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Commit Graph

336 Commits

Author SHA1 Message Date
Dan Balasescu
3600b0daf0
Merge branch 'master' into fix-mod-select-overflowing 2020-02-04 11:57:54 +09:00
Joehu
22e3150f68 Fix comment and remove magic numbers 2020-02-03 17:21:06 -08:00
Joehu
609ee26030 Fix mod select overlay not showing up in test 2020-02-01 11:41:41 -08:00
Joehu
2d42a83bb9 Fix mod select overlay overflowing toolbar at max ui scale 2020-02-01 11:24:29 -08:00
Dean Herbert
7bf2e9b369 Decouple ModSelectOverlay from global SelectedMods 2020-01-30 17:38:15 +09:00
Dan Balasescu
e988976012
Merge branch 'master' into mod-autoopen 2020-01-23 15:34:19 +09:00
ProTheory8
61d7b63914
Readability Improvement 2020-01-21 09:30:11 +05:00
ProTheory8
41295bc27c Difficulty Adjust mod customisation menu opens automatically now 2020-01-20 21:06:36 +05:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
mcendu
abdebcfddc
switch to changing Mod property 2020-01-14 20:11:32 +08:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
8052aeb238 Fix potential nullref in disposal logic 2019-12-13 21:36:50 +09:00
Dean Herbert
440a8470e1 Move available mods to global context
This also tidies up ModSelectOverlay and setting creation flow in general.
2019-12-13 21:36:50 +09:00
Dean Herbert
5624b9fd3f Fix US english 2019-12-11 13:19:13 +09:00
Dean Herbert
a37af311d0 Simplify settings update logic 2019-12-11 13:19:02 +09:00
Dean Herbert
138b83c9ea
Merge branch 'master' into customized-mods 2019-12-10 19:13:32 +09:00
Joehu
e394b28799 Remove redundant transform 2019-12-08 09:12:32 -08:00
Joehu
463b6c0030 Remove whitespace 2019-12-08 09:04:34 -08:00
Joehu
8956768fe0 Fix mod buttons being selected when drag scrolling overlay 2019-12-08 08:55:45 -08:00
Dean Herbert
347373a3ba Fix test failures 2019-12-06 19:04:55 +09:00
Dean Herbert
46d055604a Customize -> Customise 2019-12-06 18:59:45 +09:00
Dean Herbert
a5d5099868 Use SettingsSource for mod cusomisation 2019-12-06 17:09:48 +09:00
Dean Herbert
af35df4077 Add multiple mod testing and update test code style 2019-12-06 15:42:11 +09:00
Dean Herbert
01a37771bc
Merge branch 'master' into customized-mods 2019-11-27 19:44:32 +09:00
Albie Spriddell
4cb09df754 increase padding 2019-11-22 18:23:48 +00:00
Andrei Zavatski
0f1a3d97c8 Naming adjustments 2019-11-21 20:34:19 +03:00
Dean Herbert
4516da223d
Merge branch 'master' into fix-mod-section-overflow 2019-11-12 11:35:01 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
unknown
a92b32f6dc add basic tests 2019-11-05 00:56:09 +08:00
Joehu
fe23b9a262 Fix mod section overflowing mod select overlay at higher ui scale 2019-11-03 07:32:47 -08:00
LeNitrous
9375ef5eea clear settings controls when changing rulesets 2019-10-08 19:42:15 +08:00
LeNitrous
59b2f02828 initial implementation of customizable mods 2019-10-08 18:34:09 +08:00
Bartłomiej Dach
c4dc34eefd Consolidate HoverClickSounds constructors
As suggested in review, merge both HoverClickSounds constructors into
one accepting optional arguments. Due to existing usages the parameter
is added as second and supplied by name in ModButton.
2019-09-01 13:10:11 +02:00
Bartłomiej Dach
658e0edc3e Handle other button clicks in HoverClickSounds
As suggested in review, remove previously introduced HoverMouseUpSounds
and instead change effect playing logic in HoverClickSounds by moving it
out of OnClick() to OnMouseUp().

Users of the class can either use the existing constructor to play
the effect only on left click or use the newly introduced constructor
with the MouseButton[] parameter to specify which button clicks should
trigger the sound.
2019-08-31 20:16:16 +02:00
Bartłomiej Dach
a1c72db5f6 Fix inconsistent sound effects on mod buttons
Because HoverClickSounds.OnClick() does not fire upon right clicking
on mod buttons, the sound effects that play on left and right click
were inconsistent. Introduce HoverMouseUpSounds drawable that allows
to play the click sound effect upon mouse up events for an arbitrary
set of mouse buttons and use it on mod buttons.
