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65 Commits
2018.822.0
...
2018.830.0
@@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@@ -31,7 +32,7 @@ namespace osu.Desktop.Overlays
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public override bool HandleMouseInput => false;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
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private async Task load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
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{
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notificationOverlay = notification;
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this.config = config;
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@@ -86,7 +87,7 @@ namespace osu.Desktop.Overlays
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Texture = textures.Get(@"Menu/dev-build-footer"),
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Texture = await textures.GetAsync(@"Menu/dev-build-footer"),
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},
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}
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}
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@@ -28,8 +28,8 @@
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<ItemGroup Label="Package References">
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<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
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<PackageReference Include="ppy.squirrel.windows" Version="1.8.0.5" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.2" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="lazer.ico" />
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@@ -3,6 +3,7 @@
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@@ -448,9 +449,9 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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private async Task load(TextureStore textures)
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{
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Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
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Texture = await textures.GetAsync(@"Play/Catch/fruit-catcher-idle");
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}
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}
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}
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+11
-47
@@ -173,26 +173,18 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var pattern = new Pattern();
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int usableColumns = TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects;
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int nextColumn = Random.Next(RandomStart, TotalColumns);
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int nextColumn = GetRandomColumn();
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for (int i = 0; i < Math.Min(usableColumns, noteCount); i++)
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{
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// Find available column
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RunWhile(() => pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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nextColumn = FindAvailableColumn(nextColumn, pattern, PreviousPattern);
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addToPattern(pattern, nextColumn, startTime, EndTime);
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}
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// This is can't be combined with the above loop due to RNG
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for (int i = 0; i < noteCount - usableColumns; i++)
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{
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RunWhile(() => pattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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nextColumn = FindAvailableColumn(nextColumn, pattern);
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addToPattern(pattern, nextColumn, startTime, EndTime);
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}
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@@ -217,23 +209,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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{
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RunWhile(() => PreviousPattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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}
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nextColumn = FindAvailableColumn(nextColumn, PreviousPattern);
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int lastColumn = nextColumn;
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for (int i = 0; i < noteCount; i++)
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{
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addToPattern(pattern, nextColumn, startTime, startTime);
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RunWhile(() => nextColumn == lastColumn, () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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nextColumn = FindAvailableColumn(nextColumn, validation: c => c != lastColumn);
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lastColumn = nextColumn;
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startTime += SegmentDuration;
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}
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@@ -325,7 +307,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (TotalColumns > 2)
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addToPattern(pattern, nextColumn, startTime, startTime);
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nextColumn = Random.Next(RandomStart, TotalColumns);
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nextColumn = GetRandomColumn();
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startTime += SegmentDuration;
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}
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@@ -404,20 +386,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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{
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RunWhile(() => PreviousPattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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}
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nextColumn = FindAvailableColumn(nextColumn, PreviousPattern);
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for (int i = 0; i < columnRepeat; i++)
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{
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RunWhile(() => pattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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nextColumn = FindAvailableColumn(nextColumn, pattern);
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addToPattern(pattern, nextColumn, startTime, EndTime);
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startTime += SegmentDuration;
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}
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@@ -442,17 +415,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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{
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RunWhile(() => PreviousPattern.ColumnHasObject(holdColumn), () =>
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{
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holdColumn = Random.Next(RandomStart, TotalColumns);
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});
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}
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holdColumn = FindAvailableColumn(holdColumn, PreviousPattern);
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// Create the hold note
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addToPattern(pattern, holdColumn, startTime, EndTime);
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int nextColumn = Random.Next(RandomStart, TotalColumns);
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int nextColumn = GetRandomColumn();
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int noteCount;
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if (ConversionDifficulty > 6.5)
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noteCount = GetRandomNoteCount(0.63, 0);
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@@ -473,11 +441,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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{
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for (int j = 0; j < noteCount; j++)
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{
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RunWhile(() => rowPattern.ColumnHasObject(nextColumn) || nextColumn == holdColumn, () =>
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{
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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nextColumn = FindAvailableColumn(nextColumn, validation: c => c != holdColumn, patterns: rowPattern);
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addToPattern(rowPattern, nextColumn, startTime, startTime);
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}
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}
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@@ -39,34 +39,17 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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addToPattern(pattern, 0, generateHold);
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break;
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case 8:
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addToPattern(pattern, getNextRandomColumn(RandomStart), generateHold);
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addToPattern(pattern, FindAvailableColumn(GetRandomColumn(), PreviousPattern), generateHold);
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break;
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default:
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if (TotalColumns > 0)
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addToPattern(pattern, getNextRandomColumn(0), generateHold);
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addToPattern(pattern, GetRandomColumn(), generateHold);
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break;
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}
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return pattern;
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}
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/// <summary>
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/// Picks a random column after a column.
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/// </summary>
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/// <param name="start">The starting column.</param>
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/// <returns>A random column after <paramref name="start"/>.</returns>
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private int getNextRandomColumn(int start)
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{
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int nextColumn = Random.Next(start, TotalColumns);
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RunWhile(() => PreviousPattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(start, TotalColumns);
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});
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return nextColumn;
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}
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/// <summary>
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/// Constructs and adds a note to a pattern.
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/// </summary>
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@@ -25,9 +25,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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PatternType lastStair, IBeatmap originalBeatmap)
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: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
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{
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if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
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if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
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StairType = lastStair;
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TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
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@@ -234,22 +231,27 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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for (int i = 0; i < noteCount; i++)
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{
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RunWhile(() => pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn) && !allowStacking, () =>
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{
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if (convertType.HasFlag(PatternType.Gathered))
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{
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nextColumn++;
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if (nextColumn == TotalColumns)
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nextColumn = RandomStart;
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}
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else
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nextColumn = Random.Next(RandomStart, TotalColumns);
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});
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nextColumn = allowStacking
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? FindAvailableColumn(nextColumn, nextColumn: getNextColumn, patterns: pattern)
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: FindAvailableColumn(nextColumn, nextColumn: getNextColumn, patterns: new[] { pattern, PreviousPattern });
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addToPattern(pattern, nextColumn);
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}
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return pattern;
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int getNextColumn(int last)
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{
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if (convertType.HasFlag(PatternType.Gathered))
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{
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last++;
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if (last == TotalColumns)
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last = RandomStart;
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}
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else
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last = GetRandomColumn();
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return last;
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}
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}
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/// <summary>
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@@ -295,13 +297,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
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int columnLimit = (TotalColumns % 2 == 0 ? TotalColumns : TotalColumns - 1) / 2;
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int nextColumn = Random.Next(RandomStart, columnLimit);
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int nextColumn = GetRandomColumn(upperBound: columnLimit);
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for (int i = 0; i < noteCount; i++)
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{
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RunWhile(() => pattern.ColumnHasObject(nextColumn), () =>
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{
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nextColumn = Random.Next(RandomStart, columnLimit);
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});
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nextColumn = FindAvailableColumn(nextColumn, upperBound: columnLimit, patterns: pattern);
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// Add normal note
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addToPattern(pattern, nextColumn);
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@@ -3,6 +3,7 @@
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using System;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.MathUtils;
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using osu.Game.Rulesets.Objects;
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@@ -90,6 +91,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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}
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private double? conversionDifficulty;
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/// <summary>
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/// A difficulty factor used for various conversion methods from osu!stable.
