DrabWeb
|
2f2f0ed9a3
|
Fixed an issue with PauseButton's glow not fading in
|
2017-01-30 09:26:24 -04:00 |
|
DrabWeb
|
740f6e5595
|
Moved delaying resuming to Player
|
2017-01-30 09:06:26 -04:00 |
|
Dean Herbert
|
bdbe8501d3
|
Merge branch 'master' into add-flash-effects
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
|
2017-01-30 21:47:05 +09:00 |
|
DrabWeb
|
af8294f02c
|
Renamed/removed various private constants
|
2017-01-30 08:45:10 -04:00 |
|
DrabWeb
|
dbb9078e30
|
Fixed glow on PauseButton not updating
|
2017-01-30 08:19:44 -04:00 |
|
DrabWeb
|
ed3ed8251f
|
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
|
2017-01-30 08:04:39 -04:00 |
|
Dean Herbert
|
26e9533ff0
|
Add custom implementation of TextBox.
|
2017-01-30 20:29:04 +09:00 |
|
DrabWeb
|
dcb02eff65
|
Cleared out PauseProgressGraph
|
2017-01-30 07:19:14 -04:00 |
|
DrabWeb
|
015832f242
|
Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause
|
2017-01-30 06:14:28 -04:00 |
|
DrabWeb
|
62282076c7
|
Changes on PauseButton to match design closer
|
2017-01-30 05:04:57 -04:00 |
|
DrabWeb
|
f8cbc35f8e
|
Small cleanups
|
2017-01-30 04:43:06 -04:00 |
|
DrabWeb
|
d70cbd37dd
|
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
|
2017-01-30 04:08:14 -04:00 |
|
Dean Herbert
|
578b33dc64
|
Merge pull request #300 from peppy/more-beatmap-info
Beatmap details
|
2017-01-30 16:23:30 +09:00 |
|
Dean Herbert
|
2ed5cf7c91
|
Hook up icons better.
|
2017-01-30 13:35:40 +09:00 |
|
DrabWeb
|
28967cf77a
|
Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups
|
2017-01-29 05:04:48 -04:00 |
|
DrabWeb
|
c75b234b1a
|
Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out
|
2017-01-28 21:50:06 -04:00 |
|
DrabWeb
|
d0a22bfdd4
|
Added PauseOverlay.SetRetries for updating the retry indicator
|
2017-01-28 20:56:23 -04:00 |
|
DrabWeb
|
d4216eb539
|
Made resume not call until double the time of the fade animation
|
2017-01-28 20:45:10 -04:00 |
|
DrabWeb
|
6b57456681
|
Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
|
2017-01-28 20:30:37 -04:00 |
|
DrabWeb
|
582599a8de
|
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
|
2017-01-28 16:55:42 -04:00 |
|
Andrey Zavadskiy
|
f12a8ace3f
|
Moved Config logic to OsuConfigManager
|
2017-01-28 13:10:05 +03:00 |
|
EVAST9919
|
ac7feafe9a
|
Merge branch 'master' into login_fix
|
2017-01-28 11:24:08 +02:00 |
|
DrabWeb
|
feba3f35ba
|
Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place
|
2017-01-27 15:28:39 -04:00 |
|
DrabWeb
|
490feac030
|
Working on design
|
2017-01-27 14:18:57 -04:00 |
|
DrabWeb
|
e115120543
|
Renamed pauseDisableTime to pauseCooldown
|
2017-01-27 08:13:39 -04:00 |
|
DrabWeb
|
8c6d9bdf2e
|
Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second
|
2017-01-27 08:03:32 -04:00 |
|
DrabWeb
|
3ed88ea043
|
Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed
|
2017-01-27 07:11:22 -04:00 |
|
DrabWeb
|
81de5a2097
|
Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)
|
2017-01-27 06:36:43 -04:00 |
|
DrabWeb
|
f35974021a
|
Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing
|
2017-01-27 06:19:52 -04:00 |
|
DrabWeb
|
dedd6a4bcf
|
Small cleanups
|
2017-01-27 05:39:15 -04:00 |
|
DrabWeb
|
fe265c01cb
|
Added current work on pause overlay
|
2017-01-27 05:24:49 -04:00 |
|
Dean Herbert
|
7ee6a50404
|
Fix checkbox design regressions.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
25da8a53dc
|
Fix incorrect configuration retrievals.
|
2017-01-26 23:08:39 +09:00 |
|
Dean Herbert
|
1853bbdda8
|
Move window/volume configuration to framework level.
