Dean Herbert
b5a7023312
Seek to start time after placement, not end
2020-05-20 21:46:52 +09:00
Dean Herbert
7c9fbb6fcf
Split out classes
2020-05-20 21:03:03 +09:00
Dean Herbert
82d6549161
Pass down snap result and remove local TimeAt usage
2020-05-20 21:01:29 +09:00
Dean Herbert
970bd86d2e
Remove local TimeAt usage in mania placement
2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e
Implement mania beat snapping support
2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3
Fix osu!mania editor placement regressions
2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
Dean Herbert
c2697d3907
Use DrawableSample in SkinnableSound class
2020-05-20 20:49:01 +09:00
Dean Herbert
db4e3047dd
Add test for final sample output
2020-05-19 23:28:13 +09:00
Bartłomiej Dach
17ae392a75
Apply rounding to bar line start times
2020-05-17 22:11:13 +02:00
smoogipoo
6cd1753459
Add overload to prevent crashes (bosu)
2020-05-15 18:51:44 +09:00
smoogipoo
4719fcc291
Actually use the cancellation token
2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7
Add cancellation token support to CreateNestedHitObjects()
2020-05-15 18:07:41 +09:00
Dean Herbert
de50b725d5
Fix mod failure checks executing actual game logic
2020-05-12 20:08:35 +09:00
Bartłomiej Dach
848a3fb6d7
Take hitobject start/end times into account in drain
2020-05-11 19:06:36 +02:00
Bartłomiej Dach
1d999bb634
Integrate PeriodTracker changes
2020-05-10 18:32:38 +02:00
Bartłomiej Dach
ee2ff77b89
Merge branch 'master' into fix-draining-in-between-break-sections
2020-05-10 17:57:44 +02:00
Dean Herbert
44fdf1e6b0
Reword xmldoc
2020-05-10 20:09:41 +09:00
Dean Herbert
c712e98f2b
Merge branch 'master' into publicly-expose-hud
2020-05-10 20:06:28 +09:00
Dean Herbert
729585e151
Merge branch 'master' into mania-holdnote-selection-fix
2020-05-10 15:07:30 +09:00
Dan Balasescu
2f12c4126a
Apply suggestions from code review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-10 13:49:08 +09:00
Dean Herbert
5c2778d5f0
Change comparison direction
2020-05-08 20:33:02 +09:00
smoogipoo
be3b77cf25
Fix potentially skipping hitobject updates
2020-05-08 20:09:59 +09:00
smoogipoo
22dda3fe02
Make ScrollingHitObjectContainer respond to defaults applied events
2020-05-08 18:49:58 +09:00
smoogipoo
efff2bf15d
Add HitObject to DefaultsApplied event
2020-05-08 18:49:19 +09:00
Dean Herbert
a59db976d6
Fix loading a ruleset with a new version specification causing a crash
2020-05-08 18:05:06 +09:00
Lucas A
30dd158c33
Rename property to AllowGameplayOverlays and update XMLDoc accordingly.
2020-05-08 09:37:50 +02:00
Lucas A
83998d5ba5
Trim whitespace.
2020-05-07 09:39:14 +02:00
Lucas A
83be5455d3
Disable the display of HUD through DisplayHud property.
2020-05-07 08:52:36 +02:00
Dean Herbert
c8134162b5
Merge pull request #8934 from smoogipoo/sorcerer-catch-changes
...
Implement Sorcerer's osu!catch difficulty calculation adjustments
2020-05-06 18:10:33 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
smoogipoo
6d3a24ff01
Reorder tick hit results
2020-05-04 15:55:42 +09:00
smoogipoo
f42be7a6d7
Merge branch 'master' into sorcerer-catch-changes
2020-05-04 15:25:09 +09:00
Dean Herbert
064e5004ed
Merge branch 'master' into fix-mania-selection
2020-04-29 17:15:48 +09:00
smoogipoo
1aaab40228
Fix mods affecting mania scroll speed
2020-04-28 19:34:02 +09:00
smoogipoo
da30eafa30
Prevent potential exception
2020-04-28 14:47:45 +09:00
smoogipoo
86ef73aa27
Implement HitObjectContainer.Clear()
2020-04-23 11:16:59 +09:00
smoogipoo
93151f7612
Add back necessary events + addition to list
2020-04-22 18:32:59 +09:00
smoogipoo
8b0274fedd
Remove obsolete methods
2020-04-22 17:55:50 +09:00
smoogipoo
07a73ba83c
Merge branch 'master' into rulesetstore-ruleset-dir
2020-04-22 10:23:04 +09:00
Dean Herbert
af32f51116
Merge pull request #8800 from iiSaLMaN/allow-cancelling-completion
...
