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mirror of https://github.com/ppy/osu.git synced 2024-12-16 04:22:54 +08:00
Commit Graph

1495 Commits

Author SHA1 Message Date
Salman Ahmed
3f9f9e7bc9
Merge branch 'master' into use-bindable-break-time-in-player 2019-08-08 05:36:45 +03:00
Dean Herbert
99f5ca07ce Remove redundant comment 2019-08-08 10:42:54 +09:00
Dean Herbert
40a33b3382 Move IsLoaded check to more correct place 2019-08-08 10:41:23 +09:00
Dean Herbert
a2e3ab6463
Merge branch 'master' into add-bindable-for-break-times 2019-08-08 10:13:14 +09:00
iiSaLMaN
ba269a49ee Expose break fade duration and add it in the calculation 2019-08-07 16:59:35 +03:00
iiSaLMaN
d3657d82cd Simplify final check for break time 2019-08-07 16:28:16 +03:00
iiSaLMaN
c2b3c28c79 Use IsBreakTime for checking if currently in a break
Rather than iterating over all breaks to find which is in current time
2019-08-07 16:15:53 +03:00
Dean Herbert
dda078277a Minor variable name changes 2019-08-06 23:05:12 +09:00
iiSaLMaN
2a68bb2749 onCompletionEvent -> pushResults 2019-08-06 14:11:43 +03:00
iiSaLMaN
dd701eaa62 Safely cancel the completion task on restart or immediate exit 2019-08-06 14:10:03 +03:00
iiSaLMaN
e6e315e07b Expose current break index 2019-07-30 13:29:41 +03:00
iiSaLMaN
5bf0277fd4 Remove unnecessary quick check
Not saving for anything
2019-07-28 09:17:13 +03:00
iiSaLMaN
1dd3a66300 Remove unnecessary index resets 2019-07-28 09:16:19 +03:00
iiSaLMaN
95b568eb46 Remove unnecessary condition 2019-07-27 15:52:30 +03:00
iiSaLMaN
6c580ac9d5 Use while loops instead 2019-07-27 15:52:01 +03:00
Salman Ahmed
934439e138
Merge branch 'master' into add-bindable-for-break-times 2019-07-26 12:57:52 +03:00
iiSaLMaN
4c9e8527d8 Modify global index directly in the for loop
Moves the global index to a near break if not in a break yet
2019-07-26 09:24:53 +03:00
iiSaLMaN
5a94a22314 Add a quick check if we're not in a break with current index 2019-07-26 09:17:39 +03:00
iiSaLMaN
3fa6804501 Use better loops for moving index
Easy to read, suggested by peppy
2019-07-26 08:12:32 +03:00
iiSaLMaN
806d41daf4 Add function to reset break index 2019-07-26 08:11:13 +03:00
iiSaLMaN
91fa8a6552 Simplify null and any check 2019-07-26 08:09:18 +03:00
iiSaLMaN
44895c4b69 Use IReadOnlyList for break periods list 2019-07-26 05:41:10 +03:00
iiSaLMaN
b4c93b1777 Use lookup direction than 2 while loops 2019-07-26 05:11:01 +03:00
iiSaLMaN
a08d54eb06 Remove unnecessary checks 2019-07-26 03:11:59 +03:00
Shane Woolcock
1d6c321e14 Ensure we don't ping-pong nearestBreakIndex between breaks 2019-07-26 08:34:18 +09:30
Shane Woolcock
5e51012800 Rewrite updateBreakTimeBindable 2019-07-25 22:54:05 +09:30
iiSaLMaN
cdda264c49 Use global index and move it to find if break time
Avoid using iterations
2019-07-25 12:28:21 +03:00
iiSaLMaN
5a55433d6c Return if breaks are null
Fixes a test
2019-07-25 11:53:32 +03:00
iiSaLMaN
172a9ce33a Use a for loop instead of foreach
avoid allocating an iterator
2019-07-25 11:40:45 +03:00
iiSaLMaN
9bd66b6e7a Better xmldoc 2019-07-25 11:27:32 +03:00
iiSaLMaN
69d2f57f4f Avoid using LINQ 2019-07-25 11:27:01 +03:00
iiSaLMaN
0ea0a10ca4 Expose as IBindable<bool> 2019-07-25 11:26:38 +03:00
iiSaLMaN
7b82d184bd Add bindable boolean for break times 2019-07-25 11:07:53 +03:00
Dan Balasescu
986031e127
Merge branch 'master' into storyboard-clock-di 2019-07-12 23:14:12 +09:30
Dean Herbert
8b67f88d16 Don't expose dimmable container creation in player 2019-07-12 12:04:45 +09:00
Dean Herbert
46f7bb885b Move classes to local namespaces
Also renames test scene to more appropriate name.
