1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 07:42:57 +08:00

Reword comment

This commit is contained in:
Bartłomiej Dach 2020-05-01 00:29:03 +02:00
parent 05183c6e6f
commit d021e213b2

View File

@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Taiko.UI
if (triggerComboClear(result) || triggerSwellClear(result))
{
state.Value = TaikoMascotAnimationState.Clear;
// never play fail immediately after clear.
// always consider a clear equivalent to a hit to avoid clear -> miss transitions
lastObjectHit = true;
}