mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Simplify mascot scaling
This commit is contained in:
parent
8e023f7c48
commit
0933217389
@ -5,7 +5,6 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -43,14 +42,9 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
private Container hitTargetOffsetContent;
|
||||
|
||||
private readonly LayoutValue<float> playfieldScaleLayout = new LayoutValue<float>(Invalidation.DrawSize);
|
||||
private float playfieldScale => playfieldScaleLayout.IsValid ? playfieldScaleLayout.Value : playfieldScaleLayout.Value = DrawHeight / DEFAULT_HEIGHT;
|
||||
|
||||
public TaikoPlayfield(ControlPointInfo controlPoints)
|
||||
{
|
||||
this.controlPoints = controlPoints;
|
||||
|
||||
AddLayout(playfieldScaleLayout);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -159,7 +153,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
rightArea.Padding = new MarginPadding { Left = leftArea.DrawWidth };
|
||||
hitTargetOffsetContent.Padding = new MarginPadding { Left = HitTarget.DrawWidth / 2 };
|
||||
|
||||
mascot.Scale = new Vector2(playfieldScale);
|
||||
mascot.Scale = new Vector2(DrawHeight / DEFAULT_HEIGHT);
|
||||
}
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
|
Loading…
Reference in New Issue
Block a user