2019-07-12 11:50:06 +09:00
Dean Herbert
ecbd0f7eff
Merge branch 'master' into fix-skip-button-clickability 2019-07-11 23:10:28 +09:00
David Zhao
6c0de0b436 Merge remote-tracking branch 'upstream/master' into storyboard-clock-di 2019-07-11 13:33:35 +09:00
David Zhao
321266e96f Make UserDimContainer abstract 2019-07-11 13:17:28 +09:00
David Zhao
7929104b8a move default into StoryboardContainer, fix load bug, remove comment 2019-07-10 12:24:05 +09:00
David Zhao
41afe89c0b
delete no longer needed bindable 2019-07-10 00:46:34 +09:00
David Zhao
5bb21ecae0 remove storyboard region 2019-07-09 16:50:37 +09:00
David Zhao
89cb8a0cac Move storyboard initialization to new StoryboardContainer 2019-07-09 16:23:59 +09:00
Dean Herbert
8a98aff318
Merge branch 'master' into replay-local-mods 2019-07-08 22:38:02 +09:00
Dean Herbert
54f5e6aedf Add assertion and comment about lease logic 2019-07-08 22:37:39 +09:00
David Zhao
0cf4bf2352 Manually set clock for storyboard if loading before being given a parent 2019-07-08 18:46:12 +09:00
David Zhao
d489a77fe1 remove new container and comment 2019-07-08 17:57:29 +09:00
David Zhao
fbd300e664 Move ruleset into ReplayPlayerLoader as well 2019-07-08 17:37:20 +09:00
David Zhao
e78e326f34 remove unused using 2019-07-08 17:02:42 +09:00
David Zhao
ef22ab9340 remove bindable 2019-07-08 16:32:11 +09:00
David Zhao
6a86f62d17 Get mods from score info 2019-07-08 16:13:03 +09:00
David Zhao
5853a877c2 create base dependencies before caching, create player in playerloader 2019-07-08 15:40:10 +09:00
David Zhao
2747d7692b Create ReplayPlayerLoader for local mod caching 2019-07-08 14:55:05 +09:00
Dean Herbert
8f2ec73626 Move logic inside of HUDOverlay
Add vertical offset adjust.
2019-07-07 05:30:53 +09:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
Dan Balasescu
3a9f16ccf2
Merge branch 'master' into idle-still-starts 2019-07-06 00:08:59 +09:30
Dean Herbert
b902457f8d Allow PlayerLoader to proceed even if the mouse is hovering an overlay panel 2019-07-05 15:32:07 +09:00
iiSaLMaN
d624157c45 Remove unnecessary fading 2019-07-05 05:17:36 +03:00
Dean Herbert
db24ac28ec Add tests 2019-07-04 16:53:08 +09:00
Dean Herbert
a20d5baa57 Fix skip button not being clickable after fade out 2019-07-04 16:21:01 +09:00
Dean Herbert
23acddcb56 Rename download buttons to avoid ambiguity 2019-07-03 12:02:35 +09:00
Salman Ahmed
8b4ef52c13
Revert unnecessary changes 2019-07-03 07:27:24 +03:00
naoey
eaa19d5a49
Remove unused/unnecessary fields 2019-07-02 16:13:47 +05:30
naoey
ee516d2515
Make direct panel download and replay buttons share UI 2019-07-02 15:55:30 +05:30
Dean Herbert
6539c6da17
Merge branch 'master' into watch-replays-4 2019-07-02 13:24:16 +09:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud 2019-07-02 05:24:56 +03:00
Salman Ahmed
6a79349f4a Move health display out of the visibility container 2019-07-02 02:19:59 +03:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
naoey
bfcbb47b77
Clean up some more leftover code 2019-06-30 10:56:20 +05:30
welsar55
d6561531a3
Merge branch 'master' into combobreak 2019-06-29 11:55:10 -05:00
Welsar55
a22c166575 Make ComboEffects its own class 2019-06-29 11:28:40 -05:00
naoey
d8f6bbc90e
Disable replay button when replay is unavailable 2019-06-29 12:49:03 +05:30
naoey
7d9e215744
Code quality fixes 2019-06-29 12:29:12 +05:30
naoey
424711d24b
Fix replay button shake container
- Add license headers
- Slightly reduce bottom margin of button in score screen
