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Scope up parameter
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@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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}
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}
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private static Texture getAnimationFrame(ISkinSource skin, TaikoMascotAnimationState state, int frameIndex)
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private static Texture getAnimationFrame(ISkin skin, TaikoMascotAnimationState state, int frameIndex)
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=> skin.GetTexture($"pippidon{state.ToString().ToLower()}{frameIndex}");
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}
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}
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