|
2017-01-25 18:44:51 +09:00 |
|
Drew DeVault
|
f5f545df62
|
Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
|
2017-01-12 23:49:05 -05:00 |
|
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
|
Andrey Zavadskiy
|
63fcfdbbde
|
Fixed checkboxes state and better code
|
2017-01-11 10:28:24 +03:00 |
|
Drew DeVault
|
c222be05c0
|
Add Color4.Opacity and OsuColor.Gray
|
2017-01-10 13:44:40 -05:00 |
|
Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
|
Andrey Zavadskiy
|
c0980437a6
|
Removed unnecessary api reference
|
2017-01-07 00:55:04 +03:00 |
|
Drew DeVault
|
4899d88d19
|
Update framework
|
2017-01-05 02:10:05 -05:00 |
|
Drew DeVault
|
b27139c2bd
|
Simplify layout of dropdown menu item
|
2017-01-05 00:57:19 -05:00 |
|
Drew DeVault
|
af4aeeab09
|
Update following framework changes
|
2017-01-04 01:14:25 -05:00 |
|
Drew DeVault
|
a1f8c0df64
|
Style dropdown to match osu!stable
|
2017-01-03 23:00:28 -05:00 |
|
Huo Yaoyuan
|
6690d1bd72
|
Move logic into updateDisplay.
|
2017-01-04 02:12:18 +08:00 |
|
Huo Yaoyuan
|
794e4663d8
|
Fix PreferUnicode changing when nothing to play.
|
2017-01-04 01:00:08 +08:00 |
|
Andrey Zavadskiy
|
eabfa11614
|
Minor fix
|
2016-12-24 10:04:43 +03:00 |
|
Andrey Zavadskiy
|
ba1d0b3a84
|
Added Events for checkboxes
|
2016-12-24 09:09:01 +03:00 |
|
Andrey Zavadskiy
|
9f202ecba8
|
fix
|
2016-12-23 23:49:42 +03:00 |
|
Andrey Zavadskiy
|
70c8250021
|
Revert "Dependent checkboxes"
This reverts commit 70dc3bae4a .
|
2016-12-23 23:05:44 +03:00 |
|
Andrey Zavadskiy
|
70dc3bae4a
|
Dependent checkboxes
|
2016-12-23 20:24:28 +03:00 |
|
Andrey Zavadskiy
|
1c79ebff9f
|
Fix loggining on start even after logout and exit
|
2016-12-21 01:51:01 +03:00 |
|
Andrey Zavadskiy
|
bba4c46ae3
|
TODO comment and deleted repeating lines
|
2016-12-21 01:05:10 +03:00 |
|
Andrey Zavadskiy
|
d519e28dda
|
PasswordTextBox fix
|
2016-12-20 17:52:16 +03:00 |
|
Andrey Zavadskiy
|
21c6c23189
|
Login improvements
|
2016-12-20 17:28:27 +03:00 |
|
Andrey Zavadskiy
|
e23a1b8e92
|
Remove unnecessary items from OptionsOverlay
|
2016-12-19 19:17:04 +03:00 |
|
Drew DeVault
|
67d748f677
|
Adjust padding on sliders
|
2016-12-16 01:27:57 -05:00 |
|
Drew DeVault
|
796858f86f
|
Fix transparency issues
|
2016-12-16 00:37:37 -05:00 |
|
Drew DeVault
|
96a6e30a21
|
Drop complicated type constraints
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
80574423cb
|
Drop SliderBarEventSource
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
abc6db18b3
|
Add license header
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
a751cfcba3
|
Update SliderOption implementation
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
10cc6f7885
|
Move where clause to next line
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
9e75ecab4f
|
Fix up slider bugs
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
22c2a4757c
|
Play slider sample as the value changes in 1/10ths
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
c642f6c34f
|
Add sliderbar L+F
|
2016-12-16 00:27:06 -05:00 |
|
Dean Herbert
|
0538681f3b
|
Merge branch 'refs/heads/master' into general-fixes
|
2016-12-08 13:29:59 +09:00 |
|
Drew DeVault
|
bf7ec397dd
|
Wire dropdowns back to bindables
|
2016-12-07 09:42:53 -05:00 |
|
Drew DeVault
|
bf33bded24
|
Update star min/max type, just use sliders for now
|
