smoogipoo
0108700793
Make beatmap conversion test use WorkingBeatmap
2019-08-01 12:44:10 +09:00
smoogipoo
bc80fa11bb
Mode IApplicableToBeatmap application to WorkingBeatmap
2019-08-01 12:41:46 +09:00
smoogipoo
a631aac664
Fix workingbeatmap's disposal potentially null-refing
2019-07-22 15:01:01 +09:00
Dean Herbert
8e0b5f1622
Fix weird merge conflict
2019-07-02 23:21:13 +09:00
Dan Balasescu
2fafe9a651
Merge branch 'master' into async-beatmap-load
2019-07-02 23:19:10 +09:30
Dean Herbert
e7a7f2f660
Add statistic for count of alive WorkingBeatmaps
2019-07-02 22:39:49 +09:00
Dean Herbert
9e33fb35e9
Fix typo
2019-07-02 22:26:08 +09:00
Dean Herbert
a6acc1f99f
Catch exception and return null for safety
...
.
2019-07-02 22:26:08 +09:00
Dean Herbert
0b66f13902
Add todo about beatmap load cancellation
2019-07-02 22:22:33 +09:00
Dean Herbert
a26b14a4f8
Move finaliser inside disposal region
2019-07-02 22:21:56 +09:00
Dean Herbert
8b0aaccfe6
Add finaliser to WorkingBeatmap
2019-06-27 13:56:36 +09:00
Dean Herbert
1830362337
Move task out of ctor to avoid initialisation ordering issues
2019-06-24 17:10:50 +09:00
Dean Herbert
6d864cb47e
Load beatmap content asynchronously in the background
2019-06-24 13:38:30 +09:00
smoogipoo
4763a41c7e
Cleanups
2019-06-04 11:25:18 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Dean Herbert
a1cc8c448f
Update TrackVirtual consumption
2019-05-29 16:43:27 +09:00
Dean Herbert
a20eda7b5f
Fix remaining cases to work without things
2019-05-28 23:54:42 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
ad124bfeec
Reimplement select mod track adjustments
2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
f6018294b5
Update framework
2019-01-07 18:50:27 +09:00
smoogipoo
8a2a6a3ecb
Preserve the beatmap's version
2018-10-23 14:59:21 +09:00
smoogipoo
9b0954ab81
Reference whether texture is available rather than disposed
2018-09-11 11:28:02 +09:00
Dean Herbert
89a92ab7eb
Fix potential thread-safety issue
2018-09-06 13:27:53 +09:00
Dean Herbert
8d9e0ff1c3
Remove async WorkingBeatmap logic
2018-09-06 12:51:23 +09:00
Dean Herbert
b1a3dfedd1
Reduce async-await pairs
2018-08-30 14:41:16 +09:00
Dean Herbert
95cca046fb
Merge branch 'master' into open-downloaded-beatmas
2018-07-25 12:38:49 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
693ba8e994
Add more ToString output
2018-07-19 18:43:11 +09:00
Dean Herbert
b7893bc994
Remove unnecessary comments
2018-07-02 13:07:44 +09:00
smoogipoo
756cabd5d0
Add a preprocess method to BeatmapProcessor
2018-06-29 12:45:48 +09:00
smoogipoo
b88c4464cb
Make virtual beatmap tracks approximate beatmap length
2018-06-27 16:02:49 +09:00
Dean Herbert
f7f17bab78
Merge branch 'master' into catch-droplet-fix
2018-06-26 19:29:15 +09:00
Dean Herbert
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
ekrctb
9f2e09dae4
Move PostProcessing to after control points applied and nested hit objects created.
2018-05-25 18:57:06 +09:00
smoogipoo
e6e3758304
Fix HR mod affecting original beatmap difficulty
...
Fixes #2575 .
2018-05-18 18:11:52 +09:00
smoogipoo
68441f1ef0
Output ruleset instantiation info
2018-05-07 14:28:30 +09:00
smoogipoo
794418432f
Fix incorrect method name
2018-05-07 11:22:25 +09:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
7e83c75888
Add xmldoc
2018-05-07 10:23:32 +09:00
smoogipoo
b68ee39136
Reword beatmap conversion error
2018-05-07 10:18:47 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
dbcf755618
Make Beatmaps parsable as skins
2018-03-20 16:05:29 +09:00
Dean Herbert
21b641b302
Give storyboards a BeatmapInfo to reduce weird method calls
...