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/// </summary>
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@@ -116,5 +118,82 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return conversionDifficulty.Value;
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}
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}
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/// <summary>
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/// Finds a new column in which a <see cref="HitObject"/> can be placed.
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/// This uses <see cref="GetRandomColumn"/> to pick the next candidate column.
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/// </summary>
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/// <param name="initialColumn">The initial column to test. This may be returned if it is already a valid column.</param>
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/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
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/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
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/// <returns>A column for which there are no <see cref="HitObject"/>s in any of <paramref name="patterns"/> occupying the same column.</returns>
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/// <exception cref="NotEnoughColumnsException">If there are no valid candidate columns.</exception>
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protected int FindAvailableColumn(int initialColumn, params Pattern[] patterns)
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=> FindAvailableColumn(initialColumn, null, patterns: patterns);
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/// <summary>
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/// Finds a new column in which a <see cref="HitObject"/> can be placed.
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/// </summary>
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/// <param name="initialColumn">The initial column to test. This may be returned if it is already a valid column.</param>
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/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
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/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
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/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
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/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
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/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
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/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
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/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
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/// <see cref="HitObject"/>s in any of <paramref name="patterns"/> occupying the same column.</returns>
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/// <exception cref="NotEnoughColumnsException">If there are no valid candidate columns.</exception>
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protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int> nextColumn = null, [InstantHandle] Func<int, bool> validation = null,
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params Pattern[] patterns)
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{
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lowerBound = lowerBound ?? RandomStart;
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upperBound = upperBound ?? TotalColumns;
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nextColumn = nextColumn ?? (_ => GetRandomColumn(lowerBound, upperBound));
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// Check for the initial column
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if (isValid(initialColumn))
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return initialColumn;
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|
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// Ensure that we have at least one free column, so that an endless loop is avoided
|
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bool hasValidColumns = false;
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for (int i = lowerBound.Value; i < upperBound.Value; i++)
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{
|
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hasValidColumns = isValid(i);
|
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if (hasValidColumns)
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break;
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}
|
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|
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if (!hasValidColumns)
|
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throw new NotEnoughColumnsException();
|
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|
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// Iterate until a valid column is found. This is a random iteration in the default case.
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do
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{
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initialColumn = nextColumn(initialColumn);
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} while (!isValid(initialColumn));
|
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return initialColumn;
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bool isValid(int column) => validation?.Invoke(column) != false && !patterns.Any(p => p.ColumnHasObject(column));
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}
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/// <summary>
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/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
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/// </summary>
|
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/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
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/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
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protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
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/// <summary>
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/// Occurs when mania conversion is stuck in an infinite loop unable to find columns to place new hitobjects in.
|
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/// </summary>
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public class NotEnoughColumnsException : Exception
|
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{
|
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public NotEnoughColumnsException()
|
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: base("There were not enough columns to complete conversion.")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
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@@ -3,9 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
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using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
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using osu.Framework.Logging;
|
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using osu.Game.Rulesets.Objects;
|
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|
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namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
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@@ -15,14 +12,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator
|
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{
|
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/// <summary>
|
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/// An arbitrary maximum amount of iterations to perform in <see cref="RunWhile"/>.
|
||||
/// The specific value is not super important - enough such that no false-positives occur.
|
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///
|
||||
/// /b/933228 requires at least 23 iterations.
|
||||
/// </summary>
|
||||
private const int max_rng_iterations = 30;
|
||||
|
||||
/// <summary>
|
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/// The last pattern.
|
||||
/// </summary>
|
||||
@@ -53,44 +42,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
TotalColumns = Beatmap.TotalColumns;
|
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}
|
||||
|
||||
protected void RunWhile([InstantHandle] Func<bool> condition, Action action)
|
||||
{
|
||||
int iterations = 0;
|
||||
|
||||
while (condition())
|
||||
{
|
||||
if (iterations++ >= max_rng_iterations)
|
||||
{
|
||||
// log an error but don't throw. we want to continue execution.
|
||||
Logger.Error(new ExceededAllowedIterationsException(new StackTrace(0)),
|
||||
"Conversion encountered errors. The beatmap may not be correctly converted.");
|
||||
return;
|
||||
}
|
||||
|
||||
action();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates the patterns for <see cref="HitObject"/>, each filled with hit objects.
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="Pattern"/>s containing the hit objects.</returns>
|
||||
public abstract IEnumerable<Pattern> Generate();
|
||||
|
||||
/// <summary>
|
||||
/// Denotes when a single conversion operation is in an infinitely looping state.
|
||||
/// </summary>
|
||||
public class ExceededAllowedIterationsException : Exception
|
||||
{
|
||||
private readonly string stackTrace;
|
||||
|
||||
public ExceededAllowedIterationsException(StackTrace stackTrace)
|
||||
{
|
||||
this.stackTrace = stackTrace.ToString();
|
||||
}
|
||||
|
||||
public override string StackTrace => stackTrace;
|
||||
public override string ToString() => $"{GetType().Name}: {Message}\r\n{StackTrace}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,11 +26,11 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
throw new ArgumentException("Can't have zero or fewer stages.");
|
||||
|
||||
GridContainer playfieldGrid;
|
||||
InternalChild = playfieldGrid = new GridContainer
|
||||
AddInternal(playfieldGrid = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[] { new Drawable[stageDefinitions.Count] }
|
||||
};
|
||||
});
|
||||
|
||||
var normalColumnAction = ManiaAction.Key1;
|
||||
var specialColumnAction = ManiaAction.Special1;
|
||||
|
||||
@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
}
|
||||
}
|
||||
|
||||
private class TestDrawableHitCircle : DrawableHitCircle
|
||||
protected class TestDrawableHitCircle : DrawableHitCircle
|
||||
{
|
||||
private readonly bool auto;
|
||||
|
||||
@@ -94,6 +94,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
this.auto = auto;
|
||||
}
|
||||
|
||||
public void TriggerJudgement() => UpdateResult(true);
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (auto && !userTriggered && timeOffset > 0)
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestCaseShaking : TestCaseHitCircle
|
||||
{
|
||||
public override void Add(Drawable drawable)
|
||||
{
|
||||
base.Add(drawable);
|
||||
|
||||
if (drawable is TestDrawableHitCircle hitObject)
|
||||
{
|
||||
Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
|
||||
hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
const float relax_leniency = 3;
|
||||
|
||||
foreach (var drawable in playfield.HitObjects.AliveObjects)
|
||||
foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
|
||||
{
|
||||
if (!(drawable is DrawableOsuHitObject osuHit))
|
||||
continue;
|
||||
|
||||
@@ -88,7 +88,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
var result = HitObject.HitWindows.ResultFor(timeOffset);
|
||||
if (result == HitResult.None)
|
||||
{
|
||||
Shake(Math.Abs(timeOffset) - HitObject.HitWindows.HalfWindowFor(HitResult.Miss));
|
||||
return;
|
||||
}
|
||||
|
||||
ApplyResult(r => r.Type = result);
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@@ -17,12 +18,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public override bool IsPresent => base.IsPresent || State.Value == ArmedState.Idle && Time.Current >= HitObject.StartTime - HitObject.TimePreempt;
|
||||
|
||||
private readonly ShakeContainer shakeContainer;
|
||||
|
||||
protected DrawableOsuHitObject(OsuHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
base.AddInternal(shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both });
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
// Forward all internal management to shakeContainer.