2016-12-07 09:42:53 -05:00 |
|
Drew DeVault
|
b06f412ffb
|
Use styled dropdown
|
2016-12-07 09:42:53 -05:00 |
|
Drew DeVault
|
0e07ce26bc
|
Remove Height from dropdown
|
2016-12-07 09:42:53 -05:00 |
|
Drew DeVault
|
cf60c52f00
|
Switch to System.ComponentModel.Description
|
2016-12-07 09:42:53 -05:00 |
|
Drew DeVault
|
5456e0102c
|
s/OptionsDropdown/DropdownOption/g
|
2016-12-07 09:42:52 -05:00 |
|
Drew DeVault
|
4757a1c433
|
Wire up enum-backed dropdowns
|
2016-12-07 09:42:52 -05:00 |
|
Drew DeVault
|
0378de8346
|
Add DisplayName
|
2016-12-07 09:42:37 -05:00 |
|
Drew DeVault
|
9daf524120
|
Add OptionsDropdown<T> and wire up one example
|
2016-12-07 09:42:37 -05:00 |
|
Drew DeVault
|
ff7ec88e66
|
s/OptionsSlider/SliderOption/g
|
2016-12-07 09:42:37 -05:00 |
|
Drew DeVault
|
b97902d006
|
Add missing sliders
|
2016-12-07 09:42:37 -05:00 |
|
Drew DeVault
|
92cf841589
|
Add and wire up all sliderbar-based options
|
2016-12-07 09:42:37 -05:00 |
|
Drew DeVault
|
3aefa4d6a5
|
Wire up remaining sliders, except for ints
|
2016-12-07 09:42:37 -05:00 |
|
Drew DeVault
|
a350e95e40
|
Add OptionsSlider and wire up volume sliders
|
2016-12-07 09:41:28 -05:00 |
|
Dean Herbert
|
bc6c57c619
|
Make toolbar icons the same width as options icons.
|
2016-12-07 19:14:05 +09:00 |
|
Dean Herbert
|
f356640cb7
|
Add missing licence headers.
|
2016-12-06 19:07:15 +09:00 |
|
Dean Herbert
|
7bd9a87bda
|
Add menu button sound effects.
|
2016-12-05 21:09:41 +09:00 |
|
Dean Herbert
|
3056bbda5d
|
Add temporary workaround for crash.
|
2016-12-05 21:09:17 +09:00 |
|
Dean Herbert
|
590ca3108c
|
Add checkbox sound effects.
|
2016-12-05 19:45:54 +09:00 |
|
Thomas Müller
|
773d64cd5e
|
Update judgement after children have been updated.
|
2016-12-03 14:40:15 +01:00 |
|
Thomas Müller
|
b81bf7085f
|
Add missing licence headers and fixup using statements.
|
2016-12-03 13:56:35 +01:00 |
|
Thomas Müller
|
c43b47da2a
|
Add option toggles and configuration for snaking in and out sliders.
|
2016-12-03 13:56:19 +01:00 |
|
Dean Herbert
|
a80c28ca37
|
ToolbarOverlayToggleButton
|
2016-12-02 21:57:01 +09:00 |
|
Dean Herbert
|
9bf36418a0
|
Make toolbar buttons more independent logic-wise.
Also adds visual toggle state for toggleable buttons.
|
2016-12-02 18:43:01 +09:00 |
|
Thomas Müller
|
20947623d5
|
Merge pull request #210 from peppy/online-improvements
Add login support, better API state change handling.
|
2016-12-01 18:50:54 +01:00 |
|
Dean Herbert
|
511dab32ef
|
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
|
2016-12-01 21:12:37 +09:00 |
|
Dean Herbert
|
858a79c402
|
Merge pull request #211 from huoyaoyuan/enhancement
Minor enhancements
|
2016-12-01 20:01:39 +09:00 |
|
Dean Herbert
|
918a3bc74f
|
Add glow and bling to game mode selector.
|
2016-12-01 19:15:34 +09:00 |
|
Dean Herbert
|
3a5c41b970
|
Restore additive blending for toolbar button backgrounds.
|
2016-12-01 18:54:32 +09:00 |
|
Dean Herbert
|
11f958030f
|
Make Triangles more flexible and more random.
|
2016-12-01 18:53:13 +09:00 |
|
Dean Herbert
|
6554a4ea58
|
Fix shadow not displaying around avatar.
|
2016-12-01 17:45:32 +09:00 |
|
Dean Herbert
|
25d3818e7a
|
Fix game mode selector line regression.
|
2016-12-01 17:45:21 +09:00 |
|
Dean Herbert
|
6ccce88a0e
|
Add proper user data retrieval on connect.
|
2016-12-01 16:44:24 +09:00 |
|