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112 Commits
2018.820.0
...
2018.824.0
@@ -63,7 +63,7 @@ namespace osu.Desktop
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{
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bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
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Logger.Log($"Unhandled exception has been {(continueExecution ? "allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
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Logger.Log($"Unhandled exception has been {(continueExecution ? $"allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
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// restore the stock of allowable exceptions after a short delay.
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Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
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@@ -25,9 +25,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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PatternType lastStair, IBeatmap originalBeatmap)
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: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
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{
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if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
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if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
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StairType = lastStair;
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TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
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@@ -0,0 +1,64 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.IO;
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using System.Linq;
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using System.Text;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Beatmaps;
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using Decoder = osu.Game.Beatmaps.Formats.Decoder;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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[TestFixture]
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public class StackingTest
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{
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[Test]
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public void TestStacking()
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{
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using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(beatmap_data)))
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using (var reader = new StreamReader(stream))
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{
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var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
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var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo);
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var objects = converted.HitObjects.ToList();
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// The last hitobject triggers the stacking
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for (int i = 0; i < objects.Count - 1; i++)
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Assert.AreEqual(0, ((OsuHitObject)objects[i]).StackHeight);
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}
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}
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private const string beatmap_data = @"
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osu file format v14
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[General]
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StackLeniency: 0.2
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[Difficulty]
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ApproachRate:9.2
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SliderMultiplier:1
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SliderTickRate:0.5
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[TimingPoints]
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217871,6400,4,2,1,20,1,0
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217871,-800,4,2,1,20,0,0
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218071,-787.5,4,2,1,20,0,0
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218271,-775,4,2,1,20,0,0
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218471,-762.5,4,2,1,20,0,0
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218671,-750,4,2,1,20,0,0
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240271,-10,4,2,0,5,0,0
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[HitObjects]
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311,185,217871,6,0,L|318:158,1,25
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311,185,218071,2,0,L|335:170,1,25
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311,185,218271,2,0,L|338:192,1,25
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311,185,218471,2,0,L|325:209,1,25
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311,185,218671,2,0,L|304:212,1,25
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311,185,240271,5,0,0:0:0:0:
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";
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}
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}
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@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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private class TestDrawableHitCircle : DrawableHitCircle
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protected class TestDrawableHitCircle : DrawableHitCircle
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{
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private readonly bool auto;
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@@ -94,6 +94,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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this.auto = auto;
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}
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public void TriggerJudgement() => UpdateResult(true);
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (auto && !userTriggered && timeOffset > 0)
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@@ -0,0 +1,23 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestCaseShaking : TestCaseHitCircle
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{
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public override void Add(Drawable drawable)
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{
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base.Add(drawable);
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if (drawable is TestDrawableHitCircle hitObject)
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{
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Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
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hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
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}
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}
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}
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}
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@@ -15,9 +15,9 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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{
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}
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public override void PreProcess()
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public override void PostProcess()
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{
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base.PreProcess();
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base.PostProcess();
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applyStacking((Beatmap<OsuHitObject>)Beatmap);
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}
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@@ -2,14 +2,89 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Input.States;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using static osu.Game.Input.Handlers.ReplayInputHandler;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModRelax : ModRelax
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public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToRulesetContainer<OsuHitObject>
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{
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public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
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public bool AllowFail => false;
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public void Update(Playfield playfield)
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{
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bool requiresHold = false;
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bool requiresHit = false;
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const float relax_leniency = 3;
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foreach (var drawable in playfield.HitObjects.AliveObjects)
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{
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if (!(drawable is DrawableOsuHitObject osuHit))
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continue;
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double time = osuHit.Clock.CurrentTime;
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double relativetime = time - osuHit.HitObject.StartTime;
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if (time < osuHit.HitObject.StartTime - relax_leniency) continue;
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if (osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime || osuHit.IsHit)
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continue;
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requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
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requiresHold |= osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered) || osuHit is DrawableSpinner;
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}
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if (requiresHit)
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{
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addAction(false);
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addAction(true);
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}
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addAction(requiresHold);
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}
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private bool wasHit;
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private bool wasLeft;
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private OsuInputManager osuInputManager;
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private void addAction(bool hitting)
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{
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if (wasHit == hitting)
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return;
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wasHit = hitting;
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var state = new ReplayState<OsuAction>
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{
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PressedActions = new List<OsuAction>()
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};
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if (hitting)
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{
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state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
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wasLeft = !wasLeft;
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}
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osuInputManager.HandleCustomInput(new InputState(), state);
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}
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public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
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{
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// grab the input manager for future use.
