Bartłomiej Dach
|
eb62ad4e55
|
Look up both sprites for legacy explosions
|
2020-09-27 16:06:59 +02:00 |
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Bartłomiej Dach
|
deb207001a
|
Remove schedule causing default skin explosion regression
|
2020-09-27 15:23:34 +02:00 |
|
smoogipoo
|
480eeb5fbe
|
Add back caching
|
2020-09-25 19:37:34 +09:00 |
|
smoogipoo
|
acfa62bb50
|
Fix potential taiko crash on rewind
|
2020-09-25 19:25:58 +09:00 |
|
Bartłomiej Dach
|
4072abaed8
|
Allow miss explosions to be displayed
|
2020-09-20 19:40:30 +02:00 |
|
Bartłomiej Dach
|
1c7556ea5d
|
Schedule explosion addition to ensure both hits are processed
|
2020-09-20 19:40:30 +02:00 |
|
Bartłomiej Dach
|
074387c676
|
Show strong hit explosion where applicable
|
2020-09-20 19:40:30 +02:00 |
|
Bartłomiej Dach
|
8e6a0493b4
|
Adjust InputDrum usage
|
2020-07-26 17:50:25 +02:00 |
|
Bartłomiej Dach
|
648f9204f5
|
Add sample lifetime constraints for taiko
|
2020-07-26 17:50:25 +02:00 |
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Bartłomiej Dach
|
ea3ef37f9a
|
Add support for indexless mascot texture lookups
|
2020-07-25 12:03:54 +02:00 |
|
smoogipoo
|
5db103dc61
|
Improve quality of taiko hit target
|
2020-06-29 14:42:20 +09:00 |
|
Dean Herbert
|
14ad3835ff
|
Update naming
|
2020-06-23 21:27:01 +09:00 |
|
Dean Herbert
|
c0e68f9854
|
Also support taiko drum
|
2020-05-21 11:08:06 +09:00 |
|
Dan Balasescu
|
f761c5e119
|
Merge branch 'master' into reposition-taiko-playfield
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2020-05-14 19:37:05 +09:00 |
|
smoogipoo
|
4bf5477252
|
Merge branch 'master' into fix-taiko-scroller-time-control
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2020-05-14 17:04:09 +09:00 |
|
Dean Herbert
|
134a94e86d
|
Rename enum members (no idea what a TaikoDon is)
|
2020-05-14 10:02:47 +09:00 |
|
Dean Herbert
|
9ba1a8af88
|
Fix mascot getting stuck in clear state on rewind
|
2020-05-14 09:44:21 +09:00 |
|
Bartłomiej Dach
|
0933217389
|
Simplify mascot scaling
|
2020-05-13 18:53:47 +02:00 |
|
Bartłomiej Dach
|
942cc48e99
|
Improve mascot scaling
|
2020-05-12 20:26:11 +02:00 |
|
Dean Herbert
|
c04f2b0840
|
Reposition taiko playfield to be closer to the top of the screen
|
2020-05-12 15:51:59 +09:00 |
|
Dean Herbert
|
949e17cc0e
|
Rework scroller to support backwards playback
|
2020-05-12 15:23:47 +09:00 |
|
Bartłomiej Dach
|
e5821ff2b2
|
Integrate GameplayBeatmap changes
|
2020-05-11 22:53:05 +02:00 |
|
Dan Balasescu
|
d697de29a6
|
Merge branch 'master' into taiko-don
|
2020-05-11 13:24:27 +09:00 |
|
Dean Herbert
|
8243dc239a
|
Merge branch 'master' into taiko-don
|
2020-05-10 22:34:47 +09:00 |
|
Dean Herbert
|
afcb45f28b
|
Move to playfield
|
2020-05-01 19:48:31 +09:00 |
|
Dean Herbert
|
8955b98cbb
|
Add basic taiko scroller implementation
|
2020-05-01 17:56:09 +09:00 |
|
Bartłomiej Dach
|
d021e213b2
|
Reword comment
|
2020-05-01 00:29:03 +02:00 |
|
Bartłomiej Dach
|
1e7b10320f
|
Adjust mascot positioning in playfield layout
|
2020-05-01 00:19:12 +02:00 |
|
Bartłomiej Dach
|
f5526890cc
|
Add comment about animation presence
|
2020-04-30 22:51:22 +02:00 |
|
Bartłomiej Dach
|
db4c8b2ba5
|
Fix transition out of clear state
|
2020-04-30 22:16:25 +02:00 |
|
Bartłomiej Dach
|
5cfc05e12a
|
Ensure correct initial state
|
2020-04-30 22:03:39 +02:00 |
|
Bartłomiej Dach
|
22fde8d2a0
|
Implement partial clear transition logic
|
2020-04-30 21:58:05 +02:00 |
|
Dean Herbert
|
49a98fde73
|
Move to non-legacy class
|
2020-04-30 09:57:14 +09:00 |
|
Dean Herbert
|
783dc58ef0
|
Move taiko additive blending locally to avoid applying to legacy skins
