mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Break instead of return for consistency
This commit is contained in:
parent
7dc090cc24
commit
2630fc1405
@ -197,7 +197,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
case TaikoDrumRollTickJudgement _:
|
||||
if (!result.IsHit)
|
||||
return;
|
||||
break;
|
||||
|
||||
var drawableTick = (DrawableDrumRollTick)judgedObject;
|
||||
|
||||
@ -218,7 +218,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
break;
|
||||
|
||||
addExplosion(judgedObject, (judgedObject.HitObject as Hit)?.Type ?? HitType.Centre);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user