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74 Commits

26 changed files with 382 additions and 107 deletions
+1 -1
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@@ -63,7 +63,7 @@ namespace osu.Desktop
{
bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
Logger.Log($"Unhandled exception has been {(continueExecution ? "allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
Logger.Log($"Unhandled exception has been {(continueExecution ? $"allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
// restore the stock of allowable exceptions after a short delay.
Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
@@ -0,0 +1,64 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class StackingTest
{
[Test]
public void TestStacking()
{
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(beatmap_data)))
using (var reader = new StreamReader(stream))
{
var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo);
var objects = converted.HitObjects.ToList();
// The last hitobject triggers the stacking
for (int i = 0; i < objects.Count - 1; i++)
Assert.AreEqual(0, ((OsuHitObject)objects[i]).StackHeight);
}
}
private const string beatmap_data = @"
osu file format v14
[General]
StackLeniency: 0.2
[Difficulty]
ApproachRate:9.2
SliderMultiplier:1
SliderTickRate:0.5
[TimingPoints]
217871,6400,4,2,1,20,1,0
217871,-800,4,2,1,20,0,0
218071,-787.5,4,2,1,20,0,0
218271,-775,4,2,1,20,0,0
218471,-762.5,4,2,1,20,0,0
218671,-750,4,2,1,20,0,0
240271,-10,4,2,0,5,0,0
[HitObjects]
311,185,217871,6,0,L|318:158,1,25
311,185,218071,2,0,L|335:170,1,25
311,185,218271,2,0,L|338:192,1,25
311,185,218471,2,0,L|325:209,1,25
311,185,218671,2,0,L|304:212,1,25
311,185,240271,5,0,0:0:0:0:
";
}
}
@@ -15,9 +15,9 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{
}
public override void PreProcess()
public override void PostProcess()
{
base.PreProcess();
base.PostProcess();
applyStacking((Beatmap<OsuHitObject>)Beatmap);
}
+76 -1
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@@ -2,14 +2,89 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input.States;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.UI;
using static osu.Game.Input.Handlers.ReplayInputHandler;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModRelax : ModRelax
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToRulesetContainer<OsuHitObject>
{
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
public bool AllowFail => false;
public void Update(Playfield playfield)
{
bool requiresHold = false;
bool requiresHit = false;
const float relax_leniency = 3;
foreach (var drawable in playfield.HitObjects.AliveObjects)
{
if (!(drawable is DrawableOsuHitObject osuHit))
continue;
double time = osuHit.Clock.CurrentTime;
double relativetime = time - osuHit.HitObject.StartTime;
if (time < osuHit.HitObject.StartTime - relax_leniency) continue;
if (osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime || osuHit.IsHit)
continue;
requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
requiresHold |= osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered) || osuHit is DrawableSpinner;
}
if (requiresHit)
{
addAction(false);
addAction(true);
}
addAction(requiresHold);
}
private bool wasHit;
private bool wasLeft;
private OsuInputManager osuInputManager;
private void addAction(bool hitting)
{
if (wasHit == hitting)
return;
wasHit = hitting;
var state = new ReplayState<OsuAction>
{
PressedActions = new List<OsuAction>()
};
if (hitting)
{
state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
wasLeft = !wasLeft;
}
osuInputManager.HandleCustomInput(new InputState(), state);
}
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
{
// grab the input manager for future use.
osuInputManager = (OsuInputManager)rulesetContainer.KeyBindingInputManager;
osuInputManager.AllowUserPresses = false;
}
}
}
@@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Skinning;
@@ -121,9 +120,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
return base.OnMouseMove(state);
}
// If the current time is between the start and end of the slider, we should track mouse input regardless of the cursor position.
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => canCurrentlyTrack || base.ReceiveMouseInputAt(screenSpacePos);
public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
{
// Consider the case of rewinding - children's transforms are handled internally, so propagating down
@@ -158,7 +154,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
// Make sure to use the base version of ReceiveMouseInputAt so that we correctly check the position.
Tracking = canCurrentlyTrack
&& lastState != null
&& base.ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
&& ReceiveMouseInputAt(lastState.Mouse.NativeState.Position)
&& ((Parent as DrawableSlider)?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
}
}
+31 -1
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@@ -4,6 +4,8 @@
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu
@@ -12,8 +14,35 @@ namespace osu.Game.Rulesets.Osu
{
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
public bool AllowUserPresses
{
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
}
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
=> new OsuKeyBindingContainer(ruleset, variant, unique);
public OsuInputManager(RulesetInfo ruleset)
: base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
{
public bool AllowUserPresses = true;
public OsuKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
: base(ruleset, variant, unique)
{
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => AllowUserPresses && base.OnKeyDown(state, args);
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => AllowUserPresses && base.OnKeyUp(state, args);
protected override bool OnJoystickPress(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickPress(state, args);
protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickRelease(state, args);
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => AllowUserPresses && base.OnMouseDown(state, args);
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => AllowUserPresses && base.OnMouseUp(state, args);
protected override bool OnScroll(InputState state) => AllowUserPresses && base.OnScroll(state);
}
}
@@ -21,6 +50,7 @@ namespace osu.Game.Rulesets.Osu
{
[Description("Left Button")]
LeftButton,
[Description("Right Button")]
RightButton
}
@@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any())
if (x.Skip(1).Any() && !(first is Swell))
first.IsStrong = true;
return first;
}).ToList();
+2 -1
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@@ -350,7 +350,8 @@ namespace osu.Game.Beatmaps
{
// let's make sure there are actually .osu files to import.