2019-06-29 12:26:37 +05:30
naoey
bc52f76556
Move replay button to score card 2019-06-29 10:55:30 +05:30
Welsar55
a57218e50e Move to LocalSkinOverride 2019-06-28 20:45:11 -05:00
iiSaLMaN
d37cefbad8 Implement IApplicableToHUD 2019-06-29 04:23:59 +03:00
naoey
53d6d74537
Update to match upstream changes 2019-06-28 09:33:13 +05:30
naoey
ab0bb8b678
Implement replay downloading with ArchiveDownloadModelManager 2019-06-28 09:33:13 +05:30
Welsar55
826699a7e7 Remove unneeded bindable 2019-06-26 12:16:44 -05:00
Welsar55
7dd1479050 Add combobreak sound 2019-06-26 00:20:33 -05:00
Dean Herbert
40cf573368 Fix pause not correctly showing pause screen 2019-06-25 23:15:58 +09:00
Dean Herbert
f9dad0f640 Merge remote-tracking branch 'upstream/master' into gamewide-backbutton 2019-06-25 20:23:49 +09:00
smoogipoo
8c96e4c1fa Move back button to OsuGame 2019-06-25 18:33:08 +09:00
Dean Herbert
7bc7df2249 Reduce background brightness at PlayerLoader 2019-06-25 17:22:10 +09:00
Dean Herbert
f91467eddc Fix licence header 2019-06-24 18:34:23 +09:00
Dean Herbert
fad1ced1b5 Add correct conditionals to allow exit 2019-06-24 18:15:27 +09:00
Dean Herbert
d70248338d Merge remote-tracking branch 'upstream/master' into quickEscape 2019-06-24 18:14:48 +09:00
Dean Herbert
26d5c2d85a Remove local implementation of bindable in OsuCheckbox 2019-06-17 19:37:24 +09:00
Dean Herbert
021d0273f9
Split out user activity from user status (#4619)
Split out user activity from user status

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-06-12 20:14:03 +09:00
Dean Herbert
20b43c20c8 Rename variables to remove redundant "screen" terminology 2019-06-12 16:33:15 +09:00
Dean Herbert
a9c229b1ec Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-06-12 16:00:35 +09:00
Lucas A
15893bbb75 Drop UserActivity prefix for subclasses nested in UserActivity + Change status messages. 2019-06-11 19:41:48 +02:00
Dean Herbert
606be3d7ce
Merge branch 'master' into backgrounded-beatmap-status-lookups 2019-06-12 00:22:47 +09:00
Dean Herbert
00ee45fe46 Merge remote-tracking branch 'origin/update-visibility-container' into update-framework 2019-06-11 19:36:13 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Lucas A
141775d98c Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-06-10 21:41:00 +02:00
smoogipoo
f090e292c9 Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Dean Herbert
5c2ea0b1a7 Move dispose to end of file 2019-06-10 01:14:46 +09:00
Dean Herbert
d964f6ba9e Tween track frequency on pause 2019-06-10 00:56:35 +09:00
Lucas A
a2bc5b538e Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-06-05 16:59:38 +02:00
Dean Herbert
9c214c3f0e Add animation on failing 2019-06-04 16:13:16 +09:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Lucas A
a819dd764f Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-25 11:02:19 +02:00
Dean Herbert
359e5b71a5 Fix race condition causing player to never restart 2019-05-16 17:13:03 +09:00
Lucas A
55663b3576 Nest all UserActivities into UserActivity 2019-05-12 17:38:02 +02:00
Lucas A
5ac6bd8204 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-12 11:53:30 +02:00
Dean Herbert
038e49701e Move conditional to within BreakPeriod 2019-05-12 16:25:25 +09:00
Dean Herbert
1391aa342c
Merge branch 'master' into break-pause 2019-05-12 16:15:24 +09:00
smoogipoo
bde2d552b6 Merge remote-tracking branch 'origin/master' into fix-more-pause-cases
# Conflicts:
#	osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
2019-05-10 22:16:59 +09:00
