mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 13:23:22 +08:00
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
parent
8ae119ab62
commit
364f5bf788
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
public sealed class TaikoMascotTextureAnimation : TextureAnimation
|
||||
{
|
||||
private const float clear_animation_speed = 1000 / 10F;
|
||||
private const float clear_animation_speed = 1000 / 10f;
|
||||
private static readonly int[] clear_animation_sequence = { 0, 1, 2, 3, 4, 5, 6, 5, 6, 5, 4, 3, 2, 1, 0 };
|
||||
private int currentFrame;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user