|
||||
// This is a bit ugly but we don't have the concept of InternalContent so it'll have to do for now. (https://github.com/ppy/osu-framework/issues/1690)
|
||||
protected override void AddInternal(Drawable drawable) => shakeContainer.Add(drawable);
|
||||
protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren);
|
||||
protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable);
|
||||
|
||||
protected sealed override void UpdateState(ArmedState state)
|
||||
{
|
||||
double transformTime = HitObject.StartTime - HitObject.TimePreempt;
|
||||
@@ -68,6 +78,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private OsuInputManager osuActionInputManager;
|
||||
internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
|
||||
|
||||
protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
|
||||
|
||||
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,14 +44,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
},
|
||||
ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
|
||||
repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
|
||||
Ball = new SliderBall(s)
|
||||
Ball = new SliderBall(s, this)
|
||||
{
|
||||
BypassAutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(s.Scale),
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0
|
||||
},
|
||||
HeadCircle = new DrawableSliderHead(s, s.HeadCircle),
|
||||
HeadCircle = new DrawableSliderHead(s, s.HeadCircle)
|
||||
{
|
||||
OnShake = Shake
|
||||
},
|
||||
TailCircle = new DrawableSliderTail(s, s.TailCircle)
|
||||
};
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
|
||||
@@ -28,5 +29,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (!IsHit)
|
||||
Position = slider.CurvePositionAt(completionProgress);
|
||||
}
|
||||
|
||||
public Action<double> OnShake;
|
||||
|
||||
protected override void Shake(double maximumLength) => OnShake?.Invoke(maximumLength);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
public class DefaultCirclePiece : Container
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
@@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = textures.Get(@"Play/osu/disc"),
|
||||
Texture = await textures.GetAsync(@"Play/osu/disc"),
|
||||
},
|
||||
new TrianglesPiece
|
||||
{
|
||||
|
||||
@@ -36,9 +36,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private readonly Slider slider;
|
||||
public readonly Drawable FollowCircle;
|
||||
private Drawable drawableBall;
|
||||
private readonly DrawableSlider drawableSlider;
|
||||
|
||||
public SliderBall(Slider slider)
|
||||
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
|
||||
{
|
||||
this.drawableSlider = drawableSlider;
|
||||
this.slider = slider;
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@@ -155,7 +157,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
Tracking = canCurrentlyTrack
|
||||
&& lastState != null
|
||||
&& ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
|
||||
&& ((Parent as DrawableSlider)?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
|
||||
&& (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.OpenGL.Buffers;
|
||||
@@ -79,10 +80,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
private async Task load(ShaderManager shaders, TextureStore textures)
|
||||
{
|
||||
shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
|
||||
texture = textures.Get(@"Cursor/cursortrail");
|
||||
texture = await textures.GetAsync(@"Cursor/cursortrail");
|
||||
Scale = new Vector2(1 / texture.ScaleAdjust);
|
||||
}
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
public override void PostProcess()
|
||||
{
|
||||
connectionLayer.HitObjects = HitObjects.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
|
||||
connectionLayer.HitObjects = HitObjectContainer.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
|
||||
}
|
||||
|
||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -130,12 +131,12 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures, OsuColour colours)
|
||||
private async Task load(TextureStore textures, OsuColour colours)
|
||||
{
|
||||
rim.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer");
|
||||
rimHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer-hit");
|
||||
centre.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner");
|
||||
centreHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner-hit");
|
||||
rim.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-outer");
|
||||
rimHit.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-outer-hit");
|
||||
centre.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-inner");
|
||||
centreHit.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-inner-hit");
|
||||
|
||||
rimHit.Colour = colours.Blue;
|
||||
centreHit.Colour = colours.Pink;
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(trackManager);
|
||||
Add(trackManager);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual
|
||||
TestTrackOwner owner = null;
|
||||
PreviewTrack track = null;
|
||||
|
||||
AddStep("get track", () => AddInternal(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddStep("start", () => track.Start());
|
||||
AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
|
||||
AddAssert("not stopped", () => track.IsRunning);
|
||||
@@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
AddInternal(track);
|
||||
Add(track);
|
||||
|
||||
return track;
|
||||
}
|
||||
|
||||
@@ -319,17 +319,17 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
|
||||
/// </summary>
|
||||
public async Task ImportFromStable()
|
||||
public Task ImportFromStable()
|
||||
{
|
||||
var stable = GetStableStorage?.Invoke();
|
||||
|
||||
if (stable == null)
|
||||
{
|
||||
Logger.Log("No osu!stable installation available!", LoggingTarget.Information, LogLevel.Error);
|
||||
return;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
await Task.Factory.StartNew(() => Import(stable.GetDirectories("Songs").Select(f => stable.GetFullPath(f)).ToArray()), TaskCreationOptions.LongRunning);
|
||||
return Task.Factory.StartNew(() => Import(stable.GetDirectories("Songs").Select(f => stable.GetFullPath(f)).ToArray()), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -351,7 +351,10 @@ namespace osu.Game.Beatmaps
|
||||
// let's make sure there are actually .osu files to import.
