1
0
mirror of https://github.com/ppy/osu.git synced 2026-06-01 03:19:55 +08:00

Added content proxying to drull roll elements

This commit is contained in:
Tim Oliver
2020-04-08 12:12:59 +08:00
Unverified
parent b883586add
commit c30ea2ec29
@@ -241,6 +241,7 @@ namespace osu.Game.Rulesets.Taiko.UI
drawableHit = new DrawableFlyingCentreHit(Time.Current, isStrong);
drumRollHitContainer.Add(drawableHit);
topLevelHitContainer.Add(drawableHit.CreateProxiedContent());
}
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)