string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
if (string.IsNullOrEmpty(mapName)) throw new InvalidOperationException("No beatmap files found in this beatmap archive.");
if (string.IsNullOrEmpty(mapName))
throw new InvalidOperationException($"No beatmap files found in this beatmap archive ({reader.Name}).");
Beatmap beatmap;
using (var stream = new StreamReader(reader.GetStream(mapName)))
@@ -408,11 +408,8 @@ namespace osu.Game.Beatmaps.Formats
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
var obj = parser.Parse(line);
if (obj != null)
{
beatmap.HitObjects.Add(obj);
}
}
private int getOffsetTime(int time) => time + (ApplyOffsets ? offset : 0);
+2 -2
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@@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps.Formats
if (ShouldSkipLine(line))
continue;
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
if (line.StartsWith(@"[", StringComparison.Ordinal) && line.EndsWith(@"]", StringComparison.Ordinal))
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
{
@@ -53,7 +53,7 @@ namespace osu.Game.Beatmaps.Formats
}
}
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//");
protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//", StringComparison.Ordinal);
protected virtual void ParseLine(T output, Section section, string line)
{
@@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps.Formats
private void handleEvents(string line)
{
var depth = 0;
while (line.StartsWith(" ") || line.StartsWith("_"))
while (line.StartsWith(" ", StringComparison.Ordinal) || line.StartsWith("_", StringComparison.Ordinal))
{
++depth;
line = line.Substring(1);
@@ -269,9 +269,9 @@ namespace osu.Game.Beatmaps.Formats
return Anchor.BottomCentre;
case LegacyOrigins.BottomRight:
return Anchor.BottomRight;
default:
return Anchor.TopLeft;
}
throw new InvalidDataException($@"Unknown origin: {value}");
}
private void handleVariables(string line)
+3 -2
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@@ -5,7 +5,6 @@ using System;
using System.Linq;
using System.Threading;
using Microsoft.EntityFrameworkCore.Storage;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Platform;
namespace osu.Game.Database
@@ -118,7 +117,9 @@ namespace osu.Game.Database
private void recycleThreadContexts()
{
threadContexts?.Values.ForEach(c => c.Dispose());
// Contexts for other threads are not disposed as they may be in use elsewhere. Instead, fresh contexts are exposed
// for other threads to use, and we rely on the finalizer inside OsuDbContext to handle their previous contexts
threadContexts?.Value.Dispose();
threadContexts = new ThreadLocal<OsuDbContext>(CreateContext, true);
}
+7
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@@ -75,6 +75,13 @@ namespace osu.Game.Database
}
}
~OsuDbContext()
{
// DbContext does not contain a finalizer (https://github.com/aspnet/EntityFrameworkCore/issues/8872)
// This is used to clean up previous contexts when fresh contexts are exposed via DatabaseContextFactory
Dispose();
}
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
base.OnConfiguring(optionsBuilder);
+74 -1
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@@ -1,7 +1,16 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
@@ -10,9 +19,73 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class OsuButton : Button
{
private Box hover;
public OsuButton()
{
Add(new HoverClickSounds(HoverSampleSet.Loud));
Height = 40;
Content.Masking = true;
Content.CornerRadius = 5;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.BlueDark;
AddRange(new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Colour = Color4.White.Opacity(0.1f),
Alpha = 0,
Depth = -1
},
new HoverClickSounds(HoverSampleSet.Loud),
});
Enabled.ValueChanged += enabled_ValueChanged;
Enabled.TriggerChange();
}
private void enabled_ValueChanged(bool enabled)
{
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(200);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(200);
base.OnHoverLost(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = @"Exo2.0-Bold",
};
}
}
@@ -2,17 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@@ -21,79 +14,17 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class TriangleButton : OsuButton, IFilterable
{
private Box hover;
protected Triangles Triangles;
public TriangleButton()
{
Height = 40;
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = @"Exo2.0-Bold",
};
protected Triangles Triangles { get; private set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.BlueDark;
Content.Masking = true;
Content.CornerRadius = 5;
AddRange(new Drawable[]
Add(Triangles = new Triangles
{
Triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourDark = colours.BlueDarker,
ColourLight = colours.Blue,
},
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Colour = Color4.White.Opacity(0.1f),
Alpha = 0,
},
RelativeSizeAxes = Axes.Both,
ColourDark = colours.BlueDarker,
ColourLight = colours.Blue,
});
Enabled.ValueChanged += enabled_ValueChanged;
Enabled.TriggerChange();
}
private void enabled_ValueChanged(bool enabled)
{
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(200);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(200);
base.OnHoverLost(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
public IEnumerable<string> FilterTerms => new[] { Text };
+19 -1
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@@ -504,7 +504,25 @@ namespace osu.Game
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
// we could avoid the need for scheduling altogether.