|
||||
string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
|
||||
if (string.IsNullOrEmpty(mapName))
|
||||
throw new InvalidOperationException($"No beatmap files found in this beatmap archive ({reader.Name}).");
|
||||
{
|
||||
Logger.Log($"No beatmap files found in the beatmap archive ({reader.Name}).", LoggingTarget.Database);
|
||||
return null;
|
||||
}
|
||||
|
||||
Beatmap beatmap;
|
||||
using (var stream = new StreamReader(reader.GetStream(mapName)))
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@@ -23,7 +24,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
string resource = null;
|
||||
|
||||
@@ -41,7 +42,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
|
||||
if (resource != null)
|
||||
Texture = textures.Get(resource);
|
||||
Texture = await textures.GetAsync(resource);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -55,11 +55,11 @@ namespace osu.Game.Beatmaps.Formats
|
||||
} while (line != null && line.Length == 0);
|
||||
|
||||
if (line == null)
|
||||
throw new IOException(@"Unknown file format");
|
||||
throw new IOException(@"Unknown file format (null)");
|
||||
|
||||
var decoder = typedDecoders.Select(d => line.StartsWith(d.Key) ? d.Value : null).FirstOrDefault();
|
||||
var decoder = typedDecoders.Select(d => line.StartsWith(d.Key, StringComparison.InvariantCulture) ? d.Value : null).FirstOrDefault();
|
||||
if (decoder == null)
|
||||
throw new IOException(@"Unknown file format");
|
||||
throw new IOException($@"Unknown file format ({line})");
|
||||
|
||||
return (Decoder<T>)decoder.Invoke(line);
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool BeatmapLoaded => beatmap.IsResultAvailable;
|
||||
public IBeatmap Beatmap => beatmap.Value.Result;
|
||||
public async Task<IBeatmap> GetBeatmapAsync() => await beatmap.Value;
|
||||
public Task<IBeatmap> GetBeatmapAsync() => beatmap.Value;
|
||||
private readonly AsyncLazy<IBeatmap> beatmap;
|
||||
|
||||
private IBeatmap populateBeatmap()
|
||||
@@ -138,14 +138,14 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool BackgroundLoaded => background.IsResultAvailable;
|
||||
public Texture Background => background.Value.Result;
|
||||
public async Task<Texture> GetBackgroundAsync() => await background.Value;
|
||||
public Task<Texture> GetBackgroundAsync() => background.Value;
|
||||
private AsyncLazy<Texture> background;
|
||||
|
||||
private Texture populateBackground() => GetBackground();
|
||||
|
||||
public bool TrackLoaded => track.IsResultAvailable;
|
||||
public Track Track => track.Value.Result;
|
||||
public async Task<Track> GetTrackAsync() => await track.Value;
|
||||
public Task<Track> GetTrackAsync() => track.Value;
|
||||
private AsyncLazy<Track> track;
|
||||
|
||||
private Track populateTrack()
|
||||
@@ -158,21 +158,21 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool WaveformLoaded => waveform.IsResultAvailable;
|
||||
public Waveform Waveform => waveform.Value.Result;
|
||||
public async Task<Waveform> GetWaveformAsync() => await waveform.Value;
|
||||
public Task<Waveform> GetWaveformAsync() => waveform.Value;
|
||||
private readonly AsyncLazy<Waveform> waveform;
|
||||
|
||||
private Waveform populateWaveform() => GetWaveform();
|
||||
|
||||
public bool StoryboardLoaded => storyboard.IsResultAvailable;
|
||||
public Storyboard Storyboard => storyboard.Value.Result;
|
||||
public async Task<Storyboard> GetStoryboardAsync() => await storyboard.Value;
|
||||
public Task<Storyboard> GetStoryboardAsync() => storyboard.Value;
|
||||
private readonly AsyncLazy<Storyboard> storyboard;
|
||||
|
||||
private Storyboard populateStoryboard() => GetStoryboard();
|
||||
|
||||
public bool SkinLoaded => skin.IsResultAvailable;
|
||||
public Skin Skin => skin.Value.Result;
|
||||
public async Task<Skin> GetSkinAsync() => await skin.Value;
|
||||
public Task<Skin> GetSkinAsync() => skin.Value;
|
||||
private readonly AsyncLazy<Skin> skin;
|
||||
|
||||
private Skin populateSkin() => GetSkin();
|
||||
|
||||
@@ -178,7 +178,8 @@ namespace osu.Game.Database
|
||||
{
|
||||
try
|
||||
{
|
||||
return Import(CreateModel(archive), archive);
|
||||
var model = CreateModel(archive);
|
||||
return model == null ? null : Import(model, archive);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -389,7 +390,7 @@ namespace osu.Game.Database
|
||||
/// Actual expensive population should be done in <see cref="Populate"/>; this should just prepare for duplicate checking.
|
||||
/// </summary>
|
||||
/// <param name="archive">The archive to create the model for.</param>
|
||||
/// <returns>A model populated with minimal information.</returns>
|
||||
/// <returns>A model populated with minimal information. Returning a null will abort importing silently.</returns>
|
||||
protected abstract TModel CreateModel(ArchiveReader archive);
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -34,10 +35,10 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LargeTextureStore textures)
|
||||
private async Task load(LargeTextureStore textures)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(textureName))
|
||||
Sprite.Texture = textures.Get(textureName);
|
||||
Sprite.Texture = await textures.GetAsync(textureName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -37,15 +38,15 @@ namespace osu.Game.Graphics.Containers
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager)
|
||||
private async Task load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager)
|
||||
{
|
||||
this.previewTrackManager = previewTrackManager;
|
||||
|
||||
if (osuGame != null)
|
||||
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
|
||||
|
||||
samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
|
||||
samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
|
||||
samplePopIn = await audio.Sample.GetAsync(@"UI/overlay-pop-in");
|
||||
samplePopOut = await audio.Sample.GetAsync(@"UI/overlay-pop-out");
|
||||
|
||||
StateChanged += onStateChanged;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// A container that adds the ability to shake its contents.
|
||||
/// </summary>
|
||||
public class ShakeContainer : Container
|
||||
{
|
||||
/// <summary>
|
||||
/// Shake the contents of this container.
|
||||
/// </summary>
|
||||
/// <param name="maximumLength">The maximum length the shake should last.</param>
|
||||
public void Shake(double maximumLength)
|
||||
{
|
||||
const float shake_amount = 8;
|
||||
const float shake_duration = 30;
|
||||
|
||||
// if we don't have enough time, don't bother shaking.
|
||||
if (maximumLength < shake_duration * 2)
|
||||
return;
|
||||
|
||||
var sequence = this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then()
|
||||
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
|
||||
|
||||
// if we don't have enough time for the second shake, skip it.
|
||||
if (maximumLength > shake_duration * 4)
|
||||
sequence = sequence
|
||||
.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then()
|
||||
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then();
|
||||
|
||||
sequence.MoveToX(0, shake_duration / 2, Easing.InSine);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
@@ -132,7 +133,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, TextureStore textures, OsuColour colour)
|
||||
private async Task load(OsuConfigManager config, TextureStore textures, OsuColour colour)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@@ -143,14 +144,14 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Texture = textures.Get(@"Cursor/menu-cursor"),
|
||||
Texture = await textures.GetAsync(@"Cursor/menu-cursor"),
|
||||
},
|
||||
AdditiveLayer = new Sprite
|
||||
{
|
||||
Blending = BlendingMode.Additive,
|
||||
Colour = colour.Pink,
|
||||
Alpha = 0,
|
||||
Texture = textures.Get(@"Cursor/menu-cursor-additive"),
|
||||
Texture = await textures.GetAsync(@"Cursor/menu-cursor-additive"),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace osu.Game.Graphics
|
||||
private SampleChannel shutter;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuConfigManager config, Storage storage, NotificationOverlay notificationOverlay, AudioManager audio)
|
||||
private async Task load(GameHost host, OsuConfigManager config, Storage storage, NotificationOverlay notificationOverlay, AudioManager audio)
|
||||
{
|
||||
this.host = host;
|
||||
this.storage = storage.GetStorageForDirectory(@"screenshots");
|
||||
@@ -51,7 +51,7 @@ namespace osu.Game.Graphics
|
||||
screenshotFormat = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
|
||||
captureMenuCursor = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor);
|
||||
|
||||
shutter = audio.Sample.Get("UI/shutter");
|
||||
shutter = await audio.Sample.GetAsync("UI/shutter");
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
@@ -71,7 +71,7 @@ namespace osu.Game.Graphics
|
||||
|
||||
private volatile int screenShotTasks;
|
||||
|
||||
public async Task TakeScreenshotAsync() => await Task.Run(async () =>
|
||||
public Task TakeScreenshotAsync() => Task.Run(async () =>
|
||||
{
|
||||
Interlocked.Increment(ref screenShotTasks);
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@@ -24,7 +25,7 @@ namespace osu.Game.Graphics
|
||||
private FontStore store;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FontStore store)
|
||||
private async Task load(FontStore store)
|
||||
{
|
||||
this.store = store;
|
||||
|
||||
@@ -55,23 +56,23 @@ namespace osu.Game.Graphics
|
||||
},
|
||||
};
|
||||
|
||||
updateTexture();
|
||||