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osuInputManager = (OsuInputManager)rulesetContainer.KeyBindingInputManager;
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osuInputManager.AllowUserPresses = false;
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}
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}
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}
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@@ -88,7 +88,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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var result = HitObject.HitWindows.ResultFor(timeOffset);
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if (result == HitResult.None)
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{
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Shake(Math.Abs(timeOffset) - HitObject.HitWindows.HalfWindowFor(HitResult.Miss));
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return;
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}
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ApplyResult(r => r.Type = result);
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}
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@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using OpenTK.Graphics;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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@@ -17,12 +18,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public override bool IsPresent => base.IsPresent || State.Value == ArmedState.Idle && Time.Current >= HitObject.StartTime - HitObject.TimePreempt;
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private readonly ShakeContainer shakeContainer;
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protected DrawableOsuHitObject(OsuHitObject hitObject)
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: base(hitObject)
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{
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base.AddInternal(shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both });
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Alpha = 0;
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}
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// Forward all internal management to shakeContainer.
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// This is a bit ugly but we don't have the concept of InternalContent so it'll have to do for now. (https://github.com/ppy/osu-framework/issues/1690)
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protected override void AddInternal(Drawable drawable) => shakeContainer.Add(drawable);
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protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren);
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protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable);
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protected sealed override void UpdateState(ArmedState state)
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{
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double transformTime = HitObject.StartTime - HitObject.TimePreempt;
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@@ -68,6 +78,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private OsuInputManager osuActionInputManager;
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internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
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protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
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protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
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}
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}
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@@ -44,14 +44,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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},
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ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
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repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
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Ball = new SliderBall(s)
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Ball = new SliderBall(s, this)
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{
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BypassAutoSizeAxes = Axes.Both,
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Scale = new Vector2(s.Scale),
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AlwaysPresent = true,
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Alpha = 0
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},
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HeadCircle = new DrawableSliderHead(s, s.HeadCircle),
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HeadCircle = new DrawableSliderHead(s, s.HeadCircle)
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{
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OnShake = Shake
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},
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TailCircle = new DrawableSliderTail(s, s.TailCircle)
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};
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@@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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@@ -28,5 +29,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (!IsHit)
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Position = slider.CurvePositionAt(completionProgress);
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}
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public Action<double> OnShake;
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protected override void Shake(double maximumLength) => OnShake?.Invoke(maximumLength);
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}
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}
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@@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Skinning;
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@@ -37,9 +36,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private readonly Slider slider;
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public readonly Drawable FollowCircle;
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private Drawable drawableBall;
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private readonly DrawableSlider drawableSlider;
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public SliderBall(Slider slider)
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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{
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this.drawableSlider = drawableSlider;
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this.slider = slider;
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Masking = true;
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AutoSizeAxes = Axes.Both;
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@@ -121,9 +122,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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return base.OnMouseMove(state);
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}
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// If the current time is between the start and end of the slider, we should track mouse input regardless of the cursor position.
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => canCurrentlyTrack || base.ReceiveMouseInputAt(screenSpacePos);
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public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
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{
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// Consider the case of rewinding - children's transforms are handled internally, so propagating down
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@@ -158,8 +156,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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// Make sure to use the base version of ReceiveMouseInputAt so that we correctly check the position.