Fix results screen pushed after rewinding in-between push delay
2020-04-21 12:49:49 +09:00
Dean Herbert
5a2129da7c
Merge branch 'master' into allow-cancelling-completion
2020-04-21 11:22:37 +09:00
Lucas A
a541f92682
Resolve ruleset dependencies on game core / framework assemblies by checking already loaded assemblies in AppDomain.
2020-04-20 13:56:15 +02:00
Dean Herbert
a842f17630
Merge branch 'master' into taiko-drumroll-skinning
2020-04-20 20:48:41 +09:00
Dean Herbert
8ebc2ae03d
Never run subtree masking
2020-04-20 20:48:35 +09:00
Salman Ahmed
6f233917b1
Centralize updating HasCompleted bindable logic
2020-04-20 06:40:51 +03:00
Bartłomiej Dach
1dcb0f53a2
Fix whitespace formatting
2020-04-19 16:29:32 +02:00
Lucas A
ba1c465edf
Add comment in regards to the attaching of event handler to the assembly lookup event before call to loadUserRulesets().
2020-04-19 15:26:00 +02:00
Lucas A
a7179d1c87
Fix comment wording
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-19 15:15:04 +02:00
Salman Ahmed
fc6c245de5
Replace all judged event logic with HasCompleted bindable
2020-04-19 05:36:04 +03:00
smoogipoo
ae210d567d
Add temporary solution for tick hit/miss count
2020-04-16 18:16:08 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
4eefe47ce3
Merge branch 'master' into fix-0-customsampleset
2020-04-16 11:20:31 +09:00
smoogipoo
44981431c5
Remove suffix hackery
2020-04-14 21:33:32 +09:00
smoogipoo
6935221463
Improve logic for CSB transfer
2020-04-14 21:05:07 +09:00
Bartłomiej Dach
06407a1081
Merge branch 'master' into fix-classic-scoring
2020-04-14 02:13:45 +02:00
Bartłomiej Dach
13c81db0cf
Fix incorrect classic score formula
...
Upon closer inspection the classic score formula was subtly wrong. The
version given in the wiki is:
Score = Hit Value + (Hit Value * ((Combo multiplier * Difficulty
multiplier * Mod multiplier) / 25))
The code previously used:
bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1)
* scoreMultiplier) / 25);
which is not equivalent to the version on the wiki. The error is in the 1
factor, as in the above version it is being divided by 25, while it should
be outside the division to keep parity with the previous formula.
The tests attached in the previous commit demonstrate that this change
causes a single hit without combo to increase total score by its exact
numeric value.
2020-04-14 01:09:58 +02:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement
2020-04-13 20:56:50 +09:00
smoogipoo
58a7313091
Fix fallback for file hit samples
2020-04-13 20:09:17 +09:00
smoogipoo
cee4b005e6
Fix custom sample set 0 not falling back to default samples
2020-04-13 20:00:06 +09:00
smoogipoo
f38b64d201
Fix placement blueprints handling double clicks
2020-04-13 13:57:15 +09:00
Dean Herbert
c51bad0e35
Cache ManiaPlayfield instead
2020-04-13 13:42:21 +09:00
Dean Herbert
cdff6060d3
Remove recursive hierarchy traversal for mania sample balance
2020-04-13 13:01:27 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
2020-04-12 01:46:32 +02:00
Fire937
f274ec297c
Add positional sound support for all rulesets
...
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
Salman Ahmed
97340da2f2
Add null-conditional to acesses in dispose methods
...
Such a terrible mistake, the finalizer may be called while the dependencies have an instance but the local itself doesn't have a value yet.