Schedule(() => { asyncLoadStream = asyncLoadStream?.ContinueWith(t => LoadComponentAsync(d, add).Wait()) ?? LoadComponentAsync(d, add); });
Schedule(() =>
{
if (asyncLoadStream != null)
{
//chain with existing load stream
asyncLoadStream = asyncLoadStream.ContinueWith(async t =>
{
try
{
await LoadComponentAsync(d, add);
}
catch (OperationCanceledException)
{
}
});
}
else
asyncLoadStream = LoadComponentAsync(d, add);
});
}
public bool OnPressed(GlobalAction action)
@@ -13,15 +13,18 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
{
protected override string Header => "Garbage Collector";
private readonly Bindable<LatencyMode> latencyMode = new Bindable<LatencyMode>();
private Bindable<GCLatencyMode> configLatencyMode;
[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config)
{
Children = new Drawable[]
{
new SettingsEnumDropdown<GCLatencyMode>
new SettingsEnumDropdown<LatencyMode>
{
LabelText = "Active mode",
Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
Bindable = latencyMode
},
new SettingsButton
{
@@ -29,6 +32,18 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
Action = GC.Collect
},
};
configLatencyMode = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode);
configLatencyMode.BindValueChanged(v => latencyMode.Value = (LatencyMode)v, true);
latencyMode.BindValueChanged(v => configLatencyMode.Value = (GCLatencyMode)v);
}
private enum LatencyMode
{
Batch = GCLatencyMode.Batch,
Interactive = GCLatencyMode.Interactive,
LowLatency = GCLatencyMode.LowLatency,
SustainedLowLatency = GCLatencyMode.SustainedLowLatency
}
}
}
+4 -2
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@@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@@ -16,7 +17,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
{
public class SidebarButton : OsuButton
public class SidebarButton : Button
{
private readonly SpriteIcon drawableIcon;
private readonly SpriteText headerText;
@@ -97,7 +98,8 @@ namespace osu.Game.Overlays.Settings
Width = 5,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
},
new HoverClickSounds(HoverSampleSet.Loud),
});
}
@@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mods
{
public interface IUpdatableByPlayfield : IApplicableMod
{
void Update(Playfield playfield);
}
}
@@ -10,6 +10,8 @@ using System.IO;
using osu.Game.Beatmaps.Formats;
using osu.Game.Audio;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Logging;
using osu.Framework.MathUtils;
namespace osu.Game.Rulesets.Objects.Legacy
@@ -37,6 +39,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
FormatVersion = formatVersion;
}
[CanBeNull]
public override HitObject Parse(string text)
{
try
@@ -191,7 +194,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
if (result == null)
throw new InvalidOperationException($@"Unknown hit object type {type}.");
{
Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
return null;
}
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + Offset;
result.Samples = convertSoundType(soundType, bankInfo);
+17 -1
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@@ -9,6 +9,8 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.UI
{
@@ -51,9 +53,13 @@ namespace osu.Game.Rulesets.UI
RelativeSizeAxes = Axes.Both;
}
private WorkingBeatmap beatmap;
[BackgroundDependencyLoader]
private void load()
private void load(IBindableBeatmap beatmap)
{
this.beatmap = beatmap.Value;
HitObjects = CreateHitObjectContainer();
HitObjects.RelativeSizeAxes = Axes.Both;
@@ -92,5 +98,15 @@ namespace osu.Game.Rulesets.UI
/// Creates the container that will be used to contain the <see cref="DrawableHitObject"/>s.
/// </summary>
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
protected override void Update()
{
base.Update();
if (beatmap != null)
foreach (var mod in beatmap.Mods.Value)
if (mod is IUpdatableByPlayfield updatable)
updatable.Update(this);
}
}
}
@@ -0,0 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics.UserInterface;
using OpenTK;
namespace osu.Game.Screens.Edit.Components
{
public class CircularButton : OsuButton
{
private const float width = 125;
private const float height = 30;
public CircularButton()
{
Size = new Vector2(width, height);
}
protected override void Update()
{
base.Update();
Content.CornerRadius = DrawHeight / 2f;
}
}
}
+1 -1
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@@ -278,7 +278,7 @@ namespace osu.Game.Screens.Menu
if (logo != null)
{
if (logoTracking && iconFacade.IsLoaded)
if (logoTracking && logo.RelativePositionAxes == Axes.None && iconFacade.IsLoaded)
logo.Position = logoTrackingPosition;
iconFacade.Width = logo.SizeForFlow * 0.5f;
+6
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@@ -63,6 +63,12 @@ namespace osu.Game.Screens.Play.HUD
};
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
mods.UnbindAll();
}
protected override void LoadComplete()
{
base.LoadComplete();
+1 -1
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@@ -124,7 +124,7 @@ namespace osu.Game.Screens.Play
if (!RulesetContainer.Objects.Any())
{
Logger.Error(new InvalidOperationException("Beatmap contains no hit objects!"), "Beatmap contains no hit objects!");
Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Error);
return;
}
}
+1 -1
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@@ -18,7 +18,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
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