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Tracking = canCurrentlyTrack
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&& lastState != null
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&& base.ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
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&& ((Parent as DrawableSlider)?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
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&& ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
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&& (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
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}
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}
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@@ -4,6 +4,8 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Framework.Input.Bindings;
|
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using osu.Framework.Input.EventArgs;
|
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using osu.Framework.Input.States;
|
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using osu.Game.Rulesets.UI;
|
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namespace osu.Game.Rulesets.Osu
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@@ -12,8 +14,35 @@ namespace osu.Game.Rulesets.Osu
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{
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public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
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public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
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public bool AllowUserPresses
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{
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set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
|
||||
}
|
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|
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protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
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=> new OsuKeyBindingContainer(ruleset, variant, unique);
|
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|
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public OsuInputManager(RulesetInfo ruleset)
|
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: base(ruleset, 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
}
|
||||
|
||||
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
|
||||
{
|
||||
public bool AllowUserPresses = true;
|
||||
|
||||
public OsuKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||
: base(ruleset, variant, unique)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => AllowUserPresses && base.OnKeyDown(state, args);
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => AllowUserPresses && base.OnKeyUp(state, args);
|
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protected override bool OnJoystickPress(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickPress(state, args);
|
||||
protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickRelease(state, args);
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => AllowUserPresses && base.OnMouseDown(state, args);
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => AllowUserPresses && base.OnMouseUp(state, args);
|
||||
protected override bool OnScroll(InputState state) => AllowUserPresses && base.OnScroll(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,6 +50,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
[Description("Left Button")]
|
||||
LeftButton,
|
||||
|
||||
[Description("Right Button")]
|
||||
RightButton
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
|
||||
{
|
||||
TaikoHitObject first = x.First();
|
||||
if (x.Skip(1).Any())
|
||||
if (x.Skip(1).Any() && !(first is Swell))
|
||||
first.IsStrong = true;
|
||||
return first;
|
||||
}).ToList();
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(trackManager);
|
||||
Add(trackManager);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual
|
||||
TestTrackOwner owner = null;
|
||||
PreviewTrack track = null;
|
||||
|
||||
AddStep("get track", () => AddInternal(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddStep("start", () => track.Start());
|
||||
AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
|
||||
AddAssert("not stopped", () => track.IsRunning);
|
||||
@@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
AddInternal(track);
|
||||
Add(track);
|
||||
|
||||
return track;
|
||||
}
|
||||
|
||||
@@ -350,7 +350,12 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
// let's make sure there are actually .osu files to import.
|
||||
string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
|
||||
if (string.IsNullOrEmpty(mapName)) throw new InvalidOperationException("No beatmap files found in this beatmap archive.");
|
||||
if (string.IsNullOrEmpty(mapName))
|
||||
{
|
||||
// Todo: This is temporary for debugging purposes
|
||||
var files = reader.Filenames.ToList();
|
||||
throw new InvalidOperationException($"No beatmap files found in this beatmap archive. Files ({files.Count}): {string.Join(", ", files)}");
|
||||
}
|
||||
|
||||
Beatmap beatmap;
|
||||
using (var stream = new StreamReader(reader.GetStream(mapName)))
|
||||
|
||||
@@ -55,11 +55,11 @@ namespace osu.Game.Beatmaps.Formats
|
||||
} while (line != null && line.Length == 0);
|
||||
|
||||
if (line == null)
|
||||
throw new IOException(@"Unknown file format");
|
||||
throw new IOException(@"Unknown file format (null)");
|
||||
|
||||
var decoder = typedDecoders.Select(d => line.StartsWith(d.Key) ? d.Value : null).FirstOrDefault();
|
||||
var decoder = typedDecoders.Select(d => line.StartsWith(d.Key, StringComparison.InvariantCulture) ? d.Value : null).FirstOrDefault();
|
||||
if (decoder == null)
|
||||
throw new IOException(@"Unknown file format");
|
||||
throw new IOException($@"Unknown file format ({line})");
|
||||
|
||||
return (Decoder<T>)decoder.Invoke(line);
|
||||
}
|
||||
|
||||
@@ -408,11 +408,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
|
||||
|
||||
var obj = parser.Parse(line);
|
||||
|
||||
if (obj != null)
|
||||
{
|
||||
beatmap.HitObjects.Add(obj);
|
||||
}
|
||||
}
|
||||
|
||||
private int getOffsetTime(int time) => time + (ApplyOffsets ? offset : 0);
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (ShouldSkipLine(line))
|
||||
continue;
|
||||
|
||||
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
|
||||
if (line.StartsWith(@"[", StringComparison.Ordinal) && line.EndsWith(@"]", StringComparison.Ordinal))