|
2020-04-30 09:41:56 +09:00 |
|
Bartłomiej Dach
|
b0e97793b6
|
Implement transitions into and from clear state
|
2020-04-30 00:14:27 +02:00 |
|
Bartłomiej Dach
|
0d917ca339
|
Ensure correct behaviour for clear animation
|
2020-04-29 21:52:09 +02:00 |
|
Bartłomiej Dach
|
9d6720e7e6
|
Scope up parameter
|
2020-04-29 21:30:13 +02:00 |
|
Bartłomiej Dach
|
e81d33dcec
|
Refactor mascot animations to split logic paths
|
2020-04-29 21:27:02 +02:00 |
|
Bartłomiej Dach
|
6e2ed0c4f3
|
Refactor mascot to only contain state transitions
|
2020-04-29 20:28:46 +02:00 |
|
Dean Herbert
|
48733a7e2f
|
Change taiko hit explosion animation to match stable for skins
|
2020-04-29 17:53:37 +09:00 |
|
Bartłomiej Dach
|
5f0a4103c2
|
Merge branch 'master' into taiko-don
|
2020-04-28 23:46:42 +02:00 |
|
Dean Herbert
|
84641765c5
|
Adjust exceptions and fix capitalisation
|
2020-04-28 11:08:19 +09:00 |
|
Craftplacer
|
6de6f068fd
|
Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don
|
2020-04-27 23:19:22 +02:00 |
|
Craftplacer
|
74d36cad78
|
Change state variables
|
2020-04-27 23:19:18 +02:00 |
|
Craftplacer
|
96660b2cca
|
Flip frame count check
|
2020-04-27 23:18:40 +02:00 |
|
Craftplacer
|
834eeb6d98
|
Reduce duplicate texture retrieval code
|
2020-04-27 23:18:26 +02:00 |
|
Craftplacer
|
9b3c1e4126
|
Remove unused bindables
|
2020-04-27 23:17:52 +02:00 |
|
Craftplacer
|
5caa4dedc2
|
Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-27 22:27:03 +02:00 |
|
Craftplacer
|
c049302650
|
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-27 22:23:04 +02:00 |
|
Dean Herbert
|
be59ee945a
|
Add taiko hit explosion skinning support
|
2020-04-27 22:36:27 +09:00 |
|
Craftplacer
|
e8a0b77729
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
|
52cf1e1859
|
Fix hit type not being provided and hit time offset not being considered
|
2020-04-27 16:48:27 +09:00 |
|
Dean Herbert
|
b9f28c8373
|
Combine hit types and remove old drumroll hits using a more efficient method
|
2020-04-27 16:13:28 +09:00 |
|
Dean Herbert
|
ff736a22dd
|
Fix typos in comment
|
2020-04-27 14:41:19 +09:00 |
|
smoogipoo
|
2630fc1405
|
Break instead of return for consistency
|
2020-04-27 12:27:43 +09:00 |
|
smoogipoo
|
7dc090cc24
|
Add support for hit explosions
|
2020-04-27 12:23:53 +09:00 |
|
smoogipoo
|
dd36b839b9
|
Refactor
|
2020-04-27 12:01:31 +09:00 |
|
Craftplacer
|
e830c7d833
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 02:13:09 +02:00 |
|
Craftplacer
|
d46643ec52
|
Rework special case for strong hits
|
2020-04-27 02:10:12 +02:00 |
|
Craftplacer
|
dc6acf6ec9
|
Various code changes, fixes
|
2020-04-27 01:40:57 +02:00 |
|
Tim Oliver
|
c1c930c472
|
Fixed linting warnings
|
2020-04-25 13:47:20 +08:00 |
|
Tim Oliver
|
2a197db481
|
Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
|
2020-04-25 13:31:50 +08:00 |
|
Tim Oliver
|
3cc0b21eae
|
Added more smart checking to removing rewound drumroll hits
|
2020-04-25 13:18:02 +08:00 |
|
Craftplacer
|
364f5bf788
|
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-24 22:57:23 +02:00 |
|
Tim Oliver
|
477fe72fcf
|
Changed note playback to happen on new result
|
2020-04-25 00:15:59 +08:00 |
|
Dean Herbert
|
05b3db0147
|
Remove masking
|
2020-04-24 16:56:18 +09:00 |
|
Craftplacer
|
8ae119ab62
|
Fix last formatting error
|
2020-04-24 08:05:57 +02:00 |
|
Craftplacer
|
84aa37d7c3
|
Fix all local tests
|
2020-04-24 07:57:16 +02:00 |
|
Craftplacer
|
ac44185f09
|
Fix formatting
|
2020-04-24 07:09:20 +02:00 |
|
Craftplacer
|
dbf39be607
|
Decide on the name "Mascot", add testing, bug fixed, etc.
