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https://github.com/ppy/osu.git
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38 Commits
2018.822.0
...
2018.824.0
@@ -25,9 +25,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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PatternType lastStair, IBeatmap originalBeatmap)
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: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
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{
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if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
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if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
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StairType = lastStair;
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TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
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@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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private class TestDrawableHitCircle : DrawableHitCircle
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protected class TestDrawableHitCircle : DrawableHitCircle
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{
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private readonly bool auto;
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@@ -94,6 +94,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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this.auto = auto;
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}
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public void TriggerJudgement() => UpdateResult(true);
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (auto && !userTriggered && timeOffset > 0)
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@@ -0,0 +1,23 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestCaseShaking : TestCaseHitCircle
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{
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public override void Add(Drawable drawable)
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{
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base.Add(drawable);
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if (drawable is TestDrawableHitCircle hitObject)
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{
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Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
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hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
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}
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}
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}
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}
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@@ -88,7 +88,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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var result = HitObject.HitWindows.ResultFor(timeOffset);
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if (result == HitResult.None)
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{
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Shake(Math.Abs(timeOffset) - HitObject.HitWindows.HalfWindowFor(HitResult.Miss));
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return;
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}
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ApplyResult(r => r.Type = result);
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}
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@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using OpenTK.Graphics;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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@@ -17,12 +18,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public override bool IsPresent => base.IsPresent || State.Value == ArmedState.Idle && Time.Current >= HitObject.StartTime - HitObject.TimePreempt;
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private readonly ShakeContainer shakeContainer;
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protected DrawableOsuHitObject(OsuHitObject hitObject)
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: base(hitObject)
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{
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base.AddInternal(shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both });
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Alpha = 0;
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}
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// Forward all internal management to shakeContainer.
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// This is a bit ugly but we don't have the concept of InternalContent so it'll have to do for now. (https://github.com/ppy/osu-framework/issues/1690)
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protected override void AddInternal(Drawable drawable) => shakeContainer.Add(drawable);
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protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren);
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protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable);
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protected sealed override void UpdateState(ArmedState state)
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{
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double transformTime = HitObject.StartTime - HitObject.TimePreempt;
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@@ -68,6 +78,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private OsuInputManager osuActionInputManager;
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internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
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protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
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protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
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}
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}
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@@ -44,14 +44,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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},
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ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
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repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
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Ball = new SliderBall(s)
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Ball = new SliderBall(s, this)
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{
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BypassAutoSizeAxes = Axes.Both,
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Scale = new Vector2(s.Scale),
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AlwaysPresent = true,
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Alpha = 0
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},
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HeadCircle = new DrawableSliderHead(s, s.HeadCircle),
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HeadCircle = new DrawableSliderHead(s, s.HeadCircle)
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{
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OnShake = Shake
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},
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TailCircle = new DrawableSliderTail(s, s.TailCircle)
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};
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@@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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@@ -28,5 +29,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (!IsHit)
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Position = slider.CurvePositionAt(completionProgress);
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}
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public Action<double> OnShake;
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protected override void Shake(double maximumLength) => OnShake?.Invoke(maximumLength);
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}
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}
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@@ -36,9 +36,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private readonly Slider slider;
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public readonly Drawable FollowCircle;
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private Drawable drawableBall;
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private readonly DrawableSlider drawableSlider;
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public SliderBall(Slider slider)
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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{
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this.drawableSlider = drawableSlider;
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this.slider = slider;
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Masking = true;
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AutoSizeAxes = Axes.Both;
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@@ -155,7 +157,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Tracking = canCurrentlyTrack
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&& lastState != null
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&& ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
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&& ((Parent as DrawableSlider)?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
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&& (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
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}
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}
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@@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(trackManager);
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Add(trackManager);
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}
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[Test]
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@@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual
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TestTrackOwner owner = null;
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PreviewTrack track = null;
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AddStep("get track", () => AddInternal(owner = new TestTrackOwner(track = getTrack())));
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddStep("start", () => track.Start());
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AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
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AddAssert("not stopped", () => track.IsRunning);
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@@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual
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{
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var track = getTrack();
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AddInternal(track);
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Add(track);
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return track;
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}
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@@ -351,7 +351,11 @@ namespace osu.Game.Beatmaps
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// let's make sure there are actually .osu files to import.
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string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
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if (string.IsNullOrEmpty(mapName))
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throw new InvalidOperationException($"No beatmap files found in this beatmap archive ({reader.Name}).");
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{
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// Todo: This is temporary for debugging purposes
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var files = reader.Filenames.ToList();
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throw new InvalidOperationException($"No beatmap files found in this beatmap archive. Files ({files.Count}): {string.Join(", ", files)}");
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}
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Beatmap beatmap;
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using (var stream = new StreamReader(reader.GetStream(mapName)))
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@@ -55,11 +55,11 @@ namespace osu.Game.Beatmaps.Formats
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} while (line != null && line.Length == 0);
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if (line == null)
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throw new IOException(@"Unknown file format");
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throw new IOException(@"Unknown file format (null)");
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var decoder = typedDecoders.Select(d => line.StartsWith(d.Key) ? d.Value : null).FirstOrDefault();
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var decoder = typedDecoders.Select(d => line.StartsWith(d.Key, StringComparison.InvariantCulture) ? d.Value : null).FirstOrDefault();
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if (decoder == null)
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throw new IOException(@"Unknown file format");
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throw new IOException($@"Unknown file format ({line})");
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return (Decoder<T>)decoder.Invoke(line);
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}
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@@ -0,0 +1,39 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// A container that adds the ability to shake its contents.