await updateTexture();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateTexture();
|
||||
updateTexture().Wait();
|
||||
}
|
||||
|
||||
private FontAwesome loadedIcon;
|
||||
private void updateTexture()
|
||||
private async Task updateTexture()
|
||||
{
|
||||
var loadableIcon = icon;
|
||||
|
||||
if (loadableIcon == loadedIcon) return;
|
||||
|
||||
var texture = store?.Get(((char)loadableIcon).ToString());
|
||||
var texture = await store.GetAsync(((char)loadableIcon).ToString());
|
||||
|
||||
spriteMain.Texture = texture;
|
||||
spriteShadow.Texture = texture;
|
||||
@@ -129,8 +130,8 @@ namespace osu.Game.Graphics
|
||||
if (icon == value) return;
|
||||
|
||||
icon = value;
|
||||
if (IsLoaded)
|
||||
updateTexture();
|
||||
if (LoadState == LoadState.Loaded)
|
||||
updateTexture().Wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Graphics.Sprites
|
||||
|
||||
protected override Drawable CreateFallbackCharacterDrawable()
|
||||
{
|
||||
var tex = GetTextureForCharacter('?');
|
||||
var tex = GetTextureForCharacter('?').Result;
|
||||
|
||||
if (tex != null)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -28,9 +29,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private async Task load(AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}");
|
||||
sampleClick = await audio.Sample.GetAsync($@"UI/generic-select{SampleSet.GetDescription()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -35,9 +36,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private async Task load(AudioManager audio)
|
||||
{
|
||||
sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}");
|
||||
sampleHover = await audio.Sample.GetAsync($@"UI/generic-hover{SampleSet.GetDescription()}");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -110,10 +111,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private async Task load(AudioManager audio)
|
||||
{
|
||||
sampleChecked = audio.Sample.Get(@"UI/check-on");
|
||||
sampleUnchecked = audio.Sample.Get(@"UI/check-off");
|
||||
sampleChecked = await audio.Sample.GetAsync(@"UI/check-on");
|
||||
sampleUnchecked = await audio.Sample.GetAsync(@"UI/check-off");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -69,10 +70,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private async Task load(AudioManager audio)
|
||||
{
|
||||
sampleHover = audio.Sample.Get(@"UI/generic-hover");
|
||||
sampleClick = audio.Sample.Get(@"UI/generic-select");
|
||||
sampleHover = await audio.Sample.GetAsync(@"UI/generic-hover");
|
||||
sampleClick = await audio.Sample.GetAsync(@"UI/generic-select");
|
||||
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = OsuColour.FromHex(@"172023");
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -119,9 +120,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
private async Task load(AudioManager audio, OsuColour colours)
|
||||
{
|
||||
sample = audio.Sample.Get(@"UI/sliderbar-notch");
|
||||
sample = await audio.Sample.GetAsync(@"UI/sliderbar-notch");
|
||||
AccentColour = colours.Pink;
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.IO.Stores;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
@@ -28,7 +29,9 @@ namespace osu.Game.IO.Archives
|
||||
|
||||
public abstract IEnumerable<string> Filenames { get; }
|
||||
|
||||
public virtual byte[] Get(string name)
|
||||
public virtual byte[] Get(string name) => GetAsync(name).Result;
|
||||
|
||||
public async Task<byte[]> GetAsync(string name)
|
||||
{
|
||||
using (Stream input = GetStream(name))
|
||||
{
|
||||
@@ -36,7 +39,7 @@ namespace osu.Game.IO.Archives
|
||||
return null;
|
||||
|
||||
byte[] buffer = new byte[input.Length];
|
||||
input.Read(buffer, 0, buffer.Length);
|
||||
await input.ReadAsync(buffer, 0, buffer.Length);
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
+16
-14
@@ -506,22 +506,24 @@ namespace osu.Game
|
||||
// we could avoid the need for scheduling altogether.
|
||||
Schedule(() =>
|
||||
{
|
||||
if (asyncLoadStream != null)
|
||||
var previousLoadStream = asyncLoadStream;
|
||||
|
||||
//chain with existing load stream
|
||||
asyncLoadStream = Task.Run(async () =>
|
||||
{
|
||||
//chain with existing load stream
|
||||
asyncLoadStream = asyncLoadStream.ContinueWith(async t =>
|
||||
if (previousLoadStream != null)
|
||||
await previousLoadStream;
|
||||
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
await LoadComponentAsync(d, add);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
asyncLoadStream = LoadComponentAsync(d, add);
|
||||
Logger.Log($"Loading {d}...", LoggingTarget.Debug);
|
||||
await LoadComponentAsync(d, add);
|
||||
Logger.Log($"Loaded {d}!", LoggingTarget.Debug);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -240,6 +240,15 @@ namespace osu.Game.Overlays
|
||||
});
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
// Queries are allowed to be run only on the first pop-in
|
||||
if (getSetsRequest == null)
|
||||
Scheduler.AddOnce(updateSearch);
|
||||
}
|
||||
|
||||
private SearchBeatmapSetsRequest getSetsRequest;
|
||||
|
||||
private readonly Bindable<string> currentQuery = new Bindable<string>();
|
||||
@@ -251,16 +260,22 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
queryChangedDebounce?.Cancel();
|
||||
|
||||
if (!IsLoaded) return;
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (State == Visibility.Hidden)
|
||||
return;
|
||||
|
||||
BeatmapSets = null;
|
||||
ResultAmounts = null;
|
||||
|
||||
getSetsRequest?.Cancel();
|
||||
|
||||
if (api == null) return;
|
||||
if (api == null)
|
||||
return;
|
||||
|
||||
if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) return;
|
||||
if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty))
|
||||
return;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@ using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
@@ -143,10 +144,10 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
|
||||
private async Task load(OsuColour colours, TextureStore textures, AudioManager audio)
|
||||
{
|
||||
getSample = audio.Sample.Get(@"MedalSplash/medal-get");
|
||||
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
|
||||
getSample = await audio.Sample.GetAsync(@"MedalSplash/medal-get");
|
||||
innerSpin.Texture = outerSpin.Texture = await textures.GetAsync(@"MedalSplash/disc-spin");
|
||||
|
||||
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -118,10 +119,10 @@ namespace osu.Game.Overlays.MedalSplash
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures)
|
||||
private async Task load(OsuColour colours, TextureStore textures)
|
||||
{
|
||||
medalSprite.Texture = textures.Get(medal.ImageUrl);
|
||||
medalGlow.Texture = textures.Get(@"MedalSplash/medal-glow");
|
||||
medalSprite.Texture = await textures.GetAsync(medal.ImageUrl);
|
||||
medalGlow.Texture = await textures.GetAsync(@"MedalSplash/medal-glow");
|
||||
description.Colour = colours.BlueLight;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@@ -49,7 +50,7 @@ namespace osu.Game.Overlays.Mods
|
||||
protected readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
private async Task load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
{
|
||||
LowMultiplierColour = colours.Red;
|
||||
HighMultiplierColour = colours.Green;
|
||||
@@ -58,8 +59,8 @@ namespace osu.Game.Overlays.Mods
|
||||
Ruleset.BindTo(ruleset);
|
||||
if (selectedMods != null) SelectedMods.BindTo(selectedMods);
|
||||
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
sampleOn = await audio.Sample.GetAsync(@"UI/check-on");
|
||||
sampleOff = await audio.Sample.GetAsync(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
||||
@@ -454,9 +454,9 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
||||
sprite.Texture = beatmap?.Background ?? await textures.GetAsync(@"Backgrounds/bg4");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -96,8 +96,7 @@ namespace osu.Game.Overlays
|
||||
base.LoadComplete();
|
||||
|
||||
StateChanged += _ => updateProcessingMode();
|
||||
OverlayActivationMode.ValueChanged += _ => updateProcessingMode();
|
||||
OverlayActivationMode.TriggerChange();
|
||||
OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
|
||||
}
|
||||
|
||||
private int totalCount => sections.Select(c => c.DisplayedCount).Sum();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -42,9 +43,9 @@ namespace osu.Game.Overlays.Profile.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
badge.Texture = textures.Get($"Grades/{grade}");
|
||||
badge.Texture = await textures.GetAsync($"Grades/{grade}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -176,13 +177,13 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
Child = new Sprite
|
||||
{
|
||||
FillMode = FillMode.Fit,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Texture = textures.Get(badge.ImageUrl),
|
||||
Texture = await textures.GetAsync(badge.ImageUrl),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -311,9 +312,9 @@ namespace osu.Game.Overlays.Profile
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
levelBadge.Texture = textures.Get(@"Profile/levelbadge");
|
||||
levelBadge.Texture = await textures.GetAsync(@"Profile/levelbadge");
|
||||
}
|
||||
|
||||
private User user;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -30,9 +31,9 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
sprite.Texture = textures.Get(url);
|
||||
sprite.Texture = await textures.GetAsync(url);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,12 +19,12 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <summary>
|
||||
/// The <see cref="DrawableHitObject"/> contained in this Playfield.