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
2018-02-16 12:09:23 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
b2c0b013aa
Remove migration setting in favour of export option in the editor
2017-12-21 19:56:12 +09:00
Dean Herbert
2a1a9b9f1f
Fix post-merge issue
2017-12-07 17:26:39 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag
2017-12-07 15:30:50 +09:00
Dean Herbert
34596b3368
Rename and comment for clarification
2017-12-06 21:47:48 +09:00
Dean Herbert
04ae64e9fd
Add missing IsCompleted check to ensureValid
2017-12-06 16:20:49 +09:00
Dean Herbert
15ed3b4aac
Fix IsValueCreated method not cecking whether the async task was completed
...
Caused potential stutters for components that relied on this check.
2017-12-06 09:49:12 +09:00
Dean Herbert
7532795935
Lock during validity checks
2017-12-01 22:43:49 +09:00
Aergwyn
96f5bd3323
remove Storyboard from Beatmap, add it to WorkingBeatmap
2017-11-29 21:54:04 +01:00
Aergwyn
cd653c1cbc
split storyboard loading into GetStoryboard()
2017-11-29 21:28:02 +01:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
Dean Herbert
5e70b7a9f7
Add async load methods for WorkingBeatmap properties
2017-11-21 22:34:53 +09:00
smoogipoo
ddf402d948
Add nullchecks in Disposal where population methods return nulls
2017-11-17 22:14:28 +09:00
smoogipoo
4ced1b6490
Use more of the properties
2017-11-17 22:10:24 +09:00
Dean Herbert
6b591ac77f
Add missing initialisation
2017-11-17 19:17:00 +09:00
Dean Herbert
d75e3d8e81
Use lazy for WorkingBeatmap component loading
2017-11-17 18:37:46 +09:00
smoogipoo
19b38983df
Update in-line with framework
2017-10-09 17:18:11 +09:00
Dean Herbert
3000323727
Give WorkingBeatmap's Metadata a non-null default
2017-09-19 21:41:18 +09:00
Dean Herbert
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
Dean Herbert
5b9d906ad5
Improve beatmap track disposal logic
...
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
Dean Herbert
18ad0956b4
Merge branch 'master' into maybefix
2017-09-11 18:23:00 +09:00
Dean Herbert
a528173943
Ensure that WorkingBeatmap's Beatmap is never null
...
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00
Dean Herbert
af0eaab78c
maybe fix
2017-09-07 01:46:07 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
d6968ca09c
Remove FullyLoaded logic
...
Always parse storyboards for now.
Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae
Fix TestWorkingBeatmap broken by attempting to load storyboard
2017-07-20 09:22:39 +09:00
Huo Yaoyuan
4c26a02e99
Remove unnecessary arguments in WorkingBeatmap's constructor.
2017-05-08 16:42:53 +08:00
Huo Yaoyuan
4f49151984
Make metadata a member of WorkingBeatmap.
2017-05-06 14:52:28 +08:00
Dean Herbert
28375ed1fc
Allow transfer of previously loaded background between WorkingBeatmaps
2017-04-28 15:03:07 +09:00
ColdVolcano
4b69477531
Trim whitespace
2017-04-23 00:41:15 -05:00
ColdVolcano
1d254f4a56
Take MusicController back to life
2017-04-23 00:13:58 -05:00
Dean Herbert
3345ba180f
Update with framework rename.
2017-04-21 19:26:32 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 17:33:37 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
smoogipooo
0333e1a050
Remove unused usings.
2017-04-15 05:57:18 +09:00
smoogipooo
0a1376c2db
Remove PlayMode game-wide.
2017-04-15 05:22:41 +09:00
smoogipooo
a89af273be
Make BeatmapInfo expose Ruleset instead of PlayMode.
2017-04-15 05:01:36 +09:00
Huo Yaoyuan
411988f038
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Drew DeVault
267238dc27
Simplify derived classes of WorkingBeatmap
2017-03-22 06:15:32 -04:00
Drew DeVault
cc2b4c5c5b
Refactor WorkingBeatmap
...
