile == null) return;
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visibletrains.Clear();
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for (int i = 0; i < tracks.Count; i++)
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{
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@ -6135,10 +6157,10 @@ namespace CodeWalker.Project
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}
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if (CurrentProjectFile == null) return;
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lock (projectsyncroot)
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{
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if (CurrentProjectFile == null) return;
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visiblescenarios.Clear();
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for (int i = 0; i < ymts.Count; i++)
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{
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@ -6170,10 +6192,10 @@ namespace CodeWalker.Project
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rels.Clear();
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}
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if (CurrentProjectFile == null) return;
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lock (projectsyncroot)
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{
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if (CurrentProjectFile == null) return;
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visibleaudiofiles.Clear();
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for (int i = 0; i < rels.Count; i++)
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{
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@ -6207,6 +6229,51 @@ namespace CodeWalker.Project
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}
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}
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public void GetMouseCollision(Camera camera, ref MapSelection curHit)
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{
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Ray mray = new Ray();
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mray.Position = camera.MouseRay.Position + camera.Position;
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mray.Direction = camera.MouseRay.Direction;
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var bounds = curHit.CollisionBounds ?? curHit.CollisionPoly?.Owner ?? curHit.CollisionVertex?.Owner;
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var curybn = bounds?.GetRootYbn();
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if (hidegtavmap && (curybn != null))
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{
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curHit.Clear();
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}
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lock (projectsyncroot)
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{
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if (renderitems && (CurrentProjectFile != null))
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{
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for (int i = 0; i < CurrentProjectFile.YbnFiles.Count; i++)
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{
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var ybn = CurrentProjectFile.YbnFiles[i];
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if (ybn.Loaded)
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{
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if (ybn.Name == curybn?.Name)
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{
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curHit.Clear();
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}
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if (ybn.Bounds != null)
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{
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var hit = ybn.Bounds.RayIntersect(ref mray); //TODO: interior ybns!
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if (hit.Hit)
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{
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curHit.UpdateCollisionFromRayHit(ref hit, camera);
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}
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}
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}
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}
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}
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}
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}
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public MloInstanceData TryGetMloInstance(MloArchetype arch)
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{
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lock (projectsyncroot)
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@ -1047,6 +1047,38 @@ namespace CodeWalker
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}
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public void UpdateCollisionFromRayHit(ref SpaceRayIntersectResult hit, Camera camera)
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{
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var position = hit.HitEntity?.Position ?? Vector3.Zero;
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var orientation = hit.HitEntity?.Orientation ?? Quaternion.Identity;
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var scale = hit.HitEntity?.Scale ?? Vector3.One;
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var camrel = position - camera.Position;
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var trans = hit.HitBounds?.Transform.TranslationVector ?? Vector3.Zero;
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CollisionPoly = hit.HitPolygon;
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CollisionBounds = hit.HitBounds;
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EntityDef = hit.HitEntity;
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Archetype = hit.HitEntity?.Archetype;
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HitDist = hit.HitDist;
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CamRel = camrel + orientation.Multiply(trans);
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BBOffset = trans;
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BBOrientation = hit.HitBounds?.Transform.ToQuaternion() ?? Quaternion.Identity;
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AABB = new BoundingBox(hit.HitBounds?.BoxMin ?? Vector3.Zero, hit.HitBounds?.BoxMax ?? Vector3.Zero);
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float vertexDist = 0.1f;
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if ((hit.HitVertex.Distance < vertexDist) && (hit.HitBounds is BoundGeometry bgeom))
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{
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CollisionVertex = bgeom.GetVertexObject(hit.HitVertex.Index);
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}
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else
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{
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CollisionVertex = null;
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}
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}
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public override string ToString()
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{
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return GetFullNameString("[Empty]");
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41
WorldForm.cs
41
WorldForm.cs
@ -2184,6 +2184,7 @@ namespace CodeWalker
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{
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UpdateMouseHitsFromRenderer();
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UpdateMouseHitsFromSpace();
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UpdateMouseHitsFromProject();
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}
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private void UpdateMouseHitsFromRenderer()
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{
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@ -2200,35 +2201,23 @@ namespace CodeWalker
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if (MouseRayCollision.Hit)
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{
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var position = MouseRayCollision.HitEntity?.Position ?? Vector3.Zero;
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var orientation = MouseRayCollision.HitEntity?.Orientation ?? Quaternion.Identity;
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var scale = MouseRayCollision.HitEntity?.Scale ?? Vector3.One;
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var camrel = position - camera.Position;
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var trans = MouseRayCollision.HitBounds?.Transform.TranslationVector ?? Vector3.Zero;
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CurMouseHit.CollisionPoly = MouseRayCollision.HitPolygon;
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CurMouseHit.CollisionBounds = MouseRayCollision.HitBounds;
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CurMouseHit.EntityDef = MouseRayCollision.HitEntity;
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CurMouseHit.Archetype = MouseRayCollision.HitEntity?.Archetype;
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CurMouseHit.HitDist = MouseRayCollision.HitDist;
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CurMouseHit.CamRel = camrel + orientation.Multiply(trans);
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CurMouseHit.BBOffset = trans;
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CurMouseHit.BBOrientation = MouseRayCollision.HitBounds?.Transform.ToQuaternion() ?? Quaternion.Identity;
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CurMouseHit.AABB = new BoundingBox(MouseRayCollision.HitBounds?.BoxMin ?? Vector3.Zero, MouseRayCollision.HitBounds?.BoxMax ?? Vector3.Zero);
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float vertexDist = 0.1f;
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if ((MouseRayCollision.HitVertex.Distance < vertexDist) && (MouseRayCollision.HitBounds is BoundGeometry bgeom))
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{
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CurMouseHit.CollisionVertex = bgeom.GetVertexObject(MouseRayCollision.HitVertex.Index);
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}
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else
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{
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CurMouseHit.CollisionVertex = null;
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}
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CurMouseHit.UpdateCollisionFromRayHit(ref MouseRayCollision, camera);
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}
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}
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}
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private void UpdateMouseHitsFromProject()
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{
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if (ProjectForm == null) return;
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if (SelectionMode == MapSelectionMode.Collision)
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{
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ProjectForm.GetMouseCollision(camera, ref CurMouseHit);
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}
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}
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private void UpdateMouseHits(DrawableBase drawable, Archetype arche, YmapEntityDef entity)
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{
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//if ((SelectionMode == MapSelectionMode.Entity) && !MouseSelectEnabled) return; //performance improvement when not selecting entities...
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