|
||||
/// </summary>
|
||||
public HitObjectContainer HitObjects { get; private set; }
|
||||
public HitObjectContainer HitObjectContainer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// All the <see cref="DrawableHitObject"/>s contained in this <see cref="Playfield"/> and all <see cref="NestedPlayfields"/>.
|
||||
/// </summary>
|
||||
public IEnumerable<DrawableHitObject> AllHitObjects => HitObjects?.Objects.Concat(NestedPlayfields.SelectMany(p => p.AllHitObjects)) ?? Enumerable.Empty<DrawableHitObject>();
|
||||
public IEnumerable<DrawableHitObject> AllHitObjects => HitObjectContainer?.Objects.Concat(NestedPlayfields.SelectMany(p => p.AllHitObjects)) ?? Enumerable.Empty<DrawableHitObject>();
|
||||
|
||||
/// <summary>
|
||||
/// All <see cref="Playfield"/>s nested inside this <see cref="Playfield"/>.
|
||||
@@ -60,10 +60,10 @@ namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
this.beatmap = beatmap.Value;
|
||||
|
||||
HitObjects = CreateHitObjectContainer();
|
||||
HitObjects.RelativeSizeAxes = Axes.Both;
|
||||
HitObjectContainer = CreateHitObjectContainer();
|
||||
HitObjectContainer.RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Add(HitObjects);
|
||||
Add(HitObjectContainer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -75,13 +75,13 @@ namespace osu.Game.Rulesets.UI
|
||||
/// Adds a DrawableHitObject to this Playfield.
|
||||
/// </summary>
|
||||
/// <param name="h">The DrawableHitObject to add.</param>
|
||||
public virtual void Add(DrawableHitObject h) => HitObjects.Add(h);
|
||||
public virtual void Add(DrawableHitObject h) => HitObjectContainer.Add(h);
|
||||
|
||||
/// <summary>
|
||||
/// Remove a DrawableHitObject from this Playfield.
|
||||
/// </summary>
|
||||
/// <param name="h">The DrawableHitObject to remove.</param>
|
||||
public virtual void Remove(DrawableHitObject h) => HitObjects.Remove(h);
|
||||
public virtual void Remove(DrawableHitObject h) => HitObjectContainer.Remove(h);
|
||||
|
||||
/// <summary>
|
||||
/// Registers a <see cref="Playfield"/> as a nested <see cref="Playfield"/>.
|
||||
|
||||
@@ -306,7 +306,7 @@ namespace osu.Game.Rulesets.UI
|
||||
Playfield.PostProcess();
|
||||
|
||||
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(Playfield.HitObjects.Objects);
|
||||
mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
/// <summary>
|
||||
/// The container that contains the <see cref="DrawableHitObject"/>s.
|
||||
/// </summary>
|
||||
public new ScrollingHitObjectContainer HitObjects => (ScrollingHitObjectContainer)base.HitObjects;
|
||||
public new ScrollingHitObjectContainer HitObjects => (ScrollingHitObjectContainer)HitObjectContainer;
|
||||
|
||||
/// <summary>
|
||||
/// The direction in which <see cref="DrawableHitObject"/>s in this <see cref="ScrollingPlayfield"/> should scroll.