|
2020-04-24 06:59:05 +02:00 |
|
Craftplacer
|
bbe831698c
|
Remove unused code
|
2020-04-24 02:50:33 +02:00 |
|
Craftplacer
|
608596c3b3
|
Rename DefaultTaikoDonTextureAnimation to TaikoDonTextureAnimation
|
2020-04-24 02:50:10 +02:00 |
|
Tim Oliver
|
029d15f2a2
|
Fixed syntax warning for playfield children
|
2020-04-23 20:14:39 +08:00 |
|
Tim Oliver
|
1fa3764a1d
|
Cleaned up Update method in Taiko Playfield
|
2020-04-23 18:26:53 +08:00 |
|
Tim Oliver
|
dded4f8176
|
Fixed syntax warnings in Taiko playfield
|
2020-04-23 18:17:31 +08:00 |
|
Tim Oliver
|
a9897ba627
|
Moved proxy behaviour to drumroll container
|
2020-04-23 18:15:12 +08:00 |
|
Tim Oliver
|
b471a240cc
|
Fixed merge typo in playfield members
|
2020-04-23 16:59:56 +08:00 |
|
Dean Herbert
|
f804be25d1
|
Remove incorrect area sizing (now using fillmode / relative instead)
|
2020-04-23 13:39:44 +09:00 |
|
Dean Herbert
|
559487b205
|
Move playfield background implementation to its own file
|
2020-04-23 13:23:49 +09:00 |
|
Dean Herbert
|
2e022fbcb5
|
Add comment about padding update computation
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
49568a3d56
|
Adjust input drum to work with new playfield changes
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
37f7e0a734
|
Restructure TaikoPlayfield for better skin support
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
ca56e6c0d2
|
Rename taiko HitTarget classes to avoid conflict with mania
|
2020-04-23 12:11:30 +09:00 |
|
Tim Oliver
|
81c51f0661
|
Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
|
2020-04-22 23:15:48 +08:00 |
|
Tim Oliver
|
2600518b1b
|
Moved drumroll container and removed rewound notes
|
2020-04-22 22:50:00 +08:00 |
|
Craftplacer
|
8446fa98b5
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-22 15:21:54 +02:00 |
|
Craftplacer
|
617d27ace9
|
Restart branch
|
2020-04-22 15:19:29 +02:00 |
|
Dean Herbert
|
bfc17bf4c0
|
Add taiko hit target skinning
|
2020-04-21 19:06:43 +09:00 |
|
Tim Oliver
|
c30ea2ec29
|
Added content proxying to drull roll elements
|
2020-04-08 12:46:02 +08:00 |
|
Tim Oliver
|
b883586add
|
Added logic to allow strong notes
|
2020-04-08 12:46:02 +08:00 |
|
Tim Oliver
|
7751c5e3aa
|
Added separate scrolling track to display drum roll notes
|
2020-04-08 12:46:02 +08:00 |
|
Dean Herbert
|
0a7d9b930c
|
Add osu!taiko legacy drum skinning support
|
2020-04-03 18:23:03 +09:00 |
|
Dean Herbert
|
388cf5c83a
|
Fix catch positional data being incorrectly recorded
|
2020-03-24 15:38:54 +09:00 |
|
Dean Herbert
|
96a849f897
|
Add remaining replay recorders
|
2020-03-24 14:55:49 +09:00 |
|
smoogipoo
|
5106d275ca
|
Remove CentreHit/RimHit hitobject abstraction
|
2020-03-23 12:08:15 +09:00 |
|
smoogipoo
|
7b2f58eb30
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
|
smoogipoo
|
49bf8d27d1
|
Move CreateScoreProcessor() to Ruleset
|
2019-12-17 20:08:13 +09:00 |
|
smoogipoo
|
5861eca80d
|
Make DrawableRuleset take a converted beatmap
|
2019-12-12 15:58:11 +09:00 |
|
smoogipoo
|
48f1dad4aa
|
Remove abstract ScoreProcessor class
|
2019-12-11 17:25:06 +09:00 |
|
Berkan Diler
|
6cab517b2d
|
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
|
2019-11-20 13:37:47 +01:00 |
|