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Commit Graph

369 Commits

Author SHA1 Message Date
Dean Herbert
6eb42d08ce Fix timeline zoom receiving feedback from bindable changes
This causes the focal point zooming to not work (as the focal point is
lost). There's no need to handle ongoing changes to
`BeatmapInfo.TimelineZoom` because it is not a property which is changed
at runtime.
2022-07-22 15:25:57 +09:00
Dean Herbert
4cec9a085a Combine both calls to use same pathway 2022-07-22 14:59:20 +09:00
Adam Baker
997fe00cdc Fix zoom delta math 2022-07-21 17:29:13 -05:00
Adam Baker
d69dc457ba Extract zoom delta method 2022-07-21 17:28:43 -05:00
Adam Baker
a4f071fe53 Make zoom sensitivity relative to containers max zoom 2022-07-21 08:26:48 -05:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Dan Balasescu
e0c82d11ab Convert == usages to ReferenceEquals 2022-06-20 16:56:19 +09:00
Salman Ahmed
a5e5172b91 Fix BlueprintContainer eating input from skin editor buttons 2022-06-18 18:28:36 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Salman Ahmed
d3feb07bc1 Split zoom updating to named method with value as optional 2022-06-15 07:57:16 +03:00
Salman Ahmed
268a7e1334 Fix ZoomableScrollContainer attempting to update zoom with overlapping range 2022-06-15 05:43:41 +03:00
Salman Ahmed
fa4930c586 Remove no longer necessary ReceivePositionalInputAt overrides in timeline components 2022-06-14 00:19:47 +03:00
Dan Balasescu
b897e1464f
Merge pull request #18462 from frenzibyte/fix-timeline-zooming
Fix timeline objects disappearing prematurely on wide-screens
2022-06-05 11:49:44 +09:00
Dean Herbert
cd3edc869c Remove unnecessary nesting of IconButton and update design a touch 2022-06-03 17:00:00 +09:00
Salman Ahmed
b51e0a5047 Share button repeating logic with TimelineButton for better UX 2022-06-03 05:23:49 +03:00
Salman Ahmed
21385655fe Fix ZoomableScrollContainer not updating on parent size changes 2022-06-03 02:34:10 +03:00
Salman Ahmed
60fb5d5e6c Revert "Fix timeline objects disappearing prematurely on wide-screens"
This reverts commit 02baf9a97a.
2022-06-03 02:03:04 +03:00
Salman Ahmed
8471b24659 Merge branch 'master' into fix-timeline-zooming 2022-06-03 02:00:09 +03:00
Dan Balasescu
be998cdb0a
Merge pull request #18477 from frenzibyte/fix-timeline-context-menu
Fix context menu no longer opening for hitobjects in timeline
2022-05-30 11:49:06 +09:00
Bartłomiej Dach
c892ec83ef
Fix wrong sizing of editor timeline ticks 2022-05-29 20:15:17 +02:00
Salman Ahmed
9cc5df9b13 Fix context menu no longer open on hitobjects in timeline 2022-05-29 15:23:32 +03:00
Salman Ahmed
02baf9a97a Fix timeline objects disappearing prematurely on wide-screens 2022-05-28 17:45:38 +03:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up 2022-05-25 11:58:34 +09:00
Bartłomiej Dach
5f6baaca13
Merge branch 'master' into editor-beat-divisor-size-static 2022-05-24 23:17:02 +02:00
Dean Herbert
a905731053 Update timeline colours and paddings to match new designs 2022-05-24 18:43:22 +09:00
Dean Herbert
4a88affd03 Move beat divisor tick size retrieval to static methods 2022-05-24 18:15:20 +09:00
Dean Herbert
1137545d4a Fix Timeline potentially not updating visuals to correct state on first display 2022-05-24 18:11:05 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
83e781d5a1 Allow localisation of PlaceholderText 2022-05-17 17:42:46 +09:00
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Dean Herbert
5800d7e99d
Merge pull request #18220 from frenzibyte/control-popover-focus
Focus textbox upon opening control point popovers
2022-05-11 19:41:25 +09:00
Salman Ahmed
96db530de6 Focus textbox on control point popovers 2022-05-11 09:55:34 +03:00
Salman Ahmed
0b597e712e Fix timeline not handling mouse down events 2022-05-11 09:39:27 +03:00
Dean Herbert
e83604a1fc Merge branch 'master' into cache-at-interface 2022-05-05 18:54:24 +09:00
Dean Herbert
1c6a233cc0 Move snap provider caching to interfaces 2022-05-05 16:44:37 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Salman Ahmed
59cf3ff50f Move distancing methods from IPositionSnapProvider to IDistanceSnapProvider 2022-04-28 05:48:45 +03:00
Salman Ahmed
4f8f27a58b Merge branch 'master' into osu-distance-spacing 2022-04-24 05:23:30 +03:00
Bartłomiej Dach
e1eeb9c6bb
Allow tabbing between textboxes in sample point popover 2022-03-06 01:43:56 +01:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets 2022-02-27 15:37:51 +01:00
Salman Ahmed
0992bec2c8 Change "distance spacing" multipler type to double
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.

Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true).
2022-02-16 03:28:12 +03:00
Salman Ahmed
528dc03b8c Expose distance spacing in IPositionSnapProvider for updating distance grid
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom 2022-01-26 03:40:53 +09:00
Salman Ahmed
4169e5592e Reword event handler name and update xmldoc 2022-01-25 19:36:19 +03:00
Salman Ahmed
d1cbdf63f0 Add support for reading/saving timeline zoom in editor 2022-01-25 18:57:39 +03:00
Salman Ahmed
5a9524a74e Decrease default timeline zoom to "6 seconds visible" range 2022-01-25 10:43:51 +03:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
6779503e57 Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
Dean Herbert
866ae3472b Add global flip hotkeys 2022-01-05 16:48:07 +09:00
Bartłomiej Dach
7ab1c0c99d
Improve contrast of timeline blueprint foreground content for pastel combo colours 2021-12-21 12:54:17 +01:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection 2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once 2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation 2021-11-13 18:14:50 +01:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
ac471a0ec1 Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:46:58 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Bartłomiej Dach
ca6cbca04a
Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection 2021-09-26 20:12:26 +02:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection 2021-09-26 19:27:47 +02:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
563bf92529 Also update the full object on sample changes to make them apply immediately 2021-09-14 19:21:23 +09:00
Dean Herbert
d825da3983 Add note about a better way to adjust velocity 2021-09-14 18:54:29 +09:00
Dean Herbert
e4dd59aee2 Add popovers to adjust SV and samples from the timeline 2021-09-14 18:51:22 +09:00
Dean Herbert
9d17f84681 Adjust timeline height to account for less global control points 2021-09-14 18:51:11 +09:00
Dean Herbert
9551e77553 Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
Dean Herbert
87cfcf706e Add ability to change slider velocity with shift-drag 2021-09-14 18:26:17 +09:00
Dean Herbert
6015b5037a Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Dean Herbert
f16468b706 Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff Use BindValueChanged with last running immediately instead 2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2 Update colours once on TimelineHitObjectBlueprint 2021-07-23 06:25:56 +03:00
Salman Ahmed
523c154f15 Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
Dean Herbert
957a0686ed Split out nested classes from TimelineBlueprintContainer
They got too big.
2021-07-22 15:48:08 +09:00
Dean Herbert
b5cc9010de Move resolved property to top of class 2021-07-22 15:39:01 +09:00
Derrick Timmermans
9d43ca122f
Allow context menus to be triggered as well 2021-07-21 12:04:09 +02:00
Derrick Timmermans
a8cf6a6854
Fix slight Y position offset in HandleDrag 2021-07-20 23:00:58 +02:00
Derrick Timmermans
bfec87b082
Let TimelineBlueprintContainer only accept positional input within timeline quad 2021-07-20 22:30:50 +02:00
Derrick Timmermans
8b09ddbcd6
Merge branch 'ppy:master' into timeline-object-interactions 2021-07-20 16:36:39 +02:00
Salman Ahmed
1af230c48c Merge branch 'master' into refactor-combo-colour-retrieval 2021-07-20 10:08:25 +03:00
Derrick Timmermans
2e2a2bdd99
Allow moving timeline selection when mousedown event is outside of blueprint container 2021-07-18 18:06:59 +02:00
Derrick Timmermans
ee220feecf
Avoid using guesses to determine whether inputs blocked 2021-07-18 16:04:23 +02:00
Derrick Timmermans
e35cff99c7
Pass on mouseDown input to timeline if no selection modification is made with that input 2021-07-16 17:21:43 +02:00
Derrick Timmermans
3e8a13bfbf
Allow interacting with timeline objects outside of drawable bounds 2021-07-16 16:16:34 +02:00
ekrctb
0b351c9922 Fix "possible NRE" inspection 2021-06-23 10:57:04 +09:00
Dean Herbert
bc3b7233ab Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
2021-06-11 14:17:30 +09:00
Dean Herbert
4c9d72e62a Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Salman Ahmed
eeeb001d62 Refactor combo colour retrieval logic to request skin lookups instead 2021-05-05 07:17:27 +03:00
Dean Herbert
7ec5ea1eb5 Remove hitobject terminology from base classes 2021-04-27 19:01:29 +09:00