2019-08-31 17:01:12 +02:00
Andrei Zavatski
1d42f0959a ModIcon improvements 2019-08-07 08:46:27 +03:00
Dean Herbert
fa263b91a7 Attempt to fix tests 2019-06-21 00:12:39 +09:00
Dean Herbert
52ca5f9c00 Fix mod icons in ModSelect being loaded in a blocking fashion 2019-06-20 23:06:07 +09:00
Dean Herbert
08cf8dd299 Adjust for readability 2019-06-20 01:39:54 +09:00
andy840119
84b4e877f8 using FadeTo instead of show/hide
headerLabel.FadeTo() is still remain because effect can be visible when expand== true
2019-06-16 13:27:01 +09:00
andy840119
1a73178260 using FadeTo() instead of FadeIn()/FadeOut() 2019-06-15 13:28:03 +08:00
為什麼
9114c8dee7 remve unnecessary effect. 2019-06-14 11:44:03 +08:00
為什麼
0db9816321 expanded -> expand 2019-06-14 11:23:41 +08:00
為什麼
c30e467717 oops 2019-06-14 11:12:30 +08:00
andy840119
3a14794c43 use show/hide instead because FillFlowContainer's spacing 2019-06-14 01:43:20 +09:00
andy840119
4f0aff3d9c hide label when mod is empty 2019-06-14 01:12:56 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Dean Herbert
8f30c9b0a3 Fix file layout of ModSelectOverlay 2019-06-07 15:58:24 +09:00
Dean Herbert
7ffc08b187
Merge branch 'master' into master 2019-06-07 15:34:14 +09:00
Dean Herbert
b914bb1e2e Remove key hints for now
A proper design for this will come in the future.
2019-06-07 15:32:48 +09:00
Dean Herbert
0ce5c7468f Use switch and consume/block input 2019-06-07 15:31:23 +09:00
Welsar55
c04c6693c2 Change close action from PopOut to Hide and switched to TriangleButton.Click() 2019-06-05 13:01:21 -05:00
Welsar55
194bb80354 Added close button and indictors of hotkeys to buttons 2019-06-03 11:09:21 -05:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Welsar55
9e1f2d4fbc Added ability to reset all mods by pressing 1 as present on stable. 2019-05-21 21:48:09 -05:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c Rename SelectedMods -> Mods 2019-04-10 12:03:57 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
b7126b3efb Fix mod select overlay dimming itself 2019-03-02 14:48:05 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
a25dce53cd
Fix logical regression 2019-01-25 15:03:32 +09:00
Dean Herbert
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
b7a2ad1aa5 Use UIEvent level getters for modifier keys. 2018-10-02 13:26:36 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27 Use GetAsync for all samples 2018-08-27 17:30:16 +09:00
smoogipoo
aa3f6337a2 Add comment 2018-08-15 09:14:07 +09:00
smoogipoo
f69bc23ab8 Overflow mod select to account for parallax 2018-08-14 17:26:25 +09:00
Dean Herbert
4cb7063801 Add automated testing of mod preservation/removal 2018-08-07 16:45:18 +09:00
Dean Herbert
7b8bd7f21c Fix mod selection not restoring when re-entering song select 2018-08-07 14:49:44 +09:00
Dean Herbert
582bc58715 Remove unused colour propagation 2018-07-31 18:05:14 +09:00
Dean Herbert
3c06655672 Split out Special mods into Automation and Conversion 2018-07-31 18:00:42 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
e28a610757 Fix mods not correctly resetting when changing ruleset at song select 2018-07-05 13:22:52 +09:00
smoogipoo
b61fe10f62 Adapt to IBindables 2018-07-02 15:07:18 +09:00
Dean Herbert
4bcc05a7fc Remove null checks on ruleset
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
b0a1b25983 Privatise game ruleset and access via DI
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
0f6c623ebb Tidy up some unnecessary lines 2018-05-31 12:44:59 +09:00
Dean Herbert
205aa1a3cd Fetch colour from OsuColour palette 2018-05-31 12:44:11 +09:00
Dean Herbert
319faf12f7 Fix incorrect naming of label 2018-05-31 12:39:56 +09:00
Dean Herbert
2f21b9c4ea Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits 2018-05-31 12:36:37 +09:00
Dean Herbert
aa5d5ab2a8 Fix readonly field 2018-05-11 21:48:35 +09:00
Dean Herbert
4fc887b25f Add a pressing effect to make mouse up response feel good 2018-05-11 21:40:36 +09:00
Santeri Nogelainen
89db7f81cb Selecting a mod now triggers on mouseup 2018-05-02 17:11:55 +03:00
Dean Herbert
ae77c010e2 Merge remote-tracking branch 'upstream/master' into wave-container 2018-04-15 21:03:18 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
DrabWeb
0bede52381 Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places. 2018-04-11 16:22:27 -03:00
Joseph Madamba
5457f17e79 Clean up code from reviews 2018-03-28 19:53:15 -07:00
Joseph Madamba
ac9527147f Fix transitioning of unranked label 2018-03-27 03:05:05 -07:00
Joseph Madamba
90d763fda5 Apply review changes and suggestions 2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd Score multiplier edits 2018-03-24 16:00:18 -07:00
Dean Herbert
65b6a2faad Fix mod button sounds playing when mod overlay is not visible
Resolves #2240.