|
||||
{
|
||||
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||
{
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//");
|
||||
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//", StringComparison.Ordinal);
|
||||
|
||||
protected virtual void ParseLine(T output, Section section, string line)
|
||||
{
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
private void handleEvents(string line)
|
||||
{
|
||||
var depth = 0;
|
||||
while (line.StartsWith(" ") || line.StartsWith("_"))
|
||||
while (line.StartsWith(" ", StringComparison.Ordinal) || line.StartsWith("_", StringComparison.Ordinal))
|
||||
{
|
||||
++depth;
|
||||
line = line.Substring(1);
|
||||
@@ -269,9 +269,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
return Anchor.BottomCentre;
|
||||
case LegacyOrigins.BottomRight:
|
||||
return Anchor.BottomRight;
|
||||
default:
|
||||
return Anchor.TopLeft;
|
||||
}
|
||||
|
||||
throw new InvalidDataException($@"Unknown origin: {value}");
|
||||
}
|
||||
|
||||
private void handleVariables(string line)
|
||||
|
||||
@@ -5,7 +5,6 @@ using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Database
|
||||
@@ -118,7 +117,9 @@ namespace osu.Game.Database
|
||||
|
||||
private void recycleThreadContexts()
|
||||
{
|
||||
threadContexts?.Values.ForEach(c => c.Dispose());
|
||||
// Contexts for other threads are not disposed as they may be in use elsewhere. Instead, fresh contexts are exposed
|
||||
// for other threads to use, and we rely on the finalizer inside OsuDbContext to handle their previous contexts
|
||||
threadContexts?.Value.Dispose();
|
||||
threadContexts = new ThreadLocal<OsuDbContext>(CreateContext, true);
|
||||
}
|
||||
|
||||
|
||||
@@ -75,6 +75,13 @@ namespace osu.Game.Database
|
||||
}
|
||||
}
|
||||
|
||||
~OsuDbContext()
|
||||
{
|
||||
// DbContext does not contain a finalizer (https://github.com/aspnet/EntityFrameworkCore/issues/8872)
|
||||
// This is used to clean up previous contexts when fresh contexts are exposed via DatabaseContextFactory
|
||||
Dispose();
|
||||
}
|
||||
|
||||
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
|
||||
{
|
||||
base.OnConfiguring(optionsBuilder);
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// A container that adds the ability to shake its contents.
|
||||
/// </summary>
|
||||
public class ShakeContainer : Container
|
||||
{
|
||||
/// <summary>
|
||||
/// Shake the contents of this container.
|
||||
/// </summary>
|
||||
/// <param name="maximumLength">The maximum length the shake should last.</param>
|
||||
public void Shake(double maximumLength)
|
||||
{
|
||||
const float shake_amount = 8;
|
||||
const float shake_duration = 30;
|
||||
|
||||
// if we don't have enough time, don't bother shaking.
|
||||
if (maximumLength < shake_duration * 2)
|
||||
return;
|
||||
|
||||
var sequence = this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then()
|
||||
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
|
||||
|
||||
// if we don't have enough time for the second shake, skip it.
|
||||
if (maximumLength > shake_duration * 4)
|
||||
sequence = sequence
|
||||
.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
|
||||
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
|
||||
|
||||
sequence.MoveToX(0, shake_duration / 2, Easing.InSine);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@@ -10,9 +19,73 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// </summary>
|
||||
public class OsuButton : Button
|
||||
{
|
||||
private Box hover;
|
||||
|
||||
public OsuButton()
|
||||
{
|
||||
Add(new HoverClickSounds(HoverSampleSet.Loud));
|
||||
Height = 40;
|
||||
|
||||
Content.Masking = true;
|
||||
Content.CornerRadius = 5;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.BlueDark;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
hover = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingMode.Additive,
|
||||
Colour = Color4.White.Opacity(0.1f),
|
||||
Alpha = 0,
|
||||
Depth = -1
|
||||
},
|
||||
new HoverClickSounds(HoverSampleSet.Loud),
|
||||
});
|
||||
|
||||
Enabled.ValueChanged += enabled_ValueChanged;
|
||||
Enabled.TriggerChange();
|
||||
}
|
||||
|
||||
private void enabled_ValueChanged(bool enabled)
|
||||
{
|
||||
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
hover.FadeIn(200);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
hover.FadeOut(200);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
Content.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
{
|
||||
Depth = -1,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Font = @"Exo2.0-Bold",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,17 +2,10 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@@ -21,79 +14,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// </summary>
|
||||
public class TriangleButton : OsuButton, IFilterable
|
||||
{
|
||||
private Box hover;
|
||||
|
||||
protected Triangles Triangles;
|
||||
|
||||
public TriangleButton()
|
||||
{
|
||||
Height = 40;
|
||||
}
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
{
|
||||
Depth = -1,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Font = @"Exo2.0-Bold",
|
||||
};
|
||||
protected Triangles Triangles { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.BlueDark;
|
||||
|
||||
Content.Masking = true;
|
||||
Content.CornerRadius = 5;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
Add(Triangles = new Triangles
|
||||
{
|
||||
Triangles = new Triangles
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourDark = colours.BlueDarker,
|
||||
ColourLight = colours.Blue,
|
||||
},
|
||||
hover = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingMode.Additive,
|
||||
Colour = Color4.White.Opacity(0.1f),
|
||||
Alpha = 0,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourDark = colours.BlueDarker,
|
||||
ColourLight = colours.Blue,
|
||||
});
|
||||
|
||||
Enabled.ValueChanged += enabled_ValueChanged;
|
||||
Enabled.TriggerChange();
|
||||
}
|
||||
|
||||
private void enabled_ValueChanged(bool enabled)
|
||||
{
|
||||
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
hover.FadeIn(200);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
hover.FadeOut(200);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
Content.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
public IEnumerable<string> FilterTerms => new[] { Text };
|
||||
|
||||
+19
-1
@@ -504,7 +504,25 @@ namespace osu.Game
|
||||
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
||||
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
||||
// we could avoid the need for scheduling altogether.