smoogipoo
01eb1a34a9 Remove unused variable 2019-05-10 22:15:33 +09:00
smoogipoo
d2479acbf2 Fix incorrect value being clamped 2019-05-10 18:04:58 +09:00
Dean Herbert
fdf67aaa11 Clamp values 2019-05-10 17:18:39 +09:00
smoogipoo
6a957ad27f Fix pause triggered when already paused 2019-05-10 15:51:12 +09:00
smoogipoo
7c105fd99f Fix testcase players pausing on window unfocus 2019-05-10 15:39:25 +09:00
Dean Herbert
9248e6290c Use FrameStabilityClock to denote current position on song progress 2019-05-09 18:09:26 +09:00
Dean Herbert
5942072128 Add a tween when clicking to seek 2019-05-09 18:07:38 +09:00
Dean Herbert
9457a6128e Fix game pausing when made inactive while watching a replay 2019-05-09 10:57:55 +09:00
Dean Herbert
0693290ad4 Merge remote-tracking branch 'upstream/master' into refactor-select-footer 2019-05-08 18:43:21 +09:00
Dean Herbert
bace829629 Add ability to avoid expand animation in ModDisplay 2019-05-08 18:42:26 +09:00
Lucas A
a5f758b977 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-07 18:27:14 +02:00
Dan Balasescu
288b3deb94
Merge branch 'master' into fix-rank-display 2019-05-07 15:00:51 +09:00
Dean Herbert
8bc313fb33
Merge branch 'master' into fix-new-inspections 2019-05-07 14:14:40 +09:00
Dean Herbert
c878d814f6
Merge branch 'master' into pause-via-inactive 2019-05-07 13:35:23 +09:00
Dean Herbert
f7a570d67a Fix double confirmation 2019-05-07 13:34:06 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dan Balasescu
8b9cfadd64
Merge branch 'master' into fix-retry-sound 2019-05-07 12:37:22 +09:00
Lucas A
d5d31282e5 Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes 2019-05-05 20:55:42 +02:00
Dean Herbert
7fdc79dd68 Improve skip boundary logic to be closer to expectations
Supersedes #4693.
Closes #4676.
2019-05-05 20:20:41 +09:00
Dean Herbert
3e3f12f277 Use more local bindables 2019-05-04 17:53:17 +09:00
Dean Herbert
b9a39fb788 Fix instant pausing when game becomes inactive
Resolves #4685.
2019-05-04 14:54:29 +09:00
Lucas A
a4a2ce5ec0 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-02 21:36:28 +02:00
Lucas A
5d4aa5a12e Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus 2019-05-02 20:51:19 +02:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2 2019-04-30 18:55:35 +03:00
Lucas A
7e42068a14 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-28 19:48:35 +02:00
Dean Herbert
5a9277ec0e
Merge branch 'master' into fix-retry-sound 2019-04-28 23:38:14 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues 2019-04-27 21:01:21 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2 2019-04-26 10:38:10 +03:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
KingLuigi4932
4e0f21102b Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2 2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa Don't play screen "back" sample when retrying 2019-04-25 14:15:07 +09:00
David Zhao
8222923ab8 Only track logo if we're still the current screen 2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f Call ProcessFrame on the userOffsetClock after a seek
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08 Fix (legacy) AudioLeadIn being used incorrectly.
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Dan Balasescu
8fc0bf24c7
Merge branch 'master' into fix-hold-for-menu-icon 2019-04-22 18:57:43 +09:00
Dean Herbert
48e82d4b1c Fix hold for menu button's icon being incorrect 2019-04-22 18:47:28 +09:00
Dean Herbert
6856571f17 Fix incorrect seek target 2019-04-22 18:45:58 +09:00