2018-03-21 18:41:21 +09:00
Dean Herbert
4411758ff7
Merge branch 'master' into fix-autoplay-button-deselect 2018-03-16 17:31:14 +09:00
FreezyLemon
070decf890 small code cleanups 2018-03-14 12:38:22 +01:00
FreezyLemon
a438e45434 make SelectTypes set mods instead of only adding new ones
also made the method actually take types as parameter to make it consistent
2018-03-14 12:33:08 +01:00
Joseph Madamba
1eeacb7bf7
Change descriptions and special section 2018-03-14 01:05:19 -07:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code 2018-03-13 20:07:03 -07:00
Dean Herbert
034875be47 Fix bindings not being unbound on ModSelect
Resolves #2018.
Closes #2079.
2018-02-27 20:45:32 +09:00
Dean Herbert
7852015db3 Remember mod selection when re-entering song select
Removes mod application when exiting back to main menu.

Alternative to #1968.
Closes #1961.
2018-01-26 19:32:57 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dan Balasescu
fa6db30d30
Fix broken xmldoc param 2018-01-03 13:12:49 +09:00
Dean Herbert
0e1b033008 Improve mod cycling logic further 2018-01-02 16:55:03 +09:00
Dean Herbert
f72239ef7a Centralise deselect logic and add animation to deselection 2018-01-02 16:09:22 +09:00
Dean Herbert
71bcebe7e1 Fix selections occurring even though buttons aren't selected 2018-01-02 16:08:48 +09:00
Dean Herbert
1c80f3e918 Disallow selection of non-implemented mods 2017-12-31 04:28:51 +09:00
smoogipoo
616ad5b723 Cleanups 2017-12-30 16:55:01 +09:00
smoogipoo
714d93dd92 Merge remote-tracking branch 'origin/master' 2017-12-30 16:17:14 +09:00
Dean Herbert
1895b16d67 Correctly make fullscreen overlays block keyboard input from drawables behind them
- [ ] Depends on #1711 to get correct global binding handling.
2017-12-21 19:34:20 +09:00
Aergwyn
ebc2ad55f8 greatly expanded tests for ModSelectOverlay 2017-12-20 19:05:23 +01:00
Aergwyn
5fbe7dfd8c added Deselect All button to ModSelectOverlay 2017-12-16 17:53:22 +01:00
Ninjaprawn
84ed91d5c9 Remove IgnoreTooltip; Override TooltipText to null 2017-12-16 20:17:20 +11:00
Ninjaprawn
a491710fe4 Override IgnoreTooltip in DisplayableModIcon 2017-12-08 14:10:23 +11:00
Ninjaprawn
f5bea077a0 Subclass ModIcon to remove the tooltip text 2017-12-08 11:26:34 +11:00
Dean Herbert
3a01bfc1ef Remove unnecessary new prefix 2017-11-27 18:53:19 +09:00
Dean Herbert
c5aacb75c6 Add hover sounds to mod buttons 2017-11-26 17:21:22 +09:00
Dean Herbert
f912744acc Fix sizing of ModIcon 2017-11-16 00:15:27 +09:00
Dean Herbert
acc299c7b9 Correct and simplify RulesetStore 2017-10-16 17:02:31 +09:00
Huo Yaoyuan
87c8278139 Use Array.Empty. 2017-09-24 03:45:46 +08:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Jorolf
5df33ad2d7 use Length instead of Count() 2017-07-02 13:33:42 +02:00
Jorolf
c9784f57d3 fix mod button samples 2017-07-02 13:16:22 +02:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
a454ca606f Merge remote-tracking branch 'upstream/master' into johnneijzen-master 2017-06-08 20:33:39 +09:00
Dean Herbert
64682a741c Update framework 2017-06-08 17:05:25 +09:00
John Neijzen
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
Jorolf
a43890ffb4 update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
Dan Balasescu
e4b876ff5b Update ModButton.cs 2017-05-29 18:10:02 +09:00
Dean Herbert
7960b5cf26 More refactoring
Also allows rotation when reaching the end of the available mods.
2017-05-29 18:03:40 +09:00
Dean Herbert
31cc6917bc Tidy up code, improve transition, add directionality 2017-05-29 17:20:55 +09:00
Jorolf
e86ccf61b3 use recursion 2017-05-27 10:11:59 +02:00
Jorolf
db1dde72de change constant names 2017-05-26 16:29:15 +02:00
Jorolf
64612ef34b add multimod animation 2017-05-26 16:10:28 +02:00