2020-04-12 02:24:36 +03:00
Salman Ahmed
31b494b0b7
Merge branch 'master' into cache-ruleset-dependencies-for-tests
2020-04-11 22:56:47 +03:00
smoogipoo
a84fe2525b
Fix nested hitobjects potentially indirectly masked away
2020-04-11 16:53:45 +09:00
Salman Ahmed
a314a6119a
Fix CI issues
2020-04-11 05:13:04 +03:00
Salman Ahmed
2b4208bebf
Cache ruleset dependencies if the scene tests ruleset-specific components
2020-04-11 04:23:31 +03:00
Salman Ahmed
235d3046c6
Move ruleset dependencies caching to its own container
2020-04-11 04:22:23 +03:00
Fire937
c17e470266
Fix PositionalSound calculation implementation
...
The position used to calculate the stereo balance is now the position of
the drawable (as opposed to the position specified in the beatmap file
previously).
2020-04-10 00:01:35 +02:00
Fire937
2201e9b4ae
Add stereo shifted hitsound playback support
...
There is now a setting in the general settings called "Positional
hitsounds". If the setting is enabled, the hitsounds playback will be
shifted according to their position on the beatmap.
2020-04-09 18:12:15 +02:00
smoogipoo
ee6ea08cf8
Cleanup handling of hitobject updates
2020-04-09 20:16:44 +09:00
Lucas A
2087d8d09e
Don't search for user rulesets if rulesetsStorage isn't set (Testing environnment)
2020-04-07 16:01:47 +02:00
Lucas A
08308e07e7
Apply review suggestions
2020-04-07 12:22:09 +02:00
Salman Ahmed
7fab07670e
Remove no longer necessary usage of IsBreakTime
2020-04-05 21:35:09 +03:00
Salman Ahmed
e71a9668a5
Disallow draining in non-draining sections
2020-04-05 21:34:53 +03:00
Lucas A
0e45a4d54e
Add back cached ruleset assembly lookup
2020-04-04 20:13:46 +02:00
Lucas A
8cdae790c3
Load user rulesets from the game data directory
2020-04-03 21:40:09 +02:00
Dean Herbert
7b2144a1a7
Fix merge mishap
2020-04-03 23:31:46 +09:00
Dean Herbert
3289fa7c66
Merge branch 'master' into better-mania-scrollspeed
2020-04-03 23:25:14 +09:00
Dean Herbert
eacbb20d87
Merge branch 'master' into fix-convert-scroll-speed
2020-04-03 22:47:53 +09:00
smoogipoo
d90db5649d
Improve comment slightly
2020-04-03 18:32:07 +09:00
smoogipoo
1ff2cc31d1
Implement more familiar scroll speed options in mania
2020-04-03 18:25:01 +09:00
smoogipoo
b42d1104b7
Fix mania converts scrolling at incorrect speeds
2020-04-03 13:16:01 +09:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
smoogipoo
66486b094c
Remove unnecessary dependency, allow null mods
2020-04-01 13:31:17 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out
2020-03-30 12:31:53 +09:00
Dean Herbert
7db9bd798c
Remove handle overrides
2020-03-30 11:59:51 +09:00
Dean Herbert
2abb8a37df
Merge branch 'master' into show-mod-settings-tooltip
2020-03-29 14:35:04 +09:00
Dean Herbert
a2b3fe180e
Add the ability to disable user input on specific DrawableHitObjects
2020-03-29 14:30:45 +09:00
Dan Balasescu
005a818f32
Merge branch 'master' into fix-slider-end-sounds
2020-03-27 19:26:32 +09:00
Dean Herbert
f80efd10c2
Avoid using a miss judgement
2020-03-26 19:54:17 +09:00
Dean Herbert
07462120e4
Split break tracking into its own component
2020-03-26 15:30:23 +09:00
Dean Herbert
2b1245f63a
Improve xmldoc in a couple of places
2020-03-26 12:50:00 +09:00
Dean Herbert
8a2aac5f83
Rename conversion methods for clarity
2020-03-25 20:21:34 +09:00
Dean Herbert
800e395bc8
Merge branch 'master' into replay-recording
2020-03-25 20:20:59 +09:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset
2020-03-25 11:28:59 +09:00
Dean Herbert
448961b330
Rename incorrect variable
2020-03-24 15:39:01 +09:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