|
||||
Schedule(() => { asyncLoadStream = asyncLoadStream?.ContinueWith(t => LoadComponentAsync(d, add).Wait()) ?? LoadComponentAsync(d, add); });
|
||||
Schedule(() =>
|
||||
{
|
||||
if (asyncLoadStream != null)
|
||||
{
|
||||
//chain with existing load stream
|
||||
asyncLoadStream = asyncLoadStream.ContinueWith(async t =>
|
||||
{
|
||||
try
|
||||
{
|
||||
await LoadComponentAsync(d, add);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
asyncLoadStream = LoadComponentAsync(d, add);
|
||||
});
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
|
||||
@@ -96,8 +96,7 @@ namespace osu.Game.Overlays
|
||||
base.LoadComplete();
|
||||
|
||||
StateChanged += _ => updateProcessingMode();
|
||||
OverlayActivationMode.ValueChanged += _ => updateProcessingMode();
|
||||
OverlayActivationMode.TriggerChange();
|
||||
OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
|
||||
}
|
||||
|
||||
private int totalCount => sections.Select(c => c.DisplayedCount).Sum();
|
||||
|
||||
@@ -13,15 +13,18 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
{
|
||||
protected override string Header => "Garbage Collector";
|
||||
|
||||
private readonly Bindable<LatencyMode> latencyMode = new Bindable<LatencyMode>();
|
||||
private Bindable<GCLatencyMode> configLatencyMode;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkDebugConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsEnumDropdown<GCLatencyMode>
|
||||
new SettingsEnumDropdown<LatencyMode>
|
||||
{
|
||||
LabelText = "Active mode",
|
||||
Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
|
||||
Bindable = latencyMode
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
@@ -29,6 +32,18 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
Action = GC.Collect
|
||||
},
|
||||
};
|
||||
|
||||
configLatencyMode = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode);
|
||||
configLatencyMode.BindValueChanged(v => latencyMode.Value = (LatencyMode)v, true);
|
||||
latencyMode.BindValueChanged(v => configLatencyMode.Value = (GCLatencyMode)v);
|
||||
}
|
||||
|
||||
private enum LatencyMode
|
||||
{
|
||||
Batch = GCLatencyMode.Batch,
|
||||
Interactive = GCLatencyMode.Interactive,
|
||||
LowLatency = GCLatencyMode.LowLatency,
|
||||
SustainedLowLatency = GCLatencyMode.SustainedLowLatency
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@@ -16,7 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SidebarButton : OsuButton
|
||||
public class SidebarButton : Button
|
||||
{
|
||||
private readonly SpriteIcon drawableIcon;
|
||||
private readonly SpriteText headerText;
|
||||
@@ -97,7 +98,8 @@ namespace osu.Game.Overlays.Settings
|
||||
Width = 5,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
}
|
||||
},
|
||||
new HoverClickSounds(HoverSampleSet.Loud),
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public interface IUpdatableByPlayfield : IApplicableMod
|
||||
{
|
||||
void Update(Playfield playfield);
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,8 @@ using System.IO;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Audio;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Legacy
|
||||
@@ -37,6 +39,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
FormatVersion = formatVersion;
|
||||
}
|
||||
|
||||
[CanBeNull]
|
||||
public override HitObject Parse(string text)
|
||||
{
|
||||
try
|
||||
@@ -191,7 +194,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
}
|
||||
|
||||
if (result == null)
|
||||
throw new InvalidOperationException($@"Unknown hit object type {type}.");
|
||||
{
|
||||
Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
|
||||
return null;
|
||||
}
|
||||
|
||||
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + Offset;
|
||||
result.Samples = convertSoundType(soundType, bankInfo);
|
||||
|
||||
@@ -9,6 +9,8 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
@@ -51,9 +53,13 @@ namespace osu.Game.Rulesets.UI
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
this.beatmap = beatmap.Value;
|
||||
|
||||
HitObjects = CreateHitObjectContainer();
|
||||
HitObjects.RelativeSizeAxes = Axes.Both;
|
||||
|
||||
@@ -92,5 +98,15 @@ namespace osu.Game.Rulesets.UI
|
||||
/// Creates the container that will be used to contain the <see cref="DrawableHitObject"/>s.