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/// </summary>
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public class ShakeContainer : Container
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{
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/// <summary>
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/// Shake the contents of this container.
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/// </summary>
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/// <param name="maximumLength">The maximum length the shake should last.</param>
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public void Shake(double maximumLength)
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{
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const float shake_amount = 8;
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const float shake_duration = 30;
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// if we don't have enough time, don't bother shaking.
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if (maximumLength < shake_duration * 2)
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return;
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var sequence = this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then()
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.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
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// if we don't have enough time for the second shake, skip it.
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if (maximumLength > shake_duration * 4)
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sequence = sequence
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.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
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.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
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sequence.MoveToX(0, shake_duration / 2, Easing.InSine);
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}
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}
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}
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@@ -96,8 +96,7 @@ namespace osu.Game.Overlays
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base.LoadComplete();
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StateChanged += _ => updateProcessingMode();
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OverlayActivationMode.ValueChanged += _ => updateProcessingMode();
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OverlayActivationMode.TriggerChange();
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OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
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}
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private int totalCount => sections.Select(c => c.DisplayedCount).Sum();
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@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shaders;
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using osu.Game.Screens.Menu;
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using OpenTK;
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using osu.Framework.Screens;
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using osu.Game.Overlays;
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namespace osu.Game.Screens
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{
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@@ -18,6 +19,8 @@ namespace osu.Game.Screens
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protected override bool HideOverlaysOnEnter => true;
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protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
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protected override bool AllowBackButton => false;
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public Loader()
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@@ -174,6 +174,9 @@ namespace osu.Game.Screens.Menu
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ButtonSystemState lastState = state;
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state = value;
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if (game != null)
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game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
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updateLogoState(lastState);
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Logger.Log($"{nameof(ButtonSystem)}'s state changed from {lastState} to {state}");
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@@ -205,11 +208,7 @@ namespace osu.Game.Screens.Menu
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{
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logoTracking = false;
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if (game != null)
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{
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game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
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game.Toolbar.Hide();
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}
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game?.Toolbar.Hide();
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logo.ClearTransforms(targetMember: nameof(Position));
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logo.RelativePositionAxes = Axes.Both;
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@@ -243,11 +242,7 @@ namespace osu.Game.Screens.Menu
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if (impact)
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logo.Impact();
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if (game != null)
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{
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game.OverlayActivationMode.Value = OverlayActivation.All;
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game.Toolbar.State = Visibility.Visible;
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}
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game?.Toolbar.Show();
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}, 200);
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break;
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default:
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@@ -31,23 +31,30 @@ namespace osu.Game.Screens.Play.Break
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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leftGlowIcon = new GlowIcon
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new ParallaxContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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X = -glow_icon_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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BlurSigma = new Vector2(glow_icon_blur_sigma),
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Size = new Vector2(glow_icon_size),
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},
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rightGlowIcon = new GlowIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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X = glow_icon_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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BlurSigma = new Vector2(glow_icon_blur_sigma),
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Size = new Vector2(glow_icon_size),
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ParallaxAmount = -0.01f,
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Children = new Drawable[]
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{
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leftGlowIcon = new GlowIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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X = -glow_icon_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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BlurSigma = new Vector2(glow_icon_blur_sigma),
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Size = new Vector2(glow_icon_size),
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},
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rightGlowIcon = new GlowIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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X = glow_icon_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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BlurSigma = new Vector2(glow_icon_blur_sigma),
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Size = new Vector2(glow_icon_size),
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},
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}
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},
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new ParallaxContainer
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{
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@@ -85,12 +85,10 @@ namespace osu.Game.Skinning
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private void load(OsuConfigManager config)
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{
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beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapSkins.ValueChanged += val => onSourceChanged();
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beatmapSkins.TriggerChange();
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beatmapSkins.BindValueChanged(_ => onSourceChanged());
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beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
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beatmapHitsounds.ValueChanged += val => onSourceChanged();
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beatmapHitsounds.TriggerChange();
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beatmapHitsounds.BindValueChanged(_ => onSourceChanged(), true);
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}
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protected override void LoadComplete()
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@@ -52,5 +52,13 @@ namespace osu.Game.Skinning
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protected virtual void SkinChanged(ISkinSource skin, bool allowFallback)
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{
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (skin != null)
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skin.SourceChanged -= onChange;
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}
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}
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}
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@@ -18,7 +18,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
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<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
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<PackageReference Include="ppy.osu.Framework" Version="2018.821.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2018.824.0" />
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<PackageReference Include="SharpCompress" Version="0.22.0" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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