022465f546
Add encoding and import support
2020-03-24 14:51:52 +09:00
Dean Herbert
546772192c
Add helper method to convert to legacy mods enums
2020-03-24 13:07:51 +09:00
Liam DeVoe
2fa42ed644
use N2 for ModTimeRamp, add x text
2020-03-23 12:54:08 -04:00
Dean Herbert
617149fb27
Implement in player
2020-03-23 20:06:18 +09:00
Dean Herbert
14a85a84bf
Add proper screen space - gamefield mapping
2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061
Move replay recorder to final location
2020-03-23 20:04:15 +09:00
Dean Herbert
232c255986
Basic test scene setup
2020-03-23 17:33:02 +09:00
Dean Herbert
2dbcf9e346
Merge branch 'master' into taiko-random-mod
2020-03-23 16:33:59 +09:00
Dean Herbert
205f4dcb54
Simplify string construction logic
2020-03-23 15:20:56 +09:00
Dean Herbert
a6b153673e
Fix icons not updating tooltip text correctly
2020-03-23 14:58:02 +09:00
Dean Herbert
4f9ac7b81e
Merge branch 'master' into show-mod-settings-tooltip
2020-03-23 14:57:54 +09:00
smoogipoo
e3a5be71cc
Implement random mod for taiko
2020-03-23 12:09:30 +09:00
Liam DeVoe
64fc116d67
use two decimal points for ModRateAdjust format
2020-03-22 23:08:00 -04:00
Liam DeVoe
5cc626d37b
move SettingDescription override to ModRateAdjust
2020-03-22 22:57:46 -04:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
889608a408
remove redundant ToString call
2020-03-22 22:51:29 -04:00
Liam DeVoe
98b8f82810
simplify SettingDescription default definition
2020-03-22 22:07:09 -04:00
Liam DeVoe
ea87afd577
use string.Empty in IconTooltip
2020-03-22 22:06:54 -04:00
Liam DeVoe
cb6e602556
enforce single signficiant digit precision for other mods
2020-03-22 22:06:35 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Dean Herbert
d8041a0dcb
Increase sample concurrency to better match stable
2020-03-22 02:16:28 +09:00
Dean Herbert
729e006c3a
Merge branch 'master' into video-offset
2020-03-21 20:03:46 +09:00
Liam DeVoe
4907fb8fd1
remove another ToString statement
2020-03-20 17:04:22 -04:00
Liam DeVoe
eab705a9b6
remove another ToString statement
2020-03-20 17:00:36 -04:00
Liam DeVoe
ac202ba7ea
remove unused using directive
2020-03-20 16:57:37 -04:00
Liam DeVoe
55568ee6a5
remove extra parentheses
2020-03-20 16:44:38 -04:00
Liam DeVoe
6a63ba1bb8
use humanizer for ModEasy lives setting
2020-03-20 16:42:35 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
3d95592130
use var for list declaration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-20 14:37:31 -04:00
Liam DeVoe
9e3bff3b97
oops, missed a newline
2020-03-20 13:36:16 -04:00
Liam DeVoe
9dc8146811
fix style issues
2020-03-20 13:21:44 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
Liam DeVoe
e59d7fee26
fix comment grammar
2020-03-18 23:42:14 -04:00
smoogipoo
5f09c70f75
Move judgement colours to OsuColour
2020-03-18 17:21:36 +09:00
smoogipoo
758bb3711f
Add more sane limit for maximum slider length
2020-03-11 18:07:11 +09:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
Dean Herbert
5b8aaba4a6
Merge branch 'master' into fix-perfect-judgements
2020-03-06 00:18:05 +09:00
Dean Herbert
dc79c11b6a
Merge branch 'master' into layout-rework
2020-03-02 16:36:48 +09:00
smoogipoo
6d051d9e42
Fix perfect mod failure cases
2020-03-02 13:25:56 +09:00
Dean Herbert
c06db5a54a
Remove legacy DrawableHitObject state management
2020-02-27 11:28:29 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
smoogipoo
fab49fb1ba
Slightly increase HP awarded for 100s
2020-02-26 12:18:46 +09:00
Dean Herbert
d564440fe7
Merge branch 'master' into fix-barline-lifetimes
2020-02-25 20:41:04 +09:00