|
||||
/// </summary>
|
||||
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (beatmap != null)
|
||||
foreach (var mod in beatmap.Mods.Value)
|
||||
if (mod is IUpdatableByPlayfield updatable)
|
||||
updatable.Update(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class CircularButton : OsuButton
|
||||
{
|
||||
private const float width = 125;
|
||||
private const float height = 30;
|
||||
|
||||
public CircularButton()
|
||||
{
|
||||
Size = new Vector2(width, height);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Content.CornerRadius = DrawHeight / 2f;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shaders;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
@@ -18,6 +19,8 @@ namespace osu.Game.Screens
|
||||
|
||||
protected override bool HideOverlaysOnEnter => true;
|
||||
|
||||
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
|
||||
protected override bool AllowBackButton => false;
|
||||
|
||||
public Loader()
|
||||
|
||||
@@ -174,6 +174,9 @@ namespace osu.Game.Screens.Menu
|
||||
ButtonSystemState lastState = state;
|
||||
state = value;
|
||||
|
||||
if (game != null)
|
||||
game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
|
||||
|
||||
updateLogoState(lastState);
|
||||
|
||||
Logger.Log($"{nameof(ButtonSystem)}'s state changed from {lastState} to {state}");
|
||||
@@ -205,11 +208,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
logoTracking = false;
|
||||
|
||||
if (game != null)
|
||||
{
|
||||
game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
|
||||
game.Toolbar.Hide();
|
||||
}
|
||||
game?.Toolbar.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
@@ -243,11 +242,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (impact)
|
||||
logo.Impact();
|
||||
|
||||
if (game != null)
|
||||
{
|
||||
game.OverlayActivationMode.Value = OverlayActivation.All;
|
||||
game.Toolbar.State = Visibility.Visible;
|
||||
}
|
||||
game?.Toolbar.Show();
|
||||
}, 200);
|
||||
break;
|
||||
default:
|
||||
@@ -278,7 +273,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (logo != null)
|
||||
{
|
||||
if (logoTracking && iconFacade.IsLoaded)
|
||||
if (logoTracking && logo.RelativePositionAxes == Axes.None && iconFacade.IsLoaded)
|
||||
logo.Position = logoTrackingPosition;
|
||||
|
||||
iconFacade.Width = logo.SizeForFlow * 0.5f;
|
||||
|
||||
@@ -31,23 +31,30 @@ namespace osu.Game.Screens.Play.Break
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
leftGlowIcon = new GlowIcon
|
||||
new ParallaxContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
X = -glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_right,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
rightGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
X = glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_left,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
ParallaxAmount = -0.01f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
leftGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
X = -glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_right,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
rightGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
X = glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_left,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
}
|
||||
},
|
||||
new ParallaxContainer
|
||||
{
|
||||
|
||||
@@ -63,6 +63,12 @@ namespace osu.Game.Screens.Play.HUD
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
mods.UnbindAll();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
@@ -124,7 +124,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
if (!RulesetContainer.Objects.Any())
|
||||
{
|
||||
Logger.Error(new InvalidOperationException("Beatmap contains no hit objects!"), "Beatmap contains no hit objects!");
|
||||
Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -85,12 +85,10 @@ namespace osu.Game.Skinning
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
|
||||
beatmapSkins.ValueChanged += val => onSourceChanged();
|
||||
beatmapSkins.TriggerChange();
|
||||
beatmapSkins.BindValueChanged(_ => onSourceChanged());
|
||||
|
||||
beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
|
||||
beatmapHitsounds.ValueChanged += val => onSourceChanged();
|
||||
beatmapHitsounds.TriggerChange();
|
||||
beatmapHitsounds.BindValueChanged(_ => onSourceChanged(), true);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
||||
@@ -52,5 +52,13 @@ namespace osu.Game.Skinning
|
||||
protected virtual void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (skin != null)
|
||||
skin.SourceChanged -= onChange;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.820.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.824.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
||||
Reference in New Issue
Block a user