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@@ -75,9 +76,9 @@ namespace osu.Game.Screens.Backgrounds
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
Sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg1");
|
||||
Sprite.Texture = beatmap?.Background ?? await textures.GetAsync(@"Backgrounds/bg1");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shaders;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
@@ -18,6 +19,8 @@ namespace osu.Game.Screens
|
||||
|
||||
protected override bool HideOverlaysOnEnter => true;
|
||||
|
||||
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
|
||||
protected override bool AllowBackButton => false;
|
||||
|
||||
public Loader()
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@@ -179,11 +180,11 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private async Task load(AudioManager audio)
|
||||
{
|
||||
sampleHover = audio.Sample.Get(@"Menu/button-hover");
|
||||
sampleHover = await audio.Sample.GetAsync(@"Menu/button-hover");
|
||||
if (!string.IsNullOrEmpty(sampleName))
|
||||
sampleClick = audio.Sample.Get($@"Menu/{sampleName}");
|
||||
sampleClick = await audio.Sample.GetAsync($@"Menu/{sampleName}");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@@ -102,10 +103,10 @@ namespace osu.Game.Screens.Menu
|
||||
private OsuGame game;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(AudioManager audio, OsuGame game)
|
||||
private async Task load(AudioManager audio, OsuGame game)
|
||||
{
|
||||
this.game = game;
|
||||
sampleBack = audio.Sample.Get(@"Menu/button-back-select");
|
||||
sampleBack = await audio.Sample.GetAsync(@"Menu/button-back-select");
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
@@ -174,6 +175,9 @@ namespace osu.Game.Screens.Menu
|
||||
ButtonSystemState lastState = state;
|
||||
state = value;
|
||||
|
||||
if (game != null)
|
||||
game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
|
||||
|
||||
updateLogoState(lastState);
|
||||
|
||||
Logger.Log($"{nameof(ButtonSystem)}'s state changed from {lastState} to {state}");
|
||||
@@ -205,11 +209,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
logoTracking = false;
|
||||
|
||||
if (game != null)
|
||||
{
|
||||
game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
|
||||
game.Toolbar.Hide();
|
||||
}
|
||||
game?.Toolbar.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
@@ -243,11 +243,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (impact)
|
||||
logo.Impact();
|
||||
|
||||
if (game != null)
|
||||
{
|
||||
game.OverlayActivationMode.Value = OverlayActivation.All;
|
||||
game.Toolbar.State = Visibility.Visible;
|
||||
}
|
||||
game?.Toolbar.Show();
|
||||
}, 200);
|
||||
break;
|
||||
default:
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -47,7 +48,7 @@ namespace osu.Game.Screens.Menu
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap)
|
||||
private async Task load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap)
|
||||
{
|
||||
this.beatmap.BindTo(beatmap);
|
||||
|
||||
@@ -80,8 +81,8 @@ namespace osu.Game.Screens.Menu
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
track = introBeatmap.Track;
|
||||
|
||||
welcome = audio.Sample.Get(@"welcome");
|
||||
seeya = audio.Sample.Get(@"seeya");
|
||||
welcome = await audio.Sample.GetAsync(@"welcome");
|
||||
seeya = await audio.Sample.GetAsync(@"seeya");
|
||||
}
|
||||
|
||||
private const double delay_step_one = 2300;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -253,13 +254,13 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures, AudioManager audio)
|
||||
private async Task load(TextureStore textures, AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Sample.Get(@"Menu/osu-logo-select");
|
||||
sampleBeat = audio.Sample.Get(@"Menu/osu-logo-heartbeat");
|
||||
sampleClick = await audio.Sample.GetAsync(@"Menu/osu-logo-select");
|
||||
sampleBeat = await audio.Sample.GetAsync(@"Menu/osu-logo-heartbeat");
|
||||
|
||||
logo.Texture = textures.Get(@"Menu/logo");
|
||||
ripple.Texture = textures.Get(@"Menu/logo");
|
||||
logo.Texture = await textures.GetAsync(@"Menu/logo");
|
||||
ripple.Texture = await textures.GetAsync(@"Menu/logo");
|
||||
}
|
||||
|
||||
private int lastBeatIndex;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.EntityFrameworkCore.Internal;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@@ -80,7 +81,7 @@ namespace osu.Game.Screens
|
||||
private SampleChannel sampleExit;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BindableBeatmap beatmap, OsuGame osu, AudioManager audio, Bindable<RulesetInfo> ruleset)
|
||||
private async Task load(BindableBeatmap beatmap, OsuGame osu, AudioManager audio, Bindable<RulesetInfo> ruleset)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
Ruleset.BindTo(ruleset);
|
||||
@@ -98,7 +99,7 @@ namespace osu.Game.Screens
|
||||
};
|
||||
}
|
||||
|
||||
sampleExit = audio.Sample.Get(@"UI/screen-back");
|
||||
sampleExit = await audio.Sample.GetAsync(@"UI/screen-back");
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
|
||||
@@ -31,23 +31,30 @@ namespace osu.Game.Screens.Play.Break
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
leftGlowIcon = new GlowIcon
|
||||
new ParallaxContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
X = -glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_right,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
rightGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
X = glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_left,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
ParallaxAmount = -0.01f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
leftGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
X = -glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_right,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
rightGlowIcon = new GlowIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
X = glow_icon_offscreen_offset,
|
||||
Icon = Graphics.FontAwesome.fa_chevron_left,
|
||||
BlurSigma = new Vector2(glow_icon_blur_sigma),
|
||||
Size = new Vector2(glow_icon_size),
|
||||
},
|
||||
}
|
||||
},
|
||||
new ParallaxContainer
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -61,19 +62,19 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
buttonSprite = new Sprite
|
||||
{
|
||||
Texture = textures.Get(@"KeyCounter/key-up"),
|
||||
Texture = await textures.GetAsync(@"KeyCounter/key-up"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
glowSprite = new Sprite
|
||||
{
|
||||
Texture = textures.Get(@"KeyCounter/key-glow"),
|
||||
Texture = await textures.GetAsync(@"KeyCounter/key-glow"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace osu.Game.Screens.Play
|
||||
public bool LoadedBeatmapSuccessfully => RulesetContainer?.Objects.Any() == true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
|
||||
private async Task load(AudioManager audio, APIAccess api, OsuConfigManager config)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play
|
||||
if (working is DummyWorkingBeatmap)
|
||||
return;
|
||||
|
||||
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||
sampleRestart = await audio.Sample.GetAsync(@"Gameplay/restart");
|
||||
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||
userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@@ -224,12 +225,12 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private async Task load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
colourNormal = colours.Yellow;
|
||||
colourHover = colours.YellowDark;
|
||||
|
||||
sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
||||
sampleConfirm = await audio.Sample.GetAsync(@"SongSelect/confirm-selection");
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -368,10 +369,10 @@ namespace osu.Game.Screens.Ranking
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(user.CoverUrl))
|
||||
cover.Texture = textures.Get(user.CoverUrl);
|
||||
cover.Texture = await textures.GetAsync(user.CoverUrl);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -64,32 +64,36 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public IEnumerable<BeatmapSetInfo> BeatmapSets
|
||||
{
|
||||
get { return beatmapSets.Select(g => g.BeatmapSet); }
|
||||
set
|
||||
get => beatmapSets.Select(g => g.BeatmapSet);
|
||||
set => loadBeatmapSets(() => value);
|
||||
}
|
||||
|
||||
public void LoadBeatmapSetsFromManager(BeatmapManager manager) => loadBeatmapSets(manager.GetAllUsableBeatmapSetsEnumerable);
|
||||
|
||||
private void loadBeatmapSets(Func<IEnumerable<BeatmapSetInfo>> beatmapSets)
|
||||
{
|
||||
CarouselRoot newRoot = new CarouselRoot(this);
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
CarouselRoot newRoot = new CarouselRoot(this);
|
||||
beatmapSets().Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild);
|
||||
newRoot.Filter(activeCriteria);
|
||||
|
||||
Task.Run(() =>
|
||||
// preload drawables as the ctor overhead is quite high currently.
|
||||
var _ = newRoot.Drawables;
|
||||
}).ContinueWith(_ => Schedule(() =>
|
||||
{
|
||||
root = newRoot;
|
||||
scrollableContent.Clear(false);
|
||||
itemsCache.Invalidate();
|
||||
scrollPositionCache.Invalidate();
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
value.Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild);
|
||||
newRoot.Filter(activeCriteria);
|
||||
|
||||
// preload drawables as the ctor overhead is quite high currently.