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00
Dan Balasescu
879a78156d
Merge branch 'master' into mod_application
2017-03-14 12:38:55 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
...
This reverts commit 6f20473e65
, reversing
changes made to c76a495d3d
.
2017-03-14 11:46:34 +09:00
Dean Herbert
b2981fb729
Merge branch 'master' into mod_application
2017-03-13 22:15:26 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
Alex Amadori
309019aab3
Merge remote tracking branch 'upstream/master' into archive-reader
2017-03-07 08:41:44 +01:00
Alex Amadori
fd53d10264
Refactor ArchiveReader for extensibility
2017-03-06 23:56:08 +01:00
Dean Herbert
2de25c23b4
Make Mods IEnumerable.
2017-03-06 15:20:55 +09:00
Dean Herbert
76ef8c1a6c
Add bindable mods and autoplay support.
2017-03-06 14:52:37 +09:00
Dean Herbert
1ea21daa91
Fix PlayMode regression.
2017-03-06 14:25:38 +09:00
Dean Herbert
3b0445a244
Improve comment for PreferredPlayMode and allow null.
2017-03-06 14:08:58 +09:00
Dean Herbert
7afcac3660
Move PreferredPlayMode to WorkingBeatmap.
2017-03-05 17:45:40 +09:00
Dean Herbert
3a89348413
Centralise access to WorkingBeatmaps.
...
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
Dean Herbert
d19a7813f3
Fix TestCasePlayer regression.
2017-02-22 23:27:29 +09:00
Thomas Müller
417f146386
Add difficulty calculation
...
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes.
2017-02-18 17:35:04 +09:00
Dean Herbert
11643d2e09
Remove unnecessary methods and local variables.
2017-02-13 18:30:51 +09:00
Thomas Müller
e3f35cd66e
Merge branch 'master' into osb_loading
2017-02-12 12:26:25 +01:00
Dean Herbert
37e75e9a54
Add null check when loading beatmap background.
2017-02-12 16:13:44 +09:00
Damnae
a504c73f33
Load beatmap data from an optional osb file.
2017-02-09 15:19:09 +01:00
Andrey Zavadskiy
e06aa44c4c
Warning Fixes
2017-02-09 16:18:08 +03:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
162e183b36
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 00:16:02 +09:00
Dean Herbert
1d5dc77c4d
Keep reference to reader to avoid early disposal.
2016-12-18 20:47:00 +09:00
Dean Herbert
3bc38268a0
Make MusicController more async.
2016-11-22 20:47:28 +09:00
Dean Herbert
f576b4bf82
Don't use texture atlases for beatmap backgrounds.
2016-11-22 20:14:58 +09:00
Dean Herbert
7df8324957
Explicit disposal via using() to WorkingBeatmap.
2016-11-22 14:57:53 +09:00
Dean Herbert
41a84ba00c
Add finalizer logic for WorkingBeatmap for now.
2016-11-21 21:35:10 +09:00
Dean Herbert
18c0e431c1
Fix some nullrefs.
2016-11-12 18:25:58 +09:00
Huo Yaoyuan
c59cad2478
AudioEquals method for BeatmapInfo.
2016-11-07 21:52:23 +08:00
Huo Yaoyuan
e69dac7745
Fix lock object.
2016-11-05 20:21:08 +08:00
Huo Yaoyuan
f2b37e1fe7
Add lock on each property of WorkingBeatmap.
2016-11-05 20:01:46 +08:00
Dean Herbert
a11d534067
Add beatmap backgrounds.
2016-11-05 20:00:14 +09:00
Dean Herbert
8fe63689a4
Fix thread safety issue when accessing files in beatmap (zip) files.
2016-11-05 18:19:01 +09:00
Dean Herbert
5dc495e41d
Avoid accessing the beatmap too early.
2016-10-28 21:08:32 +09:00
Dean Herbert
10ef34b805
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
Dean Herbert
74f1a9622f
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
Dean Herbert
209f09df91
Don't exception on inability to read audio track.
2016-10-28 18:03:26 +09:00
Dean Herbert
856e056515
Remove unnecessary finaliser.
2016-10-28 14:18:00 +09:00
Dean Herbert
feccb7286c
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
2016-10-28 14:14:45 +09:00