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osu-lazer/osu.Game/Screens/Play
Dean Herbert bb69330e9f Call ProcessFrame on the userOffsetClock after a seek
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
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Break Update font awesome usage 2019-04-02 19:55:24 +09:00
HUD Fix hold for menu button's icon being incorrect 2019-04-22 18:47:28 +09:00
PlayerSettings Update font awesome usage 2019-04-02 19:55:24 +09:00
BreakOverlay.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayClock.cs Don't update gameplay loop while paused 2019-03-26 13:36:17 +09:00
GameplayClockContainer.cs Call ProcessFrame on the userOffsetClock after a seek 2019-04-24 15:28:14 +09:00
GameplayMenuOverlay.cs Handle released for safety 2019-03-24 12:19:09 +09:00
HotkeyRetryOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
HUDOverlay.cs Make mods IReadOnlyList<Mod> gamewide 2019-04-10 17:20:36 +09:00
KeyCounter.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
KeyCounterAction.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
KeyCounterDisplay.cs Rename KeyCounterCollection -> KeyCounterDisplay 2019-03-26 13:52:48 +09:00
KeyCounterKeyboard.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
KeyCounterMouse.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
PauseOverlay.cs Remove PausableGameplayContainer 2019-03-18 20:33:43 +09:00
Player.cs Fix post-merge errors 2019-04-17 16:11:59 +09:00
PlayerLoader.cs Use .With() wherever possible 2019-04-17 17:24:09 +09:00
ReplayPlayer.cs Convert remaining two flags to ctor parameters 2019-03-26 16:53:44 +09:00
ResumeOverlay.cs osu! resume overlay 2019-03-25 20:31:55 +09:00
ScreenWithBeatmapBackground.cs Remove unused usings 2019-03-19 13:16:06 +09:00
SkipOverlay.cs Update font awesome usage 2019-04-02 19:55:24 +09:00
SoloResults.cs Use leased bindables 2019-02-01 16:44:06 +09:00
SongProgress.cs Fix misses/typos 2019-03-20 14:49:33 +09:00
SongProgressBar.cs Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
SongProgressGraph.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SquareGraph.cs Fix SquareGraph not correctly filling columns when loaded with a non-zero time 2019-03-05 13:37:28 +09:00