|
||||
var _ = newRoot.Drawables;
|
||||
}).ContinueWith(_ => Schedule(() =>
|
||||
{
|
||||
root = newRoot;
|
||||
scrollableContent.Clear(false);
|
||||
itemsCache.Invalidate();
|
||||
scrollPositionCache.Invalidate();
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
BeatmapSetsChanged?.Invoke();
|
||||
initialLoadComplete = true;
|
||||
});
|
||||
}));
|
||||
}
|
||||
BeatmapSetsChanged?.Invoke();
|
||||
initialLoadComplete = true;
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
private readonly List<float> yPositions = new List<float>();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -45,7 +46,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
private SampleChannel sampleHover;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
private async Task load(AudioManager audio, OsuColour colours)
|
||||
{
|
||||
InternalChild = borderContainer = new Container
|
||||
{
|
||||
@@ -68,7 +69,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
}
|
||||
};
|
||||
|
||||
sampleHover = audio.Sample.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
|
||||
sampleHover = await audio.Sample.GetAsync($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
|
||||
hoverLayer.Colour = colours.Blue.Opacity(0.1f);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -35,20 +36,20 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
this.textures = textures;
|
||||
updateTexture();
|
||||
await updateTexture();
|
||||
}
|
||||
|
||||
private void updateTexture() => rankSprite.Texture = textures.Get($@"Grades/{Rank.GetDescription()}");
|
||||
private async Task updateTexture() => rankSprite.Texture = await textures.GetAsync($@"Grades/{Rank.GetDescription()}");
|
||||
|
||||
public void UpdateRank(ScoreRank newRank)
|
||||
{
|
||||
Rank = newRank;
|
||||
|
||||
if (LoadState >= LoadState.Ready)
|
||||
updateTexture();
|
||||
updateTexture().Wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,11 +55,11 @@ namespace osu.Game.Screens.Select
|
||||
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
private async Task load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
{
|
||||
if (selectedMods != null) this.selectedMods.BindTo(selectedMods);
|
||||
|
||||
sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
||||
sampleConfirm = await audio.Sample.GetAsync(@"SongSelect/confirm-selection");
|
||||
|
||||
Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue);
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -198,7 +199,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
||||
private async Task load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
||||
{
|
||||
if (Footer != null)
|
||||
{
|
||||
@@ -218,10 +219,10 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
dialogOverlay = dialog;
|
||||
|
||||
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
||||
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
||||
sampleChangeDifficulty = await audio.Sample.GetAsync(@"SongSelect/select-difficulty");
|
||||
sampleChangeBeatmap = await audio.Sample.GetAsync(@"SongSelect/select-expand");
|
||||
|
||||
Carousel.BeatmapSets = this.beatmaps.GetAllUsableBeatmapSetsEnumerable();
|
||||
Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
|
||||
}
|
||||
|
||||
public void Edit(BeatmapInfo beatmap)
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.MathUtils;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Screens.Tournament.Components
|
||||
{
|
||||
@@ -75,9 +76,9 @@ namespace osu.Game.Screens.Tournament.Components
|
||||
private int expiredCount;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
texture = textures.Get("Drawings/visualiser-line");
|
||||
texture = await textures.GetAsync("Drawings/visualiser-line");
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Screens.Tournament
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures, Storage storage)
|
||||
private async Task load(TextureStore textures, Storage storage)
|
||||
{
|
||||
this.storage = storage;
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace osu.Game.Screens.Tournament
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Texture = textures.Get(@"Backgrounds/Drawings/background.png")
|
||||
Texture = await textures.GetAsync(@"Backgrounds/Drawings/background.png")
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -178,9 +179,9 @@ namespace osu.Game.Screens.Tournament
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}");
|
||||
flagSprite.Texture = await textures.GetAsync($@"Flags/{Team.FlagName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@@ -372,9 +373,9 @@ namespace osu.Game.Screens.Tournament
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}");
|
||||
flagSprite.Texture = await textures.GetAsync($@"Flags/{Team.FlagName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -108,10 +109,12 @@ namespace osu.Game.Skinning
|
||||
return path == null ? null : underlyingStore.GetStream(path);
|
||||
}
|
||||
|
||||
byte[] IResourceStore<byte[]>.Get(string name)
|
||||
byte[] IResourceStore<byte[]>.Get(string name) => GetAsync(name).Result;
|
||||
|
||||
public Task<byte[]> GetAsync(string name)
|
||||
{
|
||||
string path = getPathForFile(name);
|
||||
return path == null ? null : underlyingStore.Get(path);
|
||||
return path == null ? Task.FromResult<byte[]>(null) : underlyingStore.GetAsync(path);
|
||||
}
|
||||
|
||||
#region IDisposable Support
|
||||
|
||||
@@ -85,12 +85,10 @@ namespace osu.Game.Skinning
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
|
||||
beatmapSkins.ValueChanged += val => onSourceChanged();
|
||||
beatmapSkins.TriggerChange();
|
||||
beatmapSkins.BindValueChanged(_ => onSourceChanged());
|
||||
|
||||
beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
|
||||
beatmapHitsounds.ValueChanged += val => onSourceChanged();
|
||||
beatmapHitsounds.TriggerChange();
|
||||
beatmapHitsounds.BindValueChanged(_ => onSourceChanged(), true);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
||||
@@ -52,5 +52,13 @@ namespace osu.Game.Skinning
|
||||
protected virtual void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (skin != null)
|
||||
skin.SourceChanged -= onChange;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -24,14 +25,14 @@ namespace osu.Game.Users
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
if (textures == null)
|
||||
throw new ArgumentNullException(nameof(textures));
|
||||
|
||||
Texture texture = null;
|
||||
if (user != null && user.Id > 1) texture = textures.Get($@"https://a.ppy.sh/{user.Id}");
|
||||
if (texture == null) texture = textures.Get(@"Online/avatar-guest");
|
||||
if (user != null && user.Id > 1) texture = await textures.GetAsync($@"https://a.ppy.sh/{user.Id}");
|
||||
if (texture == null) texture = await textures.GetAsync(@"Online/avatar-guest");
|
||||
|
||||
Add(new Sprite
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -44,7 +45,7 @@ namespace osu.Game.Users
|
||||
country = value;
|
||||
|
||||
if (LoadState >= LoadState.Ready)
|
||||
sprite.Texture = getFlagTexture();
|
||||
sprite.Texture = getFlagTexture().Result;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,15 +65,15 @@ namespace osu.Game.Users
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore ts)
|
||||
private async Task load(TextureStore ts)
|
||||
{
|
||||
if (ts == null)
|
||||
throw new ArgumentNullException(nameof(ts));
|
||||
|
||||
textures = ts;
|
||||
sprite.Texture = getFlagTexture();
|
||||
sprite.Texture = await getFlagTexture();
|
||||
}
|
||||
|
||||
private Texture getFlagTexture() => textures.Get($@"Flags/{country?.FlagName ?? @"__"}");
|
||||
private async Task<Texture> getFlagTexture() => await textures.GetAsync($@"Flags/{country?.FlagName ?? @"__"}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@@ -18,13 +19,13 @@ namespace osu.Game.Users
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private async Task load(TextureStore textures)
|
||||
{
|
||||
if (textures == null)
|
||||
throw new ArgumentNullException(nameof(textures));
|
||||
|
||||
if (!string.IsNullOrEmpty(user.CoverUrl))
|
||||
Texture = textures.Get(user.CoverUrl);
|
||||
Texture = await textures.GetAsync(user.CoverUrl);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,10 +15,10 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Humanizer" Version="2.4.2" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.2" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.2" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.821.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.830.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.2" />
|
||||
<PackageReference Include="DeepEqual" Version="1.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user